mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-11-25 06:46:09 +03:00
Add initial implementation of Naive client
This commit is contained in:
parent
2140140f05
commit
095578e02e
@ -449,6 +449,11 @@ EVENT_TYPE(SOCKS_HOSTNAME_TOO_BIG)
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EVENT_TYPE(SOCKS_UNEXPECTEDLY_CLOSED_DURING_GREETING)
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EVENT_TYPE(SOCKS_UNEXPECTEDLY_CLOSED_DURING_HANDSHAKE)
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EVENT_TYPE(SOCKS_NO_REQUESTED_AUTH)
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EVENT_TYPE(SOCKS_NO_ACCEPTABLE_AUTH)
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EVENT_TYPE(SOCKS_ZERO_LENGTH_DOMAIN)
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EVENT_TYPE(SOCKS_UNEXPECTED_COMMAND)
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// This event indicates that a bad version number was received in the
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// proxy server's response. The extra parameters show its value:
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// {
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349
src/net/tools/naive/naive_connection.cc
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349
src/net/tools/naive/naive_connection.cc
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@ -0,0 +1,349 @@
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// Copyright 2018 The Chromium Authors. All rights reserved.
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// Copyright 2018 klzgrad <kizdiv@gmail.com>. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/tools/naive/naive_connection.h"
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#include <utility>
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#include "base/bind.h"
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#include "base/callback_helpers.h"
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#include "base/logging.h"
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#include "base/threading/thread_task_runner_handle.h"
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#include "net/base/io_buffer.h"
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#include "net/base/load_flags.h"
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#include "net/base/net_errors.h"
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#include "net/base/privacy_mode.h"
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#include "net/http/http_network_session.h"
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#include "net/proxy_resolution/proxy_config.h"
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#include "net/proxy_resolution/proxy_info.h"
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#include "net/proxy_resolution/proxy_list.h"
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#include "net/proxy_resolution/proxy_resolution_service.h"
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#include "net/socket/client_socket_handle.h"
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#include "net/socket/client_socket_pool_manager.h"
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#include "net/socket/stream_socket.h"
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#include "net/spdy/spdy_session.h"
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namespace net {
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namespace {
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static const int kBufferSize = 64 * 1024;
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} // namespace
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NaiveConnection::NaiveConnection(
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unsigned int id,
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std::unique_ptr<StreamSocket> accepted_socket,
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Delegate* delegate,
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const NetworkTrafficAnnotationTag& traffic_annotation)
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: id_(id),
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next_state_(STATE_NONE),
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delegate_(delegate),
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client_socket_(std::move(accepted_socket)),
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server_socket_handle_(std::make_unique<ClientSocketHandle>()),
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sockets_{client_socket_.get(), nullptr},
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errors_{OK, OK},
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write_pending_{false, false},
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early_pull_pending_(false),
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can_push_to_server_(false),
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early_pull_result_(ERR_IO_PENDING),
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full_duplex_(false),
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time_func_(&base::TimeTicks::Now),
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traffic_annotation_(traffic_annotation) {
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io_callback_ = base::BindRepeating(&NaiveConnection::OnIOComplete,
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weak_ptr_factory_.GetWeakPtr());
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}
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NaiveConnection::~NaiveConnection() {
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Disconnect();
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}
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int NaiveConnection::Connect(CompletionOnceCallback callback) {
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DCHECK(client_socket_);
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DCHECK_EQ(next_state_, STATE_NONE);
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DCHECK(!connect_callback_);
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if (full_duplex_)
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return OK;
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next_state_ = STATE_CONNECT_CLIENT;
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int rv = DoLoop(OK);
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if (rv == ERR_IO_PENDING) {
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connect_callback_ = std::move(callback);
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}
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return rv;
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}
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void NaiveConnection::Disconnect() {
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full_duplex_ = false;
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// Closes server side first because latency is higher.
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if (server_socket_handle_->socket())
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server_socket_handle_->socket()->Disconnect();
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client_socket_->Disconnect();
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next_state_ = STATE_NONE;
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connect_callback_.Reset();
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run_callback_.Reset();
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}
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void NaiveConnection::DoCallback(int result) {
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DCHECK_NE(result, ERR_IO_PENDING);
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DCHECK(connect_callback_);
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// Since Run() may result in Read being called,
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// clear connect_callback_ up front.
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std::move(connect_callback_).Run(result);
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}
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void NaiveConnection::OnIOComplete(int result) {
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DCHECK_NE(next_state_, STATE_NONE);
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int rv = DoLoop(result);
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if (rv != ERR_IO_PENDING) {
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DoCallback(rv);
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}
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}
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int NaiveConnection::DoLoop(int last_io_result) {
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DCHECK_NE(next_state_, STATE_NONE);
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int rv = last_io_result;
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do {
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State state = next_state_;
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next_state_ = STATE_NONE;
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switch (state) {
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case STATE_CONNECT_CLIENT:
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DCHECK_EQ(rv, OK);
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rv = DoConnectClient();
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break;
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case STATE_CONNECT_CLIENT_COMPLETE:
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rv = DoConnectClientComplete(rv);
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break;
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case STATE_CONNECT_SERVER:
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DCHECK_EQ(rv, OK);
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rv = DoConnectServer();
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break;
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case STATE_CONNECT_SERVER_COMPLETE:
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rv = DoConnectServerComplete(rv);
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break;
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default:
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NOTREACHED() << "bad state";
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rv = ERR_UNEXPECTED;
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break;
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}
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} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
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return rv;
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}
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int NaiveConnection::DoConnectClient() {
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next_state_ = STATE_CONNECT_CLIENT_COMPLETE;
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return client_socket_->Connect(io_callback_);
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}
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int NaiveConnection::DoConnectClientComplete(int result) {
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if (result < 0)
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return result;
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early_pull_pending_ = true;
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Pull(kClient, kServer);
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if (early_pull_result_ != ERR_IO_PENDING) {
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// Pull has completed synchronously.
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if (early_pull_result_ <= 0) {
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return early_pull_result_ ? early_pull_result_ : ERR_CONNECTION_CLOSED;
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}
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}
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next_state_ = STATE_CONNECT_SERVER;
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return OK;
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}
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int NaiveConnection::DoConnectServer() {
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DCHECK(delegate_);
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next_state_ = STATE_CONNECT_SERVER_COMPLETE;
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return delegate_->OnConnectServer(id_, client_socket_.get(),
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server_socket_handle_.get(), io_callback_);
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}
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int NaiveConnection::DoConnectServerComplete(int result) {
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if (result < 0)
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return result;
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DCHECK(server_socket_handle_->socket());
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sockets_[kServer] = server_socket_handle_->socket();
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full_duplex_ = true;
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next_state_ = STATE_NONE;
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return OK;
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}
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int NaiveConnection::Run(CompletionOnceCallback callback) {
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DCHECK(sockets_[kClient]);
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DCHECK(sockets_[kServer]);
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DCHECK_EQ(next_state_, STATE_NONE);
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DCHECK(!connect_callback_);
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if (errors_[kClient] != OK)
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return errors_[kClient];
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if (errors_[kServer] != OK)
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return errors_[kServer];
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run_callback_ = std::move(callback);
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bytes_passed_without_yielding_[kClient] = 0;
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bytes_passed_without_yielding_[kServer] = 0;
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yield_after_time_[kClient] =
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time_func_() +
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base::TimeDelta::FromMilliseconds(kYieldAfterDurationMilliseconds);
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yield_after_time_[kServer] = yield_after_time_[kClient];
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can_push_to_server_ = true;
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if (!early_pull_pending_) {
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DCHECK_GT(early_pull_result_, 0);
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Push(kClient, kServer, early_pull_result_);
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}
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Pull(kServer, kClient);
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return ERR_IO_PENDING;
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}
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void NaiveConnection::Pull(Direction from, Direction to) {
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if (errors_[kClient] < 0 || errors_[kServer] < 0)
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return;
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read_buffers_[from] = base::MakeRefCounted<IOBuffer>(kBufferSize);
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DCHECK(sockets_[from]);
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int rv = sockets_[from]->Read(
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read_buffers_[from].get(), kBufferSize,
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base::BindRepeating(&NaiveConnection::OnPullComplete,
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weak_ptr_factory_.GetWeakPtr(), from, to));
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if (from == kClient && early_pull_pending_)
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early_pull_result_ = rv;
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if (rv != ERR_IO_PENDING)
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OnPullComplete(from, to, rv);
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}
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void NaiveConnection::Push(Direction from, Direction to, int size) {
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write_buffers_[to] = base::MakeRefCounted<DrainableIOBuffer>(
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std::move(read_buffers_[from]), size);
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write_pending_[to] = true;
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DCHECK(sockets_[to]);
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int rv = sockets_[to]->Write(
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write_buffers_[to].get(), size,
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base::BindRepeating(&NaiveConnection::OnPushComplete,
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weak_ptr_factory_.GetWeakPtr(), from, to),
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traffic_annotation_);
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if (rv != ERR_IO_PENDING)
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OnPushComplete(from, to, rv);
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}
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void NaiveConnection::Disconnect(Direction side) {
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if (sockets_[side]) {
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sockets_[side]->Disconnect();
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sockets_[side] = nullptr;
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write_pending_[side] = false;
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}
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}
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bool NaiveConnection::IsConnected(Direction side) {
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return sockets_[side];
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}
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void NaiveConnection::OnBothDisconnected() {
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if (run_callback_) {
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int error = OK;
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if (errors_[kClient] != ERR_CONNECTION_CLOSED && errors_[kClient] < 0)
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error = errors_[kClient];
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if (errors_[kServer] != ERR_CONNECTION_CLOSED && errors_[kClient] < 0)
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error = errors_[kServer];
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std::move(run_callback_).Run(error);
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}
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}
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void NaiveConnection::OnPullError(Direction from, Direction to, int error) {
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DCHECK_LT(error, 0);
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errors_[from] = error;
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Disconnect(from);
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if (!write_pending_[to])
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Disconnect(to);
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if (!IsConnected(from) && !IsConnected(to))
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OnBothDisconnected();
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}
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void NaiveConnection::OnPushError(Direction from, Direction to, int error) {
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DCHECK_LE(error, 0);
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DCHECK(!write_pending_[to]);
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if (error < 0) {
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errors_[to] = error;
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Disconnect(kServer);
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Disconnect(kClient);
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} else if (!IsConnected(from)) {
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Disconnect(to);
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}
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if (!IsConnected(from) && !IsConnected(to))
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OnBothDisconnected();
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}
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void NaiveConnection::OnPullComplete(Direction from, Direction to, int result) {
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if (from == kClient && early_pull_pending_) {
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early_pull_pending_ = false;
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early_pull_result_ = result;
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}
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if (result <= 0) {
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OnPullError(from, to, result ? result : ERR_CONNECTION_CLOSED);
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return;
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}
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if (from == kClient && !can_push_to_server_)
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return;
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Push(from, to, result);
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}
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void NaiveConnection::OnPushComplete(Direction from, Direction to, int result) {
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if (result >= 0) {
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bytes_passed_without_yielding_[from] += result;
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write_buffers_[to]->DidConsume(result);
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int size = write_buffers_[to]->BytesRemaining();
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if (size > 0) {
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int rv = sockets_[to]->Write(
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write_buffers_[to].get(), size,
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base::BindRepeating(&NaiveConnection::OnPushComplete,
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weak_ptr_factory_.GetWeakPtr(), from, to),
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traffic_annotation_);
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if (rv != ERR_IO_PENDING)
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OnPushComplete(from, to, rv);
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return;
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}
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}
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write_pending_[to] = false;
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// Checks for termination even if result is OK.
