mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-11-28 16:26:10 +03:00
182 lines
7.4 KiB
C
182 lines
7.4 KiB
C
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style license that can be
|
||
|
// found in the LICENSE file.
|
||
|
|
||
|
#ifndef NET_SOCKET_STREAM_SOCKET_H_
|
||
|
#define NET_SOCKET_STREAM_SOCKET_H_
|
||
|
|
||
|
#include <stdint.h>
|
||
|
|
||
|
#include "base/macros.h"
|
||
|
#include "net/base/net_errors.h"
|
||
|
#include "net/base/net_export.h"
|
||
|
#include "net/socket/connection_attempts.h"
|
||
|
#include "net/socket/next_proto.h"
|
||
|
#include "net/socket/socket.h"
|
||
|
#include "net/ssl/token_binding.h"
|
||
|
|
||
|
namespace crypto {
|
||
|
class ECPrivateKey;
|
||
|
}
|
||
|
|
||
|
namespace net {
|
||
|
|
||
|
class ChannelIDService;
|
||
|
class IPEndPoint;
|
||
|
class NetLogWithSource;
|
||
|
class SSLCertRequestInfo;
|
||
|
class SSLInfo;
|
||
|
class SocketTag;
|
||
|
|
||
|
class NET_EXPORT StreamSocket : public Socket {
|
||
|
public:
|
||
|
// This is used in DumpMemoryStats() to track the estimate of memory usage of
|
||
|
// a socket.
|
||
|
struct NET_EXPORT_PRIVATE SocketMemoryStats {
|
||
|
public:
|
||
|
SocketMemoryStats();
|
||
|
~SocketMemoryStats();
|
||
|
// Estimated total memory usage of this socket in bytes.
|
||
|
size_t total_size;
|
||
|
// Size of all buffers used by this socket in bytes.
|
||
|
size_t buffer_size;
|
||
|
// Number of certs used by this socket.
|
||
|
size_t cert_count;
|
||
|
// Total size of certs used by this socket in bytes.
|
||
|
size_t cert_size;
|
||
|
|
||
|
private:
|
||
|
DISALLOW_COPY_AND_ASSIGN(SocketMemoryStats);
|
||
|
};
|
||
|
|
||
|
~StreamSocket() override {}
|
||
|
|
||
|
// Called to establish a connection. Returns OK if the connection could be
|
||
|
// established synchronously. Otherwise, ERR_IO_PENDING is returned and the
|
||
|
// given callback will run asynchronously when the connection is established
|
||
|
// or when an error occurs. The result is some other error code if the
|
||
|
// connection could not be established.
|
||
|
//
|
||
|
// The socket's Read and Write methods may not be called until Connect
|
||
|
// succeeds.
|
||
|
//
|
||
|
// It is valid to call Connect on an already connected socket, in which case
|
||
|
// OK is simply returned.
|
||
|
//
|
||
|
// Connect may also be called again after a call to the Disconnect method.
|
||
|
//
|
||
|
virtual int Connect(CompletionOnceCallback callback) = 0;
|
||
|
|
||
|
// Called to disconnect a socket. Does nothing if the socket is already
|
||
|
// disconnected. After calling Disconnect it is possible to call Connect
|
||
|
// again to establish a new connection.
|
||
|
//
|
||
|
// If IO (Connect, Read, or Write) is pending when the socket is
|
||
|
// disconnected, the pending IO is cancelled, and the completion callback
|
||
|
// will not be called.
|
||
|
virtual void Disconnect() = 0;
|
||
|
|
||
|
// Called to test if the connection is still alive. Returns false if a
|
||
|
// connection wasn't established or the connection is dead. True is returned
|
||
|
// if the connection was terminated, but there is unread data in the incoming
|
||
|
// buffer.
|
||
|
virtual bool IsConnected() const = 0;
|
||
|
|
||
|
// Called to test if the connection is still alive and idle. Returns false
|
||
|
// if a connection wasn't established, the connection is dead, or there is
|
||
|
// unread data in the incoming buffer.
|
||
|
virtual bool IsConnectedAndIdle() const = 0;
|
||
|
|
||
|
// Copies the peer address to |address| and returns a network error code.
|
||
|
// ERR_SOCKET_NOT_CONNECTED will be returned if the socket is not connected.
|
||
|
virtual int GetPeerAddress(IPEndPoint* address) const = 0;
|
||
|
|
||
|
// Copies the local address to |address| and returns a network error code.
|
||
|
// ERR_SOCKET_NOT_CONNECTED will be returned if the socket is not bound.
|
||
|
virtual int GetLocalAddress(IPEndPoint* address) const = 0;
|
||
|
|
||
|
// Gets the NetLog for this socket.
|
||
|
virtual const NetLogWithSource& NetLog() const = 0;
|
||
|
|
||
|
// Returns true if the socket ever had any reads or writes. StreamSockets
|
||
|
// layered on top of transport sockets should return if their own Read() or
|
||
|
// Write() methods had been called, not the underlying transport's.
