/* chunkcopy.h -- fast copies and sets * Copyright (C) 2017 ARM, Inc. * For conditions of distribution and use, see copyright notice in zlib.h */ #ifndef CHUNKCOPY_H #define CHUNKCOPY_H #include #include "zutil.h" #if __STDC_VERSION__ >= 199901L #define Z_RESTRICT restrict #else #define Z_RESTRICT #endif typedef uint8x16_t chunkcopy_chunk_t; #define CHUNKCOPY_CHUNK_SIZE sizeof(chunkcopy_chunk_t) /* Ask the compiler to perform a wide, unaligned load with an machine instruction appropriate for the chunkcopy_chunk_t type. */ static inline chunkcopy_chunk_t loadchunk(const unsigned char FAR* s) { chunkcopy_chunk_t c; __builtin_memcpy(&c, s, sizeof(c)); return c; } /* Ask the compiler to perform a wide, unaligned store with an machine instruction appropriate for the chunkcopy_chunk_t type. */ static inline void storechunk(unsigned char FAR* d, chunkcopy_chunk_t c) { __builtin_memcpy(d, &c, sizeof(c)); } /* Perform a memcpy-like operation, but assume that length is non-zero and that it's OK to overwrite at least CHUNKCOPY_CHUNK_SIZE bytes of output even if the length is shorter than this. It also guarantees that it will properly unroll the data if the distance between `out` and `from` is at least CHUNKCOPY_CHUNK_SIZE, which we rely on in chunkcopy_relaxed(). Aside from better memory bus utilisation, this means that short copies (CHUNKCOPY_CHUNK_SIZE bytes or fewer) will fall straight through the loop without iteration, which will hopefully make the branch prediction more reliable. */ static inline unsigned char FAR* chunkcopy_core(unsigned char FAR* out, const unsigned char FAR* from, unsigned len) { int bump = (--len % CHUNKCOPY_CHUNK_SIZE) + 1; storechunk(out, loadchunk(from)); out += bump; from += bump; len /= CHUNKCOPY_CHUNK_SIZE; while (len-- > 0) { storechunk(out, loadchunk(from)); out += CHUNKCOPY_CHUNK_SIZE; from += CHUNKCOPY_CHUNK_SIZE; } return out; } /* Like chunkcopy_core, but avoid writing beyond of legal output. Accepts an additional pointer to the end of safe output. A generic safe copy would use (out + len), but it's normally the case that the end of the output buffer is beyond the end of the current copy, and this can still be exploited. */ static inline unsigned char FAR* chunkcopy_core_safe( unsigned char FAR* out, const unsigned char FAR* from, unsigned len, unsigned char FAR* limit) { Assert(out + len <= limit, "chunk copy exceeds safety limit"); if (limit - out < CHUNKCOPY_CHUNK_SIZE) { const unsigned char FAR* Z_RESTRICT rfrom = from; if (len & 8) { __builtin_memcpy(out, rfrom, 8); out += 8; rfrom += 8; } if (len & 4) { __builtin_memcpy(out, rfrom, 4); out += 4; rfrom += 4; } if (len & 2) { __builtin_memcpy(out, rfrom, 2); out += 2; rfrom += 2; } if (len & 1) { *out++ = *rfrom++; } return out; } return chunkcopy_core(out, from, len); } /* Perform short copies until distance can be rewritten as being at least CHUNKCOPY_CHUNK_SIZE. This assumes that it's OK to overwrite at least the first 2*CHUNKCOPY_CHUNK_SIZE bytes of output even if the copy is shorter than this. This assumption holds within inflate_fast() which starts every iteration with at least 258 bytes of output space available (258 being the maximum length output from a single token; see inffast.c). */ static inline unsigned char FAR* chunkunroll_relaxed(unsigned char FAR* out, unsigned FAR* dist, unsigned FAR* len) { const unsigned char FAR* from = out - *dist; while (*dist < *len && *dist < CHUNKCOPY_CHUNK_SIZE) { storechunk(out, loadchunk(from)); out += *dist; *len -= *dist; *dist += *dist; } return out; } static inline uint8x16_t chunkset_vld1q_dup_u8x8( const unsigned char FAR* Z_RESTRICT from) { #if defined(__clang__) || defined(__aarch64__) return vreinterpretq_u8_u64(vld1q_dup_u64((void*)from)); #else /* 32-bit GCC uses an alignment hint for vld1q_dup_u64, even when given a * void pointer, so here's an alternate implementation. */ uint8x8_t h = vld1_u8(from); return vcombine_u8(h, h); #endif } /* Perform an overlapping copy which behaves as a memset() operation, but supporting periods other than one, and assume that