mirror of
https://github.com/klzgrad/naiveproxy.git
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Add server implementation and tunnel padding
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parent
280568244b
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339
src/net/tools/naive/http_proxy_socket.cc
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339
src/net/tools/naive/http_proxy_socket.cc
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@ -0,0 +1,339 @@
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// Copyright 2018 The Chromium Authors. All rights reserved.
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// Copyright 2018 klzgrad <kizdiv@gmail.com>. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/tools/naive/http_proxy_socket.h"
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#include <cstring>
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#include <utility>
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#include "base/bind.h"
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#include "base/callback_helpers.h"
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#include "base/logging.h"
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#include "base/rand_util.h"
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#include "base/sys_byteorder.h"
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#include "net/base/ip_address.h"
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#include "net/base/net_errors.h"
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#include "net/log/net_log.h"
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namespace net {
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namespace {
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constexpr int kBufferSize = 64 * 1024;
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constexpr size_t kMaxHeaderSize = 64 * 1024;
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constexpr char kResponseHeader[] = "HTTP/1.1 200 OK\r\nPadding: ";
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constexpr int kResponseHeaderSize = sizeof(kResponseHeader) - 1;
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// A plain 200 is 10 bytes. Expected 48 bytes. "Padding" uses up 7 bytes.
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constexpr int kMinPaddingSize = 30;
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constexpr int kMaxPaddingSize = kMinPaddingSize + 32;
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} // namespace
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HttpProxySocket::HttpProxySocket(
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std::unique_ptr<StreamSocket> transport_socket,
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const NetworkTrafficAnnotationTag& traffic_annotation)
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: io_callback_(base::BindRepeating(&HttpProxySocket::OnIOComplete,
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base::Unretained(this))),
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transport_(std::move(transport_socket)),
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next_state_(STATE_NONE),
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completed_handshake_(false),
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was_ever_used_(false),
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header_write_size_(-1),
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net_log_(transport_->NetLog()),
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traffic_annotation_(traffic_annotation) {}
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HttpProxySocket::~HttpProxySocket() {
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Disconnect();
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}
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const HostPortPair& HttpProxySocket::request_endpoint() const {
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return request_endpoint_;
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}
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int HttpProxySocket::Connect(CompletionOnceCallback callback) {
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DCHECK(transport_);
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DCHECK_EQ(STATE_NONE, next_state_);
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DCHECK(!user_callback_);
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// If already connected, then just return OK.
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if (completed_handshake_)
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return OK;
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next_state_ = STATE_HEADER_READ;
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buffer_.clear();
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int rv = DoLoop(OK);
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if (rv == ERR_IO_PENDING) {
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user_callback_ = std::move(callback);
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}
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return rv;
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}
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void HttpProxySocket::Disconnect() {
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completed_handshake_ = false;
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transport_->Disconnect();
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// Reset other states to make sure they aren't mistakenly used later.
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// These are the states initialized by Connect().
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next_state_ = STATE_NONE;
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user_callback_.Reset();
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}
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bool HttpProxySocket::IsConnected() const {
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return completed_handshake_ && transport_->IsConnected();
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}
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bool HttpProxySocket::IsConnectedAndIdle() const {
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return completed_handshake_ && transport_->IsConnectedAndIdle();
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}
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const NetLogWithSource& HttpProxySocket::NetLog() const {
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return net_log_;
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}
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bool HttpProxySocket::WasEverUsed() const {
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return was_ever_used_;
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}
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bool HttpProxySocket::WasAlpnNegotiated() const {
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if (transport_) {
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return transport_->WasAlpnNegotiated();
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}
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NOTREACHED();
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return false;
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}
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NextProto HttpProxySocket::GetNegotiatedProtocol() const {
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if (transport_) {
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return transport_->GetNegotiatedProtocol();
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}
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NOTREACHED();
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return kProtoUnknown;
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}
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bool HttpProxySocket::GetSSLInfo(SSLInfo* ssl_info) {
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if (transport_) {
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return transport_->GetSSLInfo(ssl_info);
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}
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NOTREACHED();
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return false;
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}
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void HttpProxySocket::GetConnectionAttempts(ConnectionAttempts* out) const {
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out->clear();
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}
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int64_t HttpProxySocket::GetTotalReceivedBytes() const {
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return transport_->GetTotalReceivedBytes();
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}
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void HttpProxySocket::ApplySocketTag(const SocketTag& tag) {
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return transport_->ApplySocketTag(tag);
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}
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// Read is called by the transport layer above to read. This can only be done
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// if the HTTP header is complete.
