# Copyright 2015 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # Toolchain-related configuration that may be needed outside the context of the # toolchain() rules themselves. import("//build_overrides/build.gni") import("//build/config/chrome_build.gni") declare_args() { # If this is set to true, or if LLVM_FORCE_HEAD_REVISION is set to 1 # in the environment, we use the revision in the llvm repo to determine # the CLANG_REVISION to use, instead of the version hard-coded into # //tools/clang/scripts/update.py. This should only be used in # conjunction with setting LLVM_FORCE_HEAD_REVISION in the # environment when `gclient runhooks` is run as well. llvm_force_head_revision = false # Compile with Xcode version of clang instead of hermetic version shipped # with the build. Used on iOS to ship official builds (as they are built # with the version of clang shipped with Xcode). use_xcode_clang = is_ios && is_official_build # Used for binary size analysis. # Currently disabled on LLD because of a bug (fixed upstream). # See https://crbug.com/716209. generate_linker_map = is_android && is_official_build # Use absolute file paths in the compiler diagnostics and __FILE__ macro # if needed. msvc_use_absolute_paths = false } if (generate_linker_map) { assert( is_official_build, "Linker map files should only be generated when is_official_build = true") assert(target_os == "android" || target_os == "linux", "Linker map files should only be generated for Android and Linux") } # The path to the hermetic install of Xcode. Only relevant when # use_system_xcode = false. hermetic_xcode_path = rebase_path("//build/${target_os}_files/Xcode.app", "", root_build_dir) declare_args() { if (is_clang) { # Clang compiler version. Clang files are placed at version-dependent paths. clang_version = "6.0.0" } } # Check target_os here instead of is_ios as this file is loaded for secondary # toolchain (host toolchain in particular) but the argument is the same for # all toolchains. assert(!use_xcode_clang || target_os == "ios", "Using Xcode's clang is only supported in iOS builds") # Subdirectory within root_out_dir for shared library files. # TODO(agrieve): GYP sets this to "lib" for Linux & Android, but this won't work # in GN until support for loadable_module() is added. # See: https://codereview.chromium.org/1236503002/ shlib_subdir = "." # Root out dir for shared library files. root_shlib_dir = root_out_dir if (shlib_subdir != ".") { root_shlib_dir += "/$shlib_subdir" } # Extension for shared library files (including leading dot). if (is_mac || is_ios) { shlib_extension = ".dylib" } else if (is_android && is_component_build) { # By appending .cr, we prevent name collisions with libraries already # loaded by the Android zygote. shlib_extension = ".cr.so" } else if (is_posix) { shlib_extension = ".so" } else if (is_win) { shlib_extension = ".dll" } else { assert(false, "Platform not supported") } # Prefix for shared library files. if (is_posix) { shlib_prefix = "lib" } else { shlib_prefix = "" } # While other "tool"s in a toolchain are specific to the target of that # toolchain, the "stamp" and "copy" tools are really generic to the host; # but each toolchain must define them separately. GN doesn't allow a # template instantiation inside a toolchain definition, so some boilerplate # has to be repeated in each toolchain to define these two tools. These # four variables reduce the duplication in that boilerplate. stamp_description = "STAMP {{output}}" copy_description = "COPY {{source}} {{output}}" if (host_os == "win") { _tool_wrapper_path = rebase_path("//build/toolchain/win/tool_wrapper.py", root_build_dir) stamp_command = "$python_path $_tool_wrapper_path stamp {{output}}" copy_command = "$python_path $_tool_wrapper_path recursive-mirror {{source}} {{output}}" } else { stamp_command = "touch {{output}}" copy_command = "ln -f {{source}} {{output}} 2>/dev/null || (rm -rf {{output}} && cp -af {{source}} {{output}})" }