mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-11-28 16:26:10 +03:00
490 lines
17 KiB
Plaintext
490 lines
17 KiB
Plaintext
|
# Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
||
|
# Use of this source code is governed by a BSD-style license that can be
|
||
|
# found in the LICENSE file.
|
||
|
|
||
|
import("//build/config/clang/clang.gni")
|
||
|
import("//build/config/compiler/compiler.gni")
|
||
|
import("//build/config/sanitizers/sanitizers.gni")
|
||
|
import("//build/config/win/visual_studio_version.gni")
|
||
|
import("//build/toolchain/clang_static_analyzer.gni")
|
||
|
import("//build/toolchain/goma.gni")
|
||
|
import("//build/toolchain/toolchain.gni")
|
||
|
|
||
|
# Should only be running on Windows.
|
||
|
assert(is_win)
|
||
|
|
||
|
# Setup the Visual Studio state.
|
||
|
#
|
||
|
# Its arguments are the VS path and the compiler wrapper tool. It will write
|
||
|
# "environment.x86" and "environment.x64" to the build directory and return a
|
||
|
# list to us.
|
||
|
|
||
|
# This tool will is used as a wrapper for various commands below.
|
||
|
tool_wrapper_path = rebase_path("tool_wrapper.py", root_build_dir)
|
||
|
|
||
|
if (use_goma) {
|
||
|
if (host_os == "win") {
|
||
|
goma_prefix = "$goma_dir/gomacc.exe "
|
||
|
} else {
|
||
|
goma_prefix = "$goma_dir/gomacc "
|
||
|
}
|
||
|
} else {
|
||
|
goma_prefix = ""
|
||
|
}
|
||
|
|
||
|
# Copy the VS runtime DLL for the default toolchain to the root build directory
|
||
|
# so things will run.
|
||
|
if (current_toolchain == default_toolchain) {
|
||
|
if (is_debug) {
|
||
|
configuration_name = "Debug"
|
||
|
} else {
|
||
|
configuration_name = "Release"
|
||
|
}
|
||
|
exec_script("../../vs_toolchain.py",
|
||
|
[
|
||
|
"copy_dlls",
|
||
|
rebase_path(root_build_dir),
|
||
|
configuration_name,
|
||
|
target_cpu,
|
||
|
])
|
||
|
}
|
||
|
|
||
|
# Parameters:
|
||
|
# environment: File name of environment file.
|
||
|
#
|
||
|
# You would also define a toolchain_args variable with at least these set:
|
||
|
# current_cpu: current_cpu to pass as a build arg
|
||
|
# current_os: current_os to pass as a build arg
|
||
|
template("msvc_toolchain") {
|
||
|
toolchain(target_name) {
|
||
|
# When invoking this toolchain not as the default one, these args will be
|
||
|
# passed to the build. They are ignored when this is the default toolchain.
|
||
|
assert(defined(invoker.toolchain_args))
|
||
|
toolchain_args = {
|
||
|
if (defined(invoker.toolchain_args)) {
|
||
|
forward_variables_from(invoker.toolchain_args, "*")
|
||
|
}
|
||
|
|
||
|
# This value needs to be passed through unchanged.
|
||
|
host_toolchain = host_toolchain
|
||
|
}
|
||
|
|
||
|
# Make these apply to all tools below.
|
||
|
lib_switch = ""
|
||
|
lib_dir_switch = "/LIBPATH:"
|
||
|
|
||
|
# Object files go in this directory.
|
||
|
object_subdir = "{{target_out_dir}}/{{label_name}}"
