// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/threading/thread_collision_warner.h" #include #include "base/compiler_specific.h" #include "base/macros.h" #include "base/synchronization/lock.h" #include "base/threading/platform_thread.h" #include "base/threading/simple_thread.h" #include "testing/gtest/include/gtest/gtest.h" // '' : local class member function does not have a body MSVC_PUSH_DISABLE_WARNING(4822) #if defined(NDEBUG) // Would cause a memory leak otherwise. #undef DFAKE_MUTEX #define DFAKE_MUTEX(obj) std::unique_ptr obj // In Release, we expect the AsserterBase::warn() to not happen. #define EXPECT_NDEBUG_FALSE_DEBUG_TRUE EXPECT_FALSE #else // In Debug, we expect the AsserterBase::warn() to happen. #define EXPECT_NDEBUG_FALSE_DEBUG_TRUE EXPECT_TRUE #endif namespace { // This is the asserter used with ThreadCollisionWarner instead of the default // DCheckAsserter. The method fail_state is used to know if a collision took // place. class AssertReporter : public base::AsserterBase { public: AssertReporter() : failed_(false) {} void warn() override { failed_ = true; } ~AssertReporter() override = default; bool fail_state() const { return failed_; } void reset() { failed_ = false; } private: bool failed_; }; } // namespace TEST(ThreadCollisionTest, BookCriticalSection) { AssertReporter* local_reporter = new AssertReporter(); base::ThreadCollisionWarner warner(local_reporter); EXPECT_FALSE(local_reporter->fail_state()); { // Pin section. DFAKE_SCOPED_LOCK_THREAD_LOCKED(warner); EXPECT_FALSE(local_reporter->fail_state()); { // Pin section. DFAKE_SCOPED_LOCK_THREAD_LOCKED(warner); EXPECT_FALSE(local_reporter->fail_state()); } } } TEST(ThreadCollisionTest, ScopedRecursiveBookCriticalSection) { AssertReporter* local_reporter = new AssertReporter(); base::ThreadCollisionWarner warner(local_reporter); EXPECT_FALSE(local_reporter->fail_state()); { // Pin section. DFAKE_SCOPED_RECURSIVE_LOCK(warner); EXPECT_FALSE(local_reporter->fail_state()); { // Pin section again (allowed by DFAKE_SCOPED_RECURSIVE_LOCK) DFAKE_SCOPED_RECURSIVE_LOCK(warner); EXPECT_FALSE(local_reporter->fail_state()); } // Unpin section. } // Unpin section. // Check that section is not pinned { // Pin section. DFAKE_SCOPED_LOCK(warner); EXPECT_FALSE(local_reporter->fail_state()); } // Unpin section. } TEST(ThreadCollisionTest, ScopedBookCriticalSection) { AssertReporter* local_reporter = new AssertReporter(); base::ThreadCollisionWarner warner(local_reporter); EXPECT_FALSE(local_reporter->fail_state()); { // Pin section. DFAKE_SCOPED_LOCK(warner); EXPECT_FALSE(local_reporter->fail_state()); } // Unpin section. { // Pin section. DFAKE_SCOPED_LOCK(warner); EXPECT_FALSE(local_reporter->fail_state()); { // Pin section again (not allowed by DFAKE_SCOPED_LOCK) DFAKE_SCOPED_LOCK(warner); EXPECT_NDEBUG_FALSE_DEBUG_TRUE(local_reporter->fail_state()); // Reset the status of warner for further tests. local_reporter->reset(); } // Unpin section. } // Unpin section. { // Pin section. DFAKE_SCOPED_LOCK(warner); EXPECT_FALSE(local_reporter->fail_state()); } // Unpin section. } TEST(ThreadCollisionTest, MTBookCriticalSectionTest) { class NonThreadSafeQueue { public: explicit NonThreadSafeQueue(base::AsserterBase* asserter) : push_pop_(asserter) { } void push(int value) { DFAKE_SCOPED_LOCK_THREAD_LOCKED(push_pop_); } int pop() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(push_pop_); return 0; } private: DFAKE_MUTEX(push_pop_); DISALLOW_COPY_AND_ASSIGN(NonThreadSafeQueue); }; class QueueUser : public base::DelegateSimpleThread::Delegate { public: explicit QueueUser(NonThreadSafeQueue* queue) : queue_(queue) {} void Run() override { queue_->push(0); queue_->pop(); } private: NonThreadSafeQueue* queue_; }; AssertReporter* local_reporter = new AssertReporter(); NonThreadSafeQueue queue(local_reporter); QueueUser queue_user_a(&queue); QueueUser queue_user_b(&queue); base::DelegateSimpleThread thread_a(&queue_user_a, "queue_user_thread_a"); base::DelegateSimpleThread thread_b(&queue_user_b, "queue_user_thread_b"); thread_a.Start(); thread_b.Start(); thread_a.Join(); thread_b.Join(); EXPECT_NDEBUG_FALSE_DEBUG_TRUE(local_reporter->fail_state()); } TEST(ThreadCollisionTest, MTScopedBookCriticalSectionTest) { // Queue