// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/process/kill.h" #include #include #include #include #include #include "base/bind.h" #include "base/bind_helpers.h" #include "base/logging.h" #include "base/macros.h" #include "base/process/memory.h" #include "base/process/process_iterator.h" #include "base/task_scheduler/post_task.h" namespace base { namespace { // Exit codes with special meanings on Windows. const DWORD kNormalTerminationExitCode = 0; const DWORD kDebuggerInactiveExitCode = 0xC0000354; const DWORD kKeyboardInterruptExitCode = 0xC000013A; const DWORD kDebuggerTerminatedExitCode = 0x40010004; // This exit code is used by the Windows task manager when it kills a // process. It's value is obviously not that unique, and it's // surprising to me that the task manager uses this value, but it // seems to be common practice on Windows to test for it as an // indication that the task manager has killed something if the // process goes away. const DWORD kProcessKilledExitCode = 1; } // namespace TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code) { DCHECK(exit_code); DWORD tmp_exit_code = 0; if (!::GetExitCodeProcess(handle, &tmp_exit_code)) { DPLOG(FATAL) << "GetExitCodeProcess() failed"; // This really is a random number. We haven't received any // information about the exit code, presumably because this // process doesn't have permission to get the exit code, or // because of some other cause for GetExitCodeProcess to fail // (MSDN docs don't give the possible failure error codes for // this function, so it could be anything). But we don't want // to leave exit_code uninitialized, since that could cause // random interpretations of the exit code. So we assume it // terminated "normally" in this case. *exit_code = kNormalTerminationExitCode; // Assume the child has exited normally if we can't get the exit // code. return TERMINATION_STATUS_NORMAL_TERMINATION; } if (tmp_exit_code == STILL_ACTIVE) { DWORD wait_result = WaitForSingleObject(handle, 0); if (wait_result == WAIT_TIMEOUT) { *exit_code = wait_result; return TERMINATION_STATUS_STILL_RUNNING; } if (wait_result == WAIT_FAILED) { DPLOG(ERROR) << "WaitForSingleObject() failed"; } else { DCHECK_EQ(WAIT_OBJECT_0, wait_result); // Strange, the process used 0x103 (STILL_ACTIVE) as exit code. NOTREACHED(); } return TERMINATION_STATUS_ABNORMAL_TERMINATION; } *exit_code = tmp_exit_code; switch (tmp_exit_code) { case kNormalTerminationExitCode: return TERMINATION_STATUS_NORMAL_TERMINATION; case kDebuggerInactiveExitCode: // STATUS_DEBUGGER_INACTIVE. case kKeyboardInterruptExitCode: // Control-C/end session. case kDebuggerTerminatedExitCode: // Debugger terminated process. case kProcessKilledExitCode: // Task manager kill. return TERMINATION_STATUS_PROCESS_WAS_KILLED; case base::win::kSandboxFatalMemoryExceeded: // Terminated process due to // exceeding the sandbox job // object memory limits. case base::win::kOomExceptionCode: // Ran out of memory. return TERMINATION_STATUS_OOM; default: // All other exit codes indicate crashes. return TERMINATION_STATUS_PROCESS_CRASHED; } } bool WaitForProcessesToExit(const FilePath::StringType& executable_name, TimeDelta wait, const ProcessFilter* filter) { bool result = true; DWORD start_time = GetTickCount(); NamedProcessIterator iter(executable_name, filter); for (const ProcessEntry* entry = iter.NextProcessEntry(); entry; entry = iter.NextProcessEntry()) { DWORD remaining_wait = static_cast( std::max(static_cast(0), wait.InMilliseconds() - (GetTickCount() - start_time))); HANDLE process = OpenProcess(SYNCHRONIZE, FALSE, entry->th32ProcessID); DWORD wait_result = WaitForSingleObject(process, remaining_wait); CloseHandle(process); result &= (wait_result == WAIT_OBJECT_0); } return result; } bool CleanupProcesses(const FilePath::StringType& executable_name, TimeDelta wait, int exit_code, const ProcessFilter* filter) { if (WaitForProcessesToExit(executable_name, wait, filter)) return true; KillProcesses(executable_name, exit_code, filter); return false; } void EnsureProcessTerminated(Process process) { DCHECK(!process.is_current()); // If already signaled, then we are done! if (WaitForSingleObject(process.Handle(), 0) == WAIT_OBJECT_0) return; PostDelayedTaskWithTraits( FROM_HERE, {TaskPriority::BACKGROUND, TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN}, Bind( [](Process process) { if (WaitForSingleObject(process.Handle(), 0) == WAIT_OBJECT_0) return; process.Terminate(kProcessKilledExitCode, false); }, Passed(&process)), TimeDelta::FromSeconds(2)); } } // namespace base