|
||
|
|
||
|
env = invoker.environment
|
||
|
|
||
|
# When the invoker has explicitly overridden use_goma or cc_wrapper in the
|
||
|
# toolchain args, use those values, otherwise default to the global one.
|
||
|
# This works because the only reasonable override that toolchains might
|
||
|
# supply for these values are to force-disable them.
|
||
|
if (defined(toolchain_args.is_clang)) {
|
||
|
toolchain_uses_clang = toolchain_args.is_clang
|
||
|
} else {
|
||
|
toolchain_uses_clang = is_clang
|
||
|
}
|
||
|
|
||
|
cl = invoker.cl
|
||
|
|
||
|
if (toolchain_uses_clang && use_clang_static_analyzer) {
|
||
|
analyzer_prefix =
|
||
|
"$python_path " +
|
||
|
rebase_path("//build/toolchain/clang_static_analyzer_wrapper.py",
|
||
|
root_build_dir) + " --mode=cl"
|
||
|
cl = "${analyzer_prefix} ${cl}"
|
||
|
}
|
||
|
|
||
|
if (use_lld) {
|
||
|
if (host_os == "win") {
|
||
|
lld_link = "lld-link.exe"
|
||
|
} else {
|
||
|
lld_link = "lld-link"
|
||
|
}
|
||
|
prefix = rebase_path("$clang_base_path/bin", root_build_dir)
|
||
|
|
||
|
# lld-link includes a replacement for lib.exe that can produce thin
|
||
|
# archives and understands bitcode (for lto builds).
|
||
|
lib = "$prefix/$lld_link /lib /llvmlibthin"
|
||
|
link = "$prefix/$lld_link"
|
||
|
if (host_os != "win") {
|
||
|
# See comment adding --rsp-quoting to $cl above for more information.
|
||
|
link = "$link --rsp-quoting=posix"
|
||
|
}
|
||
|
} else {
|
||
|
lib = "lib.exe"
|
||
|
link = "link.exe"
|
||
|
}
|
||
|
|
||
|
# If possible, pass system includes as flags to the compiler. When that's
|
||
|
# not possible, load a full environment file (containing %INCLUDE% and
|
||
|
# %PATH%) -- e.g. 32-bit MSVS builds require %PATH% to be set and just
|
||
|
# passing in a list of include directories isn't enough.
|
||
|
if (defined(invoker.sys_include_flags)) {
|
||
|
env_wrapper = ""
|
||
|
sys_include_flags = "${invoker.sys_include_flags} " # Note trailing space.
|
||
|
} else {
|
||
|
# clang-cl doesn't need this env hoop, so omit it there.
|
||
|
assert(!toolchain_uses_clang)
|
||
|
env_wrapper = "ninja -t msvc -e $env -- " # Note trailing space.
|
||
|
sys_include_flags = ""
|
||
|
}
|
||
|
|
||
|
# ninja does not have -t msvc other than windows, and lld doesn't depend on
|
||
|
# mt.exe in PATH on non-Windows, so it's not needed there anyways.
|
||
|
if (defined(invoker.sys_lib_flags)) {
|
||
|
linker_wrapper = ""
|
||
|
sys_lib_flags = "${invoker.sys_lib_flags} " # Note trailing space
|
||
|
} else if (use_lld) {
|
||
|
# Invoke ninja as wrapper instead of tool wrapper, because python
|
||
|
# invocation requires higher cpu usage compared to ninja invocation, and
|
||
|
# the python wrapper is only needed to work around link.exe problems.
|
||
|
# TODO(thakis): Remove wrapper once lld-link can merge manifests without
|
||
|
# relying on mt.exe being in %PATH% on Windows, https://crbug.com/872740
|
||
|
linker_wrapper = "ninja -t msvc -e $env -- " # Note trailing space.
|
||
|
sys_lib_flags = ""
|
||
|
} else {
|
||
|
linker_wrapper =
|
||
|
"$python_path $tool_wrapper_path link-wrapper $env False " # Note trailing space.
