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https://github.com/klzgrad/naiveproxy.git
synced 2024-11-24 06:16:30 +03:00
naive: Fix coding style of callback null tests
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parent
09f2895dd9
commit
3f9e1f4c67
@ -56,7 +56,7 @@ NaiveClientConnection::~NaiveClientConnection() {
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int NaiveClientConnection::Connect(const CompletionCallback& callback) {
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DCHECK(client_socket_);
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DCHECK_EQ(next_state_, STATE_NONE);
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DCHECK(connect_callback_.is_null());
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DCHECK(!connect_callback_);
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if (full_duplex_)
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return OK;
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@ -84,7 +84,7 @@ void NaiveClientConnection::Disconnect() {
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void NaiveClientConnection::DoCallback(int result) {
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DCHECK_NE(result, ERR_IO_PENDING);
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DCHECK(!connect_callback_.is_null());
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DCHECK(connect_callback_);
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// Since Run() may result in Read being called,
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// clear connect_callback_ up front.
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@ -181,7 +181,7 @@ int NaiveClientConnection::Run(const CompletionCallback& callback) {
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DCHECK(client_socket_);
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DCHECK(server_socket_handle_->socket());
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DCHECK_EQ(next_state_, STATE_NONE);
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DCHECK(connect_callback_.is_null());
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DCHECK(!connect_callback_);
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run_callback_ = callback;
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@ -53,7 +53,7 @@ Socks5ServerSocket::~Socks5ServerSocket() {
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int Socks5ServerSocket::Connect(const CompletionCallback& callback) {
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DCHECK(transport_);
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DCHECK_EQ(STATE_NONE, next_state_);
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DCHECK(user_callback_.is_null());
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DCHECK(!user_callback_);
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// If already connected, then just return OK.
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if (completed_handshake_)
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@ -173,8 +173,8 @@ int Socks5ServerSocket::Read(IOBuffer* buf,
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const CompletionCallback& callback) {
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DCHECK(completed_handshake_);
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DCHECK_EQ(STATE_NONE, next_state_);
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DCHECK(user_callback_.is_null());
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DCHECK(!callback.is_null());
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DCHECK(!user_callback_);
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DCHECK(callback);
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int rv = transport_->Read(buf, buf_len,
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base::Bind(&Socks5ServerSocket::OnReadWriteComplete,
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@ -191,8 +191,8 @@ int Socks5ServerSocket::Write(IOBuffer* buf,
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const CompletionCallback& callback) {
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DCHECK(completed_handshake_);
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DCHECK_EQ(STATE_NONE, next_state_);
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DCHECK(user_callback_.is_null());
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DCHECK(!callback.is_null());
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DCHECK(!user_callback_);
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DCHECK(callback);
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int rv =
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transport_->Write(buf, buf_len,
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@ -213,7 +213,7 @@ int Socks5ServerSocket::SetSendBufferSize(int32_t size) {
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void Socks5ServerSocket::DoCallback(int result) {
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DCHECK_NE(ERR_IO_PENDING, result);
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DCHECK(!user_callback_.is_null());
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DCHECK(user_callback_);
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// Since Run() may result in Read being called,
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// clear user_callback_ up front.
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@ -232,7 +232,7 @@ void Socks5ServerSocket::OnIOComplete(int result) {
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void Socks5ServerSocket::OnReadWriteComplete(const CompletionCallback& callback,
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int result) {
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DCHECK_NE(ERR_IO_PENDING, result);
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DCHECK(!callback.is_null());
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DCHECK(callback);
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if (result > 0)
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was_ever_used_ = true;
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