// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_QUIC_PLATFORM_API_QUIC_RECONSTRUCT_OBJECT_H_ #define NET_QUIC_PLATFORM_API_QUIC_RECONSTRUCT_OBJECT_H_ #include #include "net/quic/platform/impl/quic_reconstruct_object_impl.h" namespace net { namespace test { // Reconstruct an object so that it is initialized as when it was first // constructed. Runs the destructor to handle objects that might own resources, // and runs the constructor with the provided arguments, if any. template void QuicReconstructObject(T* ptr, QuicTestRandomBase* rng, Args&&... args) { QuicReconstructObjectImpl(ptr, rng, std::forward(args)...); } // This version applies default-initialization to the object. template void QuicDefaultReconstructObject(T* ptr, QuicTestRandomBase* rng) { QuicDefaultReconstructObjectImpl(ptr, rng); } } // namespace test } // namespace net #endif // NET_QUIC_PLATFORM_API_QUIC_RECONSTRUCT_OBJECT_H_