|
||
|
sys_lib_flags = ""
|
||
|
}
|
||
|
|
||
|
clflags = ""
|
||
|
|
||
|
# Pass /FC flag to the compiler if needed.
|
||
|
if (msvc_use_absolute_paths) {
|
||
|
clflags += "/FC "
|
||
|
}
|
||
|
|
||
|
tool("cc") {
|
||
|
precompiled_header_type = "msvc"
|
||
|
pdbname = "{{target_out_dir}}/{{label_name}}_c.pdb"
|
||
|
|
||
|
# Label names may have spaces in them so the pdbname must be quoted. The
|
||
|
# source and output don't need to be quoted because GN knows they're a
|
||
|
# full file name and will quote automatically when necessary.
|
||
|
depsformat = "msvc"
|
||
|
description = "CC {{output}}"
|
||
|
outputs = [
|
||
|
"$object_subdir/{{source_name_part}}.obj",
|
||
|
]
|
||
|
|
||
|
command = "$env_wrapper$cl /nologo /showIncludes ${clflags} $sys_include_flags{{defines}} {{include_dirs}} {{cflags}} {{cflags_c}} /c {{source}} /Fo{{output}} /Fd\"$pdbname\""
|
||
|
}
|
||
|
|
||
|
tool("cxx") {
|
||
|
precompiled_header_type = "msvc"
|
||
|
|
||
|
# The PDB name needs to be different between C and C++ compiled files.
|
||
|
pdbname = "{{target_out_dir}}/{{label_name}}_cc.pdb"
|
||
|
|
||
|
# See comment in CC tool about quoting.
|
||
|
depsformat = "msvc"
|
||
|
description = "CXX {{output}}"
|
||
|
outputs = [
|
||
|
"$object_subdir/{{source_name_part}}.obj",
|
||
|
]
|
||
|
|
||
|
command = "$env_wrapper$cl /nologo /showIncludes ${clflags} $sys_include_flags{{defines}} {{include_dirs}} {{cflags}} {{cflags_cc}} /c {{source}} /Fo{{output}} /Fd\"$pdbname\""
|
||
|
}
|
||
|
|
||
|
tool("rc") {
|
||
|
command = "$python_path $tool_wrapper_path rc-wrapper $env rc.exe {{defines}} {{include_dirs}} /fo{{output}} {{source}}"
|
||
|
depsformat = "msvc"
|
||
|
outputs = [
|
||
|
"$object_subdir/{{source_name_part}}.res",
|
||
|
]
|
||
|
description = "RC {{output}}"
|
||
|
}
|
||
|
|
||
|
tool("asm") {
|
||
|
if (toolchain_args.current_cpu == "x64") {
|
||
|
ml = "ml64.exe"
|
||
|
} else {
|
||
|
ml = "ml.exe"
|
||
|
}
|
||
|
command = "$python_path $tool_wrapper_path asm-wrapper $env $ml {{defines}} {{include_dirs}} {{asmflags}} /c /Fo{{output}} {{source}}"
|
||
|
description = "ASM {{output}}"
|
||
|
outputs = [
|
||
|
"$object_subdir/{{source_name_part}}.obj",
|
||
|
]
|
||
|
}
|
||
|
|
||
|
tool("alink") {
|
||
|
rspfile = "{{output}}.rsp"
|
||
|
command = "$linker_wrapper$lib /nologo ${sys_lib_flags}{{arflags}} /OUT:{{output}} @$rspfile"
|
||
|
description = "LIB {{output}}"
|
||
|
outputs = [
|
||
|
# Ignore {{output_extension}} and always use .lib, there's no reason to
|
||
|
# allow targets to override this extension on Windows.
|
||
|
"{{output_dir}}/{{target_output_name}}.lib",
|
||
|
]
|
||
|
default_output_extension = ".lib"
|
||
|
default_output_dir = "{{target_out_dir}}"
