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socket: Add RawConnect method
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@ -33,8 +33,8 @@ namespace {
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// Limit of sockets of each socket pool.
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int g_max_sockets_per_pool[] = {
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256, // NORMAL_SOCKET_POOL
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256 // WEBSOCKET_SOCKET_POOL
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256, // NORMAL_SOCKET_POOL
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256 // WEBSOCKET_SOCKET_POOL
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};
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static_assert(std::size(g_max_sockets_per_pool) ==
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@ -281,6 +281,30 @@ int InitSocketHandleForWebSocketRequest(
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proxy_auth_callback);
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}
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int InitSocketHandleForRawConnect2(
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url::SchemeHostPort endpoint,
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int request_load_flags,
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RequestPriority request_priority,
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HttpNetworkSession* session,
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const ProxyInfo& proxy_info,
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const SSLConfig& ssl_config_for_origin,
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const SSLConfig& ssl_config_for_proxy,
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PrivacyMode privacy_mode,
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NetworkAnonymizationKey network_anonymization_key,
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const NetLogWithSource& net_log,
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ClientSocketHandle* socket_handle,
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CompletionOnceCallback callback) {
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DCHECK(socket_handle);
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return InitSocketPoolHelper(
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std::move(endpoint), request_load_flags, request_priority, session,
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proxy_info, ssl_config_for_origin, ssl_config_for_proxy,
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/*is_for_websockets=*/true, privacy_mode,
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std::move(network_anonymization_key), SecureDnsPolicy::kDisable,
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SocketTag(), net_log, 0, socket_handle,
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HttpNetworkSession::NORMAL_SOCKET_POOL, std::move(callback),
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ClientSocketPool::ProxyAuthCallback());
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}
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int PreconnectSocketsForHttpRequest(
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url::SchemeHostPort endpoint,
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int request_load_flags,
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@ -120,6 +120,20 @@ int InitSocketHandleForWebSocketRequest(
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CompletionOnceCallback callback,
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const ClientSocketPool::ProxyAuthCallback& proxy_auth_callback);
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NET_EXPORT int InitSocketHandleForRawConnect2(
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url::SchemeHostPort endpoint,
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int request_load_flags,
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RequestPriority request_priority,
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HttpNetworkSession* session,
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const ProxyInfo& proxy_info,
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const SSLConfig& ssl_config_for_origin,
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const SSLConfig& ssl_config_for_proxy,
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PrivacyMode privacy_mode,
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NetworkAnonymizationKey network_anonymization_key,
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const NetLogWithSource& net_log,
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ClientSocketHandle* socket_handle,
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CompletionOnceCallback callback);
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// Similar to InitSocketHandleForHttpRequest except that it initiates the
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// desired number of preconnect streams from the relevant socket pool.
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int PreconnectSocketsForHttpRequest(
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