mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-11-24 14:26:09 +03:00
47 lines
1.5 KiB
C
47 lines
1.5 KiB
C
|
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style license that can be
|
||
|
// found in the LICENSE file.
|
||
|
|
||
|
#ifndef NET_SOCKET_UDP_SOCKET_H_
|
||
|
#define NET_SOCKET_UDP_SOCKET_H_
|
||
|
|
||
|
#include "build/build_config.h"
|
||
|
|
||
|
#if defined(OS_WIN)
|
||
|
#include "net/socket/udp_socket_win.h"
|
||
|
#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
|
||
|
#include "net/socket/udp_socket_posix.h"
|
||
|
#endif
|
||
|
|
||
|
namespace net {
|
||
|
|
||
|
// UDPSocket
|
||
|
// Accessor API for a UDP socket in either client or server form.
|
||
|
//
|
||
|
// Client form:
|
||
|
// In this case, we're connecting to a specific server, so the client will
|
||
|
// usually use:
|
||
|
// Open(address_family) // Open a socket.
|
||
|
// Connect(address) // Connect to a UDP server
|
||
|
// Read/Write // Reads/Writes all go to a single destination
|
||
|
//
|
||
|
// Server form:
|
||
|
// In this case, we want to read/write to many clients which are connecting
|
||
|
// to this server. First the server 'binds' to an addres, then we read from
|
||
|
// clients and write responses to them.
|
||
|
// Example:
|
||
|
// Open(address_family) // Open a socket.
|
||
|
// Bind(address/port) // Binds to port for reading from clients
|
||
|
// RecvFrom/SendTo // Each read can come from a different client
|
||
|
// // Writes need to be directed to a specific
|
||
|
// // address.
|
||
|
#if defined(OS_WIN)
|
||
|
typedef UDPSocketWin UDPSocket;
|
||
|
#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
|
||
|
typedef UDPSocketPosix UDPSocket;
|
||
|
#endif
|
||
|
|
||
|
} // namespace net
|
||
|
|
||
|
#endif // NET_SOCKET_UDP_SOCKET_H_
|