|
||
|
|
||
|
# The use of inputs_newline is to work around a fixed per-line buffer
|
||
|
# size in the linker.
|
||
|
rspfile_content = "{{inputs_newline}}"
|
||
|
}
|
||
|
|
||
|
tool("solink") {
|
||
|
dllname = "{{output_dir}}/{{target_output_name}}{{output_extension}}" # e.g. foo.dll
|
||
|
libname = "${dllname}.lib" # e.g. foo.dll.lib
|
||
|
pdbname = "${dllname}.pdb"
|
||
|
rspfile = "${dllname}.rsp"
|
||
|
pool = "//build/toolchain:link_pool($default_toolchain)"
|
||
|
|
||
|
command = "$linker_wrapper$link /nologo ${sys_lib_flags}/IMPLIB:$libname /DLL /OUT:$dllname /PDB:$pdbname @$rspfile"
|
||
|
|
||
|
default_output_extension = ".dll"
|
||
|
default_output_dir = "{{root_out_dir}}"
|
||
|
description = "LINK(DLL) {{output}}"
|
||
|
outputs = [
|
||
|
dllname,
|
||
|
libname,
|
||
|
]
|
||
|
link_output = libname
|
||
|
depend_output = libname
|
||
|
runtime_outputs = [ dllname ]
|
||
|
if (symbol_level != 0) {
|
||
|
outputs += [ pdbname ]
|
||
|
runtime_outputs += [ pdbname ]
|
||
|
}
|
||
|
|
||
|
# Since the above commands only updates the .lib file when it changes, ask
|
||
|
# Ninja to check if the timestamp actually changed to know if downstream
|
||
|
# dependencies should be recompiled.
|
||
|
restat = true
|
||
|
|
||
|
# The use of inputs_newline is to work around a fixed per-line buffer
|
||
|
# size in the linker.
|
||
|
rspfile_content = "{{libs}} {{solibs}} {{inputs_newline}} {{ldflags}}"
|
||
|
}
|
||
|
|
||
|
tool("solink_module") {
|
||
|
dllname = "{{output_dir}}/{{target_output_name}}{{output_extension}}" # e.g. foo.dll
|
||
|
pdbname = "${dllname}.pdb"
|
||
|
rspfile = "${dllname}.rsp"
|
||
|
pool = "//build/toolchain:link_pool($default_toolchain)"
|
||
|
|
||
|
command = "$linker_wrapper$link /nologo ${sys_lib_flags}/DLL /OUT:$dllname /PDB:$pdbname @$rspfile"
|
||
|
|
||
|
default_output_extension = ".dll"
|
||
|
default_output_dir = "{{root_out_dir}}"
|
||
|
description = "LINK_MODULE(DLL) {{output}}"
|
||
|
outputs = [
|
||
|
dllname,
|
||
|
]
|
||
|
if (symbol_level != 0) {
|
||
|
outputs += [ pdbname ]
|
||
|
}
|
||
|
runtime_outputs = outputs
|
||
|
|
||
|
# The use of inputs_newline is to work around a fixed per-line buffer
|
||
|
# size in the linker.
|
||
|
rspfile_content = "{{libs}} {{solibs}} {{inputs_newline}} {{ldflags}}"
|
||
|
}
|
||
|
|
||
|
tool("link") {
|
||
|
exename = "{{output_dir}}/{{target_output_name}}{{output_extension}}"
|
||
|
pdbname = "$exename.pdb"
|
||
|
rspfile = "$exename.rsp"
|
||
|
pool = "//build/toolchain:link_pool($default_toolchain)"
|
||
|
|
||
|
command = "$linker_wrapper$link /nologo ${sys_lib_flags}/OUT:$exename /PDB:$pdbname @$rspfile"
|
||
|
|
||
|
default_output_extension = ".exe"
|
||
|
default_output_dir = "{{root_out_dir}}"
|
||
|
description = "LINK {{output}}"
|
||
|
outputs = [
|
||
|
exename,
|
||
|
]
|
||
|
if (symbol_level != 0) {
|
||
|
outputs += [ pdbname ]
