// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_TRANSPORT_CLIENT_SOCKET_H_ #define NET_SOCKET_TRANSPORT_CLIENT_SOCKET_H_ #include "base/macros.h" #include "net/base/ip_endpoint.h" #include "net/base/net_export.h" #include "net/socket/stream_socket.h" namespace net { // A socket class that extends StreamSocket to provide methods that are relevant // to a transport client socket. class NET_EXPORT TransportClientSocket : public StreamSocket { public: TransportClientSocket(); ~TransportClientSocket() override; // Binds the socket to a local address, |local_addr|. Returns OK on success, // and a net error code on failure. virtual int Bind(const net::IPEndPoint& local_addr) = 0; // Enables/disables buffering in the kernel. By default, on Linux, TCP sockets // will wait up to 200ms for more data to complete a packet before // transmitting. After calling this function, the kernel will not wait. See // TCP_NODELAY in `man 7 tcp`. On Windows, the Nagle implementation is // governed by RFC 896. SetTCPNoDelay() sets the TCP_NODELAY option. Use // |no_delay| to enable or disable it. Returns true on success, and false on // failure. virtual bool SetNoDelay(bool no_delay); // Enables or disables TCP Keep-Alive (which is the SO_KEEPALIVE option on the // socket). The unit for the delay is in seconds. Returns true on success, and // false on failure. virtual bool SetKeepAlive(bool enable, int delay_secs); private: DISALLOW_COPY_AND_ASSIGN(TransportClientSocket); }; } // namespace net #endif // NET_SOCKET_TRANSPORT_CLIENT_SOCKET_H_