|
||
|
virtual bool WasEverUsed() const = 0;
|
||
|
|
||
|
// TODO(jri): Clean up -- rename to a more general EnableAutoConnectOnWrite.
|
||
|
// Enables use of TCP FastOpen for the underlying transport socket.
|
||
|
virtual void EnableTCPFastOpenIfSupported() {}
|
||
|
|
||
|
// Returns true if ALPN was negotiated during the connection of this socket.
|
||
|
virtual bool WasAlpnNegotiated() const = 0;
|
||
|
|
||
|
// Returns the protocol negotiated via ALPN for this socket, or
|
||
|
// kProtoUnknown will be returned if ALPN is not applicable.
|
||
|
virtual NextProto GetNegotiatedProtocol() const = 0;
|
||
|
|
||
|
// Gets the SSL connection information of the socket. Returns false if
|
||
|
// SSL was not used by this socket.
|
||
|
virtual bool GetSSLInfo(SSLInfo* ssl_info) = 0;
|
||
|
|
||
|
// Gets the SSL CertificateRequest info of the socket after Connect failed
|
||
|
// with ERR_SSL_CLIENT_AUTH_CERT_NEEDED. Must not be called on a socket that
|
||
|
// does not support SSL.
|
||
|
virtual void GetSSLCertRequestInfo(
|
||
|
SSLCertRequestInfo* cert_request_info) const;
|
||
|
|
||
|
// Returns the ChannelIDService used by this socket, or NULL if
|
||
|
// channel ids are not supported. Must not be called on a socket that does
|
||
|
// not support SSL.
|
||
|
virtual ChannelIDService* GetChannelIDService() const;
|
||
|
|
||
|
// Generates the signature used in Token Binding using key |*key| and for a
|
||
|
// Token Binding of type |tb_type|, putting the signature in |*out|. Returns a
|
||
|
// net error code. Must not be called on a socket that does not support SSL.
|
||
|
virtual Error GetTokenBindingSignature(crypto::ECPrivateKey* key,
|
||
|
TokenBindingType tb_type,
|
||
|
std::vector<uint8_t>* out);
|
||
|
|
||
|
// This method is only for debugging https://crbug.com/548423 and will be
|
||
|
// removed when that bug is closed. This returns the channel ID key that was
|
||
|
// used when establishing the connection (or NULL if no channel ID was used).
|
||
|
// Must not be called on a socket that does not support SSL.
|
||
|
virtual crypto::ECPrivateKey* GetChannelIDKey() const;
|
||
|
|
||
|
// Overwrites |out| with the connection attempts made in the process of
|
||
|
// connecting this socket.
|
||
|
virtual void GetConnectionAttempts(ConnectionAttempts* out) const = 0;
|
||
|
|
||
|
// Clears the socket's list of connection attempts.
|
||
|
virtual void ClearConnectionAttempts() = 0;
|
||
|
|
||
|
// Adds |attempts| to the socket's list of connection attempts.
|
||
|
virtual void AddConnectionAttempts(const ConnectionAttempts& attempts) = 0;
|
||
|
|
||
|
// Returns the total number of number bytes read by the socket. This only
|
||
|
// counts the payload bytes. Transport headers are not counted. Returns
|
||
|
// 0 if the socket does not implement the function. The count is reset when
|
||
|
// Disconnect() is called.
|
||
|
virtual int64_t GetTotalReceivedBytes() const = 0;
|
||
|
|
||
|
// Dumps memory allocation stats into |stats|. |stats| can be assumed as being
|
||
|
// default initialized upon entry. Implementations should override fields in
|
||
|
// |stats|. Default implementation does nothing.
|
||
|
virtual void DumpMemoryStats(SocketMemoryStats* stats) const {}
|
||
|
|
||
|
// Apply |tag| to this socket. If socket isn't yet connected, tag will be
|
||
|
// applied when socket is later connected. If Connect() fails or socket
|
||
|
// is closed, tag is cleared. If this socket is layered upon or wraps an
|
||
|
// underlying socket, |tag| will be applied to the underlying socket in the
|
||
|
// same manner as if ApplySocketTag() was called on the underlying socket.
|
||
|
// The tag can be applied at any time, in other words active sockets can be
|
||
|
// retagged with a different tag. Sockets wrapping multiplexed sockets
|
||
|
// (e.g. sockets who proxy through a QUIC or Spdy stream) cannot be tagged as
|
||
|
// the tag would inadvertently affect other streams; calling ApplySocketTag()
|
||
|
// in this case will result in CHECK(false).
|
||
|
virtual void ApplySocketTag(const SocketTag& tag) = 0;
|
||
|
};
|
||
|
|
||
|
} // namespace net
|
||
|
|
||
|
#endif // NET_SOCKET_STREAM_SOCKET_H_
|