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int HttpProxySocket::Read(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback) {
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DCHECK(completed_handshake_);
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DCHECK_EQ(STATE_NONE, next_state_);
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DCHECK(!user_callback_);
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DCHECK(callback);
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if (!buffer_.empty()) {
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was_ever_used_ = true;
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int data_len = buffer_.size();
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if (data_len <= buf_len) {
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std::memcpy(buf->data(), buffer_.data(), data_len);
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buffer_.clear();
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return data_len;
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} else {
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std::memcpy(buf->data(), buffer_.data(), buf_len);
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buffer_ = buffer_.substr(buf_len);
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return buf_len;
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}
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}
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int rv = transport_->Read(
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buf, buf_len,
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base::BindOnce(&HttpProxySocket::OnReadWriteComplete,
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base::Unretained(this), std::move(callback)));
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if (rv > 0)
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was_ever_used_ = true;
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return rv;
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}
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// Write is called by the transport layer. This can only be done if the
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// SOCKS handshake is complete.
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int HttpProxySocket::Write(
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IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback,
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const NetworkTrafficAnnotationTag& traffic_annotation) {
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DCHECK(completed_handshake_);
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DCHECK_EQ(STATE_NONE, next_state_);
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DCHECK(!user_callback_);
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DCHECK(callback);
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int rv = transport_->Write(
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buf, buf_len,
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base::BindOnce(&HttpProxySocket::OnReadWriteComplete,
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base::Unretained(this), std::move(callback)),
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traffic_annotation);
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if (rv > 0)
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was_ever_used_ = true;
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return rv;
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}
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int HttpProxySocket::SetReceiveBufferSize(int32_t size) {
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return transport_->SetReceiveBufferSize(size);
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}
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int HttpProxySocket::SetSendBufferSize(int32_t size) {
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return transport_->SetSendBufferSize(size);
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}
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void HttpProxySocket::DoCallback(int result) {
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DCHECK_NE(ERR_IO_PENDING, result);
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DCHECK(user_callback_);
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// Since Run() may result in Read being called,
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// clear user_callback_ up front.
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std::move(user_callback_).Run(result);
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}
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void HttpProxySocket::OnIOComplete(int result) {
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DCHECK_NE(STATE_NONE, next_state_);
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int rv = DoLoop(result);
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if (rv != ERR_IO_PENDING) {
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DoCallback(rv);
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}
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}
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void HttpProxySocket::OnReadWriteComplete(CompletionOnceCallback callback,
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int result) {
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DCHECK_NE(ERR_IO_PENDING, result);
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DCHECK(callback);
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if (result > 0)
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was_ever_used_ = true;
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std::move(callback).Run(result);
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}
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int HttpProxySocket::DoLoop(int last_io_result) {
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DCHECK_NE(next_state_, STATE_NONE);
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int rv = last_io_result;
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do {
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State state = next_state_;
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next_state_ = STATE_NONE;
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switch (state) {
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case STATE_HEADER_READ:
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DCHECK_EQ(OK, rv);
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rv = DoHeaderRead();
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break;
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case STATE_HEADER_READ_COMPLETE:
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rv = DoHeaderReadComplete(rv);
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break;
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case STATE_HEADER_WRITE:
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DCHECK_EQ(OK, rv);
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rv = DoHeaderWrite();
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break;
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case STATE_HEADER_WRITE_COMPLETE:
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rv = DoHeaderWriteComplete(rv);
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break;
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default:
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NOTREACHED() << "bad state";
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rv = ERR_UNEXPECTED;
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break;
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}
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} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
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return rv;
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}
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int HttpProxySocket::DoHeaderRead() {
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next_state_ = STATE_HEADER_READ_COMPLETE;
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handshake_buf_ = base::MakeRefCounted<IOBuffer>(kBufferSize);
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return transport_->Read(handshake_buf_.get(), kBufferSize, io_callback_);
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}
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int HttpProxySocket::DoHeaderReadComplete(int result) {
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if (result < 0)
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return result;
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if (result == 0) {
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return ERR_CONNECTION_CLOSED;
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}
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buffer_.append(handshake_buf_->data(), result);
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if (buffer_.size() > kMaxHeaderSize) {
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return ERR_MSG_TOO_BIG;
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}
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auto header_end = buffer_.find("\r\n\r\n");
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if (header_end == std::string::npos) {
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next_state_ = STATE_HEADER_READ;
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return OK;
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}
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// HttpProxyClientSocket uses CONNECT for all endpoints.
