// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/http/http_network_transaction.h" #include #include #include #include "base/base64url.h" #include "base/bind.h" #include "base/bind_helpers.h" #include "base/compiler_specific.h" #include "base/format_macros.h" #include "base/metrics/field_trial.h" #include "base/metrics/histogram_macros.h" #include "base/metrics/sparse_histogram.h" #include "base/stl_util.h" #include "base/strings/string_number_conversions.h" #include "base/strings/string_util.h" #include "base/time/time.h" #include "base/values.h" #include "build/build_config.h" #include "net/base/auth.h" #include "net/base/host_port_pair.h" #include "net/base/io_buffer.h" #include "net/base/load_flags.h" #include "net/base/load_timing_info.h" #include "net/base/net_errors.h" #include "net/base/upload_data_stream.h" #include "net/base/url_util.h" #include "net/cert/cert_status_flags.h" #include "net/filter/filter_source_stream.h" #include "net/http/bidirectional_stream_impl.h" #include "net/http/http_auth.h" #include "net/http/http_auth_handler.h" #include "net/http/http_auth_handler_factory.h" #include "net/http/http_basic_stream.h" #include "net/http/http_chunked_decoder.h" #include "net/http/http_network_session.h" #include "net/http/http_proxy_client_socket.h" #include "net/http/http_proxy_client_socket_pool.h" #include "net/http/http_request_headers.h" #include "net/http/http_request_info.h" #include "net/http/http_response_headers.h" #include "net/http/http_response_info.h" #include "net/http/http_server_properties.h" #include "net/http/http_status_code.h" #include "net/http/http_stream.h" #include "net/http/http_stream_factory.h" #include "net/http/http_util.h" #include "net/http/transport_security_state.h" #include "net/http/url_security_manager.h" #include "net/log/net_log_event_type.h" #include "net/proxy/proxy_server.h" #include "net/socket/client_socket_factory.h" #include "net/socket/next_proto.h" #include "net/socket/socks_client_socket_pool.h" #include "net/socket/transport_client_socket_pool.h" #include "net/spdy/chromium/spdy_http_stream.h" #include "net/spdy/chromium/spdy_session.h" #include "net/spdy/chromium/spdy_session_pool.h" #include "net/ssl/ssl_cert_request_info.h" #include "net/ssl/ssl_connection_status_flags.h" #include "net/ssl/ssl_info.h" #include "net/ssl/ssl_private_key.h" #include "net/ssl/token_binding.h" #include "url/gurl.h" #include "url/url_canon.h" namespace { // Max number of |retry_attempts| (excluding the initial request) after which // we give up and show an error page. const size_t kMaxRetryAttempts = 2; } // namespace namespace net { HttpNetworkTransaction::HttpNetworkTransaction(RequestPriority priority, HttpNetworkSession* session) : pending_auth_target_(HttpAuth::AUTH_NONE), io_callback_(base::Bind(&HttpNetworkTransaction::OnIOComplete, base::Unretained(this))), session_(session), request_(NULL), priority_(priority), headers_valid_(false), request_headers_(), read_buf_len_(0), total_received_bytes_(0), total_sent_bytes_(0), next_state_(STATE_NONE), establishing_tunnel_(false), enable_ip_based_pooling_(true), enable_alternative_services_(true), websocket_handshake_stream_base_create_helper_(NULL), net_error_details_(), retry_attempts_(0) {} HttpNetworkTransaction::~HttpNetworkTransaction() { if (stream_.get()) { // TODO(mbelshe): The stream_ should be able to compute whether or not the // stream should be kept alive. No reason to compute here // and pass it in. if (!stream_->CanReuseConnection() || next_state_ != STATE_NONE) { stream_->Close(true /* not reusable */); } else if (stream_->IsResponseBodyComplete()) { // If the response body is complete, we can just reuse the socket. stream_->Close(false /* reusable */); } else { // Otherwise, we try to drain the response body. HttpStream* stream = stream_.release(); stream->Drain(session_); } } if (request_ && request_->upload_data_stream) request_->upload_data_stream->Reset(); // Invalidate pending callbacks. } int HttpNetworkTransaction::Start(const HttpRequestInfo* request_info, const CompletionCallback& callback, const NetLogWithSource& net_log) { net_log_ = net_log; request_ = request_info; url_ = request_->url; // Now that we have an HttpRequestInfo object, update server_ssl_config_. session_->GetSSLConfig(*request_, &server_ssl_config_, &proxy_ssl_config_); if (request_->load_flags & LOAD_DISABLE_CERT_REVOCATION_CHECKING) { server_ssl_config_.rev_checking_enabled = false; proxy_ssl_config_.rev_checking_enabled = false; } if (request_->load_flags & LOAD_PREFETCH) response_.unused_since_prefetch = true; next_state_ = STATE_THROTTLE; int rv = DoLoop(OK); if (rv == ERR_IO_PENDING) callback_ = callback; return rv; } int HttpNetworkTransaction::RestartIgnoringLastError( const CompletionCallback& callback) { DCHECK(!stream_.get()); DCHECK(!stream_request_.get()); DCHECK_EQ(STATE_NONE, next_state_); next_state_ = STATE_CREATE_STREAM; int rv = DoLoop(OK); if (rv == ERR_IO_PENDING) callback_ = callback; return rv; } int HttpNetworkTransaction::RestartWithCertificate( scoped_refptr client_cert, scoped_refptr client_private_key, const CompletionCallback& callback) { // In HandleCertificateRequest(), we always tear down existing stream // requests to force a new connection. So we shouldn't have one here. DCHECK(!stream_request_.get()); DCHECK(!stream_.get()); DCHECK_EQ(STATE_NONE, next_state_); SSLConfig* ssl_config = response_.cert_request_info->is_proxy ? &proxy_ssl_config_ : &server_ssl_config_; ssl_config->send_client_cert = true; ssl_config->client_cert = client_cert; ssl_config->client_private_key = client_private_key; session_->ssl_client_auth_cache()->Add( response_.cert_request_info->host_and_port, std::move(client_cert), std::move(client_private_key)); // Reset the other member variables. // Note: this is necessary only with SSL renegotiation. ResetStateForRestart(); next_state_ = STATE_CREATE_STREAM; int rv = DoLoop(OK); if (rv == ERR_IO_PENDING) callback_ = callback; return rv; } int HttpNetworkTransaction::RestartWithAuth( const AuthCredentials& credentials, const CompletionCallback& callback) { HttpAuth::Target target = pending_auth_target_; if (target == HttpAuth::AUTH_NONE) { NOTREACHED(); return ERR_UNEXPECTED; } pending_auth_target_ = HttpAuth::AUTH_NONE; auth_controllers_[target]->ResetAuth(credentials); DCHECK(callback_.is_null()); int rv = OK; if (target == HttpAuth::AUTH_PROXY && establishing_tunnel_) { // In this case, we've gathered credentials for use with proxy // authentication of a tunnel. DCHECK_EQ(STATE_CREATE_STREAM_COMPLETE, next_state_); DCHECK(stream_request_ != NULL); auth_controllers_[target] = NULL; ResetStateForRestart(); rv = stream_request_->RestartTunnelWithProxyAuth(); } else { // In this case, we've gathered credentials for the server or the proxy // but it is not during the tunneling phase. DCHECK(stream_request_ == NULL); PrepareForAuthRestart(target); rv = DoLoop(OK); } if (rv == ERR_IO_PENDING) callback_ = callback; return rv; } void HttpNetworkTransaction::PrepareForAuthRestart(HttpAuth::Target target) { DCHECK(HaveAuth(target)); DCHECK(!stream_request_.get()); // Authorization schemes incompatible with HTTP/2 are unsupported for proxies. if (target == HttpAuth::AUTH_SERVER && auth_controllers_[target]->NeedsHTTP11()) { session_->http_server_properties()->SetHTTP11Required( HostPortPair::FromURL(request_->url)); } bool keep_alive = false; // Even if the server says the connection is keep-alive, we have to be // able to find the end of each response in order to reuse the connection. if (stream_->CanReuseConnection()) { // If the response body hasn't been completely read, we need to drain // it first. if (!stream_->IsResponseBodyComplete()) { next_state_ = STATE_DRAIN_BODY_FOR_AUTH_RESTART; read_buf_ = new IOBuffer(kDrainBodyBufferSize); // A bit bucket. read_buf_len_ = kDrainBodyBufferSize; return; } keep_alive = true; } // We don't need to drain the response body, so we act as if we had drained // the response body. DidDrainBodyForAuthRestart(keep_alive); } void HttpNetworkTransaction::DidDrainBodyForAuthRestart(bool keep_alive) { DCHECK(!stream_request_.get()); if (stream_.get()) { total_received_bytes_ += stream_->GetTotalReceivedBytes(); total_sent_bytes_ += stream_->GetTotalSentBytes(); HttpStream* new_stream = NULL; if (keep_alive && stream_->CanReuseConnection()) { // We should call connection_->set_idle_time(), but this doesn't occur // often enough to be worth the trouble. stream_->SetConnectionReused(); new_stream = stream_->RenewStreamForAuth(); } if (!new_stream) { // Close the stream and mark it as not_reusable. Even in the // keep_alive case, we've determined that the stream_ is not // reusable if new_stream is NULL. stream_->Close(true); next_state_ = STATE_CREATE_STREAM; } else { // Renewed streams shouldn't carry over sent or received bytes. DCHECK_EQ(0, new_stream->GetTotalReceivedBytes()); DCHECK_EQ(0, new_stream->GetTotalSentBytes()); next_state_ = STATE_INIT_STREAM; } stream_.reset(new_stream); } // Reset the other member variables. ResetStateForAuthRestart(); } bool HttpNetworkTransaction::IsReadyToRestartForAuth() { return pending_auth_target_ != HttpAuth::AUTH_NONE && HaveAuth(pending_auth_target_); } int HttpNetworkTransaction::Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback) { DCHECK(buf); DCHECK_LT(0, buf_len); scoped_refptr headers(GetResponseHeaders()); if (headers_valid_ && headers.get() && stream_request_.get()) { // We're trying to read the body of the response but we're still trying // to establish an SSL tunnel through an HTTP proxy. We can't read these // bytes when establishing a tunnel because they might be controlled by // an active network attacker. We don't worry about this for HTTP // because an active network attacker can already control HTTP sessions. // We reach this case when the user cancels a 407 proxy auth prompt. We // also don't worry about this for an HTTPS Proxy, because the // communication with the proxy is secure. // See http://crbug.com/8473. DCHECK(proxy_info_.is_http() || proxy_info_.is_https()); DCHECK_EQ(headers->response_code(), HTTP_PROXY_AUTHENTICATION_REQUIRED); LOG(WARNING) << "Blocked proxy response with status " << headers->response_code() << " to CONNECT request for " << GetHostAndPort(url_) << "."; return ERR_TUNNEL_CONNECTION_FAILED; } // Are we using SPDY or HTTP? next_state_ = STATE_READ_BODY; // We have reached the end of Start state machine, reset the requestinfo to // null. // RequestInfo is a member of the HttpTransaction's consumer and is useful // only till final response headers are received. A reset will ensure that // HttpRequestInfo is only used up until final response headers are received. // Resetting is allowed so that the transaction can be disassociated from its // creating consumer in cases where it is shared for writing to the cache. // It is also safe to reset it to null at this point since upload_data_stream // is also not used in the Read state machine. request_ = nullptr; read_buf_ = buf; read_buf_len_ = buf_len; int rv = DoLoop(OK); if (rv == ERR_IO_PENDING) callback_ = callback; return rv; } void HttpNetworkTransaction::StopCaching() {} bool HttpNetworkTransaction::GetFullRequestHeaders( HttpRequestHeaders* headers) const { // TODO(juliatuttle): Make sure we've populated request_headers_. *headers = request_headers_; return true; } int64_t HttpNetworkTransaction::GetTotalReceivedBytes() const { int64_t total_received_bytes = total_received_bytes_; if (stream_) total_received_bytes += stream_->GetTotalReceivedBytes(); return total_received_bytes; } int64_t HttpNetworkTransaction::GetTotalSentBytes() const { int64_t total_sent_bytes = total_sent_bytes_; if (stream_) total_sent_bytes += stream_->GetTotalSentBytes(); return total_sent_bytes; } void HttpNetworkTransaction::DoneReading() {} const HttpResponseInfo* HttpNetworkTransaction::GetResponseInfo() const { return &response_; } LoadState HttpNetworkTransaction::GetLoadState() const { // TODO(wtc): Define a new LoadState value for the // STATE_INIT_CONNECTION_COMPLETE state, which delays the HTTP request. switch (next_state_) { case STATE_THROTTLE_COMPLETE: return LOAD_STATE_THROTTLED; case STATE_CREATE_STREAM: return LOAD_STATE_WAITING_FOR_DELEGATE; case STATE_CREATE_STREAM_COMPLETE: return stream_request_->GetLoadState(); case STATE_GENERATE_PROXY_AUTH_TOKEN_COMPLETE: case STATE_GENERATE_SERVER_AUTH_TOKEN_COMPLETE: case STATE_SEND_REQUEST_COMPLETE: return LOAD_STATE_SENDING_REQUEST; case STATE_READ_HEADERS_COMPLETE: return LOAD_STATE_WAITING_FOR_RESPONSE; case STATE_READ_BODY_COMPLETE: return LOAD_STATE_READING_RESPONSE; default: return LOAD_STATE_IDLE; } } void HttpNetworkTransaction::SetQuicServerInfo( QuicServerInfo* quic_server_info) {} bool HttpNetworkTransaction::GetLoadTimingInfo( LoadTimingInfo* load_timing_info) const { if (!stream_ || !stream_->GetLoadTimingInfo(load_timing_info)) return false; load_timing_info->proxy_resolve_start = proxy_info_.proxy_resolve_start_time(); load_timing_info->proxy_resolve_end = proxy_info_.proxy_resolve_end_time(); load_timing_info->send_start = send_start_time_; load_timing_info->send_end = send_end_time_; return true; } bool HttpNetworkTransaction::GetRemoteEndpoint(IPEndPoint* endpoint) const { if (remote_endpoint_.address().empty()) return false; *endpoint = remote_endpoint_; return true; } void HttpNetworkTransaction::PopulateNetErrorDetails( NetErrorDetails* details) const { *details = net_error_details_; if (stream_) stream_->PopulateNetErrorDetails(details); } void HttpNetworkTransaction::SetPriority(RequestPriority priority) { priority_ = priority; // TODO(rdsmith): Note that if any code indirectly executed by // |stream_request_->SetPriority()| or |stream_->SetPriority()| // ever implements a throttling mechanism where changing a request's // priority may cause a this or another request to synchronously succeed // or fail, that callback could synchronously delete |*this|, causing // a crash on return to this code. // // |throttle_->SetPriority()| has exactly the above attributes, which // is why it's the last call in this function. if (stream_request_) stream_request_->SetPriority(priority); if (stream_) stream_->SetPriority(priority); if (throttle_) throttle_->SetPriority(priority); // The above call may have resulted in deleting |*this|. } void HttpNetworkTransaction::SetWebSocketHandshakeStreamCreateHelper( WebSocketHandshakeStreamBase::CreateHelper* create_helper) { websocket_handshake_stream_base_create_helper_ = create_helper; } void HttpNetworkTransaction::SetBeforeNetworkStartCallback( const BeforeNetworkStartCallback& callback) { before_network_start_callback_ = callback; } void HttpNetworkTransaction::SetBeforeHeadersSentCallback( const BeforeHeadersSentCallback& callback) { before_headers_sent_callback_ = callback; } void HttpNetworkTransaction::SetRequestHeadersCallback( RequestHeadersCallback callback) { DCHECK(!stream_); request_headers_callback_ = std::move(callback); } void HttpNetworkTransaction::SetResponseHeadersCallback( ResponseHeadersCallback callback) { DCHECK(!stream_); response_headers_callback_ = std::move(callback); } int HttpNetworkTransaction::ResumeNetworkStart() { DCHECK_EQ(next_state_, STATE_CREATE_STREAM); return DoLoop(OK); } void HttpNetworkTransaction::OnStreamReady(const SSLConfig& used_ssl_config, const ProxyInfo& used_proxy_info, std::unique_ptr stream) { DCHECK_EQ(STATE_CREATE_STREAM_COMPLETE, next_state_); DCHECK(stream_request_.get()); if (stream_) { total_received_bytes_ += stream_->GetTotalReceivedBytes(); total_sent_bytes_ += stream_->GetTotalSentBytes(); } stream_ = std::move(stream); stream_->SetRequestHeadersCallback(request_headers_callback_); server_ssl_config_ = used_ssl_config; proxy_info_ = used_proxy_info; response_.was_alpn_negotiated = stream_request_->was_alpn_negotiated(); response_.alpn_negotiated_protocol = NextProtoToString(stream_request_->negotiated_protocol()); response_.was_fetched_via_spdy = stream_request_->using_spdy(); response_.was_fetched_via_proxy = !proxy_info_.is_direct(); if (response_.was_fetched_via_proxy && !proxy_info_.is_empty()) response_.proxy_server = proxy_info_.proxy_server(); else if (!response_.was_fetched_via_proxy && proxy_info_.is_direct()) response_.proxy_server = ProxyServer::Direct(); else response_.proxy_server = ProxyServer(); OnIOComplete(OK); } void HttpNetworkTransaction::OnBidirectionalStreamImplReady( const SSLConfig& used_ssl_config, const ProxyInfo& used_proxy_info, std::unique_ptr stream) { NOTREACHED(); } void HttpNetworkTransaction::OnWebSocketHandshakeStreamReady( const SSLConfig& used_ssl_config, const ProxyInfo& used_proxy_info, std::unique_ptr stream) { OnStreamReady(used_ssl_config, used_proxy_info, std::move(stream)); } void HttpNetworkTransaction::OnStreamFailed( int result, const NetErrorDetails& net_error_details, const SSLConfig& used_ssl_config) { DCHECK_EQ(STATE_CREATE_STREAM_COMPLETE, next_state_); DCHECK_NE(OK, result); DCHECK(stream_request_.get()); DCHECK(!stream_.get()); server_ssl_config_ = used_ssl_config; net_error_details_ = net_error_details; OnIOComplete(result); } void HttpNetworkTransaction::OnCertificateError( int result, const SSLConfig& used_ssl_config, const SSLInfo& ssl_info) { DCHECK_EQ(STATE_CREATE_STREAM_COMPLETE, next_state_); DCHECK_NE(OK, result); DCHECK(stream_request_.get()); DCHECK(!stream_.get()); response_.ssl_info = ssl_info; server_ssl_config_ = used_ssl_config; // TODO(mbelshe): For now, we're going to pass the error through, and that // will close the stream_request in all cases. This means that we're always // going to restart an entire STATE_CREATE_STREAM, even if the connection is // good and the user chooses to ignore the error. This is not ideal, but not // the end of the world either. OnIOComplete(result); } void HttpNetworkTransaction::OnNeedsProxyAuth( const HttpResponseInfo& proxy_response, const SSLConfig& used_ssl_config, const ProxyInfo& used_proxy_info, HttpAuthController* auth_controller) { DCHECK(stream_request_.get()); DCHECK_EQ(STATE_CREATE_STREAM_COMPLETE, next_state_); establishing_tunnel_ = true; response_.headers = proxy_response.headers; response_.auth_challenge = proxy_response.auth_challenge; if (response_.headers.get() && !ContentEncodingsValid()) { DoCallback(ERR_CONTENT_DECODING_FAILED); return; } headers_valid_ = true; server_ssl_config_ = used_ssl_config; proxy_info_ = used_proxy_info; auth_controllers_[HttpAuth::AUTH_PROXY] = auth_controller; pending_auth_target_ = HttpAuth::AUTH_PROXY; DoCallback(OK); } void HttpNetworkTransaction::OnNeedsClientAuth( const SSLConfig& used_ssl_config, SSLCertRequestInfo* cert_info) { DCHECK_EQ(STATE_CREATE_STREAM_COMPLETE, next_state_); server_ssl_config_ = used_ssl_config; response_.cert_request_info = cert_info; OnIOComplete(ERR_SSL_CLIENT_AUTH_CERT_NEEDED); } void HttpNetworkTransaction::OnHttpsProxyTunnelResponse( const HttpResponseInfo& response_info, const SSLConfig& used_ssl_config, const ProxyInfo& used_proxy_info, std::unique_ptr stream) { DCHECK_EQ(STATE_CREATE_STREAM_COMPLETE, next_state_); CopyConnectionAttemptsFromStreamRequest(); headers_valid_ = true; response_ = response_info; server_ssl_config_ = used_ssl_config; proxy_info_ = used_proxy_info; if (stream_) { total_received_bytes_ += stream_->GetTotalReceivedBytes(); total_sent_bytes_ += stream_->GetTotalSentBytes(); } stream_ = std::move(stream); stream_->SetRequestHeadersCallback(request_headers_callback_); stream_request_.reset(); // we're done with the stream request OnIOComplete(ERR_HTTPS_PROXY_TUNNEL_RESPONSE); } void HttpNetworkTransaction::OnQuicBroken() { net_error_details_.quic_broken = true; } void HttpNetworkTransaction::GetConnectionAttempts( ConnectionAttempts* out) const { *out = connection_attempts_; } void HttpNetworkTransaction::OnThrottleUnblocked( NetworkThrottleManager::Throttle* throttle) { // TODO(rdsmith): This DCHECK is dependent on the only transition // being from blocked->unblocked. That is true right now, but may not // be so in the future. DCHECK_EQ(STATE_THROTTLE_COMPLETE, next_state_); net_log_.EndEvent(NetLogEventType::HTTP_TRANSACTION_THROTTLED); DoLoop(OK); } bool HttpNetworkTransaction::IsSecureRequest() const { return request_->url.SchemeIsCryptographic(); } bool HttpNetworkTransaction::IsTokenBindingEnabled() const { if (!IsSecureRequest()) return false; SSLInfo ssl_info; stream_->GetSSLInfo(&ssl_info); return ssl_info.token_binding_negotiated && ssl_info.token_binding_key_param == TB_PARAM_ECDSAP256 && session_->context().channel_id_service; } void HttpNetworkTransaction::RecordTokenBindingSupport() const { // This enum is used for an UMA histogram - do not change or re-use values. enum { DISABLED = 0, CLIENT_ONLY = 1, CLIENT_AND_SERVER = 2, CLIENT_NO_CHANNEL_ID_SERVICE = 3, TOKEN_BINDING_SUPPORT_MAX } supported; if (!IsSecureRequest()) return; SSLInfo ssl_info; stream_->GetSSLInfo(&ssl_info); if (!session_->params().enable_token_binding) { supported = DISABLED; } else if (!session_->context().channel_id_service) { supported = CLIENT_NO_CHANNEL_ID_SERVICE; } else if (ssl_info.token_binding_negotiated) { supported = CLIENT_AND_SERVER; } else { supported = CLIENT_ONLY; } UMA_HISTOGRAM_ENUMERATION("Net.TokenBinding.Support", supported, TOKEN_BINDING_SUPPORT_MAX); } bool HttpNetworkTransaction::UsingHttpProxyWithoutTunnel() const { return (proxy_info_.is_http() || proxy_info_.is_https() || proxy_info_.is_quic()) && !