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https://github.com/klzgrad/naiveproxy.git
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Add support for HTTP/2 CONNECT fast open
This commit is contained in:
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a211e5abce
commit
4dc864ce1f
@ -42,6 +42,12 @@ NaiveClientConnection::NaiveClientConnection(
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client_socket_(
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client_socket_(
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std::make_unique<Socks5ServerSocket>(std::move(accepted_socket))),
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std::make_unique<Socks5ServerSocket>(std::move(accepted_socket))),
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server_socket_handle_(std::make_unique<ClientSocketHandle>()),
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server_socket_handle_(std::make_unique<ClientSocketHandle>()),
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sockets_{client_socket_.get(), nullptr},
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errors_{OK, OK},
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write_pending_{false, false},
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early_pull_pending_(false),
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can_push_to_server_(false),
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early_pull_result_(ERR_IO_PENDING),
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full_duplex_(false),
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full_duplex_(false),
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time_func_(&base::TimeTicks::Now),
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time_func_(&base::TimeTicks::Now),
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weak_ptr_factory_(this) {
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weak_ptr_factory_(this) {
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@ -138,6 +144,15 @@ int NaiveClientConnection::DoConnectClientComplete(int result) {
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if (result < 0)
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if (result < 0)
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return result;
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return result;
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early_pull_pending_ = true;
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Pull(kClient, kServer);
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if (early_pull_result_ != ERR_IO_PENDING) {
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// Pull has completed synchronously.
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if (early_pull_result_ <= 0) {
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return early_pull_result_ ? early_pull_result_ : ERR_CONNECTION_CLOSED;
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}
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}
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next_state_ = STATE_CONNECT_SERVER;
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next_state_ = STATE_CONNECT_SERVER;
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return OK;
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return OK;
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}
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}
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@ -172,25 +187,27 @@ int NaiveClientConnection::DoConnectServerComplete(int result) {
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if (result < 0)
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if (result < 0)
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return result;
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return result;
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DCHECK(server_socket_handle_->socket());
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sockets_[kServer] = server_socket_handle_->socket();
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full_duplex_ = true;
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full_duplex_ = true;
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next_state_ = STATE_NONE;
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next_state_ = STATE_NONE;
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return OK;
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return OK;
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}
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}
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int NaiveClientConnection::Run(const CompletionCallback& callback) {
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int NaiveClientConnection::Run(const CompletionCallback& callback) {
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DCHECK(client_socket_);
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DCHECK(sockets_[kClient]);
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DCHECK(server_socket_handle_->socket());
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DCHECK(sockets_[kServer]);
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DCHECK_EQ(next_state_, STATE_NONE);
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DCHECK_EQ(next_state_, STATE_NONE);
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DCHECK(!connect_callback_);
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DCHECK(!connect_callback_);
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if (errors_[kClient] != OK)
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return errors_[kClient];
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if (errors_[kServer] != OK)
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return errors_[kServer];
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run_callback_ = callback;
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run_callback_ = callback;
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sockets_[kClient] = client_socket_.get();
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sockets_[kServer] = server_socket_handle_->socket();
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errors_[kClient] = OK;
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errors_[kServer] = OK;
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bytes_passed_without_yielding_[kClient] = 0;
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bytes_passed_without_yielding_[kClient] = 0;
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bytes_passed_without_yielding_[kServer] = 0;
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bytes_passed_without_yielding_[kServer] = 0;
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@ -199,7 +216,11 @@ int NaiveClientConnection::Run(const CompletionCallback& callback) {
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base::TimeDelta::FromMilliseconds(kYieldAfterDurationMilliseconds);
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base::TimeDelta::FromMilliseconds(kYieldAfterDurationMilliseconds);
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yield_after_time_[kServer] = yield_after_time_[kClient];
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yield_after_time_[kServer] = yield_after_time_[kClient];
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Pull(kClient, kServer);
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can_push_to_server_ = true;
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if (!early_pull_pending_) {
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DCHECK_GT(early_pull_result_, 0);
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Push(kClient, kServer, early_pull_result_);
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}
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Pull(kServer, kClient);
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Pull(kServer, kClient);
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return ERR_IO_PENDING;
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return ERR_IO_PENDING;
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@ -209,75 +230,124 @@ void NaiveClientConnection::Pull(Direction from, Direction to) {
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if (errors_[kClient] < 0 || errors_[kServer] < 0)
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if (errors_[kClient] < 0 || errors_[kServer] < 0)
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return;
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return;
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auto buffer = base::MakeRefCounted<IOBuffer>(kBufferSize);