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auto first_line_end = buffer_.find("\r\n");
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auto first_space = buffer_.find(' ');
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if (first_space == std::string::npos || first_space + 1 >= first_line_end) {
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return ERR_INVALID_ARGUMENT;
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}
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if (buffer_.compare(0, first_space, "CONNECT") != 0) {
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return ERR_INVALID_ARGUMENT;
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}
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auto second_space = buffer_.find(' ', first_space + 1);
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if (second_space == std::string::npos || second_space >= first_line_end) {
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return ERR_INVALID_ARGUMENT;
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}
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request_endpoint_ = HostPortPair::FromString(
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buffer_.substr(first_space + 1, second_space - (first_space + 1)));
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buffer_ = buffer_.substr(header_end + 4);
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next_state_ = STATE_HEADER_WRITE;
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return OK;
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}
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int HttpProxySocket::DoHeaderWrite() {
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next_state_ = STATE_HEADER_WRITE_COMPLETE;
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// Adds padding.
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int padding_size = base::RandInt(kMinPaddingSize, kMaxPaddingSize);
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header_write_size_ = kResponseHeaderSize + padding_size + 4;
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handshake_buf_ = base::MakeRefCounted<IOBuffer>(header_write_size_);
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char* p = handshake_buf_->data();
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std::memcpy(p, kResponseHeader, kResponseHeaderSize);
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std::memset(p + kResponseHeaderSize, '.', padding_size);
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std::memcpy(p + kResponseHeaderSize + padding_size, "\r\n\r\n", 4);
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return transport_->Write(handshake_buf_.get(), header_write_size_,
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io_callback_, traffic_annotation_);
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}
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int HttpProxySocket::DoHeaderWriteComplete(int result) {
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if (result < 0)
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return result;
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if (result != header_write_size_) {
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return ERR_FAILED;
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}
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completed_handshake_ = true;
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next_state_ = STATE_NONE;
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return OK;
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}
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int HttpProxySocket::GetPeerAddress(IPEndPoint* address) const {
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return transport_->GetPeerAddress(address);
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}
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int HttpProxySocket::GetLocalAddress(IPEndPoint* address) const {
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return transport_->GetLocalAddress(address);
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}
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} // namespace net
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123
src/net/tools/naive/http_proxy_socket.h
Normal file
123
src/net/tools/naive/http_proxy_socket.h
Normal file
@ -0,0 +1,123 @@
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// Copyright 2018 The Chromium Authors. All rights reserved.
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// Copyright 2018 klzgrad <kizdiv@gmail.com>. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_TOOLS_NAIVE_HTTP_PROXY_SOCKET_H_
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#define NET_TOOLS_NAIVE_HTTP_PROXY_SOCKET_H_
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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#include <string>
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#include "base/macros.h"
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#include "base/memory/scoped_refptr.h"
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#include "net/base/completion_once_callback.h"
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#include "net/base/completion_repeating_callback.h"
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#include "net/base/host_port_pair.h"
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#include "net/base/io_buffer.h"
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#include "net/base/ip_endpoint.h"
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#include "net/log/net_log_with_source.h"
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#include "net/socket/connection_attempts.h"
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#include "net/socket/next_proto.h"
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#include "net/socket/stream_socket.h"
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#include "net/ssl/ssl_info.h"
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namespace net {
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struct NetworkTrafficAnnotationTag;
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// This StreamSocket is used to setup a HTTP CONNECT tunnel.
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class HttpProxySocket : public StreamSocket {
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public:
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HttpProxySocket(std::unique_ptr<StreamSocket> transport_socket,
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const NetworkTrafficAnnotationTag& traffic_annotation);
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// On destruction Disconnect() is called.
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~HttpProxySocket() override;
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const HostPortPair& request_endpoint() const;
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// StreamSocket implementation.