|
||
|
}
|
||
|
runtime_outputs = outputs
|
||
|
|
||
|
# The use of inputs_newline is to work around a fixed per-line buffer
|
||
|
# size in the linker.
|
||
|
rspfile_content = "{{inputs_newline}} {{libs}} {{solibs}} {{ldflags}}"
|
||
|
}
|
||
|
|
||
|
# These two are really entirely generic, but have to be repeated in
|
||
|
# each toolchain because GN doesn't allow a template to be used here.
|
||
|
# See //build/toolchain/toolchain.gni for details.
|
||
|
tool("stamp") {
|
||
|
command = stamp_command
|
||
|
description = stamp_description
|
||
|
pool = "//build/toolchain:action_pool($default_toolchain)"
|
||
|
}
|
||
|
tool("copy") {
|
||
|
command = copy_command
|
||
|
description = copy_description
|
||
|
pool = "//build/toolchain:action_pool($default_toolchain)"
|
||
|
}
|
||
|
|
||
|
tool("action") {
|
||
|
pool = "//build/toolchain:action_pool($default_toolchain)"
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (host_os == "win") {
|
||
|
clang_cl = "clang-cl.exe"
|
||
|
} else {
|
||
|
clang_cl = "clang-cl"
|
||
|
}
|
||
|
|
||
|
if (target_cpu == "x86" || target_cpu == "x64") {
|
||
|
win_build_host_cpu = target_cpu
|
||
|
} else {
|
||
|
win_build_host_cpu = host_cpu
|
||
|
}
|
||
|
|
||
|
# x86, arm and arm64 build cpu toolchains for Windows (not WinUWP). Only
|
||
|
# define when the build cpu is one of these architectures since we don't
|
||
|
# do any cross compiles when targeting x64-bit (the build does generate
|
||
|
# some 64-bit stuff from x86/arm/arm64 target builds).
|
||
|
if (win_build_host_cpu != "x64") {
|
||
|
build_cpu_toolchain_data = exec_script("setup_toolchain.py",
|
||
|
[
|
||
|
visual_studio_path,
|
||
|
windows_sdk_path,
|
||
|
visual_studio_runtime_dirs,
|
||
|
host_os,
|
||
|
win_build_host_cpu,
|
||
|
"environment." + win_build_host_cpu,
|
||
|
],
|
||
|
"scope")
|
||
|
|
||
|
msvc_toolchain(win_build_host_cpu) {
|
||
|
environment = "environment." + win_build_host_cpu
|
||
|
cl = "${goma_prefix}\"${build_cpu_toolchain_data.vc_bin_dir}/cl.exe\""
|
||
|
if (host_os != "win") {
|
||
|
# For win cross build.
|
||
|
sys_lib_flags = "${build_cpu_toolchain_data.libpath_flags}"
|
||
|
}
|
||
|
toolchain_args = {
|
||
|
current_os = "win"
|
||
|
current_cpu = win_build_host_cpu
|
||
|
is_clang = false
|
||
|
}
|
||
|
}
|
||
|
|
||
|
msvc_toolchain("win_clang_" + win_build_host_cpu) {
|
||
|
environment = "environment." + win_build_host_cpu
|
||
|
prefix = rebase_path("$clang_base_path/bin", root_build_dir)
|
||
|
cl = "${goma_prefix}$prefix/${clang_cl}"
|
||
|
sys_include_flags = "${build_cpu_toolchain_data.include_flags_imsvc}"
|
||
|
if (host_os != "win") {
|
||
|
# For win cross build.
|
||
|
sys_lib_flags = "${build_cpu_toolchain_data.libpath_flags}"
|
||
|
}
|
||
|
|
||
|
toolchain_args = {
|
||
|
current_os = "win"
