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build: Allow setting cc_wrapper in Windows build
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6419bdd84d
commit
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@ -6,6 +6,7 @@ import("//build/config/clang/clang.gni")
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import("//build/config/compiler/compiler.gni")
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import("//build/config/sanitizers/sanitizers.gni")
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import("//build/config/win/visual_studio_version.gni")
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import("//build/toolchain/cc_wrapper.gni")
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import("//build/toolchain/clang_static_analyzer.gni")
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import("//build/toolchain/goma.gni")
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import("//build/toolchain/toolchain.gni")
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@ -28,8 +29,14 @@ if (use_goma) {
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} else {
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goma_prefix = "$goma_dir/gomacc "
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}
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clang_prefix = goma_prefix
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} else {
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goma_prefix = ""
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if (cc_wrapper != "") {
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clang_prefix = cc_wrapper + " "
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} else {
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clang_prefix = ""
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}
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}
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# Copy the VS runtime DLL for the default toolchain to the root build directory
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@ -377,7 +384,7 @@ if (win_build_host_cpu != "x64") {
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msvc_toolchain("win_clang_" + win_build_host_cpu) {
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environment = "environment." + win_build_host_cpu
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prefix = rebase_path("$clang_base_path/bin", root_build_dir)
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cl = "${goma_prefix}$prefix/${clang_cl}"
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cl = "${clang_prefix}$prefix/${clang_cl}"
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sys_include_flags = "${build_cpu_toolchain_data.include_flags_imsvc}"
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if (host_os != "win") {
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# For win cross build.
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@ -426,7 +433,7 @@ template("win_x64_toolchains") {
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msvc_toolchain("win_clang_" + target_name) {
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environment = "environment.x64"
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prefix = rebase_path("$clang_base_path/bin", root_build_dir)
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cl = "${goma_prefix}$prefix/${clang_cl}"
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cl = "${clang_prefix}$prefix/${clang_cl}"
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sys_include_flags = "${x64_toolchain_data.include_flags_imsvc}"
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if (host_os != "win") {
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# For win cross build
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