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int Connect(CompletionOnceCallback callback) override;
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void Disconnect() override;
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bool IsConnected() const override;
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bool IsConnectedAndIdle() const override;
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const NetLogWithSource& NetLog() const override;
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bool WasEverUsed() const override;
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bool WasAlpnNegotiated() const override;
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NextProto GetNegotiatedProtocol() const override;
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bool GetSSLInfo(SSLInfo* ssl_info) override;
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void GetConnectionAttempts(ConnectionAttempts* out) const override;
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void ClearConnectionAttempts() override {}
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void AddConnectionAttempts(const ConnectionAttempts& attempts) override {}
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int64_t GetTotalReceivedBytes() const override;
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void ApplySocketTag(const SocketTag& tag) override;
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// Socket implementation.
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int Read(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback) override;
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int Write(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback,
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const NetworkTrafficAnnotationTag& traffic_annotation) override;
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int SetReceiveBufferSize(int32_t size) override;
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int SetSendBufferSize(int32_t size) override;
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int GetPeerAddress(IPEndPoint* address) const override;
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int GetLocalAddress(IPEndPoint* address) const override;
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private:
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enum State {
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STATE_HEADER_READ,
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STATE_HEADER_READ_COMPLETE,
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STATE_HEADER_WRITE,
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STATE_HEADER_WRITE_COMPLETE,
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STATE_NONE,
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};
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void DoCallback(int result);
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void OnIOComplete(int result);
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void OnReadWriteComplete(CompletionOnceCallback callback, int result);
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int DoLoop(int last_io_result);
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int DoHeaderWrite();
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int DoHeaderWriteComplete(int result);
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int DoHeaderRead();
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int DoHeaderReadComplete(int result);
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CompletionRepeatingCallback io_callback_;
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// Stores the underlying socket.
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std::unique_ptr<StreamSocket> transport_;
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State next_state_;
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// Stores the callback to the layer above, called on completing Connect().
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CompletionOnceCallback user_callback_;
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// This IOBuffer is used by the class to read and write
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// SOCKS handshake data. The length contains the expected size to
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// read or write.
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scoped_refptr<IOBuffer> handshake_buf_;
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std::string buffer_;
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bool completed_handshake_;
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bool was_ever_used_;
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int header_write_size_;
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HostPortPair request_endpoint_;