length is non-zero and that it's OK to overwrite at least CHUNKCOPY_CHUNK_SIZE*3 bytes of output even if the length is shorter than this. */ static inline unsigned char FAR* chunkset_core(unsigned char FAR* out, unsigned period, unsigned len) { uint8x16_t f; int bump = ((len - 1) % sizeof(f)) + 1; switch (period) { case 1: f = vld1q_dup_u8(out - 1); vst1q_u8(out, f); out += bump; len -= bump; while (len > 0) { vst1q_u8(out, f); out += sizeof(f); len -= sizeof(f); } return out; case 2: f = vreinterpretq_u8_u16(vld1q_dup_u16((void*)(out - 2))); vst1q_u8(out, f); out += bump; len -= bump; if (len > 0) { f = vreinterpretq_u8_u16(vld1q_dup_u16((void*)(out - 2))); do { vst1q_u8(out, f); out += sizeof(f); len -= sizeof(f); } while (len > 0); } return out; case 4: f = vreinterpretq_u8_u32(vld1q_dup_u32((void*)(out - 4))); vst1q_u8(out, f); out += bump; len -= bump; if (len > 0) { f = vreinterpretq_u8_u32(vld1q_dup_u32((void*)(out - 4))); do { vst1q_u8(out, f); out += sizeof(f); len -= sizeof(f); } while (len > 0); } return out; case 8: f = chunkset_vld1q_dup_u8x8(out - 8); vst1q_u8(out, f); out += bump; len -= bump; if (len > 0) { f = chunkset_vld1q_dup_u8x8(out - 8); do { vst1q_u8(out, f); out += sizeof(f); len -= sizeof(f); } while (len > 0); } return out; } out = chunkunroll_relaxed(out, &period, &len); return chunkcopy_core(out, out - period, len); } /* Perform a memcpy-like operation, but assume that length is non-zero and that it's OK to overwrite at least CHUNKCOPY_CHUNK_SIZE bytes of output even if the length is shorter than this. Unlike chunkcopy_core() above, no guarantee is made regarding the behaviour of overlapping buffers, regardless of the distance between the pointers. This is reflected in the `restrict`-qualified pointers, allowing the compiler to reorder loads and stores. */ static inline unsigned char FAR* chunkcopy_relaxed( unsigned char FAR* Z_RESTRICT out, const unsigned char FAR* Z_RESTRICT from, unsigned len) { return chunkcopy_core(out, from, len); } /* Like chunkcopy_relaxed, but avoid writing beyond of legal output. Unlike chunkcopy_core_safe() above, no guarantee is made regarding the behaviour of overlapping buffers, regardless of the distance between the pointers. This is reflected in the `restrict`-qualified pointers, allowing the compiler to reorder loads and stores. Accepts an additional pointer to the end of safe output. A generic safe copy would use (out + len), but it's normally the case that the end of the output buffer is beyond the end of the current copy, and this can still be exploited. */ static inline unsigned char FAR* chunkcopy_safe( unsigned char FAR* out, const unsigned char FAR* Z_RESTRICT from, unsigned len, unsigned char FAR* limit) { Assert(out + len <= limit, "chunk copy exceeds safety limit"); return chunkcopy_core_safe(out, from, len, limit); } /* Perform chunky copy within the same buffer, where the source and destination may potentially overlap. Assumes that len > 0 on entry, and that it's safe to write at least CHUNKCOPY_CHUNK_SIZE*3 bytes to the output. */ static inline unsigned char FAR* chunkcopy_lapped_relaxed(unsigned char FAR* out, unsigned dist, unsigned len) { if (dist < len && dist < CHUNKCOPY_CHUNK_SIZE) { return chunkset_core(out, dist, len); } return chunkcopy_core(out, out - dist, len); } /* Behave like chunkcopy_lapped_relaxed, but avoid writing beyond of legal output. Accepts an additional pointer to the end of safe output. A generic safe copy would use (out + len), but it's normally the case that the end of the output buffer is beyond the end of the current copy, and this can still be exploited. */ static inline unsigned char FAR* chunkcopy_lapped_safe( unsigned char FAR* out, unsigned dist, unsigned len, unsigned char FAR* limit) { Assert(out + len <= limit, "chunk copy exceeds safety limit"); if (limit - out < CHUNKCOPY_CHUNK_SIZE * 3) { /* TODO: try harder to optimise this */ while (len-- > 0) { *out = *(out - dist); out++; } return out; } return chunkcopy_lapped_relaxed(out, dist, len); } #undef Z_RESTRICT #endif /* CHUNKCOPY_H */