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OnPushError(from, to, result >= 0 ? OK : result);
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if (bytes_passed_without_yielding_[from] > kYieldAfterBytesRead ||
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time_func_() > yield_after_time_[from]) {
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bytes_passed_without_yielding_[from] = 0;
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yield_after_time_[from] =
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time_func_() +
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base::TimeDelta::FromMilliseconds(kYieldAfterDurationMilliseconds);
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base::ThreadTaskRunnerHandle::Get()->PostTask(
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FROM_HERE,
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base::BindRepeating(&NaiveConnection::Pull,
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weak_ptr_factory_.GetWeakPtr(), from, to));
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} else {
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Pull(from, to);
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}
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}
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} // namespace net
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126
src/net/tools/naive/naive_connection.h
Normal file
126
src/net/tools/naive/naive_connection.h
Normal file
@ -0,0 +1,126 @@
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// Copyright 2018 The Chromium Authors. All rights reserved.
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// Copyright 2018 klzgrad <kizdiv@gmail.com>. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_TOOLS_NAIVE_NAIVE_CONNECTION_H_
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#define NET_TOOLS_NAIVE_NAIVE_CONNECTION_H_
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#include <memory>
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#include "base/macros.h"
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#include "base/memory/scoped_refptr.h"
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#include "base/memory/weak_ptr.h"
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#include "base/time/time.h"
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#include "net/base/completion_once_callback.h"
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#include "net/base/completion_repeating_callback.h"
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namespace net {
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class ClientSocketHandle;
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class DrainableIOBuffer;
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class IOBuffer;
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class StreamSocket;
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struct NetworkTrafficAnnotationTag;
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class NaiveConnection {
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public:
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using TimeFunc = base::TimeTicks (*)();
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class Delegate {
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public:
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Delegate() {}
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virtual ~Delegate() {}
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virtual int OnConnectServer(unsigned int connection_id,
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const StreamSocket* accepted_socket,
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ClientSocketHandle* server_socket,
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CompletionRepeatingCallback callback) = 0;
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private:
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DISALLOW_COPY_AND_ASSIGN(Delegate);
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};
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NaiveConnection(unsigned int id,
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std::unique_ptr<StreamSocket> accepted_socket,
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Delegate* delegate,
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const NetworkTrafficAnnotationTag& traffic_annotation);
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~NaiveConnection();
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unsigned int id() const { return id_; }
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int Connect(CompletionOnceCallback callback);
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void Disconnect();
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int Run(CompletionOnceCallback callback);
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private:
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enum State {
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STATE_CONNECT_CLIENT,
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STATE_CONNECT_CLIENT_COMPLETE,
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STATE_CONNECT_SERVER,
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STATE_CONNECT_SERVER_COMPLETE,
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STATE_NONE,
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};
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// From this direction.
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enum Direction {
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kClient = 0,
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kServer = 1,
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kNumDirections = 2,
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};
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void DoCallback(int result);
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void OnIOComplete(int result);
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int DoLoop(int last_io_result);
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int DoConnectClient();
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int DoConnectClientComplete(int result);
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int DoConnectServer();
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int DoConnectServerComplete(int result);
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void Pull(Direction from, Direction to);
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void Push(Direction from, Direction to, int size);
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void Disconnect(Direction side);
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bool IsConnected(Direction side);
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void OnBothDisconnected();
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void OnPullError(Direction from, Direction to, int error);
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void OnPushError(Direction from, Direction to, int error);
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void OnPullComplete(Direction from, Direction to, int result);
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void OnPushComplete(Direction from, Direction to, int result);
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unsigned int id_;
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CompletionRepeatingCallback io_callback_;
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CompletionOnceCallback connect_callback_;
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CompletionOnceCallback run_callback_;
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State next_state_;
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Delegate* delegate_;
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std::unique_ptr<StreamSocket> client_socket_;
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std::unique_ptr<ClientSocketHandle> server_socket_handle_;
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StreamSocket* sockets_[kNumDirections];
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scoped_refptr<IOBuffer> read_buffers_[kNumDirections];
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scoped_refptr<DrainableIOBuffer> write_buffers_[kNumDirections];
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int errors_[kNumDirections];
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bool write_pending_[kNumDirections];
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int bytes_passed_without_yielding_[kNumDirections];
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base::TimeTicks yield_after_time_[kNumDirections];
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bool early_pull_pending_;
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bool can_push_to_server_;
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int early_pull_result_;
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bool full_duplex_;
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TimeFunc time_func_;
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// Traffic annotation for socket control.
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const NetworkTrafficAnnotationTag& traffic_annotation_;
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base::WeakPtrFactory<NaiveConnection> weak_ptr_factory_{this};
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DISALLOW_COPY_AND_ASSIGN(NaiveConnection);
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};
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} // namespace net
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#endif // NET_TOOLS_NAIVE_NAIVE_CONNECTION_H_
|
211
src/net/tools/naive/naive_proxy.cc
Normal file
211
src/net/tools/naive/naive_proxy.cc
Normal file
@ -0,0 +1,211 @@
|
||||
// Copyright 2018 The Chromium Authors. All rights reserved.
|
||||
// Copyright 2018 klzgrad <kizdiv@gmail.com>. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#include "net/tools/naive/naive_proxy.h"
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "base/bind.h"
|
||||
#include "base/location.h"
|
||||
#include "base/logging.h"
|
||||
#include "base/threading/thread_task_runner_handle.h"
|
||||
#include "net/base/load_flags.h"
|
||||
#include "net/base/net_errors.h"
|
||||
#include "net/http/http_network_session.h"
|
||||
#include "net/proxy_resolution/configured_proxy_resolution_service.h"
|
||||
#include "net/proxy_resolution/proxy_config.h"
|
||||
#include "net/proxy_resolution/proxy_info.h"
|
||||
#include "net/proxy_resolution/proxy_list.h"
|
||||
#include "net/socket/client_socket_pool_manager.h"
|
||||
#include "net/socket/server_socket.h"
|
||||
#include "net/socket/stream_socket.h"
|
||||
#include "net/tools/naive/socks5_server_socket.h"
|
||||
|
||||
namespace net {
|
||||
|
||||
NaiveProxy::NaiveProxy(std::unique_ptr<ServerSocket> listen_socket,
|
||||
Protocol protocol,
|
||||
bool use_proxy,
|
||||
HttpNetworkSession* session,
|
||||
const NetworkTrafficAnnotationTag& traffic_annotation)
|
||||
: listen_socket_(std::move(listen_socket)),
|
||||
protocol_(protocol),
|
||||
use_proxy_(use_proxy),
|
||||
session_(session),
|
||||
net_log_(
|
||||
NetLogWithSource::Make(session->net_log(), NetLogSourceType::NONE)),
|
||||
last_id_(0),
|
||||
traffic_annotation_(traffic_annotation) {
|
||||
DCHECK(listen_socket_);
|
||||
// Start accepting connections in next run loop in case when delegate is not
|
||||
// ready to get callbacks.
|
||||
base::ThreadTaskRunnerHandle::Get()->PostTask(
|
||||
FROM_HERE, base::BindOnce(&NaiveProxy::DoAcceptLoop,
|
||||
weak_ptr_factory_.GetWeakPtr()));
|
||||
}
|
||||
|
||||
NaiveProxy::~NaiveProxy() = default;
|
||||
|
||||
void NaiveProxy::DoAcceptLoop() {
|
||||
int result;
|
||||
do {
|
||||
result = listen_socket_->Accept(
|
||||
&accepted_socket_, base::BindRepeating(&NaiveProxy::OnAcceptComplete,
|
||||
weak_ptr_factory_.GetWeakPtr()));
|
||||
if (result == ERR_IO_PENDING)
|
||||
return;
|
||||
HandleAcceptResult(result);
|
||||
} while (result == OK);
|
||||
}
|
||||
|
||||
void NaiveProxy::OnAcceptComplete(int result) {
|
||||
HandleAcceptResult(result);
|
||||
if (result == OK)
|
||||
DoAcceptLoop();
|
||||
}
|
||||
|
||||
void NaiveProxy::HandleAcceptResult(int result) {
|
||||
if (result != OK) {
|
||||
LOG(ERROR) << "Accept error: rv=" << result;
|
||||
return;
|
||||
}
|
||||
DoConnect();
|
||||
}
|
||||
|
||||
void NaiveProxy::DoConnect() {
|
||||
std::unique_ptr<StreamSocket> socket;
|
||||
if (protocol_ == kSocks5) {
|
||||
socket = std::make_unique<Socks5ServerSocket>(std::move(accepted_socket_));
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
auto connection_ptr = std::make_unique<NaiveConnection>(
|
||||
++last_id_, std::move(socket), this, traffic_annotation_);
|
||||
auto* connection = connection_ptr.get();
|
||||
connection_by_id_[connection->id()] = std::move(connection_ptr);
|
||||
int result = connection->Connect(
|
||||
base::BindRepeating(&NaiveProxy::OnConnectComplete,
|
||||
weak_ptr_factory_.GetWeakPtr(), connection->id()));
|
||||
if (result == ERR_IO_PENDING)
|
||||
return;
|
||||
HandleConnectResult(connection, result);
|
||||
}
|
||||
|
||||
int NaiveProxy::OnConnectServer(unsigned int connection_id,
|
||||
const StreamSocket* client_socket,
|
||||
ClientSocketHandle* server_socket,
|
||||
CompletionRepeatingCallback callback) {
|
||||
// Ignores socket limit set by socket pool for this type of socket.
