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Fix incorrect CHECK during client-side early pull
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8ef1cecadf
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@ -301,12 +301,13 @@ int NaiveConnection::DoConnectServerComplete(int result) {
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}
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}
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int NaiveConnection::Run(CompletionOnceCallback callback) {
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int NaiveConnection::Run(CompletionOnceCallback callback) {
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DCHECK(sockets_[kClient]);
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DCHECK(sockets_[kServer]);
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DCHECK(sockets_[kServer]);
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DCHECK_EQ(next_state_, STATE_NONE);
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DCHECK_EQ(next_state_, STATE_NONE);
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DCHECK(!connect_callback_);
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DCHECK(!connect_callback_);
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if (errors_[kClient] != OK)
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// The client-side socket may be closed before the server-side
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// socket is connected.
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if (errors_[kClient] != OK || sockets_[kClient] == nullptr)
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return errors_[kClient];
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return errors_[kClient];
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if (errors_[kServer] != OK)
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if (errors_[kServer] != OK)
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return errors_[kServer];
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return errors_[kServer];
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