(request_->url.SchemeIs("https") || request_->url.SchemeIsWSOrWSS()); } void HttpNetworkTransaction::DoCallback(int rv) { DCHECK_NE(rv, ERR_IO_PENDING); DCHECK(!callback_.is_null()); // Since Run may result in Read being called, clear user_callback_ up front. CompletionCallback c = callback_; callback_.Reset(); c.Run(rv); } void HttpNetworkTransaction::OnIOComplete(int result) { int rv = DoLoop(result); if (rv != ERR_IO_PENDING) DoCallback(rv); } int HttpNetworkTransaction::DoLoop(int result) { DCHECK(next_state_ != STATE_NONE); int rv = result; do { State state = next_state_; next_state_ = STATE_NONE; switch (state) { case STATE_THROTTLE: DCHECK_EQ(OK, rv); rv = DoThrottle(); break; case STATE_THROTTLE_COMPLETE: DCHECK_EQ(OK, rv); rv = DoThrottleComplete(); break; case STATE_NOTIFY_BEFORE_CREATE_STREAM: DCHECK_EQ(OK, rv); rv = DoNotifyBeforeCreateStream(); break; case STATE_CREATE_STREAM: DCHECK_EQ(OK, rv); rv = DoCreateStream(); break; case STATE_CREATE_STREAM_COMPLETE: // TODO(zhongyi): remove liveness checks when crbug.com/652868 is // solved. net_log_.CrashIfInvalid(); rv = DoCreateStreamComplete(rv); net_log_.CrashIfInvalid(); break; case STATE_INIT_STREAM: DCHECK_EQ(OK, rv); rv = DoInitStream(); break; case STATE_INIT_STREAM_COMPLETE: rv = DoInitStreamComplete(rv); break; case STATE_GENERATE_PROXY_AUTH_TOKEN: DCHECK_EQ(OK, rv); rv = DoGenerateProxyAuthToken(); break; case STATE_GENERATE_PROXY_AUTH_TOKEN_COMPLETE: rv = DoGenerateProxyAuthTokenComplete(rv); break; case STATE_GENERATE_SERVER_AUTH_TOKEN: DCHECK_EQ(OK, rv); rv = DoGenerateServerAuthToken(); break; case STATE_GENERATE_SERVER_AUTH_TOKEN_COMPLETE: rv = DoGenerateServerAuthTokenComplete(rv); break; case STATE_GET_PROVIDED_TOKEN_BINDING_KEY: DCHECK_EQ(OK, rv); rv = DoGetProvidedTokenBindingKey(); break; case STATE_GET_PROVIDED_TOKEN_BINDING_KEY_COMPLETE: rv = DoGetProvidedTokenBindingKeyComplete(rv); break; case STATE_GET_REFERRED_TOKEN_BINDING_KEY: DCHECK_EQ(OK, rv); rv = DoGetReferredTokenBindingKey(); break; case STATE_GET_REFERRED_TOKEN_BINDING_KEY_COMPLETE: rv = DoGetReferredTokenBindingKeyComplete(rv); break; case STATE_INIT_REQUEST_BODY: DCHECK_EQ(OK, rv); rv = DoInitRequestBody(); break; case STATE_INIT_REQUEST_BODY_COMPLETE: rv = DoInitRequestBodyComplete(rv); break; case STATE_BUILD_REQUEST: DCHECK_EQ(OK, rv); net_log_.BeginEvent(NetLogEventType::HTTP_TRANSACTION_SEND_REQUEST); rv = DoBuildRequest(); break; case STATE_BUILD_REQUEST_COMPLETE: rv = DoBuildRequestComplete(rv); break; case STATE_SEND_REQUEST: DCHECK_EQ(OK, rv); rv = DoSendRequest(); break; case STATE_SEND_REQUEST_COMPLETE: rv = DoSendRequestComplete(rv); net_log_.EndEventWithNetErrorCode( NetLogEventType::HTTP_TRANSACTION_SEND_REQUEST, rv); break; case STATE_READ_HEADERS: DCHECK_EQ(OK, rv); net_log_.BeginEvent(NetLogEventType::HTTP_TRANSACTION_READ_HEADERS); rv = DoReadHeaders(); break; case STATE_READ_HEADERS_COMPLETE: rv = DoReadHeadersComplete(rv); net_log_.EndEventWithNetErrorCode( NetLogEventType::HTTP_TRANSACTION_READ_HEADERS, rv); break; case STATE_READ_BODY: DCHECK_EQ(OK, rv); net_log_.BeginEvent(NetLogEventType::HTTP_TRANSACTION_READ_BODY); rv = DoReadBody(); break; case STATE_READ_BODY_COMPLETE: rv = DoReadBodyComplete(rv); net_log_.EndEventWithNetErrorCode( NetLogEventType::HTTP_TRANSACTION_READ_BODY, rv); break; case STATE_DRAIN_BODY_FOR_AUTH_RESTART: DCHECK_EQ(OK, rv); net_log_.BeginEvent( NetLogEventType::HTTP_TRANSACTION_DRAIN_BODY_FOR_AUTH_RESTART); rv = DoDrainBodyForAuthRestart(); break; case STATE_DRAIN_BODY_FOR_AUTH_RESTART_COMPLETE: rv = DoDrainBodyForAuthRestartComplete(rv); net_log_.EndEventWithNetErrorCode( NetLogEventType::HTTP_TRANSACTION_DRAIN_BODY_FOR_AUTH_RESTART, rv); break; default: NOTREACHED() << "bad state"; rv = ERR_FAILED; break; } } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE); return rv; } int HttpNetworkTransaction::DoThrottle() { DCHECK(!throttle_); throttle_ = session_->throttler()->CreateThrottle( this, priority_, (request_->load_flags & LOAD_IGNORE_LIMITS) != 0); next_state_ = STATE_THROTTLE_COMPLETE; if (throttle_->IsBlocked()) { net_log_.BeginEvent(NetLogEventType::HTTP_TRANSACTION_THROTTLED); return ERR_IO_PENDING; } return OK; } int HttpNetworkTransaction::DoThrottleComplete() { DCHECK(throttle_); DCHECK(!throttle_->IsBlocked()); next_state_ = STATE_NOTIFY_BEFORE_CREATE_STREAM; return OK; } int HttpNetworkTransaction::DoNotifyBeforeCreateStream() { next_state_ = STATE_CREATE_STREAM; bool defer = false; if (!before_network_start_callback_.is_null()) before_network_start_callback_.Run(&defer); if (!defer) return OK; return ERR_IO_PENDING; } int HttpNetworkTransaction::DoCreateStream() { response_.network_accessed = true; next_state_ = STATE_CREATE_STREAM_COMPLETE; // IP based pooling is only enabled on a retry after 421 Misdirected Request // is received. Alternative Services are also disabled in this case (though // they can also be disabled when retrying after a QUIC error). if (!enable_ip_based_pooling_) DCHECK(!enable_alternative_services_); if (ForWebSocketHandshake()) { stream_request_ = session_->http_stream_factory_for_websocket() ->RequestWebSocketHandshakeStream( *request_, priority_, server_ssl_config_, proxy_ssl_config_, this, websocket_handshake_stream_base_create_helper_, enable_ip_based_pooling_, enable_alternative_services_, net_log_); } else { stream_request_ = session_->http_stream_factory()->RequestStream( *request_, priority_, server_ssl_config_, proxy_ssl_config_, this, enable_ip_based_pooling_, enable_alternative_services_, net_log_); } DCHECK(stream_request_.get()); return ERR_IO_PENDING; } int HttpNetworkTransaction::DoCreateStreamComplete(int result) { // If |result| is ERR_HTTPS_PROXY_TUNNEL_RESPONSE, then // DoCreateStreamComplete is being called from OnHttpsProxyTunnelResponse, // which resets the stream request first. Therefore, we have to grab the // connection attempts in *that* function instead of here in that case. if (result != ERR_HTTPS_PROXY_TUNNEL_RESPONSE) CopyConnectionAttemptsFromStreamRequest(); if (result == OK) { next_state_ = STATE_INIT_STREAM; DCHECK(stream_.get()); } else if (result == ERR_SSL_CLIENT_AUTH_CERT_NEEDED) { result = HandleCertificateRequest(result); } else if (result == ERR_HTTPS_PROXY_TUNNEL_RESPONSE) { // Return OK and let the caller read the proxy's error page next_state_ = STATE_NONE; return OK; } else if (result == ERR_HTTP_1_1_REQUIRED || result == ERR_PROXY_HTTP_1_1_REQUIRED) { return HandleHttp11Required(result); } // Handle possible handshake errors that may have occurred if the stream // used SSL for one or more of the layers. result = HandleSSLHandshakeError(result); // At this point we are done with the stream_request_. stream_request_.reset(); return result; } int HttpNetworkTransaction::DoInitStream() { DCHECK(stream_.get()); next_state_ = STATE_INIT_STREAM_COMPLETE; stream_->GetRemoteEndpoint(&remote_endpoint_); return stream_->InitializeStream(request_, priority_, net_log_, io_callback_); } int HttpNetworkTransaction::DoInitStreamComplete(int result) { if (result == OK) { next_state_ = STATE_GENERATE_PROXY_AUTH_TOKEN; } else { if (result < 0) result = HandleIOError(result); // The stream initialization failed, so this stream will never be useful. if (stream_) { total_received_bytes_ += stream_->GetTotalReceivedBytes(); total_sent_bytes_ += stream_->GetTotalSentBytes(); } CacheNetErrorDetailsAndResetStream(); } return result; } int HttpNetworkTransaction::DoGenerateProxyAuthToken() { next_state_ = STATE_GENERATE_PROXY_AUTH_TOKEN_COMPLETE; if (!ShouldApplyProxyAuth()) return OK; HttpAuth::Target