|
||||
constexpr int request_load_flags = LOAD_IGNORE_LIMITS;
|
||||
constexpr RequestPriority request_priority = MAXIMUM_PRIORITY;
|
||||
|
||||
ProxyInfo proxy_info;
|
||||
SSLConfig server_ssl_config;
|
||||
SSLConfig proxy_ssl_config;
|
||||
|
||||
if (use_proxy_) {
|
||||
const auto& proxy_config = static_cast<ConfiguredProxyResolutionService*>(
|
||||
session_->proxy_resolution_service())
|
||||
->config();
|
||||
DCHECK(proxy_config);
|
||||
const ProxyList& proxy_list =
|
||||
proxy_config.value().value().proxy_rules().single_proxies;
|
||||
if (proxy_list.IsEmpty())
|
||||
return ERR_MANDATORY_PROXY_CONFIGURATION_FAILED;
|
||||
proxy_info.UseProxyList(proxy_list);
|
||||
proxy_info.set_traffic_annotation(
|
||||
net::MutableNetworkTrafficAnnotationTag(traffic_annotation_));
|
||||
|
||||
session_->GetSSLConfig(&server_ssl_config, &proxy_ssl_config);
|
||||
proxy_ssl_config.disable_cert_verification_network_fetches = true;
|
||||
}
|
||||
|
||||
HostPortPair request_endpoint;
|
||||
if (protocol_ == kSocks5) {
|
||||
const auto* socket = static_cast<const Socks5ServerSocket*>(client_socket);
|
||||
request_endpoint = socket->request_endpoint();
|
||||
}
|
||||
if (request_endpoint.port() == 0) {
|
||||
LOG(ERROR) << "Connection " << connection_id << " has invalid upstream";
|
||||
return ERR_ADDRESS_INVALID;
|
||||
}
|
||||
|
||||
LOG(INFO) << "Connection " << connection_id << " to "
|
||||
<< request_endpoint.ToString();
|
||||
|
||||
return InitSocketHandleForRawConnect2(
|
||||
request_endpoint, session_, request_load_flags, request_priority,
|
||||
proxy_info, server_ssl_config, proxy_ssl_config, PRIVACY_MODE_DISABLED,
|
||||
net_log_, server_socket, callback);
|
||||
}
|
||||
|
||||
void NaiveProxy::OnConnectComplete(int connection_id, int result) {
|
||||
NaiveConnection* connection = FindConnection(connection_id);
|
||||
if (!connection)
|
||||
return;
|
||||
HandleConnectResult(connection, result);
|
||||
}
|
||||
|
||||
void NaiveProxy::HandleConnectResult(NaiveConnection* connection, int result) {
|
||||
if (result != OK) {
|
||||
Close(connection->id(), result);
|
||||
return;
|
||||
}
|
||||
DoRun(connection);
|
||||
}
|
||||
|
||||
void NaiveProxy::DoRun(NaiveConnection* connection) {
|
||||
int result = connection->Run(
|
||||
base::BindRepeating(&NaiveProxy::OnRunComplete,
|
||||
weak_ptr_factory_.GetWeakPtr(), connection->id()));
|
||||
if (result == ERR_IO_PENDING)
|
||||
return;
|
||||
HandleRunResult(connection, result);
|
||||
}
|
||||
|
||||
void NaiveProxy::OnRunComplete(int connection_id, int result) {
|
||||
NaiveConnection* connection = FindConnection(connection_id);
|
||||
if (!connection)
|
||||
return;
|
||||
HandleRunResult(connection, result);
|
||||
}
|
||||
|
||||
void NaiveProxy::HandleRunResult(NaiveConnection* connection, int result) {
|
||||
Close(connection->id(), result);
|
||||
}
|
||||
|
||||
void NaiveProxy::Close(int connection_id, int reason) {
|
||||
auto it = connection_by_id_.find(connection_id);
|
||||
if (it == connection_by_id_.end())
|
||||
return;
|
||||
|
||||
LOG(INFO) << "Connection " << connection_id
|
||||
<< " closed: " << ErrorToShortString(reason);
|
||||
|
||||
// The call stack might have callbacks which still have the pointer of
|
||||
// connection. Instead of referencing connection with ID all the time,
|
||||
// destroys the connection in next run loop to make sure any pending
|
||||
// callbacks in the call stack return.
|
||||
base::ThreadTaskRunnerHandle::Get()->DeleteSoon(FROM_HERE,
|
||||
std::move(it->second));
|
||||
connection_by_id_.erase(it);
|
||||
}
|
||||
|
||||
NaiveConnection* NaiveProxy::FindConnection(int connection_id) {
|
||||
auto it = connection_by_id_.find(connection_id);
|
||||
if (it == connection_by_id_.end())
|
||||
return nullptr;
|
||||
return it->second.get();
|
||||
}
|
||||
|
||||
// This is called after any delegate callbacks are called to check if Close()
|
||||
// has been called during callback processing. Using the pointer of connection,
|
||||
// |connection| is safe here because Close() deletes the connection in next run
|
||||
// loop.
|
||||
bool NaiveProxy::HasClosedConnection(NaiveConnection* connection) {
|
||||
return FindConnection(connection->id()) != connection;
|
||||
}
|
||||
|
||||
} // namespace net
|
84
src/net/tools/naive/naive_proxy.h
Normal file
84
src/net/tools/naive/naive_proxy.h
Normal file
@ -0,0 +1,84 @@
|
||||
// Copyright 2018 The Chromium Authors. All rights reserved.
|
||||
// Copyright 2018 klzgrad <kizdiv@gmail.com>. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#ifndef NET_TOOLS_NAIVE_NAIVE_PROXY_H_
|
||||
#define NET_TOOLS_NAIVE_NAIVE_PROXY_H_
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
||||
#include "base/macros.h"
|
||||
#include "base/memory/weak_ptr.h"
|
||||
#include "net/base/completion_repeating_callback.h"
|
||||
#include "net/log/net_log_with_source.h"
|
||||
#include "net/tools/naive/naive_connection.h"
|
||||
|
||||
namespace net {
|
||||
|
||||
class ClientSocketHandle;
|
||||
class HttpNetworkSession;
|
||||
class NaiveConnection;
|
||||
class ServerSocket;
|
||||
class StreamSocket;
|
||||
struct NetworkTrafficAnnotationTag;
|
||||
|
||||
class NaiveProxy : public NaiveConnection::Delegate {
|
||||
public:
|
||||
enum Protocol {
|
||||
kSocks5,
|
||||
kHttp,
|
||||
};
|
||||
|
||||
NaiveProxy(std::unique_ptr<ServerSocket> server_socket,
|
||||
Protocol protocol,
|
||||
bool use_proxy,
|
||||
HttpNetworkSession* session,
|
||||
const NetworkTrafficAnnotationTag& traffic_annotation);
|
||||
~NaiveProxy() override;
|
||||
|
||||
int OnConnectServer(unsigned int connection_id,
|
||||
const StreamSocket* accepted_socket,
|
||||
ClientSocketHandle* server_socket,
|
||||
CompletionRepeatingCallback callback) override;
|
||||
|
||||
private:
|
||||
void DoAcceptLoop();
|
||||
void OnAcceptComplete(int result);
|
||||
void HandleAcceptResult(int result);
|
||||
|
||||
void DoConnect();
|
||||
void OnConnectComplete(int connection_id, int result);
|
||||
void HandleConnectResult(NaiveConnection* connection, int result);
|
||||
|
||||
void DoRun(NaiveConnection* connection);
|
||||
void OnRunComplete(int connection_id, int result);
|
||||
void HandleRunResult(NaiveConnection* connection, int result);
|
||||
|
||||
void Close(int connection_id, int reason);
|
||||
|
||||
NaiveConnection* FindConnection(int connection_id);
|
||||
bool HasClosedConnection(NaiveConnection* connection);
|
||||
|
||||
std::unique_ptr<ServerSocket> listen_socket_;
|
||||
Protocol protocol_;
|
||||
bool use_proxy_;
|
||||
HttpNetworkSession* session_;
|
||||
NetLogWithSource net_log_;
|
||||
|
||||
unsigned int last_id_;
|
||||
|
||||
std::unique_ptr<StreamSocket> accepted_socket_;
|
||||
|
||||
std::map<unsigned int, std::unique_ptr<NaiveConnection>> connection_by_id_;
|
||||
|
||||
const NetworkTrafficAnnotationTag& traffic_annotation_;
|
||||
|
||||
base::WeakPtrFactory<NaiveProxy> weak_ptr_factory_{this};
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(NaiveProxy);
|
||||
};
|
||||
|
||||
} // namespace net
|
||||
#endif // NET_TOOLS_NAIVE_NAIVE_PROXY_H_
|
361
src/net/tools/naive/naive_proxy_bin.cc
Normal file
361
src/net/tools/naive/naive_proxy_bin.cc
Normal file
@ -0,0 +1,361 @@
|
||||
// Copyright 2018 The Chromium Authors. All rights reserved.