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read_buffers_[from] = new IOBuffer(kBufferSize);
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DCHECK(sockets_[from]);
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int rv = sockets_[from]->Read(
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int rv = sockets_[from]->Read(
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buffer.get(), kBufferSize,
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read_buffers_[from].get(), kBufferSize,
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base::Bind(&NaiveClientConnection::OnReadComplete,
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base::Bind(&NaiveClientConnection::OnPullComplete,
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weak_ptr_factory_.GetWeakPtr(), from, to, buffer));
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weak_ptr_factory_.GetWeakPtr(), from, to));
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if (from == kClient && early_pull_pending_)
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early_pull_result_ = rv;
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if (rv != ERR_IO_PENDING)
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if (rv != ERR_IO_PENDING)
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OnReadComplete(from, to, buffer, rv);
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OnPullComplete(from, to, rv);
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}
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}
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void NaiveClientConnection::Push(Direction from,
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void NaiveClientConnection::Push(Direction from, Direction to, int size) {
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Direction to,
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write_buffers_[to] = new DrainableIOBuffer(read_buffers_[from].get(), size);
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scoped_refptr<IOBuffer> buffer,
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write_pending_[to] = true;
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int size) {
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DCHECK(sockets_[to]);
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if (errors_[kClient] < 0 || errors_[kServer] < 0)
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int rv =
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return;
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sockets_[to]->Write(write_buffers_[to].get(), size,
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base::Bind(&NaiveClientConnection::OnPushComplete,
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auto drainable = base::MakeRefCounted<DrainableIOBuffer>(buffer.get(), size);
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weak_ptr_factory_.GetWeakPtr(), from, to));
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int rv = sockets_[to]->Write(
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drainable.get(), size,
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base::Bind(&NaiveClientConnection::OnWriteComplete,
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weak_ptr_factory_.GetWeakPtr(), from, to, drainable));
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if (rv != ERR_IO_PENDING)
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if (rv != ERR_IO_PENDING)
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OnWriteComplete(from, to, drainable, rv);
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OnPushComplete(from, to, rv);
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}
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}
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void NaiveClientConnection::OnIOError(Direction from, int error) {
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void NaiveClientConnection::Disconnect(Direction side) {
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// Avoids running run_callback_ again.
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if (sockets_[side]) {
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if (errors_[kClient] < 0 || errors_[kServer] < 0)
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sockets_[side]->Disconnect();
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return;
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sockets_[side] = nullptr;
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write_pending_[side] = false;
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}
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}
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if (errors_[from] == OK) {
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bool NaiveClientConnection::IsConnected(Direction side) {
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DCHECK(run_callback_);
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return sockets_[side];
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}
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void NaiveClientConnection::OnBothDisconnected() {
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if (run_callback_) {
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int error = OK;
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if (errors_[kClient] != ERR_CONNECTION_CLOSED && errors_[kClient] < 0)
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error = errors_[kClient];
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if (errors_[kServer] != ERR_CONNECTION_CLOSED && errors_[kClient] < 0)
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error = errors_[kServer];
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base::ResetAndReturn(&run_callback_).Run(error);
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base::ResetAndReturn(&run_callback_).Run(error);
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}
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}
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}
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void NaiveClientConnection::OnPullError(Direction from,
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Direction to,
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int error) {
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DCHECK_LT(error, 0);
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errors_[from] = error;
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errors_[from] = error;
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Disconnect(from);
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if (!write_pending_[to])
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Disconnect(to);
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if (!IsConnected(from) && !IsConnected(to))
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OnBothDisconnected();
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}
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}
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void NaiveClientConnection::OnReadComplete(Direction from,
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void NaiveClientConnection::OnPushError(Direction from,
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Direction to,
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int error) {
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DCHECK_LE(error, 0);
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DCHECK(!write_pending_[to]);
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if (error < 0) {
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errors_[to] = error;
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Disconnect(kServer);
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Disconnect(kClient);
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} else if (!IsConnected(from)) {
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Disconnect(to);
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}
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if (!IsConnected(from) && !IsConnected(to))
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OnBothDisconnected();
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}
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void NaiveClientConnection::OnPullComplete(Direction from,
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Direction to,
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Direction to,
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scoped_refptr<IOBuffer> buffer,
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int result) {
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int result) {