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NetLogWithSource net_log_;
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// Traffic annotation for socket control.
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const NetworkTrafficAnnotationTag& traffic_annotation_;
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DISALLOW_COPY_AND_ASSIGN(HttpProxySocket);
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};
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} // namespace net
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#endif // NET_TOOLS_NAIVE_HTTP_PROXY_SOCKET_H_
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@ -5,11 +5,13 @@
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#include "net/tools/naive/naive_connection.h"
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#include <cstring>
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#include <utility>
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#include "base/bind.h"
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||||
#include "base/callback_helpers.h"
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||||
#include "base/logging.h"
|
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#include "base/rand_util.h"
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#include "base/threading/thread_task_runner_handle.h"
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||||
#include "net/base/io_buffer.h"
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#include "net/base/load_flags.h"
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@ -28,15 +30,20 @@
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namespace net {
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||||
|
||||
namespace {
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||||
static const int kBufferSize = 64 * 1024;
|
||||
constexpr int kBufferSize = 64 * 1024;
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||||
constexpr int kFirstPaddings = 4;
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||||
constexpr int kPaddingHeaderSize = 3;
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||||
constexpr int kMaxPaddingSize = 255;
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||||
} // namespace
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||||
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NaiveConnection::NaiveConnection(
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||||
unsigned int id,
|
||||
Direction pad_direction,
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||||
std::unique_ptr<StreamSocket> accepted_socket,
|
||||
Delegate* delegate,
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||||
const NetworkTrafficAnnotationTag& traffic_annotation)
|
||||
: id_(id),
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||||
pad_direction_(pad_direction),
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||||
next_state_(STATE_NONE),
|
||||
delegate_(delegate),
|
||||
client_socket_(std::move(accepted_socket)),
|
||||
@ -47,6 +54,8 @@ NaiveConnection::NaiveConnection(
|
||||
early_pull_pending_(false),
|
||||
can_push_to_server_(false),
|
||||
early_pull_result_(ERR_IO_PENDING),
|
||||
num_paddings_{0, 0},
|
||||
read_padding_state_(STATE_READ_PAYLOAD_LENGTH_1),
|
||||
full_duplex_(false),
|
||||
time_func_(&base::TimeTicks::Now),
|
||||
traffic_annotation_(traffic_annotation) {
|
||||
@ -212,10 +221,20 @@ void NaiveConnection::Pull(Direction from, Direction to) {
|
||||
if (errors_[kClient] < 0 || errors_[kServer] < 0)
|
||||
return;
|
||||
|
||||
int read_size = kBufferSize;
|
||||
if (from == pad_direction_ && num_paddings_[from] < kFirstPaddings) {
|
||||
auto buffer = base::MakeRefCounted<GrowableIOBuffer>();
|
||||
buffer->SetCapacity(kBufferSize);
|
||||
buffer->set_offset(kPaddingHeaderSize);
|
||||
read_buffers_[from] = buffer;
|
||||
read_size = kBufferSize - kPaddingHeaderSize - kMaxPaddingSize;
|
||||
} else {
|
||||
read_buffers_[from] = base::MakeRefCounted<IOBuffer>(kBufferSize);
|
||||
}
|
||||
|
||||
DCHECK(sockets_[from]);
|
||||
int rv = sockets_[from]->Read(
|
||||
read_buffers_[from].get(), kBufferSize,
|
||||
read_buffers_[from].get(), read_size,
|
||||
base::BindRepeating(&NaiveConnection::OnPullComplete,
|
||||
weak_ptr_factory_.GetWeakPtr(), from, to));
|
||||
|
||||
@ -227,12 +246,107 @@ void NaiveConnection::Pull(Direction from, Direction to) {
|
||||
}
|
||||
|
||||
void NaiveConnection::Push(Direction from, Direction to, int size) {
|
||||
int write_size = size;
|
||||
int write_offset = 0;
|
||||
if (from == pad_direction_ && num_paddings_[from] < kFirstPaddings) {
|
||||
// Adds padding.
|
||||
++num_paddings_[from];
|
||||
int padding_size = base::RandInt(0, kMaxPaddingSize);
|
||||
auto* buffer = static_cast<GrowableIOBuffer*>(read_buffers_[from].get());
|
||||
buffer->set_offset(0);
|
||||