target = HttpAuth::AUTH_PROXY; if (!auth_controllers_[target].get()) auth_controllers_[target] = new HttpAuthController(target, AuthURL(target), session_->http_auth_cache(), session_->http_auth_handler_factory()); return auth_controllers_[target]->MaybeGenerateAuthToken(request_, io_callback_, net_log_); } int HttpNetworkTransaction::DoGenerateProxyAuthTokenComplete(int rv) { DCHECK_NE(ERR_IO_PENDING, rv); if (rv == OK) next_state_ = STATE_GENERATE_SERVER_AUTH_TOKEN; return rv; } int HttpNetworkTransaction::DoGenerateServerAuthToken() { next_state_ = STATE_GENERATE_SERVER_AUTH_TOKEN_COMPLETE; HttpAuth::Target target = HttpAuth::AUTH_SERVER; if (!auth_controllers_[target].get()) { auth_controllers_[target] = new HttpAuthController(target, AuthURL(target), session_->http_auth_cache(), session_->http_auth_handler_factory()); if (request_->load_flags & LOAD_DO_NOT_USE_EMBEDDED_IDENTITY) auth_controllers_[target]->DisableEmbeddedIdentity(); } if (!ShouldApplyServerAuth()) return OK; return auth_controllers_[target]->MaybeGenerateAuthToken(request_, io_callback_, net_log_); } int HttpNetworkTransaction::DoGenerateServerAuthTokenComplete(int rv) { DCHECK_NE(ERR_IO_PENDING, rv); if (rv == OK) next_state_ = STATE_GET_PROVIDED_TOKEN_BINDING_KEY; return rv; } int HttpNetworkTransaction::DoGetProvidedTokenBindingKey() { next_state_ = STATE_GET_PROVIDED_TOKEN_BINDING_KEY_COMPLETE; if (!IsTokenBindingEnabled()) return OK; net_log_.BeginEvent(NetLogEventType::HTTP_TRANSACTION_GET_TOKEN_BINDING_KEY); ChannelIDService* channel_id_service = session_->context().channel_id_service; return channel_id_service->GetOrCreateChannelID( request_->url.host(), &provided_token_binding_key_, io_callback_, &token_binding_request_); } int HttpNetworkTransaction::DoGetProvidedTokenBindingKeyComplete(int rv) { DCHECK_NE(ERR_IO_PENDING, rv); if (IsTokenBindingEnabled()) { net_log_.EndEventWithNetErrorCode( NetLogEventType::HTTP_TRANSACTION_GET_TOKEN_BINDING_KEY, rv); } if (rv == OK) next_state_ = STATE_GET_REFERRED_TOKEN_BINDING_KEY; return rv; } int HttpNetworkTransaction::DoGetReferredTokenBindingKey() { next_state_ = STATE_GET_REFERRED_TOKEN_BINDING_KEY_COMPLETE; if (!IsTokenBindingEnabled() || request_->token_binding_referrer.empty()) return OK; net_log_.BeginEvent(NetLogEventType::HTTP_TRANSACTION_GET_TOKEN_BINDING_KEY); ChannelIDService* channel_id_service = session_->context().channel_id_service; return channel_id_service->GetOrCreateChannelID( request_->token_binding_referrer, &referred_token_binding_key_, io_callback_, &token_binding_request_); } int HttpNetworkTransaction::DoGetReferredTokenBindingKeyComplete(int rv) { DCHECK_NE(ERR_IO_PENDING, rv); if (IsTokenBindingEnabled() && !request_->token_binding_referrer.empty()) { net_log_.EndEventWithNetErrorCode( NetLogEventType::HTTP_TRANSACTION_GET_TOKEN_BINDING_KEY, rv); } if (rv == OK) next_state_ = STATE_INIT_REQUEST_BODY; return rv; } int HttpNetworkTransaction::BuildRequestHeaders( bool using_http_proxy_without_tunnel) { request_headers_.SetHeader(HttpRequestHeaders::kHost, GetHostAndOptionalPort(request_->url)); // For compat with HTTP/1.0 servers and proxies: if (using_http_proxy_without_tunnel) { request_headers_.SetHeader(HttpRequestHeaders::kProxyConnection, "keep-alive"); } else { request_headers_.SetHeader(HttpRequestHeaders::kConnection, "keep-alive"); } // Add a content length header? if (request_->upload_data_stream) { if (request_->upload_data_stream->is_chunked()) { request_headers_.SetHeader( HttpRequestHeaders::kTransferEncoding, "chunked"); } else { request_headers_.SetHeader( HttpRequestHeaders::kContentLength, base::Uint64ToString(request_->upload_data_stream->size())); } } else if (request_->method == "POST" || request_->method == "PUT") { // An empty POST/PUT request still needs a content length. As for HEAD, // IE and Safari also add a content length header. Presumably it is to // support sending a HEAD request to an URL that only expects to be sent a // POST or some other method that normally would have a message body. // Firefox (40.0) does not send the header, and RFC 7230 & 7231 // specify that it should not be sent due to undefined behavior. request_headers_.SetHeader(HttpRequestHeaders::kContentLength, "0"); } RecordTokenBindingSupport(); if (provided_token_binding_key_) { std::string token_binding_header; int rv = BuildTokenBindingHeader(&token_binding_header); if (rv != OK) return rv; request_headers_.SetHeader(HttpRequestHeaders::kTokenBinding, token_binding_header); } // Honor load flags that impact proxy caches. if (request_->load_flags & LOAD_BYPASS_CACHE) { request_headers_.SetHeader(HttpRequestHeaders::kPragma, "no-cache"); request_headers_.SetHeader(HttpRequestHeaders::kCacheControl, "no-cache"); } else if (request_->load_flags & LOAD_VALIDATE_CACHE) { request_headers_.SetHeader(HttpRequestHeaders::kCacheControl, "max-age=0"); } if (ShouldApplyProxyAuth() && HaveAuth(HttpAuth::AUTH_PROXY)) auth_controllers_[HttpAuth::AUTH_PROXY]->AddAuthorizationHeader( &request_headers_); if (ShouldApplyServerAuth() && HaveAuth(HttpAuth::AUTH_SERVER)) auth_controllers_[HttpAuth::AUTH_SERVER]->AddAuthorizationHeader( &request_headers_); request_headers_.MergeFrom(request_->extra_headers); if (!before_headers_sent_callback_.is_null()) before_headers_sent_callback_.Run(proxy_info_, &request_headers_); response_.did_use_http_auth = request_headers_.HasHeader(HttpRequestHeaders::kAuthorization) || request_headers_.HasHeader(HttpRequestHeaders::kProxyAuthorization); return OK; } int HttpNetworkTransaction::BuildTokenBindingHeader(std::string* out) { base::TimeTicks start = base::TimeTicks::Now(); std::vector signed_ekm; int rv = stream_->GetTokenBindingSignature(provided_token_binding_key_.get(), TokenBindingType::PROVIDED, &signed_ekm); if (rv != OK) return rv; std::string provided_token_binding; rv = BuildTokenBinding(TokenBindingType::PROVIDED, provided_token_binding_key_.get(), signed_ekm, &provided_token_binding); if (rv != OK) return rv; std::vector token_bindings; token_bindings.push_back(provided_token_binding); std::string referred_token_binding; if (referred_token_binding_key_) { std::vector referred_signed_ekm; int rv = stream_->GetTokenBindingSignature( referred_token_binding_key_.get(), TokenBindingType::REFERRED, &referred_signed_ekm); if (rv != OK) return rv; rv = BuildTokenBinding(TokenBindingType::REFERRED, referred_token_binding_key_.get(), referred_signed_ekm, &referred_token_binding); if (rv != OK) return rv; token_bindings.push_back(referred_token_binding); } std::string header; rv = BuildTokenBindingMessageFromTokenBindings(token_bindings, &header); if (rv != OK) return rv; base::Base64UrlEncode(header, base::Base64UrlEncodePolicy::OMIT_PADDING, out); base::TimeDelta header_creation_time = base::TimeTicks::Now() - start; UMA_HISTOGRAM_CUSTOM_TIMES("Net.TokenBinding.HeaderCreationTime", header_creation_time, base::TimeDelta::FromMilliseconds(1), base::TimeDelta::FromMinutes(1), 50); return OK; } int HttpNetworkTransaction::DoInitRequestBody() { next_state_ = STATE_INIT_REQUEST_BODY_COMPLETE; int rv = OK; if (request_->upload_data_stream) rv = request_->upload_data_stream->Init(io_callback_, net_log_); return rv; } int HttpNetworkTransaction::DoInitRequestBodyComplete(int