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if (from == kClient && early_pull_pending_) {
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early_pull_pending_ = false;
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early_pull_result_ = result;
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}
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if (result <= 0) {
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if (result <= 0) {
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OnIOError(from, result ? result : ERR_CONNECTION_CLOSED);
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OnPullError(from, to, result ? result : ERR_CONNECTION_CLOSED);
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return;
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return;
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}
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}
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Push(from, to, buffer, result);
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if (from == kClient && !can_push_to_server_)
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return;
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Push(from, to, result);
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}
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}
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void NaiveClientConnection::OnWriteComplete(
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void NaiveClientConnection::OnPushComplete(Direction from,
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Direction from,
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Direction to,
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Direction to,
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scoped_refptr<DrainableIOBuffer> drainable,
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int result) {
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int result) {
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if (result < 0) {
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if (result >= 0) {
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OnIOError(to, result);
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return;
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}
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bytes_passed_without_yielding_[from] += result;
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bytes_passed_without_yielding_[from] += result;
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write_buffers_[to]->DidConsume(result);
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drainable->DidConsume(result);
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int size = write_buffers_[to]->BytesRemaining();
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int size = drainable->BytesRemaining();
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if (size > 0) {
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if (size > 0) {
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Push(from, to, drainable.get(), size);
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Push(from, to, size);
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return;
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return;
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}
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}
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}
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write_pending_[to] = false;
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// Checks for termination even if result is OK.
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OnPushError(from, to, result >= 0 ? OK : result);
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if (bytes_passed_without_yielding_[from] > kYieldAfterBytesRead ||
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if (bytes_passed_without_yielding_[from] > kYieldAfterBytesRead ||
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time_func_() > yield_after_time_[from]) {
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time_func_() > yield_after_time_[from]) {
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@ -65,19 +65,14 @@ class NaiveClientConnection {
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int DoConnectServer();
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int DoConnectServer();
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int DoConnectServerComplete(int result);
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int DoConnectServerComplete(int result);
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void Pull(Direction from, Direction to);
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void Pull(Direction from, Direction to);
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void Push(Direction from,
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void Push(Direction from, Direction to, int size);
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Direction to,
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void Disconnect(Direction side);
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scoped_refptr<IOBuffer> buffer,
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bool IsConnected(Direction side);
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int size);
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void OnBothDisconnected();
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void OnIOError(Direction from, int error);
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void OnPullError(Direction from, Direction to, int error);
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void OnReadComplete(Direction from,
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void OnPushError(Direction from, Direction to, int error);
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Direction to,
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void OnPullComplete(Direction from, Direction to, int result);
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scoped_refptr<IOBuffer> buffer,
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void OnPushComplete(Direction from, Direction to, int result);
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int result);
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void OnWriteComplete(Direction from,
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Direction to,
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scoped_refptr<DrainableIOBuffer> drainable,
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int result);
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int id_;
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int id_;
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@ -96,10 +91,17 @@ class NaiveClientConnection {
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std::unique_ptr<ClientSocketHandle> server_socket_handle_;
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std::unique_ptr<ClientSocketHandle> server_socket_handle_;
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StreamSocket* sockets_[kNumDirections];
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StreamSocket* sockets_[kNumDirections];
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scoped_refptr<IOBuffer> read_buffers_[kNumDirections];
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scoped_refptr<DrainableIOBuffer> write_buffers_[kNumDirections];
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int errors_[kNumDirections];
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int errors_[kNumDirections];
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bool write_pending_[kNumDirections];
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int bytes_passed_without_yielding_[kNumDirections];
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int bytes_passed_without_yielding_[kNumDirections];
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base::TimeTicks yield_after_time_[kNumDirections];
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base::TimeTicks yield_after_time_[kNumDirections];
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bool early_pull_pending_;
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bool can_push_to_server_;
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int early_pull_result_;
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bool full_duplex_;
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bool full_duplex_;
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TimeFunc time_func_;
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TimeFunc time_func_;
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