with a 5 seconds push execution time, hopefuly the two used threads // in the test will enter the push at same time. class NonThreadSafeQueue { public: explicit NonThreadSafeQueue(base::AsserterBase* asserter) : push_pop_(asserter) { } void push(int value) { DFAKE_SCOPED_LOCK(push_pop_); base::PlatformThread::Sleep(base::TimeDelta::FromSeconds(5)); } int pop() { DFAKE_SCOPED_LOCK(push_pop_); return 0; } private: DFAKE_MUTEX(push_pop_); DISALLOW_COPY_AND_ASSIGN(NonThreadSafeQueue); }; class QueueUser : public base::DelegateSimpleThread::Delegate { public: explicit QueueUser(NonThreadSafeQueue* queue) : queue_(queue) {} void Run() override { queue_->push(0); queue_->pop(); } private: NonThreadSafeQueue* queue_; }; AssertReporter* local_reporter = new AssertReporter(); NonThreadSafeQueue queue(local_reporter); QueueUser queue_user_a(&queue); QueueUser queue_user_b(&queue); base::DelegateSimpleThread thread_a(&queue_user_a, "queue_user_thread_a"); base::DelegateSimpleThread thread_b(&queue_user_b, "queue_user_thread_b"); thread_a.Start(); thread_b.Start(); thread_a.Join(); thread_b.Join(); EXPECT_NDEBUG_FALSE_DEBUG_TRUE(local_reporter->fail_state()); } TEST(ThreadCollisionTest, MTSynchedScopedBookCriticalSectionTest) { // Queue with a 2 seconds push execution time, hopefuly the two used threads // in the test will enter the push at same time. class NonThreadSafeQueue { public: explicit NonThreadSafeQueue(base::AsserterBase* asserter) : push_pop_(asserter) { } void push(int value) { DFAKE_SCOPED_LOCK(push_pop_); base::PlatformThread::Sleep(base::TimeDelta::FromSeconds(2)); } int pop() { DFAKE_SCOPED_LOCK(push_pop_); return 0; } private: DFAKE_MUTEX(push_pop_); DISALLOW_COPY_AND_ASSIGN(NonThreadSafeQueue); }; // This time the QueueUser class protects the non thread safe queue with // a lock. class QueueUser : public base::DelegateSimpleThread::Delegate { public: QueueUser(NonThreadSafeQueue* queue, base::Lock* lock) : queue_(queue), lock_(lock) {} void Run() override { { base::AutoLock auto_lock(*lock_); queue_->push(0); } { base::AutoLock auto_lock(*lock_); queue_->pop(); } } private: NonThreadSafeQueue* queue_; base::Lock* lock_; }; AssertReporter* local_reporter = new AssertReporter(); NonThreadSafeQueue queue(local_reporter); base::Lock lock; QueueUser queue_user_a(&queue, &lock); QueueUser queue_user_b(&queue, &lock); base::DelegateSimpleThread thread_a(&queue_user_a, "queue_user_thread_a"); base::DelegateSimpleThread thread_b(&queue_user_b, "queue_user_thread_b"); thread_a.Start(); thread_b.Start(); thread_a.Join(); thread_b.Join(); EXPECT_FALSE(local_reporter->fail_state()); } TEST(ThreadCollisionTest, MTSynchedScopedRecursiveBookCriticalSectionTest) { // Queue with a 2 seconds push execution time, hopefuly the two used threads // in the test will enter the push at same time. class NonThreadSafeQueue { public: explicit NonThreadSafeQueue(base::AsserterBase* asserter) : push_pop_(asserter) { } void push(int) { DFAKE_SCOPED_RECURSIVE_LOCK(push_pop_); bar(); base::PlatformThread::Sleep(base::TimeDelta::FromSeconds(2)); } int pop() { DFAKE_SCOPED_RECURSIVE_LOCK(push_pop_); return 0; } void bar() { DFAKE_SCOPED_RECURSIVE_LOCK(push_pop_); } private: DFAKE_MUTEX(push_pop_); DISALLOW_COPY_AND_ASSIGN(NonThreadSafeQueue); }; // This time the QueueUser class protects the non thread safe queue with // a lock. class QueueUser : public base::DelegateSimpleThread::Delegate { public: QueueUser(NonThreadSafeQueue* queue, base::Lock* lock) : queue_(queue), lock_(lock) {} void Run() override { { base::AutoLock auto_lock(*lock_); queue_->push(0); } { base::AutoLock auto_lock(*lock_); queue_->bar(); } { base::AutoLock auto_lock(*lock_); queue_->pop(); } } private: NonThreadSafeQueue* queue_; base::Lock* lock_; }; AssertReporter* local_reporter = new AssertReporter(); NonThreadSafeQueue queue(local_reporter); base::Lock lock; QueueUser queue_user_a(&queue, &lock); QueueUser queue_user_b(&queue, &lock); base::DelegateSimpleThread thread_a(&queue_user_a, "queue_user_thread_a"); base::DelegateSimpleThread thread_b(&queue_user_b, "queue_user_thread_b"); thread_a.Start(); thread_b.Start(); thread_a.Join(); thread_b.Join(); EXPECT_FALSE(local_reporter->fail_state()); }