result) { if (result == OK) next_state_ = STATE_BUILD_REQUEST; return result; } int HttpNetworkTransaction::DoBuildRequest() { next_state_ = STATE_BUILD_REQUEST_COMPLETE; headers_valid_ = false; // This is constructed lazily (instead of within our Start method), so that // we have proxy info available. if (request_headers_.IsEmpty()) { bool using_http_proxy_without_tunnel = UsingHttpProxyWithoutTunnel(); return BuildRequestHeaders(using_http_proxy_without_tunnel); } return OK; } int HttpNetworkTransaction::DoBuildRequestComplete(int result) { if (result == OK) next_state_ = STATE_SEND_REQUEST; return result; } int HttpNetworkTransaction::DoSendRequest() { send_start_time_ = base::TimeTicks::Now(); next_state_ = STATE_SEND_REQUEST_COMPLETE; return stream_->SendRequest(request_headers_, &response_, io_callback_); } int HttpNetworkTransaction::DoSendRequestComplete(int result) { send_end_time_ = base::TimeTicks::Now(); if (result == ERR_HTTP_1_1_REQUIRED || result == ERR_PROXY_HTTP_1_1_REQUIRED) { return HandleHttp11Required(result); } if (result < 0) return HandleIOError(result); next_state_ = STATE_READ_HEADERS; return OK; } int HttpNetworkTransaction::DoReadHeaders() { next_state_ = STATE_READ_HEADERS_COMPLETE; return stream_->ReadResponseHeaders(io_callback_); } int HttpNetworkTransaction::DoReadHeadersComplete(int result) { // We can get a certificate error or ERR_SSL_CLIENT_AUTH_CERT_NEEDED here // due to SSL renegotiation. if (IsCertificateError(result)) { // We don't handle a certificate error during SSL renegotiation, so we // have to return an error that's not in the certificate error range // (-2xx). LOG(ERROR) << "Got a server certificate with error " << result << " during SSL renegotiation"; result = ERR_CERT_ERROR_IN_SSL_RENEGOTIATION; } else if (result == ERR_SSL_CLIENT_AUTH_CERT_NEEDED) { // TODO(wtc): Need a test case for this code path! DCHECK(stream_.get()); DCHECK(IsSecureRequest()); response_.cert_request_info = new SSLCertRequestInfo; stream_->GetSSLCertRequestInfo(response_.cert_request_info.get()); result = HandleCertificateRequest(result); if (result == OK) return result; } if (result == ERR_HTTP_1_1_REQUIRED || result == ERR_PROXY_HTTP_1_1_REQUIRED) { return HandleHttp11Required(result); } // ERR_CONNECTION_CLOSED is treated differently at this point; if partial // response headers were received, we do the best we can to make sense of it // and send it back up the stack. // // TODO(davidben): Consider moving this to HttpBasicStream, It's a little // bizarre for SPDY. Assuming this logic is useful at all. // TODO(davidben): Bubble the error code up so we do not cache? if (result == ERR_CONNECTION_CLOSED && response_.headers.get()) result = OK; if (result < 0) return HandleIOError(result); DCHECK(response_.headers.get()); if (response_.headers.get() && !ContentEncodingsValid()) return ERR_CONTENT_DECODING_FAILED; // On a 408 response from the server ("Request Timeout") on a stale socket, // retry the request. // Headers can be NULL because of http://crbug.com/384554. if (response_.headers.get() && response_.headers->response_code() == HTTP_REQUEST_TIMEOUT && stream_->IsConnectionReused()) { net_log_.AddEventWithNetErrorCode( NetLogEventType::HTTP_TRANSACTION_RESTART_AFTER_ERROR, response_.headers->response_code()); // This will close the socket - it would be weird to try and reuse it, even // if the server doesn't actually close it. ResetConnectionAndRequestForResend(); return OK; } // Like Net.HttpResponseCode, but only for MAIN_FRAME loads. if (request_->load_flags & LOAD_MAIN_FRAME_DEPRECATED) { const int response_code = response_.headers->response_code(); UMA_HISTOGRAM_ENUMERATION( "Net.HttpResponseCode_Nxx_MainFrame", response_code/100, 10); } net_log_.AddEvent( NetLogEventType::HTTP_TRANSACTION_READ_RESPONSE_HEADERS, base::Bind(&HttpResponseHeaders::NetLogCallback, response_.headers)); if (response_headers_callback_) response_headers_callback_.Run(response_.headers); if (response_.headers->GetHttpVersion() < HttpVersion(1, 0)) { // HTTP/0.9 doesn't support the PUT method, so lack of response headers // indicates a buggy server. See: // https://bugzilla.mozilla.org/show_bug.cgi?id=193921 if (request_->method == "PUT") return ERR_METHOD_NOT_SUPPORTED; } // Check for an intermediate 100 Continue response. An origin server is // allowed to send this response even if we didn't ask for it, so we just // need to skip over it. // We treat any other 1xx in this same way (although in practice getting // a 1xx that isn't a 100 is rare). // Unless this is a WebSocket request, in which case we pass it on up. if (response_.headers->response_code() / 100 == 1 && !ForWebSocketHandshake()) { response_.headers = new HttpResponseHeaders(std::string()); next_state_ = STATE_READ_HEADERS; return OK; } if (response_.headers->response_code() == 421 && (enable_ip_based_pooling_ || enable_alternative_services_)) { // Retry the request with both IP based pooling and Alternative Services // disabled. enable_ip_based_pooling_ = false; enable_alternative_services_ = false; net_log_.AddEvent( NetLogEventType::HTTP_TRANSACTION_RESTART_MISDIRECTED_REQUEST); ResetConnectionAndRequestForResend(); return OK; } if (IsSecureRequest()) { stream_->GetSSLInfo(&response_.ssl_info); if (response_.ssl_info.is_valid() && !IsCertStatusError(response_.ssl_info.cert_status)) { session_->http_stream_factory()->ProcessAlternativeServices( session_, response_.headers.get(), url::SchemeHostPort(request_->url)); } } int rv = HandleAuthChallenge(); if (rv != OK) return rv; headers_valid_ = true; return OK; } int HttpNetworkTransaction::DoReadBody() { DCHECK(read_buf_.get()); DCHECK_GT(read_buf_len_, 0); DCHECK(stream_ != NULL); next_state_ = STATE_READ_BODY_COMPLETE; return stream_->ReadResponseBody( read_buf_.get(), read_buf_len_, io_callback_); } int HttpNetworkTransaction::DoReadBodyComplete(int result) { // We are done with the Read call. bool done = false; if (result <= 0) { DCHECK_NE(ERR_IO_PENDING, result); done = true; } // Clean up connection if we are done. if (done) { // Note: Just because IsResponseBodyComplete is true, we're not // necessarily "done". We're only "done" when it is the last // read on this HttpNetworkTransaction, which will be signified // by a zero-length read. // TODO(mbelshe): The keep-alive property is really a property of // the stream. No need to compute it here just to pass back // to the stream's Close function. bool keep_alive = stream_->IsResponseBodyComplete() && stream_->CanReuseConnection(); stream_->Close(!keep_alive); // Note: we don't reset the stream here. We've closed it, but we still // need it around so that callers can call methods such as // GetUploadProgress() and have them be meaningful. // TODO(mbelshe): This means we closed the stream here, and we close it // again in ~HttpNetworkTransaction. Clean that up. // The next Read call will return 0 (EOF). // This transaction was successful. If it had been retried because of an // error with an alternative service, mark that alternative service broken. if (!enable_alternative_services_ && retried_alternative_service_.protocol != kProtoUnknown) { session_->http_server_properties()->MarkAlternativeServiceBroken( retried_alternative_service_); } } // Clear these to avoid