// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_SOCKET_OPTIONS_H_ #define NET_SOCKET_SOCKET_OPTIONS_H_ #include #include "net/base/net_export.h" #include "net/socket/socket_descriptor.h" namespace net { // This function enables/disables buffering in the kernel. By default, on Linux, // TCP sockets will wait up to 200ms for more data to complete a packet before // transmitting. After calling this function, the kernel will not wait. See // TCP_NODELAY in `man 7 tcp`. // // For Windows: // // The Nagle implementation on Windows is governed by RFC 896. The idea // behind Nagle is to reduce small packets on the network. When Nagle is // enabled, if a partial packet has been sent, the TCP stack will disallow // further *partial* packets until an ACK has been received from the other // side. Good applications should always strive to send as much data as // possible and avoid partial-packet sends. However, in most real world // applications, there are edge cases where this does not happen, and two // partial packets may be sent back to back. For a browser, it is NEVER // a benefit to delay for an RTT before the second packet is sent. // // As a practical example in Chromium today, consider the case of a small // POST. I have verified this: // Client writes 649 bytes of header (partial packet #1) // Client writes 50 bytes of POST data (partial packet #2) // In the above example, with Nagle, a RTT delay is inserted between these // two sends due to nagle. RTTs can easily be 100ms or more. The best // fix is to make sure that for POSTing data, we write as much data as // possible and minimize partial packets. We will fix that. But disabling // Nagle also ensure we don't run into this delay in other edge cases. // See also: // http://technet.microsoft.com/en-us/library/bb726981.aspx // // SetTCPNoDelay() sets the TCP_NODELAY option. Use |no_delay| to enable or // disable it. On error returns a net error code, on success returns OK. int SetTCPNoDelay(SocketDescriptor fd, bool no_delay); // SetReuseAddr() sets the SO_REUSEADDR socket option. Use |reuse| to enable or // disable it. On error returns a net error code, on success returns OK. int SetReuseAddr(SocketDescriptor fd, bool reuse); // SetSocketReceiveBufferSize() sets the SO_RCVBUF socket option. On error // returns a net error code, on success returns OK. int SetSocketReceiveBufferSize(SocketDescriptor fd, int32_t size); // SetSocketSendBufferSize() sets the SO_SNDBUF socket option. On error // returns a net error code, on success returns OK. int SetSocketSendBufferSize(SocketDescriptor fd, int32_t size); } // namespace net #endif // NET_SOCKET_SOCKET_OPTIONS_H_