// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/task_scheduler/scheduler_worker.h" #include #include #include "base/compiler_specific.h" #include "base/debug/alias.h" #include "base/logging.h" #include "base/task_scheduler/scheduler_worker_observer.h" #include "base/task_scheduler/task_tracker.h" #include "base/trace_event/trace_event.h" #if defined(OS_MACOSX) #include "base/mac/scoped_nsautorelease_pool.h" #elif defined(OS_WIN) #include "base/win/com_init_check_hook.h" #include "base/win/scoped_com_initializer.h" #endif namespace base { namespace internal { void SchedulerWorker::Delegate::WaitForWork(WaitableEvent* wake_up_event) { DCHECK(wake_up_event); const TimeDelta sleep_time = GetSleepTimeout(); if (sleep_time.is_max()) { // Calling TimedWait with TimeDelta::Max is not recommended per // http://crbug.com/465948. wake_up_event->Wait(); } else { wake_up_event->TimedWait(sleep_time); } } SchedulerWorker::SchedulerWorker( ThreadPriority priority_hint, std::unique_ptr delegate, TrackedRef task_tracker, const SchedulerLock* predecessor_lock, SchedulerBackwardCompatibility backward_compatibility) : thread_lock_(predecessor_lock), delegate_(std::move(delegate)), task_tracker_(std::move(task_tracker)), priority_hint_(priority_hint), current_thread_priority_(GetDesiredThreadPriority()) #if defined(OS_WIN) && !defined(COM_INIT_CHECK_HOOK_ENABLED) , backward_compatibility_(backward_compatibility) #endif { DCHECK(delegate_); DCHECK(task_tracker_); } bool SchedulerWorker::Start( SchedulerWorkerObserver* scheduler_worker_observer) { AutoSchedulerLock auto_lock(thread_lock_); DCHECK(thread_handle_.is_null()); if (should_exit_.IsSet()) return true; DCHECK(!scheduler_worker_observer_); scheduler_worker_observer_ = scheduler_worker_observer; self_ = this; constexpr size_t kDefaultStackSize = 0; PlatformThread::CreateWithPriority(kDefaultStackSize, this, &thread_handle_, current_thread_priority_); if (thread_handle_.is_null()) { self_ = nullptr; return false; } return true; } void SchedulerWorker::WakeUp() { // Calling WakeUp() after Cleanup() or Join() is wrong because the // SchedulerWorker cannot run more tasks. DCHECK(!join_called_for_testing_.IsSet()); DCHECK(!should_exit_.IsSet()); wake_up_event_.Signal(); } void SchedulerWorker::JoinForTesting() { DCHECK(!join_called_for_testing_.IsSet()); join_called_for_testing_.Set(); wake_up_event_.Signal(); PlatformThreadHandle thread_handle; { AutoSchedulerLock auto_lock(thread_lock_); DCHECK(!thread_handle_.is_null()); thread_handle = thread_handle_; // Reset |thread_handle_| so it isn't joined by the destructor. thread_handle_ = PlatformThreadHandle(); } PlatformThread::Join(thread_handle); } bool SchedulerWorker::ThreadAliveForTesting() const { AutoSchedulerLock auto_lock(thread_lock_); return !thread_handle_.is_null(); } SchedulerWorker::~SchedulerWorker() { AutoSchedulerLock auto_lock(thread_lock_); // If |thread_handle_| wasn't joined, detach it. if (!thread_handle_.is_null()) { DCHECK(!join_called_for_testing_.IsSet()); PlatformThread::Detach(thread_handle_); } } void SchedulerWorker::Cleanup() { DCHECK(!should_exit_.IsSet()); should_exit_.Set(); wake_up_event_.Signal(); } void SchedulerWorker::BeginUnusedPeriod() { AutoSchedulerLock auto_lock(thread_lock_); DCHECK(last_used_time_.is_null()); last_used_time_ = TimeTicks::Now(); } void SchedulerWorker::EndUnusedPeriod() { AutoSchedulerLock auto_lock(thread_lock_); DCHECK(!last_used_time_.is_null()); last_used_time_ = TimeTicks(); } TimeTicks SchedulerWorker::GetLastUsedTime() const { AutoSchedulerLock auto_lock(thread_lock_); return last_used_time_; } bool SchedulerWorker::ShouldExit() const { // The ordering of the checks is important below. This SchedulerWorker may be // released and outlive |task_tracker_| in unit tests. However, when the // SchedulerWorker is released, |should_exit_| will be set, so check that // first. return should_exit_.IsSet() || join_called_for_testing_.IsSet() || task_tracker_->IsShutdownComplete(); } ThreadPriority SchedulerWorker::GetDesiredThreadPriority() const { // All threads have a NORMAL priority when Lock doesn't handle multiple thread // priorities. if (!Lock::HandlesMultipleThreadPriorities()) return ThreadPriority::NORMAL; // To avoid shutdown hangs, disallow a priority below NORMAL during shutdown. // If thread priority cannot be increased, never allow a priority below // NORMAL. if (static_cast(priority_hint_) < static_cast(ThreadPriority::NORMAL) && (task_tracker_->HasShutdownStarted() || !PlatformThread::CanIncreaseCurrentThreadPriority())) { return ThreadPriority::NORMAL; } return priority_hint_; } void SchedulerWorker::UpdateThreadPriority( ThreadPriority desired_thread_priority) { if (desired_thread_priority == current_thread_priority_) return; PlatformThread::SetCurrentThreadPriority(desired_thread_priority); current_thread_priority_ = desired_thread_priority; } void