// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_THIRD_PARTY_HTTP2_TOOLS_HTTP2_RANDOM_H_ #define NET_THIRD_PARTY_HTTP2_TOOLS_HTTP2_RANDOM_H_ #include #include #include "net/third_party/http2/platform/api/http2_string.h" namespace http2 { namespace test { class RandomBase { public: virtual ~RandomBase() {} virtual bool OneIn(int n) = 0; virtual int32_t Uniform(int32_t n) = 0; virtual uint8_t Rand8() = 0; virtual uint16_t Rand16() = 0; virtual uint32_t Rand32() = 0; virtual uint64_t Rand64() = 0; virtual int32_t Next() = 0; virtual int32_t Skewed(int max_log) = 0; virtual Http2String RandString(int length) = 0; // STL UniformRandomNumberGenerator implementation. typedef uint32_t result_type; static constexpr result_type min() { return 0; } static constexpr result_type max() { return std::numeric_limits::max(); } result_type operator()() { return Rand32(); } }; // Http2Random holds no state: instances use the same base::RandGenerator // with a global state. class Http2Random : public RandomBase { public: ~Http2Random() override {} bool OneIn(int n) override; int32_t Uniform(int32_t n) override; uint8_t Rand8() override; uint16_t Rand16() override; uint32_t Rand32() override; uint64_t Rand64() override; int32_t Next() override; int32_t Skewed(int max_log) override; Http2String RandString(int length) override; }; } // namespace test } // namespace http2 #endif // NET_THIRD_PARTY_HTTP2_TOOLS_HTTP2_RANDOM_H_