|
||||
// Copyright 2018 klzgrad <kizdiv@gmail.com>. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#include <cstdlib>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "base/at_exit.h"
|
||||
#include "base/command_line.h"
|
||||
#include "base/files/file_path.h"
|
||||
#include "base/json/json_writer.h"
|
||||
#include "base/logging.h"
|
||||
#include "base/macros.h"
|
||||
#include "base/run_loop.h"
|
||||
#include "base/strings/string_number_conversions.h"
|
||||
#include "base/strings/stringprintf.h"
|
||||
#include "base/strings/utf_string_conversions.h"
|
||||
#include "base/system/sys_info.h"
|
||||
#include "base/task/single_thread_task_executor.h"
|
||||
#include "base/task/thread_pool/thread_pool_instance.h"
|
||||
#include "base/values.h"
|
||||
#include "build/build_config.h"
|
||||
#include "components/version_info/version_info.h"
|
||||
#include "net/base/auth.h"
|
||||
#include "net/base/network_isolation_key.h"
|
||||
#include "net/base/url_util.h"
|
||||
#include "net/dns/host_resolver.h"
|
||||
#include "net/dns/mapped_host_resolver.h"
|
||||
#include "net/http/http_auth.h"
|
||||
#include "net/http/http_auth_cache.h"
|
||||
#include "net/http/http_network_session.h"
|
||||
#include "net/http/http_transaction_factory.h"
|
||||
#include "net/log/file_net_log_observer.h"
|
||||
#include "net/log/net_log.h"
|
||||
#include "net/log/net_log_capture_mode.h"
|
||||
#include "net/log/net_log_entry.h"
|
||||
#include "net/log/net_log_source.h"
|
||||
#include "net/log/net_log_util.h"
|
||||
#include "net/proxy_resolution/configured_proxy_resolution_service.h"
|
||||
#include "net/proxy_resolution/proxy_config.h"
|
||||
#include "net/proxy_resolution/proxy_config_service_fixed.h"
|
||||
#include "net/proxy_resolution/proxy_config_with_annotation.h"
|
||||
#include "net/socket/client_socket_pool_manager.h"
|
||||
#include "net/socket/ssl_client_socket.h"
|
||||
#include "net/socket/tcp_server_socket.h"
|
||||
#include "net/ssl/ssl_key_logger_impl.h"
|
||||
#include "net/tools/naive/naive_proxy.h"
|
||||
#include "net/traffic_annotation/network_traffic_annotation.h"
|
||||
#include "net/url_request/url_request_context.h"
|
||||
#include "net/url_request/url_request_context_builder.h"
|
||||
#include "url/gurl.h"
|
||||
#include "url/scheme_host_port.h"
|
||||
|
||||
#if defined(OS_MACOSX)
|
||||
#include "base/mac/scoped_nsautorelease_pool.h"
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr int kListenBackLog = 512;
|
||||
constexpr int kDefaultMaxSocketsPerPool = 256;
|
||||
constexpr int kDefaultMaxSocketsPerGroup = 255;
|
||||
constexpr int kExpectedMaxUsers = 8;
|
||||
constexpr net::NetworkTrafficAnnotationTag kTrafficAnnotation =
|
||||
net::DefineNetworkTrafficAnnotation("naive", "");
|
||||
|
||||
struct Params {
|
||||
std::string listen_addr;
|
||||
int listen_port;
|
||||
net::NaiveProxy::Protocol protocol;
|
||||
bool use_proxy;
|
||||
std::string proxy_url;
|
||||
std::u16string proxy_user;
|
||||
std::u16string proxy_pass;
|
||||
std::string host_resolver_rules;
|
||||
logging::LoggingSettings log_settings;
|
||||
base::FilePath net_log_path;
|
||||
base::FilePath ssl_key_path;
|
||||
};
|
||||
|
||||
std::unique_ptr<base::Value> GetConstants() {
|
||||
auto constants_dict = std::make_unique<base::Value>(net::GetNetConstants());
|
||||
base::DictionaryValue dict;
|
||||
std::string os_type = base::StringPrintf(
|
||||
"%s: %s (%s)", base::SysInfo::OperatingSystemName().c_str(),
|
||||
base::SysInfo::OperatingSystemVersion().c_str(),
|
||||
base::SysInfo::OperatingSystemArchitecture().c_str());
|
||||
dict.SetStringPath("os_type", os_type);
|
||||
constants_dict->SetKey("clientInfo", std::move(dict));
|
||||
return constants_dict;
|
||||
}
|
||||
|
||||
// Builds a URLRequestContext assuming there's only a single loop.
|
||||
std::unique_ptr<net::URLRequestContext> BuildURLRequestContext(
|
||||
const Params& params,
|
||||
net::NetLog* net_log) {
|
||||
net::URLRequestContextBuilder builder;
|
||||
|
||||
builder.DisableHttpCache();
|
||||
builder.set_net_log(net_log);
|
||||
|
||||
net::ProxyConfig proxy_config;
|
||||
if (params.use_proxy) {
|
||||
proxy_config.proxy_rules().ParseFromString(params.proxy_url);
|
||||
}
|
||||
auto proxy_service =
|
||||
net::ConfiguredProxyResolutionService::CreateWithoutProxyResolver(
|
||||
std::make_unique<net::ProxyConfigServiceFixed>(
|
||||
net::ProxyConfigWithAnnotation(proxy_config, kTrafficAnnotation)),
|
||||
net_log);
|
||||
proxy_service->ForceReloadProxyConfig();
|
||||
builder.set_proxy_resolution_service(std::move(proxy_service));
|
||||
|
||||
if (!params.host_resolver_rules.empty()) {
|
||||
builder.set_host_mapping_rules(params.host_resolver_rules);
|
||||
}
|
||||
|
||||
auto context = builder.Build();
|
||||
|
||||
if (params.use_proxy) {
|
||||
net::HttpNetworkSession* session =
|
||||
context->http_transaction_factory()->GetSession();
|
||||
net::HttpAuthCache* auth_cache = session->http_auth_cache();
|
||||
GURL auth_origin(params.proxy_url);
|
||||
net::AuthCredentials credentials(params.proxy_user, params.proxy_pass);
|
||||
auth_cache->Add(auth_origin, net::HttpAuth::AUTH_PROXY,
|
||||
/*realm=*/std::string(), net::HttpAuth::AUTH_SCHEME_BASIC,
|
||||
net::NetworkIsolationKey(), /*challenge=*/"Basic",
|
||||
credentials, /*path=*/"/");
|
||||
}
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
bool ParseCommandLineFlags(Params* params) {
|
||||
const base::CommandLine& line = *base::CommandLine::ForCurrentProcess();
|
||||
|
||||
if (line.HasSwitch("h") || line.HasSwitch("help")) {
|
||||
LOG(INFO) << "Usage: naive [options]\n"
|
||||
"\n"
|
||||
"Options:\n"
|
||||
"-h, --help Show this message\n"
|
||||
"--version Print version\n"
|
||||
"--addr=<address> Address to listen on (0.0.0.0)\n"
|
||||
"--port=<port> Port to listen on (1080)\n"
|
||||
"--proto=[socks|http] Protocol to accept (socks)\n"
|
||||
"--proxy=https://<user>:<pass>@<hostname>[:<port>]\n"
|
||||
" Proxy specification.\n"
|
||||
"--log Log to stderr, otherwise no log\n"
|
||||
"--log-net-log=<path> Save NetLog\n"
|
||||
"--ssl-key-log-file=<path> Save SSL keys for Wireshark\n";
|
||||
exit(EXIT_SUCCESS);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (line.HasSwitch("version")) {
|
||||
LOG(INFO) << "Version: " << version_info::GetVersionNumber();
|
||||
exit(EXIT_SUCCESS);
|
||||
return false;
|
||||
}
|
||||
|
||||
params->listen_addr = "0.0.0.0";
|
||||
if (line.HasSwitch("addr")) {
|
||||
params->listen_addr = line.GetSwitchValueASCII("addr");
|
||||
}
|
||||
if (params->listen_addr.empty()) {
|
||||
LOG(ERROR) << "Invalid --addr";
|
||||
return false;
|
||||
}
|
||||
|
||||
params->listen_port = 1080;
|
||||
if (line.HasSwitch("port")) {
|
||||
if (!base::StringToInt(line.GetSwitchValueASCII("port"),
|
||||
¶ms->listen_port)) {
|
||||
LOG(ERROR) << "Invalid --port";
|
||||
return false;
|
||||
}
|
||||
if (params->listen_port <= 0 ||
|
||||
params->listen_port > std::numeric_limits<uint16_t>::max()) {
|
||||
LOG(ERROR) << "Invalid --port";
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
params->protocol = net::NaiveProxy::kSocks5;
|
||||
if (line.HasSwitch("proto")) {
|
||||
const auto& proto = line.GetSwitchValueASCII("proto");
|
||||
if (proto == "socks") {
|
||||
params->protocol = net::NaiveProxy::kSocks5;
|
||||
} else if (proto == "http") {
|
||||
params->protocol = net::NaiveProxy::kHttp;
|
||||
} else {
|
||||
LOG(ERROR) << "Invalid --proto";
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
params->use_proxy = false;
|
||||
GURL url(line.GetSwitchValueASCII("proxy"));
|
||||
if (line.HasSwitch("proxy")) {
|
||||
params->use_proxy = true;
|
||||
if (!url.is_valid()) {
|
||||
LOG(ERROR) << "Invalid proxy URL";
|
||||
return false;
|
||||
}
|
||||
if (url.scheme() != "https") {
|
||||
LOG(ERROR) << "Must be HTTPS proxy";
|
||||
return false;
|
||||
}
|
||||
if (url.username().empty() || url.password().empty()) {
|
||||
LOG(ERROR) << "Missing user or pass";
|
||||
return false;
|
||||
}
|
||||
params->proxy_url = url::SchemeHostPort(url).Serialize();
|
||||
net::GetIdentityFromURL(url, ¶ms->proxy_user, ¶ms->proxy_pass);
|
||||
}
|
||||
|
||||
if (line.HasSwitch("host-resolver-rules")) {
|
||||
params->host_resolver_rules =
|
||||
line.GetSwitchValueASCII("host-resolver-rules");
|
||||
}
|
||||
|
||||
if (line.HasSwitch("log")) {
|
||||
params->log_settings.logging_dest = logging::LOG_TO_SYSTEM_DEBUG_LOG;
|
||||
} else {
|
||||
params->log_settings.logging_dest = logging::LOG_NONE;
|
||||
}
|
||||
|
||||
if (line.HasSwitch("log-net-log")) {
|
||||
params->net_log_path = line.GetSwitchValuePath("log-net-log");
|
||||
}
|
||||
|
||||
if (line.HasSwitch("ssl-key-log-file")) {
|
||||
params->ssl_key_path = line.GetSwitchValuePath("ssl-key-log-file");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
namespace net {
|
||||
namespace {
|
||||
// NetLog::ThreadSafeObserver implementation that simply prints events
|
||||
// to the logs.
