// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. module filesystem.mojom; import "components/filesystem/public/interfaces/file.mojom"; import "components/filesystem/public/interfaces/types.mojom"; import "mojo/common/file.mojom"; struct FileOpenDetails { string path; uint32 open_flags; }; struct FileOpenResult { string path; FileError error; mojo.common.mojom.File? file_handle; }; // This interface provides access to a directory in a "file system", providing // operations such as creating/opening/removing/renaming files/directories // within it. Note that all relative |path| arguments are relative to "this" // directory (i.e., "this" directory functions as the current working directory // for the various operations). // TODO(vtl): Paths may be relative; should they allowed to be absolute? // (Currently not.) interface Directory { // Operations about "this" |Directory|: // Reads the contents of this directory. // TODO(vtl): Clarify error codes versus |directory_contents|. [Sync] Read() => (FileError error, array? directory_contents); // Operations *in* "this" |Directory|: // Opens the file specified by |path| with the given |open_flags|. |file| is // optional, mainly for consistency with |OpenDirectory()| (but may be useful, // together with |kOpenFlagCreate|, for "touching" a file). [Sync] OpenFile(string path, File&? file, uint32 open_flags) => (FileError error); // Opens the file specified by |path| with the given |open_flags|. Returns a // native file descriptor wrapped in a MojoHandle. [Sync] OpenFileHandle(string path, uint32 open_flags) => (FileError error, mojo.common.mojom.File? file_handle); // Like OpenFileHandle, but opens multiple files. [Sync] OpenFileHandles(array files) => (array results); // Opens the directory specified by |path|. |directory| is optional, so that // this may be used as a simple "mkdir()" with |kOpenFlagCreate|. [Sync] OpenDirectory(string path, Directory&? directory, uint32 open_flags) => (FileError error); // Renames/moves the file/directory given by |path| to |new_path|. [Sync] Rename(string path, string new_path) => (FileError error); // Renames file |path| to |new_path|. Both paths must be on the same volume, // or the function will fail. Destination file will be created if it doesn't // exist. Prefer this function over Rename when dealing with temporary files. // On Windows it preserves attributes of the target file. [Sync] Replace(string path, string new_path) => (FileError error); // Deletes the given path, which may be a file or a directory (see // |kDeleteFlag...| for details). [Sync] Delete(string path, uint32 delete_flags) => (FileError error); // Returns true if |path| exists. [Sync] Exists(string path) => (FileError error, bool exists); // Returns true if |path| is writable. [Sync] IsWritable(string path) => (FileError error, bool is_writable); // Opens a file descriptor on this directory and calls // fsync()/FlushFileBuffers(). [Sync] Flush() => (FileError error); // Gets information about this file. On success, |file_information| is // non-null and will contain this information. [Sync] StatFile(string path) => (FileError error, FileInformation? file_information); // Creates a copy of this directory. Clone(Directory& directory); // Reads the contents of an entire file. [Sync] ReadEntireFile(string path) => (FileError error, array data); // Writes |data| to |path|, overwriting the file if it already exists. [Sync] WriteFile(string path, array data) => (FileError error); // TODO(vtl): directory "streaming"? // TODO(vtl): "make root" (i.e., prevent cd-ing, etc., to parent); note that // this would require a much more complicated implementation (e.g., it needs // to be "inherited" by OpenDirectory(), and the enforcement needs to be valid // even if the opened directory is subsequently moved -- e.g., closer to the // "root") // TODO(vtl): Add a "watch"? };