In the socket system, only WebSocket sockets are allowed to tunnel
through HTTP/1 proxies. "Raw" sockets in the normal socket pool don't
have it, and their CONNECT headers are not sent, instead the raw
payload is sent as-is to the HTTP/1 proxy, breaking the proxying.
The socket system works like this:
- HTTP sockets via HTTP/1 proxies: normal pool, no tunneling.
- HTTPS sockets via HTTP/1 proxies: normal pool, no tunneling,
but does its own proxy encapsulation.
- WS sockets via HTTP/1 proxies: WS pool, tunneling.
In Naive, we need the normal pool because the WS pool has some extra
restrictions but we also need tunneling to produce a client socket
with proxy tunneling built in.
Therefore force tunneling for all sockets and have them always send
CONNECT headers. This will otherwise break regular HTTP client sockets
via HTTP/1 proxies, but as we don't use this combination, it is ok.