|
||||
class PrintingLogObserver : public NetLog::ThreadSafeObserver {
|
||||
public:
|
||||
PrintingLogObserver() = default;
|
||||
|
||||
~PrintingLogObserver() override {
|
||||
// This is guaranteed to be safe as this program is single threaded.
|
||||
net_log()->RemoveObserver(this);
|
||||
}
|
||||
|
||||
// NetLog::ThreadSafeObserver implementation:
|
||||
void OnAddEntry(const NetLogEntry& entry) override {
|
||||
switch (entry.type) {
|
||||
case NetLogEventType::SOCKET_POOL_STALLED_MAX_SOCKETS:
|
||||
case NetLogEventType::SOCKET_POOL_STALLED_MAX_SOCKETS_PER_GROUP:
|
||||
case NetLogEventType::HTTP2_SESSION_STREAM_STALLED_BY_SESSION_SEND_WINDOW:
|
||||
case NetLogEventType::HTTP2_SESSION_STREAM_STALLED_BY_STREAM_SEND_WINDOW:
|
||||
case NetLogEventType::HTTP2_SESSION_STALLED_MAX_STREAMS:
|
||||
case NetLogEventType::HTTP2_STREAM_FLOW_CONTROL_UNSTALLED:
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
const char* source_type = NetLog::SourceTypeToString(entry.source.type);
|
||||
const char* event_type = NetLog::EventTypeToString(entry.type);
|
||||
const char* event_phase = NetLog::EventPhaseToString(entry.phase);
|
||||
base::Value params(entry.ToValue());
|
||||
std::string params_str;
|
||||
base::JSONWriter::Write(params, ¶ms_str);
|
||||
params_str.insert(0, ": ");
|
||||
|
||||
LOG(INFO) << source_type << "(" << entry.source.id << "): " << event_type
|
||||
<< ": " << event_phase << params_str;
|
||||
}
|
||||
|
||||
private:
|
||||
DISALLOW_COPY_AND_ASSIGN(PrintingLogObserver);
|
||||
};
|
||||
|
||||
} // namespace
|
||||
} // namespace net
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
base::SingleThreadTaskExecutor io_task_executor(base::MessagePumpType::IO);
|
||||
base::ThreadPoolInstance::CreateAndStartWithDefaultParams("naive");
|
||||
base::AtExitManager exit_manager;
|
||||
|
||||
#if defined(OS_MACOSX)
|
||||
base::mac::ScopedNSAutoreleasePool pool;
|
||||
#endif
|
||||
|
||||
base::CommandLine::Init(argc, argv);
|
||||
|
||||
Params params;
|
||||
if (!ParseCommandLineFlags(¶ms)) {
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
net::ClientSocketPoolManager::set_max_sockets_per_pool(
|
||||
net::HttpNetworkSession::NORMAL_SOCKET_POOL,
|
||||
kDefaultMaxSocketsPerPool * kExpectedMaxUsers);
|
||||
net::ClientSocketPoolManager::set_max_sockets_per_proxy_server(
|
||||
net::HttpNetworkSession::NORMAL_SOCKET_POOL,
|
||||
kDefaultMaxSocketsPerPool * kExpectedMaxUsers);
|
||||
net::ClientSocketPoolManager::set_max_sockets_per_group(
|
||||
net::HttpNetworkSession::NORMAL_SOCKET_POOL,
|
||||
kDefaultMaxSocketsPerGroup * kExpectedMaxUsers);
|
||||
|
||||
CHECK(logging::InitLogging(params.log_settings));
|
||||
|
||||
if (!params.ssl_key_path.empty()) {
|
||||
net::SSLClientSocket::SetSSLKeyLogger(
|
||||
std::make_unique<net::SSLKeyLoggerImpl>(params.ssl_key_path));
|
||||
}
|
||||
|
||||
// The declaration order for net_log and printing_log_observer is
|
||||
// important. The destructor of PrintingLogObserver removes itself
|
||||
// from net_log, so net_log must be available for entire lifetime of
|
||||
// printing_log_observer.
|
||||
net::NetLog* net_log = net::NetLog::Get();
|
||||
std::unique_ptr<net::FileNetLogObserver> observer;
|
||||
if (!params.net_log_path.empty()) {
|
||||
observer = net::FileNetLogObserver::CreateUnbounded(
|
||||
params.net_log_path, net::NetLogCaptureMode::kDefault, GetConstants());
|
||||
observer->StartObserving(net_log);
|
||||
}
|
||||
|
||||
// Avoids net log overhead if logging is disabled.
|
||||
std::unique_ptr<net::PrintingLogObserver> printing_log_observer;
|
||||
if (params.log_settings.logging_dest != logging::LOG_NONE) {
|
||||
printing_log_observer = std::make_unique<net::PrintingLogObserver>();
|
||||
net_log->AddObserver(printing_log_observer.get(),
|
||||
net::NetLogCaptureMode::kDefault);
|
||||
}
|
||||
|
||||
auto context = BuildURLRequestContext(params, net_log);
|
||||
|
||||
auto listen_socket =
|
||||
std::make_unique<net::TCPServerSocket>(net_log, net::NetLogSource());
|
||||
|
||||
int result = listen_socket->ListenWithAddressAndPort(
|
||||
params.listen_addr, params.listen_port, kListenBackLog);
|
||||
if (result != net::OK) {
|
||||
LOG(ERROR) << "Failed to listen: " << result;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
net::NaiveProxy naive_proxy(
|
||||
std::move(listen_socket), params.protocol, params.use_proxy,
|
||||
context->http_transaction_factory()->GetSession(), kTrafficAnnotation);
|
||||
|
||||
base::RunLoop().Run();
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
556
src/net/tools/naive/socks5_server_socket.cc
Normal file
556
src/net/tools/naive/socks5_server_socket.cc
Normal file
@ -0,0 +1,556 @@
|
||||
// Copyright 2018 The Chromium Authors. All rights reserved.
|
||||
// Copyright 2018 klzgrad <kizdiv@gmail.com>. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#include "net/tools/naive/socks5_server_socket.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
|
||||
#include "base/bind.h"
|
||||
#include "base/callback_helpers.h"
|
||||
#include "base/cxx17_backports.h"
|
||||
#include "base/logging.h"
|
||||
#include "base/sys_byteorder.h"
|
||||
#include "net/base/ip_address.h"
|
||||
#include "net/base/net_errors.h"
|
||||
#include "net/base/sys_addrinfo.h"
|
||||
#include "net/log/net_log.h"
|
||||
#include "net/log/net_log_event_type.h"
|
||||
|
||||
namespace net {
|
||||
|
||||
enum SocksCommandType {
|
||||
kCommandConnect = 0x01,
|
||||
kCommandBind = 0x02,
|
||||
kCommandUDPAssociate = 0x03,
|
||||
};
|
||||
|
||||
static constexpr unsigned int kGreetReadHeaderSize = 2;
|
||||
static constexpr unsigned int kReadHeaderSize = 5;
|
||||
static constexpr char kSOCKS5Version = '\x05';
|
||||
static constexpr char kSOCKS5Reserved = '\x00';
|
||||
static constexpr char kAuthMethodNone = '\x00';
|
||||
static constexpr char kAuthMethodNoAcceptable = '\xff';
|
||||
static constexpr char kReplySuccess = '\x00';
|
||||
static constexpr char kReplyCommandNotSupported = '\x07';
|
||||
|
||||
static_assert(sizeof(struct in_addr) == 4, "incorrect system size of IPv4");
|
||||
static_assert(sizeof(struct in6_addr) == 16, "incorrect system size of IPv6");
|
||||
|
||||
Socks5ServerSocket::Socks5ServerSocket(
|
||||
std::unique_ptr<StreamSocket> transport_socket,
|
||||
const NetworkTrafficAnnotationTag& traffic_annotation)
|
||||
: io_callback_(base::BindRepeating(&Socks5ServerSocket::OnIOComplete,
|
||||
base::Unretained(this))),
|
||||
transport_(std::move(transport_socket)),
|
||||
next_state_(STATE_NONE),
|
||||
completed_handshake_(false),
|
||||
bytes_received_(0),
|
||||
bytes_sent_(0),
|
||||
greet_read_header_size_(kGreetReadHeaderSize),
|
||||
read_header_size_(kReadHeaderSize),
|
||||
was_ever_used_(false),
|
||||
net_log_(transport_->NetLog()),
|
||||
traffic_annotation_(traffic_annotation) {}
|
||||
|
||||
Socks5ServerSocket::~Socks5ServerSocket() {
|
||||
Disconnect();
|
||||
}
|
||||
|
||||
const HostPortPair& Socks5ServerSocket::request_endpoint() const {
|
||||
return request_endpoint_;
|
||||
}
|
||||
|
||||
int Socks5ServerSocket::Connect(CompletionOnceCallback callback) {
|
||||
DCHECK(transport_);
|
||||
DCHECK_EQ(STATE_NONE, next_state_);
|
||||
DCHECK(!user_callback_);
|
||||
|
||||
// If already connected, then just return OK.
