// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_DNS_DNS_SESSION_H_ #define NET_DNS_DNS_SESSION_H_ #include #include #include #include "base/lazy_instance.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/metrics/bucket_ranges.h" #include "base/time/time.h" #include "net/base/net_export.h" #include "net/base/network_change_notifier.h" #include "net/base/rand_callback.h" #include "net/dns/dns_config_service.h" #include "net/dns/dns_socket_pool.h" namespace base { class BucketRanges; } namespace net { class DatagramClientSocket; class NetLog; struct NetLogSource; class StreamSocket; // Session parameters and state shared between DNS transactions. // Ref-counted so that DnsClient::Request can keep working in absence of // DnsClient. A DnsSession must be recreated when DnsConfig changes. class NET_EXPORT_PRIVATE DnsSession : public base::RefCounted, public NetworkChangeNotifier::ConnectionTypeObserver { public: typedef base::Callback RandCallback; class NET_EXPORT_PRIVATE SocketLease { public: SocketLease(scoped_refptr session, unsigned server_index, std::unique_ptr socket); ~SocketLease(); unsigned server_index() const { return server_index_; } DatagramClientSocket* socket() { return socket_.get(); } private: scoped_refptr session_; unsigned server_index_; std::unique_ptr socket_; DISALLOW_COPY_AND_ASSIGN(SocketLease); }; DnsSession(const DnsConfig& config, std::unique_ptr socket_pool, const RandIntCallback& rand_int_callback, NetLog* net_log); const DnsConfig& config() const { return config_; } NetLog* net_log() const { return net_log_; } // Return the next random query ID. uint16_t NextQueryId() const; // Return the index of the first configured server to use on first attempt. unsigned NextFirstServerIndex(); // Start with |server_index| and find the index of the next known // good non-dns-over-https server to use on this attempt. Returns // |server_index| if this server has no recorded failures, or if // there are no other servers that have not failed or have failed // longer time ago. unsigned NextGoodServerIndex(unsigned server_index); // Same as above, but for DNS over HTTPS servers and ignoring // non-dns-over-https servers unsigned NextGoodDnsOverHttpsServerIndex(unsigned server_index); // Record that server failed to respond (due to SRV_FAIL or timeout). void RecordServerFailure(unsigned server_index); // Record that server responded successfully. void RecordServerSuccess(unsigned server_index); // Record how long it took to receive a response from the server. void RecordRTT(unsigned server_index, base::TimeDelta rtt); // Record suspected loss of a packet for a specific server. void RecordLostPacket(unsigned server_index, int attempt); // Record server stats before it is destroyed. void RecordServerStats(); // Return the timeout for the next query. |attempt| counts from 0 and is used // for exponential backoff. base::TimeDelta NextTimeout(unsigned server_index, int attempt); // Allocate a socket, already connected to the server address. // When the SocketLease is destroyed, the socket will be freed. std::unique_ptr AllocateSocket(unsigned server_index, const NetLogSource& source); // Creates a StreamSocket from the factory for a transaction over TCP. These // sockets are not pooled. std::unique_ptr CreateTCPSocket(unsigned server_index, const NetLogSource& source); private: friend class base::RefCounted; ~DnsSession() override; void UpdateTimeouts(NetworkChangeNotifier::ConnectionType type); void InitializeServerStats(); // Release a socket. void FreeSocket(unsigned server_index, std::unique_ptr socket); // Return the timeout using the TCP timeout method. base::TimeDelta NextTimeoutFromJacobson(unsigned server_index, int attempt); // Compute the timeout using the histogram method. base::TimeDelta NextTimeoutFromHistogram(unsigned server_index, int attempt); // NetworkChangeNotifier::ConnectionTypeObserver: void OnConnectionTypeChanged( NetworkChangeNotifier::ConnectionType type) override; const DnsConfig config_; std::unique_ptr socket_pool_; RandCallback rand_callback_; NetLog* net_log_; // Current index into |config_.nameservers| to begin resolution with. int server_index_; base::TimeDelta initial_timeout_; base::TimeDelta max_timeout_; struct ServerStats; // Track runtime statistics of each DNS server. This combines both // dns-over-https servers and non-dns-over-https servers. // non-dns-over-https servers come first and dns-over-https servers // started at the index of nameservers.size(). std::vector> server_stats_; // Buckets shared for all |ServerStats::rtt_histogram|. struct RttBuckets : public base::BucketRanges { RttBuckets(); }; static base::LazyInstance::Leaky rtt_buckets_; DISALLOW_COPY_AND_ASSIGN(DnsSession); }; } // namespace net #endif // NET_DNS_DNS_SESSION_H_