// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/socket/client_socket_factory.h" #include #include "base/lazy_instance.h" #include "build/build_config.h" #include "net/cert/cert_database.h" #include "net/socket/client_socket_handle.h" #include "net/socket/ssl_client_socket_impl.h" #include "net/socket/tcp_client_socket.h" #include "net/socket/udp_client_socket.h" namespace net { class X509Certificate; namespace { class DefaultClientSocketFactory : public ClientSocketFactory, public CertDatabase::Observer { public: DefaultClientSocketFactory() { CertDatabase::GetInstance()->AddObserver(this); } ~DefaultClientSocketFactory() override { // Note: This code never runs, as the factory is defined as a Leaky // singleton. CertDatabase::GetInstance()->RemoveObserver(this); } void OnCertDBChanged() override { // Flush sockets whenever CA trust changes. ClearSSLSessionCache(); } std::unique_ptr CreateDatagramClientSocket( DatagramSocket::BindType bind_type, const RandIntCallback& rand_int_cb, NetLog* net_log, const NetLogSource& source) override { return std::unique_ptr( new UDPClientSocket(bind_type, rand_int_cb, net_log, source)); } std::unique_ptr CreateTransportClientSocket( const AddressList& addresses, std::unique_ptr socket_performance_watcher, NetLog* net_log, const NetLogSource& source) override { return std::unique_ptr(new TCPClientSocket( addresses, std::move(socket_performance_watcher), net_log, source)); } std::unique_ptr CreateSSLClientSocket( std::unique_ptr transport_socket, const HostPortPair& host_and_port, const SSLConfig& ssl_config, const SSLClientSocketContext& context) override { return std::unique_ptr(new SSLClientSocketImpl( std::move(transport_socket), host_and_port, ssl_config, context)); } void ClearSSLSessionCache() override { SSLClientSocket::ClearSessionCache(); } }; static base::LazyInstance::Leaky g_default_client_socket_factory = LAZY_INSTANCE_INITIALIZER; } // namespace // static ClientSocketFactory* ClientSocketFactory::GetDefaultFactory() { return g_default_client_socket_factory.Pointer(); } } // namespace net