|
||||
if (completed_handshake_)
|
||||
return OK;
|
||||
|
||||
net_log_.BeginEvent(NetLogEventType::SOCKS5_CONNECT);
|
||||
|
||||
next_state_ = STATE_GREET_READ;
|
||||
buffer_.clear();
|
||||
|
||||
int rv = DoLoop(OK);
|
||||
if (rv == ERR_IO_PENDING) {
|
||||
user_callback_ = std::move(callback);
|
||||
} else {
|
||||
net_log_.EndEventWithNetErrorCode(NetLogEventType::SOCKS5_CONNECT, rv);
|
||||
}
|
||||
return rv;
|
||||
}
|
||||
|
||||
void Socks5ServerSocket::Disconnect() {
|
||||
completed_handshake_ = false;
|
||||
transport_->Disconnect();
|
||||
|
||||
// Reset other states to make sure they aren't mistakenly used later.
|
||||
// These are the states initialized by Connect().
|
||||
next_state_ = STATE_NONE;
|
||||
user_callback_.Reset();
|
||||
}
|
||||
|
||||
bool Socks5ServerSocket::IsConnected() const {
|
||||
return completed_handshake_ && transport_->IsConnected();
|
||||
}
|
||||
|
||||
bool Socks5ServerSocket::IsConnectedAndIdle() const {
|
||||
return completed_handshake_ && transport_->IsConnectedAndIdle();
|
||||
}
|
||||
|
||||
const NetLogWithSource& Socks5ServerSocket::NetLog() const {
|
||||
return net_log_;
|
||||
}
|
||||
|
||||
bool Socks5ServerSocket::WasEverUsed() const {
|
||||
return was_ever_used_;
|
||||
}
|
||||
|
||||
bool Socks5ServerSocket::WasAlpnNegotiated() const {
|
||||
if (transport_) {
|
||||
return transport_->WasAlpnNegotiated();
|
||||
}
|
||||
NOTREACHED();
|
||||
return false;
|
||||
}
|
||||
|
||||
NextProto Socks5ServerSocket::GetNegotiatedProtocol() const {
|
||||
if (transport_) {
|
||||
return transport_->GetNegotiatedProtocol();
|
||||
}
|
||||
NOTREACHED();
|
||||
return kProtoUnknown;
|
||||
}
|
||||
|
||||
bool Socks5ServerSocket::GetSSLInfo(SSLInfo* ssl_info) {
|
||||
if (transport_) {
|
||||
return transport_->GetSSLInfo(ssl_info);
|
||||
}
|
||||
NOTREACHED();
|
||||
return false;
|
||||
}
|
||||
|
||||
void Socks5ServerSocket::GetConnectionAttempts(ConnectionAttempts* out) const {
|
||||
out->clear();
|
||||
}
|
||||
|
||||
int64_t Socks5ServerSocket::GetTotalReceivedBytes() const {
|
||||
return transport_->GetTotalReceivedBytes();
|
||||
}
|
||||
|
||||
void Socks5ServerSocket::ApplySocketTag(const SocketTag& tag) {
|
||||
return transport_->ApplySocketTag(tag);
|
||||
}
|
||||
|
||||
// Read is called by the transport layer above to read. This can only be done
|
||||
// if the SOCKS handshake is complete.
|
||||
int Socks5ServerSocket::Read(IOBuffer* buf,
|
||||
int buf_len,
|
||||
CompletionOnceCallback callback) {
|
||||
DCHECK(completed_handshake_);
|
||||
DCHECK_EQ(STATE_NONE, next_state_);
|
||||
DCHECK(!user_callback_);
|
||||
DCHECK(callback);
|
||||
|
||||
int rv = transport_->Read(
|
||||
buf, buf_len,
|
||||
base::BindOnce(&Socks5ServerSocket::OnReadWriteComplete,
|
||||
base::Unretained(this), std::move(callback)));
|
||||
if (rv > 0)
|
||||
was_ever_used_ = true;
|
||||
return rv;
|
||||
}
|
||||
|
||||
// Write is called by the transport layer. This can only be done if the
|
||||
// SOCKS handshake is complete.
|
||||
int Socks5ServerSocket::Write(
|
||||
IOBuffer* buf,
|
||||
int buf_len,
|
||||
CompletionOnceCallback callback,
|
||||
const NetworkTrafficAnnotationTag& traffic_annotation) {
|
||||
DCHECK(completed_handshake_);
|
||||
DCHECK_EQ(STATE_NONE, next_state_);
|
||||
DCHECK(!user_callback_);
|
||||
DCHECK(callback);
|
||||
|
||||
int rv = transport_->Write(
|
||||
buf, buf_len,
|
||||
base::BindOnce(&Socks5ServerSocket::OnReadWriteComplete,
|
||||
base::Unretained(this), std::move(callback)),
|
||||
traffic_annotation);
|
||||
if (rv > 0)
|
||||
was_ever_used_ = true;
|
||||
return rv;
|
||||
}
|
||||
|
||||
int Socks5ServerSocket::SetReceiveBufferSize(int32_t size) {
|
||||
return transport_->SetReceiveBufferSize(size);
|
||||
}
|
||||
|
||||
int Socks5ServerSocket::SetSendBufferSize(int32_t size) {
|
||||
return transport_->SetSendBufferSize(size);
|
||||
}
|
||||
|
||||
void Socks5ServerSocket::DoCallback(int result) {
|
||||
DCHECK_NE(ERR_IO_PENDING, result);
|
||||
DCHECK(user_callback_);
|
||||
|
||||
// Since Run() may result in Read being called,
|
||||
// clear user_callback_ up front.
|
||||
std::move(user_callback_).Run(result);
|
||||
}
|
||||
|
||||
void Socks5ServerSocket::OnIOComplete(int result) {
|
||||
DCHECK_NE(STATE_NONE, next_state_);
|
||||
int rv = DoLoop(result);
|
||||
if (rv != ERR_IO_PENDING) {
|
||||
net_log_.EndEvent(NetLogEventType::SOCKS5_CONNECT);
|
||||
DoCallback(rv);
|
||||
}
|
||||
}
|
||||
|
||||
void Socks5ServerSocket::OnReadWriteComplete(CompletionOnceCallback callback,
|
||||
int result) {
|
||||
DCHECK_NE(ERR_IO_PENDING, result);
|
||||
DCHECK(callback);
|
||||
|
||||
if (result > 0)
|
||||
was_ever_used_ = true;
|
||||
std::move(callback).Run(result);
|
||||
}
|
||||
|
||||
int Socks5ServerSocket::DoLoop(int last_io_result) {
|
||||
DCHECK_NE(next_state_, STATE_NONE);
|
||||
int rv = last_io_result;
|
||||
do {
|
||||
State state = next_state_;
|
||||
next_state_ = STATE_NONE;
|
||||
switch (state) {
|
||||
case STATE_GREET_READ:
|
||||
DCHECK_EQ(OK, rv);
|
||||
net_log_.BeginEvent(NetLogEventType::SOCKS5_GREET_READ);
|
||||
rv = DoGreetRead();
|
||||
break;
|
||||
case STATE_GREET_READ_COMPLETE:
|
||||
rv = DoGreetReadComplete(rv);
|
||||
net_log_.EndEventWithNetErrorCode(NetLogEventType::SOCKS5_GREET_READ,
|
||||
rv);
|
||||
break;
|
||||
case STATE_GREET_WRITE:
|
||||
DCHECK_EQ(OK, rv);
|
||||
net_log_.BeginEvent(NetLogEventType::SOCKS5_GREET_WRITE);
|
||||
rv = DoGreetWrite();
|
||||
break;
|
||||
case STATE_GREET_WRITE_COMPLETE:
|
||||
rv = DoGreetWriteComplete(rv);
|
||||
net_log_.EndEventWithNetErrorCode(NetLogEventType::SOCKS5_GREET_WRITE,
|
||||
rv);
|
||||
break;
|
||||
case STATE_HANDSHAKE_READ:
|
||||
DCHECK_EQ(OK, rv);
|
||||
net_log_.BeginEvent(NetLogEventType::SOCKS5_HANDSHAKE_READ);
|
||||
rv = DoHandshakeRead();
|
||||
break;
|
||||
case STATE_HANDSHAKE_READ_COMPLETE:
|
||||
rv = DoHandshakeReadComplete(rv);
|
||||
net_log_.EndEventWithNetErrorCode(
|
||||
NetLogEventType::SOCKS5_HANDSHAKE_READ, rv);
|
||||
break;
|
||||
case STATE_HANDSHAKE_WRITE:
|
||||
DCHECK_EQ(OK, rv);
|
||||
net_log_.BeginEvent(NetLogEventType::SOCKS5_HANDSHAKE_WRITE);
|
||||
rv = DoHandshakeWrite();
|
||||
break;
|
||||
case STATE_HANDSHAKE_WRITE_COMPLETE:
|
||||
rv = DoHandshakeWriteComplete(rv);
|
||||
net_log_.EndEventWithNetErrorCode(
|
||||
NetLogEventType::SOCKS5_HANDSHAKE_WRITE, rv);
|
||||
break;
|
||||
default:
|
||||
NOTREACHED() << "bad state";
|
||||
rv = ERR_UNEXPECTED;
|
||||
break;
|
||||
}
|
||||
} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
|
||||
return rv;
|
||||
}
|
||||
|
||||
int Socks5ServerSocket::DoGreetRead() {
|
||||
next_state_ = STATE_GREET_READ_COMPLETE;
|
||||
|
||||
if (buffer_.empty()) {
|
||||
DCHECK_EQ(0U, bytes_received_);
|
||||
DCHECK_EQ(kGreetReadHeaderSize, greet_read_header_size_);
|
||||
}
|
||||
|
||||
int handshake_buf_len = greet_read_header_size_ - bytes_received_;
|
||||
DCHECK_LT(0, handshake_buf_len);
|
||||
handshake_buf_ = base::MakeRefCounted<IOBuffer>(handshake_buf_len);
|
||||
return transport_->Read(handshake_buf_.get(), handshake_buf_len,
|
||||
io_callback_);
|
||||
}
|
||||
|
||||
