Check callback availability in SpdyProxyClientSocket::RunWriteCallback

OnClose() could consume `write_callback_` so it may not be available
when RunWriteCallback() is invoked.

Bug: 1428820
Change-Id: I9a5ade62d67f5bf15e12d0915d1ad6098657ffd4
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/4437791
Code-Coverage: Findit <findit-for-me@appspot.gserviceaccount.com>
Reviewed-by: Adam Rice <ricea@chromium.org>
Commit-Queue: Kenichi Ishibashi <bashi@chromium.org>
Cr-Commit-Position: refs/heads/main@{#1131689}
This commit is contained in:
Kenichi Ishibashi 2023-05-06 08:13:31 +08:00 committed by klzgrad
parent 900f316fde
commit 2396bbe185

View File

@ -277,10 +277,11 @@ int SpdyProxyClientSocket::GetLocalAddress(IPEndPoint* address) const {
}
void SpdyProxyClientSocket::RunWriteCallback(int result) {
CHECK(write_callback_);
base::WeakPtr<SpdyProxyClientSocket> weak_ptr = weak_factory_.GetWeakPtr();
// `write_callback_` might be consumed by OnClose().
if (write_callback_) {
std::move(write_callback_).Run(result);
}
if (!weak_ptr) {
// `this` was already destroyed while running `write_callback_`. Must
// return immediately without touching any field member.