mirror of
https://github.com/klzgrad/naiveproxy.git
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135 lines
5.0 KiB
C
135 lines
5.0 KiB
C
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_PROXY_RESOLUTION_PROXY_LIST_H_
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#define NET_PROXY_RESOLUTION_PROXY_LIST_H_
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#include <stddef.h>
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#include <memory>
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#include <string>
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#include <vector>
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#include "net/base/net_export.h"
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#include "net/proxy_resolution/proxy_retry_info.h"
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namespace base {
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class ListValue;
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class TimeDelta;
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}
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namespace net {
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class ProxyServer;
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class NetLogWithSource;
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// This class is used to hold a list of proxies returned by GetProxyForUrl or
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// manually configured. It handles proxy fallback if multiple servers are
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// specified.
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class NET_EXPORT_PRIVATE ProxyList {
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public:
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ProxyList();
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ProxyList(const ProxyList& other);
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~ProxyList();
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// Initializes the proxy list to a string containing one or more proxy servers
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// delimited by a semicolon.
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void Set(const std::string& proxy_uri_list);
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// Set the proxy list to a single entry, |proxy_server|.
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void SetSingleProxyServer(const ProxyServer& proxy_server);
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// Append a single proxy server to the end of the proxy list.
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void AddProxyServer(const ProxyServer& proxy_server);
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// De-prioritizes the proxies that are cached as not working but are allowed
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// to be reconsidered, by moving them to the end of the fallback list.
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void DeprioritizeBadProxies(const ProxyRetryInfoMap& proxy_retry_info);
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// Delete any entry which doesn't have one of the specified proxy schemes.
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// |scheme_bit_field| is a bunch of ProxyServer::Scheme bitwise ORed together.
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void RemoveProxiesWithoutScheme(int scheme_bit_field);
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// Clear the proxy list.
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void Clear();
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// Returns true if there is nothing left in the ProxyList.
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bool IsEmpty() const;
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// Returns the number of proxy servers in this list.
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size_t size() const;
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// Returns true if |*this| lists the same proxies as |other|.
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bool Equals(const ProxyList& other) const;
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// Returns the first proxy server in the list. It is only valid to call
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// this if !IsEmpty().
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const ProxyServer& Get() const;
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// Returns all proxy servers in the list.
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const std::vector<ProxyServer>& GetAll() const;
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// Sets the list by parsing the PAC result |pac_string|.
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// Some examples for |pac_string|:
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// "DIRECT"
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// "PROXY foopy1"
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// "PROXY foopy1; SOCKS4 foopy2:1188"
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// Does a best-effort parse, and silently discards any errors.
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void SetFromPacString(const std::string& pac_string);
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// Returns a PAC-style semicolon-separated list of valid proxy servers.
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// For example: "PROXY xxx.xxx.xxx.xxx:xx; SOCKS yyy.yyy.yyy:yy".
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std::string ToPacString() const;
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// Returns a serialized value for the list.
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std::unique_ptr<base::ListValue> ToValue() const;
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// Marks the current proxy server as bad and deletes it from the list. The
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// list of known bad proxies is given by |proxy_retry_info|. |net_error|
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// should contain the network error encountered when this proxy was tried, if
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// any. If this fallback is not because of a network error, then |OK| should
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// be passed in (eg. for reasons such as local policy). Returns true if there
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// is another server available in the list.
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bool Fallback(ProxyRetryInfoMap* proxy_retry_info,
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int net_error,
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const NetLogWithSource& net_log);
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// Updates |proxy_retry_info| to indicate that the first proxy in the list
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// is bad. This is distinct from Fallback(), above, to allow updating proxy
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// retry information without modifying a given transction's proxy list. Will
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// retry after |retry_delay| if positive, and will use the default proxy retry
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// duration otherwise. It may reconsider the proxy beforehand if |reconsider|
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// is true. Additionally updates |proxy_retry_info| with
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// |additional_proxies_to_bypass|. |net_error| should contain the network
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// error countered when this proxy was tried, or OK if the proxy retry info is
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// being updated for a non-network related reason (e.g. local policy).
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void UpdateRetryInfoOnFallback(
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ProxyRetryInfoMap* proxy_retry_info,
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base::TimeDelta retry_delay,
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bool reconsider,
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const std::vector<ProxyServer>& additional_proxies_to_bypass,
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int net_error,
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const NetLogWithSource& net_log) const;
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private:
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// Updates |proxy_retry_info| to indicate that the |proxy_to_retry| in
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// |proxies_| is bad for |retry_delay|, but may be reconsidered earlier if
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// |try_while_bad| is true. |net_error| should contain the network error
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// countered when this proxy was tried, or OK if the proxy retry info is
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// being updated for a non-network related reason (e.g. local policy).
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void AddProxyToRetryList(ProxyRetryInfoMap* proxy_retry_info,
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base::TimeDelta retry_delay,
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bool try_while_bad,
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const ProxyServer& proxy_to_retry,
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int net_error,
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const NetLogWithSource& net_log) const;
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// List of proxies.
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std::vector<ProxyServer> proxies_;
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};
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} // namespace net
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#endif // NET_PROXY_RESOLUTION_PROXY_LIST_H_
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