// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. module ui.mojom; import "mojo/common/time.mojom"; import "ui/gfx/geometry/mojo/geometry.mojom"; enum LatencyComponentType { // ---------------------------BEGIN COMPONENT------------------------------- // BEGIN COMPONENT is when we show the latency begin in chrome://tracing. // Timestamp when the input event is sent from RenderWidgetHost to renderer. INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT, // In threaded scrolling, main thread scroll listener update is async to // scroll processing in impl thread. This is the timestamp when we consider // the main thread scroll listener update is begun. LATENCY_BEGIN_SCROLL_LISTENER_UPDATE_MAIN_COMPONENT, // ---------------------------NORMAL COMPONENT------------------------------- // The original timestamp of the touch event which converts to scroll update. INPUT_EVENT_LATENCY_SCROLL_UPDATE_ORIGINAL_COMPONENT, // The original timestamp of the touch event which converts to the *first* // scroll update in a scroll gesture sequence. INPUT_EVENT_LATENCY_FIRST_SCROLL_UPDATE_ORIGINAL_COMPONENT, // Original timestamp for input event (e.g. timestamp from kernel). INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT, // Timestamp when the UI event is created. INPUT_EVENT_LATENCY_UI_COMPONENT, // Timestamp when the event is dispatched on the main thread of the renderer. INPUT_EVENT_LATENCY_RENDERER_MAIN_COMPONENT, // This is special component indicating there is rendering scheduled for // the event associated with this LatencyInfo on main thread. INPUT_EVENT_LATENCY_RENDERING_SCHEDULED_MAIN_COMPONENT, // This is special component indicating there is rendering scheduled for // the event associated with this LatencyInfo on impl thread. INPUT_EVENT_LATENCY_RENDERING_SCHEDULED_IMPL_COMPONENT, // Timestamp when a scroll update is forwarded to the main thread. INPUT_EVENT_LATENCY_FORWARD_SCROLL_UPDATE_TO_MAIN_COMPONENT, // Timestamp when the event's ack is received by the RWH. INPUT_EVENT_LATENCY_ACK_RWH_COMPONENT, // Frame number when a window snapshot was requested. The snapshot // is taken when the rendering results actually reach the screen. WINDOW_SNAPSHOT_FRAME_NUMBER_COMPONENT, // Timestamp when a tab is requested to be shown. TAB_SHOW_COMPONENT, // Timestamp when the frame is swapped in renderer. INPUT_EVENT_LATENCY_RENDERER_SWAP_COMPONENT, // Timestamp of when the display compositor receives a compositor frame. // Display compositor can be either in the browser process or in Mus. DISPLAY_COMPOSITOR_RECEIVED_FRAME_COMPONENT, // Timestamp of when the gpu service began swap buffers, unlike // INPUT_EVENT_LATENCY_TERMINATED_FRAME_SWAP_COMPONENT which measures after. INPUT_EVENT_GPU_SWAP_BUFFER_COMPONENT, // Timestamp of when the gesture scroll update is generated from a mouse wheel // event. INPUT_EVENT_LATENCY_GENERATE_SCROLL_UPDATE_FROM_MOUSE_WHEEL, // ---------------------------TERMINAL COMPONENT----------------------------- // TERMINAL COMPONENT is when we show the latency end in chrome://tracing. // Timestamp when the event is acked from renderer when it does not // cause any rendering to be scheduled. INPUT_EVENT_LATENCY_TERMINATED_NO_SWAP_COMPONENT, // Timestamp when the frame is swapped (i.e. when the rendering caused by // input event actually takes effect). INPUT_EVENT_LATENCY_TERMINATED_FRAME_SWAP_COMPONENT, // This component indicates that the input causes a commit to be scheduled // but the commit failed. INPUT_EVENT_LATENCY_TERMINATED_COMMIT_FAILED_COMPONENT, // This component indicates that the input causes a commit to be scheduled // but the commit was aborted since it carried no new information. INPUT_EVENT_LATENCY_TERMINATED_COMMIT_NO_UPDATE_COMPONENT, // This component indicates that the input causes a swap to be scheduled // but the swap failed. INPUT_EVENT_LATENCY_TERMINATED_SWAP_FAILED_COMPONENT, LATENCY_COMPONENT_TYPE_LAST = INPUT_EVENT_LATENCY_TERMINATED_SWAP_FAILED_COMPONENT, }; enum SourceEventType { UNKNOWN, WHEEL, TOUCH, KEY_PRESS, OTHER, SOURCE_EVENT_TYPE_LAST = OTHER, }; struct LatencyComponentId { LatencyComponentType type; int64 id; }; struct LatencyComponent { // Nondecreasing number that can be used to determine what events happened // in the component at the time this struct was sent on to the next // component. int64 sequence_number; // Average time of events that happened in this component. mojo.common.mojom.TimeTicks event_time; // Count of events that happened in this component uint32 event_count; // Time of the oldest event that happened in this component. mojo.common.mojom.TimeTicks first_event_time; // Time of the most recent event that happened in this component. mojo.common.mojom.TimeTicks last_event_time; }; struct LatencyComponentPair { LatencyComponentId key; LatencyComponent value; }; // See ui/latency/latency_info.h struct LatencyInfo { string trace_name; array latency_components; int64 trace_id; int64 ukm_source_id; bool coalesced; bool began; bool terminated; SourceEventType source_event_type; mojo.common.mojom.TimeDelta expected_queueing_time_on_dispatch; };