leaving around old state. read_buf_ = NULL; read_buf_len_ = 0; return result; } int HttpNetworkTransaction::DoDrainBodyForAuthRestart() { // This method differs from DoReadBody only in the next_state_. So we just // call DoReadBody and override the next_state_. Perhaps there is a more // elegant way for these two methods to share code. int rv = DoReadBody(); DCHECK(next_state_ == STATE_READ_BODY_COMPLETE); next_state_ = STATE_DRAIN_BODY_FOR_AUTH_RESTART_COMPLETE; return rv; } // TODO(wtc): This method and the DoReadBodyComplete method are almost // the same. Figure out a good way for these two methods to share code. int HttpNetworkTransaction::DoDrainBodyForAuthRestartComplete(int result) { // keep_alive defaults to true because the very reason we're draining the // response body is to reuse the connection for auth restart. bool done = false, keep_alive = true; if (result < 0) { // Error or closed connection while reading the socket. done = true; keep_alive = false; } else if (stream_->IsResponseBodyComplete()) { done = true; } if (done) { DidDrainBodyForAuthRestart(keep_alive); } else { // Keep draining. next_state_ = STATE_DRAIN_BODY_FOR_AUTH_RESTART; } return OK; } int HttpNetworkTransaction::HandleCertificateRequest(int error) { // There are two paths through which the server can request a certificate // from us. The first is during the initial handshake, the second is // during SSL renegotiation. // // In both cases, we want to close the connection before proceeding. // We do this for two reasons: // First, we don't want to keep the connection to the server hung for a // long time while the user selects a certificate. // Second, even if we did keep the connection open, NSS has a bug where // restarting the handshake for ClientAuth is currently broken. DCHECK_EQ(error, ERR_SSL_CLIENT_AUTH_CERT_NEEDED); if (stream_.get()) { // Since we already have a stream, we're being called as part of SSL // renegotiation. DCHECK(!stream_request_.get()); total_received_bytes_ += stream_->GetTotalReceivedBytes(); total_sent_bytes_ += stream_->GetTotalSentBytes(); stream_->Close(true); CacheNetErrorDetailsAndResetStream(); } // The server is asking for a client certificate during the initial // handshake. stream_request_.reset(); // If the user selected one of the certificates in client_certs or declined // to provide one for this server before, use the past decision // automatically. scoped_refptr client_cert; scoped_refptr client_private_key; bool found_cached_cert = session_->ssl_client_auth_cache()->Lookup( response_.cert_request_info->host_and_port, &client_cert, &client_private_key); if (!found_cached_cert) return error; // Check that the certificate selected is still a certificate the server // is likely to accept, based on the criteria supplied in the // CertificateRequest message. if (client_cert.get()) { const std::vector& cert_authorities = response_.cert_request_info->cert_authorities; bool cert_still_valid = cert_authorities.empty() || client_cert->IsIssuedByEncoded(cert_authorities); if (!cert_still_valid) return error; } // TODO(davidben): Add a unit test which covers this path; we need to be // able to send a legitimate certificate and also bypass/clear the // SSL session cache. SSLConfig* ssl_config = response_.cert_request_info->is_proxy ? &proxy_ssl_config_ : &server_ssl_config_; ssl_config->send_client_cert = true; ssl_config->client_cert = client_cert; ssl_config->client_private_key = client_private_key; next_state_ = STATE_CREATE_STREAM; // Reset the other member variables. // Note: this is necessary only with SSL renegotiation. ResetStateForRestart(); return OK; } int HttpNetworkTransaction::HandleHttp11Required(int error) { DCHECK(error == ERR_HTTP_1_1_REQUIRED || error == ERR_PROXY_HTTP_1_1_REQUIRED); if (error == ERR_HTTP_1_1_REQUIRED) { HttpServerProperties::ForceHTTP11(&server_ssl_config_); } else { HttpServerProperties::ForceHTTP11(&proxy_ssl_config_); } ResetConnectionAndRequestForResend(); return OK; } void HttpNetworkTransaction::HandleClientAuthError(int error) { if (server_ssl_config_.send_client_cert && (error == ERR_SSL_PROTOCOL_ERROR || IsClientCertificateError(error))) { session_->ssl_client_auth_cache()->Remove( HostPortPair::FromURL(request_->url)); } } // TODO(rch): This does not correctly handle errors when an SSL proxy is // being used, as all of the errors are handled as if they were generated // by the endpoint host, request_->url, rather than considering if they were // generated by the SSL proxy. http://crbug.com/69329 int HttpNetworkTransaction::HandleSSLHandshakeError(int error) { DCHECK(request_); HandleClientAuthError(error); return error; } // This method determines whether it is safe to resend the request after an // IO error. It can only be called in response to request header or body // write errors or response header read errors. It should not be used in // other cases, such as a Connect error. int HttpNetworkTransaction::HandleIOError(int error) { // Because the peer may request renegotiation with client authentication at // any time, check and handle client authentication errors. HandleClientAuthError(error); switch (error) { // If we try to reuse a connection that the server is in the process of // closing, we may end up successfully writing out our request (or a // portion of our request) only to find a connection error when we try to // read from (or finish writing to) the socket. case ERR_CONNECTION_RESET: case ERR_CONNECTION_CLOSED: case ERR_CONNECTION_ABORTED: // There can be a race between the socket pool checking checking whether a // socket is still connected, receiving the FIN, and sending/reading data // on a reused socket. If we receive the FIN between the connectedness // check and writing/reading from the socket, we may first learn the socket // is disconnected when we get a ERR_SOCKET_NOT_CONNECTED. This will most // likely happen when trying to retrieve its IP address. // See http://crbug.com/105824 for more details. case ERR_SOCKET_NOT_CONNECTED: // If a socket is closed on its initial request, HttpStreamParser returns // ERR_EMPTY_RESPONSE. This may still be close/reuse race if the socket was // preconnected but failed to be used before the server timed it out. case ERR_EMPTY_RESPONSE: if (ShouldResendRequest()) { net_log_.AddEventWithNetErrorCode( NetLogEventType::HTTP_TRANSACTION_RESTART_AFTER_ERROR, error); ResetConnectionAndRequestForResend(); error = OK; } break; case ERR_SPDY_PING_FAILED: case ERR_SPDY_SERVER_REFUSED_STREAM: case ERR_QUIC_HANDSHAKE_FAILED: if (HasExceededMaxRetries()) break; net_log_.AddEventWithNetErrorCode( NetLogEventType::HTTP_TRANSACTION_RESTART_AFTER_ERROR, error); retry_attempts_++; ResetConnectionAndRequestForResend(); error = OK; break; case ERR_QUIC_PROTOCOL_ERROR: if (GetResponseHeaders() != nullptr || !stream_->GetAlternativeService(&retried_alternative_service_)) { // If the response headers have already been recieved and passed up // then the request can not be retried. Also, if there was no // alternative service used for this request, then there is no // alternative service to be disabled. break; } if (HasExceededMaxRetries()) break; if (session_->http_server_properties()->IsAlternativeServiceBroken( retried_alternative_service_)) { // If