SchedulerWorker::ThreadMain() { if (priority_hint_ == ThreadPriority::BACKGROUND) { switch (delegate_->GetThreadLabel()) { case ThreadLabel::POOLED: RunBackgroundPooledWorker(); return; case ThreadLabel::SHARED: RunBackgroundSharedWorker(); return; case ThreadLabel::DEDICATED: RunBackgroundDedicatedWorker(); return; #if defined(OS_WIN) case ThreadLabel::SHARED_COM: RunBackgroundSharedCOMWorker(); return; case ThreadLabel::DEDICATED_COM: RunBackgroundDedicatedCOMWorker(); return; #endif // defined(OS_WIN) } } switch (delegate_->GetThreadLabel()) { case ThreadLabel::POOLED: RunPooledWorker(); return; case ThreadLabel::SHARED: RunSharedWorker(); return; case ThreadLabel::DEDICATED: RunDedicatedWorker(); return; #if defined(OS_WIN) case ThreadLabel::SHARED_COM: RunSharedCOMWorker(); return; case ThreadLabel::DEDICATED_COM: RunDedicatedCOMWorker(); return; #endif // defined(OS_WIN) } } NOINLINE void SchedulerWorker::RunPooledWorker() { const int line_number = __LINE__; RunWorker(); base::debug::Alias(&line_number); } NOINLINE void SchedulerWorker::RunBackgroundPooledWorker() { const int line_number = __LINE__; RunWorker(); base::debug::Alias(&line_number); } NOINLINE void SchedulerWorker::RunSharedWorker() { const int line_number = __LINE__; RunWorker(); base::debug::Alias(&line_number); } NOINLINE void SchedulerWorker::RunBackgroundSharedWorker() { const int line_number = __LINE__; RunWorker(); base::debug::Alias(&line_number); } NOINLINE void SchedulerWorker::RunDedicatedWorker() { const int line_number = __LINE__; RunWorker(); base::debug::Alias(&line_number); } NOINLINE void SchedulerWorker::RunBackgroundDedicatedWorker() { const int line_number = __LINE__; RunWorker(); base::debug::Alias(&line_number); } #if defined(OS_WIN) NOINLINE void SchedulerWorker::RunSharedCOMWorker() { const int line_number = __LINE__; RunWorker(); base::debug::Alias(&line_number); } NOINLINE void SchedulerWorker::RunBackgroundSharedCOMWorker() { const int line_number = __LINE__; RunWorker(); base::debug::Alias(&line_number); } NOINLINE void SchedulerWorker::RunDedicatedCOMWorker() { const int line_number = __LINE__; RunWorker(); base::debug::Alias(&line_number); } NOINLINE void SchedulerWorker::RunBackgroundDedicatedCOMWorker() { const int line_number = __LINE__; RunWorker(); base::debug::Alias(&line_number); } #endif // defined(OS_WIN) void SchedulerWorker::RunWorker() { DCHECK_EQ(self_, this); TRACE_EVENT_BEGIN0("task_scheduler", "SchedulerWorkerThread active"); if (scheduler_worker_observer_) scheduler_worker_observer_->OnSchedulerWorkerMainEntry(); delegate_->OnMainEntry(this); // A SchedulerWorker starts out waiting for work. { TRACE_EVENT_END0("task_scheduler", "SchedulerWorkerThread active"); delegate_->WaitForWork(&wake_up_event_); TRACE_EVENT_BEGIN0("task_scheduler", "SchedulerWorkerThread active"); } // When defined(COM_INIT_CHECK_HOOK_ENABLED), ignore // SchedulerBackwardCompatibility::INIT_COM_STA to find incorrect uses of // COM that should be running in a COM STA Task Runner. #if defined(OS_WIN) && !defined(COM_INIT_CHECK_HOOK_ENABLED) std::unique_ptr com_initializer; if (backward_compatibility_ == SchedulerBackwardCompatibility::INIT_COM_STA) com_initializer = std::make_unique(); #endif while (!ShouldExit()) { #if defined(OS_MACOSX) mac::ScopedNSAutoreleasePool autorelease_pool; #endif UpdateThreadPriority(GetDesiredThreadPriority()); // Get the sequence containing the next task to execute. scoped_refptr sequence = delegate_->GetWork(this); if (!sequence) { // Exit immediately if GetWork() resulted in detaching this worker. if (ShouldExit()) break; TRACE_EVENT_END0("task_scheduler", "SchedulerWorkerThread active"); delegate_->WaitForWork(&wake_up_event_); TRACE_EVENT_BEGIN0("task_scheduler", "SchedulerWorkerThread active"); continue; } sequence = task_tracker_->RunAndPopNextTask(std::move(sequence), delegate_.get()); delegate_->DidRunTask(); // Re-enqueue |sequence| if allowed by RunNextTask(). if (sequence) delegate_->ReEnqueueSequence(std::move(sequence)); // Calling WakeUp() guarantees that this SchedulerWorker will run Tasks from // Sequences returned by the GetWork() method of |delegate_| until it // returns nullptr. Resetting |wake_up_event_| here doesn't break this // invariant and avoids a useless loop iteration before going to sleep if // WakeUp() is called while this SchedulerWorker is awake. wake_up_event_.Reset(); } // Important: It is unsafe to access unowned state (e.g. |task_tracker_|) // after invoking OnMainExit(). delegate_->OnMainExit(this); if (scheduler_worker_observer_) scheduler_worker_observer_->OnSchedulerWorkerMainExit(); // Release the self-reference to |this|. This can result in deleting |this| // and as such no more member accesses should be made after this point. self_ = nullptr; TRACE_EVENT_END0("task_scheduler", "SchedulerWorkerThread active"); } } // namespace internal } // namespace base