int Socks5ServerSocket::DoGreetReadComplete(int result) {
|
||||
if (result < 0)
|
||||
return result;
|
||||
|
||||
if (result == 0) {
|
||||
net_log_.AddEvent(
|
||||
NetLogEventType::SOCKS_UNEXPECTEDLY_CLOSED_DURING_GREETING);
|
||||
return ERR_SOCKS_CONNECTION_FAILED;
|
||||
}
|
||||
|
||||
bytes_received_ += result;
|
||||
buffer_.append(handshake_buf_->data(), result);
|
||||
|
||||
// When the first few bytes are read, check how many more are required
|
||||
// and accordingly increase them
|
||||
if (bytes_received_ == kGreetReadHeaderSize) {
|
||||
if (buffer_[0] != kSOCKS5Version) {
|
||||
net_log_.AddEventWithIntParams(NetLogEventType::SOCKS_UNEXPECTED_VERSION,
|
||||
"version", buffer_[0]);
|
||||
return ERR_SOCKS_CONNECTION_FAILED;
|
||||
}
|
||||
if (buffer_[1] == 0) {
|
||||
net_log_.AddEvent(NetLogEventType::SOCKS_NO_REQUESTED_AUTH);
|
||||
return ERR_SOCKS_CONNECTION_FAILED;
|
||||
}
|
||||
|
||||
greet_read_header_size_ += buffer_[1];
|
||||
next_state_ = STATE_GREET_READ;
|
||||
return OK;
|
||||
}
|
||||
|
||||
if (bytes_received_ == greet_read_header_size_) {
|
||||
void* match = std::memchr(&buffer_[kGreetReadHeaderSize], kAuthMethodNone,
|
||||
greet_read_header_size_ - kGreetReadHeaderSize);
|
||||
if (match) {
|
||||
auth_method_ = kAuthMethodNone;
|
||||
} else {
|
||||
auth_method_ = kAuthMethodNoAcceptable;
|
||||
}
|
||||
buffer_.clear();
|
||||
next_state_ = STATE_GREET_WRITE;
|
||||
return OK;
|
||||
}
|
||||
|
||||
next_state_ = STATE_GREET_READ;
|
||||
return OK;
|
||||
}
|
||||
|
||||
int Socks5ServerSocket::DoGreetWrite() {
|
||||
if (buffer_.empty()) {
|
||||
const char write_data[] = {kSOCKS5Version, auth_method_};
|
||||
buffer_ = std::string(write_data, base::size(write_data));
|
||||
bytes_sent_ = 0;
|
||||
}
|
||||
|
||||
next_state_ = STATE_GREET_WRITE_COMPLETE;
|
||||
int handshake_buf_len = buffer_.size() - bytes_sent_;
|
||||
DCHECK_LT(0, handshake_buf_len);
|
||||
handshake_buf_ = base::MakeRefCounted<IOBuffer>(handshake_buf_len);
|
||||
std::memcpy(handshake_buf_->data(), &buffer_.data()[bytes_sent_],
|
||||
handshake_buf_len);
|
||||
return transport_->Write(handshake_buf_.get(), handshake_buf_len,
|
||||
io_callback_, traffic_annotation_);
|
||||
}
|
||||
|
||||
int Socks5ServerSocket::DoGreetWriteComplete(int result) {
|
||||
if (result < 0)
|
||||
return result;
|
||||
|
||||
bytes_sent_ += result;
|
||||
if (bytes_sent_ == buffer_.size()) {
|
||||
buffer_.clear();
|
||||
bytes_received_ = 0;
|
||||
if (auth_method_ != kAuthMethodNoAcceptable) {
|
||||
next_state_ = STATE_HANDSHAKE_READ;
|
||||
} else {
|
||||
net_log_.AddEvent(NetLogEventType::SOCKS_NO_ACCEPTABLE_AUTH);
|
||||
return ERR_SOCKS_CONNECTION_FAILED;
|
||||
}
|
||||
} else {
|
||||
next_state_ = STATE_GREET_WRITE;
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
int Socks5ServerSocket::DoHandshakeRead() {
|
||||
next_state_ = STATE_HANDSHAKE_READ_COMPLETE;
|
||||
|
||||
if (buffer_.empty()) {
|
||||
DCHECK_EQ(0U, bytes_received_);
|
||||
DCHECK_EQ(kReadHeaderSize, read_header_size_);
|
||||
}
|
||||
|
||||
int handshake_buf_len = read_header_size_ - bytes_received_;
|
||||
DCHECK_LT(0, handshake_buf_len);
|
||||
handshake_buf_ = base::MakeRefCounted<IOBuffer>(handshake_buf_len);
|
||||
return transport_->Read(handshake_buf_.get(), handshake_buf_len,
|
||||
io_callback_);
|
||||
}
|
||||
|
||||
int Socks5ServerSocket::DoHandshakeReadComplete(int result) {
|
||||
if (result < 0)
|
||||
return result;
|
||||
|
||||
// The underlying socket closed unexpectedly.
|
||||
if (result == 0) {
|
||||
net_log_.AddEvent(
|
||||
NetLogEventType::SOCKS_UNEXPECTEDLY_CLOSED_DURING_HANDSHAKE);
|
||||
return ERR_SOCKS_CONNECTION_FAILED;
|
||||
}
|
||||
|
||||
buffer_.append(handshake_buf_->data(), result);
|
||||
bytes_received_ += result;
|
||||
|
||||
// When the first few bytes are read, check how many more are required
|
||||
// and accordingly increase them
|
||||
if (bytes_received_ == kReadHeaderSize) {
|
||||
if (buffer_[0] != kSOCKS5Version || buffer_[2] != kSOCKS5Reserved) {
|
||||
net_log_.AddEventWithIntParams(NetLogEventType::SOCKS_UNEXPECTED_VERSION,
|
||||
"version", buffer_[0]);
|
||||
return ERR_SOCKS_CONNECTION_FAILED;
|
||||
}
|
||||
SocksCommandType command = static_cast<SocksCommandType>(buffer_[1]);
|
||||
if (command == kCommandConnect) {
|
||||
// The proxy replies with success immediately without first connecting
|
||||
// to the requested endpoint.
|
||||
reply_ = kReplySuccess;
|
||||
} else if (command == kCommandBind || command == kCommandUDPAssociate) {
|
||||
reply_ = kReplyCommandNotSupported;
|
||||
} else {
|
||||
net_log_.AddEventWithIntParams(NetLogEventType::SOCKS_UNEXPECTED_COMMAND,
|
||||
"commmand", buffer_[1]);
|
||||
return ERR_SOCKS_CONNECTION_FAILED;
|
||||
}
|
||||
|
||||
// We check the type of IP/Domain the server returns and accordingly
|
||||
// increase the size of the request. For domains, we need to read the
|
||||
// size of the domain, so the initial request size is upto the domain
|
||||
// size. Since for IPv4/IPv6 the size is fixed and hence no 'size' is
|
||||
// read, we substract 1 byte from the additional request size.
|
||||
address_type_ = static_cast<SocksEndPointAddressType>(buffer_[3]);
|
||||
if (address_type_ == kEndPointDomain) {
|
||||
address_size_ = static_cast<uint8_t>(buffer_[4]);
|
||||
if (address_size_ == 0) {
|
||||
net_log_.AddEvent(NetLogEventType::SOCKS_ZERO_LENGTH_DOMAIN);
|
||||
return ERR_SOCKS_CONNECTION_FAILED;
|
||||
}
|
||||
} else if (address_type_ == kEndPointResolvedIPv4) {
|
||||
address_size_ = sizeof(struct in_addr);
|
||||
--read_header_size_;
|
||||
} else if (address_type_ == kEndPointResolvedIPv6) {
|
||||
address_size_ = sizeof(struct in6_addr);
|
||||
--read_header_size_;
|
||||
} else {
|
||||
// Aborts connection on unspecified address type.
|
||||
net_log_.AddEventWithIntParams(
|
||||
NetLogEventType::SOCKS_UNKNOWN_ADDRESS_TYPE, "address_type",
|
||||
buffer_[3]);
|
||||
return ERR_SOCKS_CONNECTION_FAILED;
|
||||
}
|
||||
|
||||
read_header_size_ += address_size_ + sizeof(uint16_t);
|
||||
next_state_ = STATE_HANDSHAKE_READ;
|
||||
return OK;
|
||||
}
|
||||
|
||||
// When the final bytes are read, setup handshake.
|
||||
if (bytes_received_ == read_header_size_) {
|
||||
size_t port_start = read_header_size_ - sizeof(uint16_t);
|
||||
uint16_t port_net;
|
||||
std::memcpy(&port_net, &buffer_[port_start], sizeof(uint16_t));
|
||||
uint16_t port_host = base::NetToHost16(port_net);
|
||||
|
||||
size_t address_start = port_start - address_size_;
|
||||
if (address_type_ == kEndPointDomain) {
|
||||
std::string domain(&buffer_[address_start], address_size_);
|
||||
request_endpoint_ = HostPortPair(domain, port_host);
|
||||
} else {
|
||||
IPAddress ip_addr(
|
||||
reinterpret_cast<const uint8_t*>(&buffer_[address_start]),
|
||||
address_size_);
|
||||
IPEndPoint endpoint(ip_addr, port_host);
|
||||
request_endpoint_ = HostPortPair::FromIPEndPoint(endpoint);
|
||||
}
|
||||
buffer_.clear();
|
||||
next_state_ = STATE_HANDSHAKE_WRITE;
|
||||
return OK;
|
||||
}
|
||||
|
||||
next_state_ = STATE_HANDSHAKE_READ;
|
||||
return OK;
|
||||
}
|
||||
|
||||
// Writes the SOCKS handshake data to the underlying socket connection.