uint8_t* p = reinterpret_cast<uint8_t*>(buffer->data());
|
||||
p[0] = size / 256;
|
||||
p[1] = size % 256;
|
||||
p[2] = padding_size;
|
||||
std::memset(p + kPaddingHeaderSize + size, 0, padding_size);
|
||||
write_size = kPaddingHeaderSize + size + padding_size;
|
||||
} else if (to == pad_direction_ && num_paddings_[from] < kFirstPaddings) {
|
||||
// Removes padding.
|
||||
const char* p = read_buffers_[from]->data();
|
||||
bool trivial_padding = false;
|
||||
if (read_padding_state_ == STATE_READ_PAYLOAD_LENGTH_1 &&
|
||||
size >= kPaddingHeaderSize) {
|
||||
int payload_size =
|
||||
static_cast<uint8_t>(p[0]) * 256 + static_cast<uint8_t>(p[1]);
|
||||
int padding_size = static_cast<uint8_t>(p[2]);
|
||||
if (size == kPaddingHeaderSize + payload_size + padding_size) {
|
||||
write_size = payload_size;
|
||||
write_offset = kPaddingHeaderSize;
|
||||
++num_paddings_[from];
|
||||
trivial_padding = true;
|
||||
}
|
||||
}
|
||||
if (!trivial_padding) {
|
||||
auto unpadded_buffer = base::MakeRefCounted<IOBuffer>(kBufferSize);
|
||||
char* unpadded_ptr = unpadded_buffer->data();
|
||||
for (int i = 0; i < size;) {
|
||||
if (num_paddings_[from] >= kFirstPaddings &&
|
||||
read_padding_state_ == STATE_READ_PAYLOAD_LENGTH_1) {
|
||||
std::memcpy(unpadded_ptr, p + i, size - i);
|
||||
unpadded_ptr += size - i;
|
||||
break;
|
||||
}
|
||||
int copy_size;
|
||||
switch (read_padding_state_) {
|
||||
case STATE_READ_PAYLOAD_LENGTH_1:
|
||||
payload_length_ = static_cast<uint8_t>(p[i]);
|
||||
++i;
|
||||
read_padding_state_ = STATE_READ_PAYLOAD_LENGTH_2;
|
||||
break;
|
||||
case STATE_READ_PAYLOAD_LENGTH_2:
|
||||
payload_length_ =
|
||||
payload_length_ * 256 + static_cast<uint8_t>(p[i]);
|
||||
++i;
|
||||
read_padding_state_ = STATE_READ_PADDING_LENGTH;
|
||||
break;
|
||||
case STATE_READ_PADDING_LENGTH:
|
||||
padding_length_ = static_cast<uint8_t>(p[i]);
|
||||
++i;
|
||||
read_padding_state_ = STATE_READ_PAYLOAD;
|
||||
break;
|
||||
case STATE_READ_PAYLOAD:
|
||||
if (payload_length_ <= size - i) {
|
||||
copy_size = payload_length_;
|
||||
read_padding_state_ = STATE_READ_PADDING;
|
||||
} else {
|
||||
copy_size = size - i;
|
||||
}
|
||||
std::memcpy(unpadded_ptr, p + i, copy_size);
|
||||
unpadded_ptr += copy_size;
|
||||
i += copy_size;
|
||||
payload_length_ -= copy_size;
|
||||
break;
|
||||
case STATE_READ_PADDING:
|
||||
if (padding_length_ <= size - i) {
|
||||
copy_size = padding_length_;
|
||||
read_padding_state_ = STATE_READ_PAYLOAD_LENGTH_1;
|
||||
++num_paddings_[from];
|
||||
} else {
|
||||
copy_size = size - i;
|
||||
}
|
||||
i += copy_size;
|
||||
padding_length_ -= copy_size;
|
||||
break;
|
||||
}
|
||||
}
|
||||
write_size = unpadded_ptr - unpadded_buffer->data();
|
||||
read_buffers_[from] = unpadded_buffer;
|
||||
}
|
||||
if (write_size == 0) {
|
||||
OnPushComplete(from, to, OK);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
write_buffers_[to] = base::MakeRefCounted<DrainableIOBuffer>(
|
||||
std::move(read_buffers_[from]), size);
|
||||
std::move(read_buffers_[from]), write_offset + write_size);
|
||||
if (write_offset) {
|
||||
write_buffers_[to]->DidConsume(write_offset);
|
||||
}
|
||||
write_pending_[to] = true;
|
||||
DCHECK(sockets_[to]);
|
||||
int rv = sockets_[to]->Write(
|
||||
write_buffers_[to].get(), size,
|
||||
write_buffers_[to].get(), write_size,
|
||||
base::BindRepeating(&NaiveConnection::OnPushComplete,
|
||||
weak_ptr_factory_.GetWeakPtr(), from, to),
|
||||
traffic_annotation_);
|
||||
@ -311,7 +425,7 @@ void NaiveConnection::OnPullComplete(Direction from, Direction to, int result) {
|
||||
}
|
||||
|
||||
void NaiveConnection::OnPushComplete(Direction from, Direction to, int result) {
|
||||
if (result >= 0) {
|
||||
if (result >= 0 && write_buffers_[to] != nullptr) {
|
||||
bytes_passed_without_yielding_[from] += result;
|
||||
write_buffers_[to]->DidConsume(result);
|
||||
int size = write_buffers_[to]->BytesRemaining();
|
||||
|
@ -7,6 +7,7 @@
|
||||
#define NET_TOOLS_NAIVE_NAIVE_CONNECTION_H_
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "base/macros.h"
|
||||
#include "base/memory/scoped_refptr.h"
|
||||
@ -27,6 +28,14 @@ class NaiveConnection {
|
||||
public:
|
||||
using TimeFunc = base::TimeTicks (*)();
|
||||
|
||||
// From this direction.
|
||||
enum Direction {
|
||||
kClient = 0,
|
||||
kServer = 1,
|
||||
kNumDirections = 2,
|
||||
kNone = 2,
|
||||
};
|
||||
|
||||
class Delegate {
|
||||
public:
|
||||
Delegate() {}
|
||||
@ -42,6 +51,7 @@ class NaiveConnection {
|
||||
};
|
||||
|
||||
NaiveConnection(unsigned int id,
|
||||
Direction pad_direction,
|
||||
std::unique_ptr<StreamSocket> accepted_socket,
|
||||
Delegate* delegate,
|
||||
const NetworkTrafficAnnotationTag& traffic_annotation);
|
||||
@ -61,11 +71,12 @@ class NaiveConnection {
|
||||
STATE_NONE,
|
||||
};
|
||||
|
||||
// From this direction.
