naiveproxy/base/debug/crash_logging.h

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2018-02-02 13:49:39 +03:00
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_DEBUG_CRASH_LOGGING_H_
#define BASE_DEBUG_CRASH_LOGGING_H_
#include <stddef.h>
#include <memory>
#include <string>
#include <type_traits>
#include <vector>
#include "base/base_export.h"
#include "base/macros.h"
#include "base/strings/string_piece.h"
namespace base {
namespace debug {
// A crash key is an annotation that is carried along with a crash report, to
// provide additional debugging information beyond a stack trace. Crash keys
// have a name and a string value.
//
// The preferred API is //components/crash/core/common:crash_key, however not
// all clients can hold a direct dependency on that target. The API provided
// in this file indirects the dependency.
//
// Example usage:
// static CrashKeyString* crash_key =
// AllocateCrashKeyString("name", CrashKeySize::Size32);
// SetCrashKeyString(crash_key, "value");
// ClearCrashKeyString(crash_key);
// The maximum length for a crash key's value must be one of the following
// pre-determined values.
enum class CrashKeySize {
Size32 = 32,
Size64 = 64,
Size256 = 256,
};
struct CrashKeyString;
// Allocates a new crash key with the specified |name| with storage for a
// value up to length |size|. This will return null if the crash key system is
// not initialized.
BASE_EXPORT CrashKeyString* AllocateCrashKeyString(const char name[],
CrashKeySize size);
// Stores |value| into the specified |crash_key|. The |crash_key| may be null
// if AllocateCrashKeyString() returned null. If |value| is longer than the
// size with which the key was allocated, it will be truncated.
BASE_EXPORT void SetCrashKeyString(CrashKeyString* crash_key,
base::StringPiece value);
// Clears any value that was stored in |crash_key|. The |crash_key| may be
// null.
BASE_EXPORT void ClearCrashKeyString(CrashKeyString* crash_key);
////////////////////////////////////////////////////////////////////////////////
// The following declarations are used to initialize the crash key system
// in //base by providing implementations for the above functions.
// The virtual interface that provides the implementation for the crash key
// API. This is implemented by a higher-layer component, and the instance is
// set using the function below.
class CrashKeyImplementation {
public:
virtual ~CrashKeyImplementation() {}
virtual CrashKeyString* Allocate(const char name[], CrashKeySize size) = 0;
virtual void Set(CrashKeyString* crash_key, base::StringPiece value) = 0;
virtual void Clear(CrashKeyString* crash_key) = 0;
};
// Initializes the crash key system in base by replacing the existing
// implementation, if it exists, with |impl|. The |impl| is copied into base.
BASE_EXPORT void SetCrashKeyImplementation(
std::unique_ptr<CrashKeyImplementation> impl);
// The base structure for a crash key, storing the allocation metadata.
struct CrashKeyString {
constexpr CrashKeyString(const char name[], CrashKeySize size)
: name(name), size(size) {}
const char* const name;
const CrashKeySize size;
};
// The API below is deprecated.
////////////////////////////////////////////////////////////////////////////////
class StackTrace;
// Sets or clears a specific key-value pair from the crash metadata. Keys and
// values are terminated at the null byte.
BASE_EXPORT void SetCrashKeyValue(const base::StringPiece& key,
const base::StringPiece& value);
BASE_EXPORT void ClearCrashKey(const base::StringPiece& key);
// Records the given StackTrace into a crash key.
BASE_EXPORT void SetCrashKeyToStackTrace(const base::StringPiece& key,
const StackTrace& trace);
// Formats |count| instruction pointers from |addresses| using %p and
// sets the resulting string as a value for crash key |key|. A maximum of 23
// items will be encoded, since breakpad limits values to 255 bytes.
BASE_EXPORT void SetCrashKeyFromAddresses(const base::StringPiece& key,
const void* const* addresses,
size_t count);
// A scoper that sets the specified key to value for the lifetime of the
// object, and clears it on destruction.
class BASE_EXPORT ScopedCrashKey {
public:
ScopedCrashKey(const base::StringPiece& key, const base::StringPiece& value);
~ScopedCrashKey();
// Helper to force a static_assert when instantiating a ScopedCrashKey
// temporary without a name. The usual idiom is to just #define a macro that
// static_asserts with the message; however, that doesn't work well when the
// type is in a namespace.
//
// Instead, we use a templated helper to trigger the static_assert, observing
// two rules:
// - The static_assert needs to be in a normally uninstantiated template;
// otherwise, it will fail to compile =)
// - Similarly, the static_assert must be dependent on the template argument,
// to prevent it from being evaluated until the template is instantiated.
//
// To prevent this constructor from being accidentally invoked, it takes a
// special enum as an argument.
// Finally, note that this can't just be a template function that takes only
// one parameter, because this ends up triggering the vexing parse issue.
enum ScopedCrashKeyNeedsNameTag {
KEY_NEEDS_NAME,
};
template <typename... Args>
explicit ScopedCrashKey(ScopedCrashKeyNeedsNameTag, const Args&...) {
constexpr bool always_false = sizeof...(Args) == 0 && sizeof...(Args) != 0;
static_assert(
always_false,
"scoped crash key objects should not be unnamed temporaries.");
}
private:
std::string key_;
DISALLOW_COPY_AND_ASSIGN(ScopedCrashKey);
};
// Disallow an instantation of ScopedCrashKey without a name, since this results
// in a temporary that is immediately destroyed. Doing so will trigger the
// static_assert in the templated constructor helper in ScopedCrashKey.
#define ScopedCrashKey(...) \
ScopedCrashKey(base::debug::ScopedCrashKey::KEY_NEEDS_NAME, __VA_ARGS__)
// Before setting values for a key, all the keys must be registered.
struct BASE_EXPORT CrashKey {
// The name of the crash key, used in the above functions.
const char* key_name;
// The maximum length for a value. If the value is longer than this, it will
// be truncated. If the value is larger than the |chunk_max_length| passed to
// InitCrashKeys() but less than this value, it will be split into multiple
// numbered chunks.
size_t max_length;
};
// Before the crash key logging mechanism can be used, all crash keys must be
// registered with this function. The function returns the amount of space
// the crash reporting implementation should allocate space for the registered
// crash keys. |chunk_max_length| is the maximum size that a value in a single
// chunk can be.
BASE_EXPORT size_t InitCrashKeys(const CrashKey* const keys, size_t count,
size_t chunk_max_length);
// Returns the corresponding crash key object or NULL for a given key.
BASE_EXPORT const CrashKey* LookupCrashKey(const base::StringPiece& key);
// In the platform crash reporting implementation, these functions set and
// clear the NUL-terminated key-value pairs.
typedef void (*SetCrashKeyValueFuncT)(const base::StringPiece&,
const base::StringPiece&);
typedef void (*ClearCrashKeyValueFuncT)(const base::StringPiece&);
// Sets the function pointers that are used to integrate with the platform-
// specific crash reporting libraries.
BASE_EXPORT void SetCrashKeyReportingFunctions(
SetCrashKeyValueFuncT set_key_func,
ClearCrashKeyValueFuncT clear_key_func);
// Helper function that breaks up a value according to the parameters
// specified by the crash key object.
BASE_EXPORT std::vector<std::string> ChunkCrashKeyValue(
const CrashKey& crash_key,
const base::StringPiece& value,
size_t chunk_max_length);
// Resets the crash key system so it can be reinitialized. For testing only.
BASE_EXPORT void ResetCrashLoggingForTesting();
} // namespace debug
} // namespace base
#endif // BASE_DEBUG_CRASH_LOGGING_H_