|
||||
int Socks5ServerSocket::DoHandshakeWrite() {
|
||||
next_state_ = STATE_HANDSHAKE_WRITE_COMPLETE;
|
||||
|
||||
if (buffer_.empty()) {
|
||||
const char write_data[] = {
|
||||
kSOCKS5Version,
|
||||
reply_,
|
||||
kSOCKS5Reserved,
|
||||
kEndPointResolvedIPv4,
|
||||
0x00,
|
||||
0x00,
|
||||
0x00,
|
||||
0x00, // BND.ADDR
|
||||
0x00,
|
||||
0x00, // BND.PORT
|
||||
};
|
||||
buffer_ = std::string(write_data, base::size(write_data));
|
||||
bytes_sent_ = 0;
|
||||
}
|
||||
|
||||
int handshake_buf_len = buffer_.size() - bytes_sent_;
|
||||
DCHECK_LT(0, handshake_buf_len);
|
||||
handshake_buf_ = base::MakeRefCounted<IOBuffer>(handshake_buf_len);
|
||||
std::memcpy(handshake_buf_->data(), &buffer_[bytes_sent_], handshake_buf_len);
|
||||
return transport_->Write(handshake_buf_.get(), handshake_buf_len,
|
||||
io_callback_, traffic_annotation_);
|
||||
}
|
||||
|
||||
int Socks5ServerSocket::DoHandshakeWriteComplete(int result) {
|
||||
if (result < 0)
|
||||
return result;
|
||||
|
||||
// We ignore the case when result is 0, since the underlying Write
|
||||
// may return spurious writes while waiting on the socket.
|
||||
|
||||
bytes_sent_ += result;
|
||||
if (bytes_sent_ == buffer_.size()) {
|
||||
buffer_.clear();
|
||||
if (reply_ == kReplySuccess) {
|
||||
completed_handshake_ = true;
|
||||
next_state_ = STATE_NONE;
|
||||
} else {
|
||||
net_log_.AddEventWithIntParams(NetLogEventType::SOCKS_SERVER_ERROR,
|
||||
"error_code", reply_);
|
||||
return ERR_SOCKS_CONNECTION_FAILED;
|
||||
}
|
||||
} else if (bytes_sent_ < buffer_.size()) {
|
||||
next_state_ = STATE_HANDSHAKE_WRITE;
|
||||
} else {
|
||||
NOTREACHED();
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
int Socks5ServerSocket::GetPeerAddress(IPEndPoint* address) const {
|
||||
return transport_->GetPeerAddress(address);
|
||||
}
|
||||
|
||||
int Socks5ServerSocket::GetLocalAddress(IPEndPoint* address) const {
|
||||
return transport_->GetLocalAddress(address);
|
||||
}
|
||||
|
||||
} // namespace net
|
158
src/net/tools/naive/socks5_server_socket.h
Normal file
158
src/net/tools/naive/socks5_server_socket.h
Normal file
@ -0,0 +1,158 @@
|
||||
// Copyright 2018 The Chromium Authors. All rights reserved.
|
||||
// Copyright 2018 klzgrad <kizdiv@gmail.com>. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#ifndef NET_TOOLS_NAIVE_SOCKS5_SERVER_SOCKET_H_
|
||||
#define NET_TOOLS_NAIVE_SOCKS5_SERVER_SOCKET_H_
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "base/macros.h"
|
||||
#include "base/memory/scoped_refptr.h"
|
||||
#include "net/base/completion_once_callback.h"
|
||||
#include "net/base/completion_repeating_callback.h"
|
||||
#include "net/base/host_port_pair.h"
|
||||
#include "net/base/io_buffer.h"
|
||||
#include "net/base/ip_endpoint.h"
|
||||
#include "net/log/net_log_with_source.h"
|
||||
#include "net/socket/connection_attempts.h"
|
||||
#include "net/socket/next_proto.h"
|
||||
#include "net/socket/stream_socket.h"
|
||||
#include "net/ssl/ssl_info.h"
|
||||
|
||||
namespace net {
|
||||
struct NetworkTrafficAnnotationTag;
|
||||
|
||||
// This StreamSocket is used to setup a SOCKSv5 handshake with a socks client.
|
||||
// Currently no SOCKSv5 authentication is supported.
|
||||
class Socks5ServerSocket : public StreamSocket {
|
||||
public:
|
||||
Socks5ServerSocket(std::unique_ptr<StreamSocket> transport_socket,
|
||||
const NetworkTrafficAnnotationTag& traffic_annotation);
|
||||
|
||||
// On destruction Disconnect() is called.
|
||||
~Socks5ServerSocket() override;
|
||||
|
||||
const HostPortPair& request_endpoint() const;
|
||||
|
||||
// StreamSocket implementation.
|
||||
|
||||
// Does the SOCKS handshake and completes the protocol.
|
||||
int Connect(CompletionOnceCallback callback) override;
|
||||
void Disconnect() override;
|
||||
bool IsConnected() const override;
|
||||
bool IsConnectedAndIdle() const override;
|
||||
const NetLogWithSource& NetLog() const override;
|
||||
bool WasEverUsed() const override;
|
||||
bool WasAlpnNegotiated() const override;
|
||||
NextProto GetNegotiatedProtocol() const override;
|
||||
bool GetSSLInfo(SSLInfo* ssl_info) override;
|
||||
void GetConnectionAttempts(ConnectionAttempts* out) const override;
|
||||
void ClearConnectionAttempts() override {}
|
||||
void AddConnectionAttempts(const ConnectionAttempts& attempts) override {}
|
||||
int64_t GetTotalReceivedBytes() const override;
|
||||
void ApplySocketTag(const SocketTag& tag) override;
|
||||
|
||||
// Socket implementation.
|
||||
int Read(IOBuffer* buf,
|
||||
int buf_len,
|
||||
CompletionOnceCallback callback) override;
|
||||
int Write(IOBuffer* buf,
|
||||
int buf_len,
|
||||
CompletionOnceCallback callback,
|
||||
const NetworkTrafficAnnotationTag& traffic_annotation) override;
|
||||
|
||||
int SetReceiveBufferSize(int32_t size) override;
|
||||
int SetSendBufferSize(int32_t size) override;
|
||||
|
||||
int GetPeerAddress(IPEndPoint* address) const override;
|
||||
int GetLocalAddress(IPEndPoint* address) const override;
|
||||
|
||||
private:
|
||||
enum State {
|
||||
STATE_GREET_READ,
|
||||
STATE_GREET_READ_COMPLETE,
|
||||
STATE_GREET_WRITE,
|
||||
STATE_GREET_WRITE_COMPLETE,
|
||||
STATE_HANDSHAKE_WRITE,
|
||||
STATE_HANDSHAKE_WRITE_COMPLETE,
|
||||
STATE_HANDSHAKE_READ,
|
||||
STATE_HANDSHAKE_READ_COMPLETE,
|
||||
STATE_NONE,
|
||||
};
|
||||
|
||||
// Addressing type that can be specified in requests or responses.
|
||||
enum SocksEndPointAddressType {
|
||||
kEndPointDomain = 0x03,
|
||||
kEndPointResolvedIPv4 = 0x01,
|
||||
kEndPointResolvedIPv6 = 0x04,
|
||||
};
|
||||
|
||||
void DoCallback(int result);
|
||||
void OnIOComplete(int result);
|
||||
void OnReadWriteComplete(CompletionOnceCallback callback, int result);
|
||||
|
||||
int DoLoop(int last_io_result);
|
||||
int DoGreetWrite();
|
||||
int DoGreetWriteComplete(int result);
|
||||
int DoGreetRead();
|
||||
int DoGreetReadComplete(int result);
|
||||
int DoHandshakeRead();
|
||||
int DoHandshakeReadComplete(int result);
|
||||
int DoHandshakeWrite();
|
||||
int DoHandshakeWriteComplete(int result);
|
||||
|
||||
CompletionRepeatingCallback io_callback_;
|
||||
|
||||
// Stores the underlying socket.
|
||||
std::unique_ptr<StreamSocket> transport_;
|
||||
|
||||
State next_state_;
|
||||
|
||||
// Stores the callback to the layer above, called on completing Connect().
|
||||
CompletionOnceCallback user_callback_;
|
||||
|
||||
// This IOBuffer is used by the class to read and write
|
||||
// SOCKS handshake data. The length contains the expected size to
|
||||
// read or write.
|
||||
scoped_refptr<IOBuffer> handshake_buf_;
|
||||
|
||||
// While writing, this buffer stores the complete write handshake data.
|
||||
// While reading, it stores the handshake information received so far.
|
||||
std::string buffer_;
|
||||
|
||||
// This becomes true when the SOCKS handshake has completed and the
|
||||
// overlying connection is free to communicate.
|
||||
bool completed_handshake_;
|
||||
|
||||
// These contain the bytes received / sent by the SOCKS handshake.
|
||||
size_t bytes_received_;
|
||||
size_t bytes_sent_;
|
||||
|
||||
size_t greet_read_header_size_;
|
||||
size_t read_header_size_;
|
||||
|
||||
bool was_ever_used_;
|
||||
|
||||
SocksEndPointAddressType address_type_;
|
||||
int address_size_;
|
||||
|
||||
char auth_method_;
|
||||
char reply_;
|
||||
|
||||
HostPortPair request_endpoint_;
|
||||
|
||||
NetLogWithSource net_log_;
|
||||
|
||||
// Traffic annotation for socket control.
|
||||
const NetworkTrafficAnnotationTag& traffic_annotation_;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(Socks5ServerSocket);
|
||||
};
|
||||
|
||||
} // namespace net
|
||||
#endif // NET_TOOLS_NAIVE_SOCKS5_SERVER_SOCKET_H_
|
Loading…
Reference in New Issue
Block a user