|
||||
enum Direction {
|
||||
kClient = 0,
|
||||
kServer = 1,
|
||||
kNumDirections = 2,
|
||||
enum PaddingState {
|
||||
STATE_READ_PAYLOAD_LENGTH_1,
|
||||
STATE_READ_PAYLOAD_LENGTH_2,
|
||||
STATE_READ_PADDING_LENGTH,
|
||||
STATE_READ_PAYLOAD,
|
||||
STATE_READ_PADDING,
|
||||
};
|
||||
|
||||
void DoCallback(int result);
|
||||
@ -86,6 +97,7 @@ class NaiveConnection {
|
||||
void OnPushComplete(Direction from, Direction to, int result);
|
||||
|
||||
unsigned int id_;
|
||||
Direction pad_direction_;
|
||||
|
||||
CompletionRepeatingCallback io_callback_;
|
||||
CompletionOnceCallback connect_callback_;
|
||||
@ -110,6 +122,11 @@ class NaiveConnection {
|
||||
bool can_push_to_server_;
|
||||
int early_pull_result_;
|
||||
|
||||
int num_paddings_[kNumDirections];
|
||||
PaddingState read_padding_state_;
|
||||
int payload_length_;
|
||||
int padding_length_;
|
||||
|
||||
bool full_duplex_;
|
||||
|
||||
TimeFunc time_func_;
|
||||
|
@ -21,6 +21,7 @@
|
||||
#include "net/socket/client_socket_pool_manager.h"
|
||||
#include "net/socket/server_socket.h"
|
||||
#include "net/socket/stream_socket.h"
|
||||
#include "net/tools/naive/http_proxy_socket.h"
|
||||
#include "net/tools/naive/socks5_server_socket.h"
|
||||
|
||||
namespace net {
|
||||
@ -76,13 +77,20 @@ void NaiveProxy::HandleAcceptResult(int result) {
|
||||
|
||||
void NaiveProxy::DoConnect() {
|
||||
std::unique_ptr<StreamSocket> socket;
|
||||
NaiveConnection::Direction pad_direction;
|
||||
if (protocol_ == kSocks5) {
|
||||
socket = std::make_unique<Socks5ServerSocket>(std::move(accepted_socket_));
|
||||
socket = std::make_unique<Socks5ServerSocket>(std::move(accepted_socket_),
|
||||
traffic_annotation_);
|
||||
pad_direction = NaiveConnection::kClient;
|
||||
} else if (protocol_ == kHttp) {
|
||||
socket = std::make_unique<HttpProxySocket>(std::move(accepted_socket_),
|
||||
traffic_annotation_);
|
||||
pad_direction = NaiveConnection::kServer;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
auto connection_ptr = std::make_unique<NaiveConnection>(
|
||||
++last_id_, std::move(socket), this, traffic_annotation_);
|
||||
++last_id_, pad_direction, std::move(socket), this, traffic_annotation_);
|
||||
auto* connection = connection_ptr.get();
|
||||
connection_by_id_[connection->id()] = std::move(connection_ptr);
|
||||
int result = connection->Connect(
|
||||
@ -120,15 +128,20 @@ int NaiveProxy::OnConnectServer(unsigned int connection_id,
|
||||
|
||||
session_->GetSSLConfig(&server_ssl_config, &proxy_ssl_config);
|
||||
proxy_ssl_config.disable_cert_verification_network_fetches = true;
|
||||
} else {
|
||||
proxy_info.UseDirect();
|
||||
}
|
||||
|
||||
HostPortPair request_endpoint;
|
||||
if (protocol_ == kSocks5) {
|
||||
const auto* socket = static_cast<const Socks5ServerSocket*>(client_socket);
|
||||
request_endpoint = socket->request_endpoint();
|
||||
} else if (protocol_ == kHttp) {
|
||||
const auto* socket = static_cast<const HttpProxySocket*>(client_socket);
|
||||
request_endpoint = socket->request_endpoint();
|
||||
}
|
||||
if (request_endpoint.port() == 0) {
|
||||
LOG(ERROR) << "Connection " << connection_id << " has invalid upstream";
|
||||
if (request_endpoint.IsEmpty()) {
|
||||
LOG(ERROR) << "Connection " << connection_id << " to invalid origin";
|
||||
return ERR_ADDRESS_INVALID;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user