the alternative service was marked as broken while the request // was in flight, retry the request which will not use the broken // alternative service. net_log_.AddEventWithNetErrorCode( NetLogEventType::HTTP_TRANSACTION_RESTART_AFTER_ERROR, error); retry_attempts_++; ResetConnectionAndRequestForResend(); error = OK; } else if (session_->params().retry_without_alt_svc_on_quic_errors) { // Disable alternative services for this request and retry it. If the // retry succeeds, then the alternative service will be marked as // broken then. enable_alternative_services_ = false; net_log_.AddEventWithNetErrorCode( NetLogEventType::HTTP_TRANSACTION_RESTART_AFTER_ERROR, error); retry_attempts_++; ResetConnectionAndRequestForResend(); error = OK; } break; } return error; } void HttpNetworkTransaction::ResetStateForRestart() { ResetStateForAuthRestart(); if (stream_) { total_received_bytes_ += stream_->GetTotalReceivedBytes(); total_sent_bytes_ += stream_->GetTotalSentBytes(); } CacheNetErrorDetailsAndResetStream(); } void HttpNetworkTransaction::ResetStateForAuthRestart() { send_start_time_ = base::TimeTicks(); send_end_time_ = base::TimeTicks(); pending_auth_target_ = HttpAuth::AUTH_NONE; read_buf_ = NULL; read_buf_len_ = 0; headers_valid_ = false; request_headers_.Clear(); response_ = HttpResponseInfo(); establishing_tunnel_ = false; remote_endpoint_ = IPEndPoint(); net_error_details_.quic_broken = false; net_error_details_.quic_connection_error = QUIC_NO_ERROR; provided_token_binding_key_.reset(); referred_token_binding_key_.reset(); } void HttpNetworkTransaction::CacheNetErrorDetailsAndResetStream() { if (stream_) stream_->PopulateNetErrorDetails(&net_error_details_); stream_.reset(); } HttpResponseHeaders* HttpNetworkTransaction::GetResponseHeaders() const { return response_.headers.get(); } bool HttpNetworkTransaction::ShouldResendRequest() const { bool connection_is_proven = stream_->IsConnectionReused(); bool has_received_headers = GetResponseHeaders() != NULL; // NOTE: we resend a request only if we reused a keep-alive connection. // This automatically prevents an infinite resend loop because we'll run // out of the cached keep-alive connections eventually. if (connection_is_proven && !has_received_headers) return true; return false; } bool HttpNetworkTransaction::HasExceededMaxRetries() const { return (retry_attempts_ >= kMaxRetryAttempts); } void HttpNetworkTransaction::ResetConnectionAndRequestForResend() { if (stream_.get()) { stream_->Close(true); CacheNetErrorDetailsAndResetStream(); } // We need to clear request_headers_ because it contains the real request // headers, but we may need to resend the CONNECT request first to recreate // the SSL tunnel. request_headers_.Clear(); next_state_ = STATE_CREATE_STREAM; // Resend the request. } bool HttpNetworkTransaction::ShouldApplyProxyAuth() const { return UsingHttpProxyWithoutTunnel(); } bool HttpNetworkTransaction::ShouldApplyServerAuth() const { return !(request_->load_flags & LOAD_DO_NOT_SEND_AUTH_DATA); } int HttpNetworkTransaction::HandleAuthChallenge() { scoped_refptr headers(GetResponseHeaders()); DCHECK(headers.get()); int status = headers->response_code(); if (status != HTTP_UNAUTHORIZED && status != HTTP_PROXY_AUTHENTICATION_REQUIRED) return OK; HttpAuth::Target target = status == HTTP_PROXY_AUTHENTICATION_REQUIRED ? HttpAuth::AUTH_PROXY : HttpAuth::AUTH_SERVER; if (target == HttpAuth::AUTH_PROXY && proxy_info_.is_direct()) return ERR_UNEXPECTED_PROXY_AUTH; // This case can trigger when an HTTPS server responds with a "Proxy // authentication required" status code through a non-authenticating // proxy. if (!auth_controllers_[target].get()) return ERR_UNEXPECTED_PROXY_AUTH; int rv = auth_controllers_[target]->HandleAuthChallenge( headers, response_.ssl_info, (request_->load_flags & LOAD_DO_NOT_SEND_AUTH_DATA) != 0, false, net_log_); if (auth_controllers_[target]->HaveAuthHandler()) pending_auth_target_ = target; scoped_refptr auth_info = auth_controllers_[target]->auth_info(); if (auth_info.get()) response_.auth_challenge = auth_info; return rv; } bool HttpNetworkTransaction::HaveAuth(HttpAuth::Target target) const { return auth_controllers_[target].get() && auth_controllers_[target]->HaveAuth(); } GURL HttpNetworkTransaction::AuthURL(HttpAuth::Target target) const { switch (target) { case HttpAuth::AUTH_PROXY: { if (!proxy_info_.proxy_server().is_valid() || proxy_info_.proxy_server().is_direct()) { return GURL(); // There is no proxy server. } const char* scheme = proxy_info_.is_https() ? "https://" : "http://"; return GURL(scheme + proxy_info_.proxy_server().host_port_pair().ToString()); } case HttpAuth::AUTH_SERVER: if (ForWebSocketHandshake()) { const GURL& url = request_->url; url::Replacements ws_to_http; if (url.SchemeIs("ws")) { ws_to_http.SetScheme("http", url::Component(0, 4)); } else { DCHECK(url.SchemeIs("wss")); ws_to_http.SetScheme("https", url::Component(0, 5)); } return url.ReplaceComponents(ws_to_http); } return request_->url; default: return GURL(); } } bool HttpNetworkTransaction::ForWebSocketHandshake() const { return websocket_handshake_stream_base_create_helper_ && request_->url.SchemeIsWSOrWSS(); } void HttpNetworkTransaction::CopyConnectionAttemptsFromStreamRequest() { DCHECK(stream_request_); // Since the transaction can restart with auth credentials, it may create a // stream more than once. Accumulate all of the connection attempts across // those streams by appending them to the vector: for (const auto& attempt : stream_request_->connection_attempts()) connection_attempts_.push_back(attempt); } bool HttpNetworkTransaction::ContentEncodingsValid() const { HttpResponseHeaders* headers = GetResponseHeaders(); DCHECK(headers); std::string accept_encoding; request_headers_.GetHeader(HttpRequestHeaders::kAcceptEncoding, &accept_encoding); std::set allowed_encodings; if (!HttpUtil::ParseAcceptEncoding(accept_encoding, &allowed_encodings)) { FilterSourceStream::ReportContentDecodingFailed(SourceStream::TYPE_INVALID); return false; } std::string content_encoding; headers->GetNormalizedHeader("Content-Encoding", &content_encoding); std::set used_encodings; if (!HttpUtil::ParseContentEncoding(content_encoding, &used_encodings)) { FilterSourceStream::ReportContentDecodingFailed(SourceStream::TYPE_INVALID); return false; } // When "Accept-Encoding" is not specified, it is parsed as "*". // If "*" encoding is advertised, then any encoding should be "accepted". // This does not mean, that it will be successfully decoded. if (allowed_encodings.find("*") != allowed_encodings.end()) return true; bool result = true; for (auto const& encoding : used_encodings) { SourceStream::SourceType source_type = FilterSourceStream::ParseEncodingType(encoding); // We don't reject encodings we are not aware. They just will not decode. if (source_type == SourceStream::TYPE_UNKNOWN) continue; if (allowed_encodings.find(encoding) == allowed_encodings.end()) { FilterSourceStream::ReportContentDecodingFailed( SourceStream::TYPE_REJECTED); result = false; break; } } // Temporary workaround for http://crbug.com/714514 if (headers->IsRedirect(nullptr)) { UMA_HISTOGRAM_BOOLEAN("Net.RedirectWithUnadvertisedContentEncoding", !result); return true; } return result; } } // namespace net