|
||
|
current_cpu = win_build_host_cpu
|
||
|
is_clang = true
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
# 64-bit toolchains.
|
||
|
x64_toolchain_data = exec_script("setup_toolchain.py",
|
||
|
[
|
||
|
visual_studio_path,
|
||
|
windows_sdk_path,
|
||
|
visual_studio_runtime_dirs,
|
||
|
"win",
|
||
|
"x64",
|
||
|
"environment.x64",
|
||
|
],
|
||
|
"scope")
|
||
|
|
||
|
template("win_x64_toolchains") {
|
||
|
msvc_toolchain(target_name) {
|
||
|
environment = "environment.x64"
|
||
|
cl = "${goma_prefix}\"${x64_toolchain_data.vc_bin_dir}/cl.exe\""
|
||
|
if (host_os != "win") {
|
||
|
# For win cross build
|
||
|
sys_lib_flags = "${x64_toolchain_data.libpath_flags}"
|
||
|
}
|
||
|
|
||
|
toolchain_args = {
|
||
|
if (defined(invoker.toolchain_args)) {
|
||
|
forward_variables_from(invoker.toolchain_args, "*")
|
||
|
}
|
||
|
is_clang = false
|
||
|
current_os = "win"
|
||
|
current_cpu = "x64"
|
||
|
}
|
||
|
}
|
||
|
|
||
|
msvc_toolchain("win_clang_" + target_name) {
|
||
|
environment = "environment.x64"
|
||
|
prefix = rebase_path("$clang_base_path/bin", root_build_dir)
|
||
|
cl = "${goma_prefix}$prefix/${clang_cl}"
|
||
|
sys_include_flags = "${x64_toolchain_data.include_flags_imsvc}"
|
||
|
if (host_os != "win") {
|
||
|
# For win cross build
|
||
|
sys_lib_flags = "${x64_toolchain_data.libpath_flags}"
|
||
|
}
|
||
|
|
||
|
toolchain_args = {
|
||
|
if (defined(invoker.toolchain_args)) {
|
||
|
forward_variables_from(invoker.toolchain_args, "*")
|
||
|
}
|
||
|
is_clang = true
|
||
|
current_os = "win"
|
||
|
current_cpu = "x64"
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
win_x64_toolchains("x64") {
|
||
|
toolchain_args = {
|
||
|
# Use the defaults.
|
||
|
}
|
||
|
}
|
||
|
|
||
|
# The nacl_win64 toolchain is nearly identical to the plain x64 toolchain.
|
||
|
# It's used solely for building nacl64.exe (//components/nacl/broker:nacl64).
|
||
|
# The only reason it's a separate toolchain is so that it can force
|
||
|
# is_component_build to false in the toolchain_args() block, because
|
||
|
# building nacl64.exe in component style does not work.
|
||
|
win_x64_toolchains("nacl_win64") {
|
||
|
toolchain_args = {
|
||
|
is_component_build = false
|
||
|
}
|
||
|
}
|
||
|
|
||
|
# WinUWP toolchains. Only define these when targeting them.
|
||
|
|
||
|
if (target_os == "winuwp") {
|
||
|
assert(target_cpu == "x64" || target_cpu == "x86" || target_cpu == "arm" ||
|
||
|
target_cpu == "arm64")
|
||
|
store_cpu_toolchain_data = exec_script("setup_toolchain.py",
|
||
|
[
|
||
|
visual_studio_path,
|
||
|
windows_sdk_path,
|
||
|
visual_studio_runtime_dirs,
|
||
|
target_os,
|
||
|
target_cpu,
|
||
|
"environment.store_" + target_cpu,
|
||
|
],
|
||
|
"scope")
|
||
|
|
||
|
msvc_toolchain("uwp_" + target_cpu) {
|
||
|
environment = "environment.store_" + target_cpu
|
||
|
cl = "${goma_prefix}\"${store_cpu_toolchain_data.vc_bin_dir}/cl.exe\""
|
||
|
toolchain_args = {
|
||
|
current_os = "winuwp"
|
||
|
current_cpu = target_cpu
|
||
|
is_clang = false
|
||
|
}
|
||
|
}
|
||
|
}
|