mirror of
https://github.com/klzgrad/naiveproxy.git
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152 lines
4.9 KiB
C++
152 lines
4.9 KiB
C++
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/server/web_socket.h"
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#include <vector>
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#include "base/base64.h"
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#include "base/logging.h"
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#include "base/sha1.h"
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#include "base/strings/string_number_conversions.h"
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#include "base/strings/stringprintf.h"
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#include "base/sys_byteorder.h"
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#include "net/server/http_connection.h"
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#include "net/server/http_server.h"
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#include "net/server/http_server_request_info.h"
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#include "net/server/http_server_response_info.h"
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#include "net/server/web_socket_encoder.h"
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#include "net/websockets/websocket_deflate_parameters.h"
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#include "net/websockets/websocket_extension.h"
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#include "net/websockets/websocket_handshake_constants.h"
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namespace net {
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namespace {
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std::string ExtensionsHeaderString(
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const std::vector<WebSocketExtension>& extensions) {
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if (extensions.empty())
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return std::string();
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std::string result = "Sec-WebSocket-Extensions: " + extensions[0].ToString();
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for (size_t i = 1; i < extensions.size(); ++i)
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result += ", " + extensions[i].ToString();
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return result + "\r\n";
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}
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std::string ValidResponseString(
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const std::string& accept_hash,
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const std::vector<WebSocketExtension> extensions) {
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return base::StringPrintf(
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"HTTP/1.1 101 WebSocket Protocol Handshake\r\n"
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"Upgrade: WebSocket\r\n"
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"Connection: Upgrade\r\n"
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"Sec-WebSocket-Accept: %s\r\n"
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"%s"
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"\r\n",
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accept_hash.c_str(), ExtensionsHeaderString(extensions).c_str());
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}
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} // namespace
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WebSocket::WebSocket(HttpServer* server, HttpConnection* connection)
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: server_(server), connection_(connection), closed_(false) {}
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WebSocket::~WebSocket() = default;
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void WebSocket::Accept(const HttpServerRequestInfo& request,
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const NetworkTrafficAnnotationTag traffic_annotation) {
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std::string version = request.GetHeaderValue("sec-websocket-version");
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if (version != "8" && version != "13") {
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SendErrorResponse("Invalid request format. The version is not valid.",
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traffic_annotation);
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return;
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}
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std::string key = request.GetHeaderValue("sec-websocket-key");
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if (key.empty()) {
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SendErrorResponse(
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"Invalid request format. Sec-WebSocket-Key is empty or isn't "
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"specified.",
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traffic_annotation);
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return;
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}
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std::string encoded_hash;
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base::Base64Encode(base::SHA1HashString(key + websockets::kWebSocketGuid),
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&encoded_hash);
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std::vector<WebSocketExtension> response_extensions;
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auto i = request.headers.find("sec-websocket-extensions");
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if (i == request.headers.end()) {
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encoder_ = WebSocketEncoder::CreateServer();
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} else {
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WebSocketDeflateParameters params;
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encoder_ = WebSocketEncoder::CreateServer(i->second, ¶ms);
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if (!encoder_) {
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Fail();
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return;
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}
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if (encoder_->deflate_enabled()) {
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DCHECK(params.IsValidAsResponse());
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response_extensions.push_back(params.AsExtension());
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}
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}
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server_->SendRaw(connection_->id(),
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ValidResponseString(encoded_hash, response_extensions),
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traffic_annotation);
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}
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WebSocket::ParseResult WebSocket::Read(std::string* message) {
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if (closed_)
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return FRAME_CLOSE;
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if (!encoder_) {
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// RFC6455, section 4.1 says "Once the client's opening handshake has been
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// sent, the client MUST wait for a response from the server before sending
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// any further data". If |encoder_| is null here, ::Accept either has not
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// been called at all, or has rejected a request rather than producing
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// a server handshake. Either way, the client clearly couldn't have gotten
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// a proper server handshake, so error out, especially since this method
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// can't proceed without an |encoder_|.
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return FRAME_ERROR;
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}
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HttpConnection::ReadIOBuffer* read_buf = connection_->read_buf();
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base::StringPiece frame(read_buf->StartOfBuffer(), read_buf->GetSize());
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int bytes_consumed = 0;
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ParseResult result = encoder_->DecodeFrame(frame, &bytes_consumed, message);
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if (result == FRAME_OK)
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read_buf->DidConsume(bytes_consumed);
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if (result == FRAME_CLOSE)
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closed_ = true;
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return result;
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}
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void WebSocket::Send(const std::string& message,
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const NetworkTrafficAnnotationTag traffic_annotation) {
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if (closed_)
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return;
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std::string encoded;
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encoder_->EncodeFrame(message, 0, &encoded);
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server_->SendRaw(connection_->id(), encoded, traffic_annotation);
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}
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void WebSocket::Fail() {
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closed_ = true;
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// TODO(yhirano): The server SHOULD log the problem.
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server_->Close(connection_->id());
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}
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void WebSocket::SendErrorResponse(
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const std::string& message,
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const NetworkTrafficAnnotationTag traffic_annotation) {
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if (closed_)
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return;
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closed_ = true;
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server_->Send500(connection_->id(), message, traffic_annotation);
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}
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} // namespace net
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