mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-12-01 01:36:09 +03:00
126 lines
4.0 KiB
C++
126 lines
4.0 KiB
C++
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style license that can be
|
||
|
// found in the LICENSE file.
|
||
|
|
||
|
#include "net/dns/dns_reloader.h"
|
||
|
|
||
|
#if defined(OS_POSIX) && !defined(OS_MACOSX) && !defined(OS_OPENBSD) && \
|
||
|
!defined(OS_ANDROID) && !defined(OS_FUCHSIA)
|
||
|
|
||
|
#include <resolv.h>
|
||
|
|
||
|
#include "base/lazy_instance.h"
|
||
|
#include "base/logging.h"
|
||
|
#include "base/macros.h"
|
||
|
#include "base/message_loop/message_loop.h"
|
||
|
#include "base/synchronization/lock.h"
|
||
|
#include "base/threading/thread_local_storage.h"
|
||
|
#include "net/base/network_change_notifier.h"
|
||
|
|
||
|
namespace net {
|
||
|
|
||
|
namespace {
|
||
|
|
||
|
// On Linux/BSD, changes to /etc/resolv.conf can go unnoticed thus resulting
|
||
|
// in DNS queries failing either because nameservers are unknown on startup
|
||
|
// or because nameserver info has changed as a result of e.g. connecting to
|
||
|
// a new network. Some distributions patch glibc to stat /etc/resolv.conf
|
||
|
// to try to automatically detect such changes but these patches are not
|
||
|
// universal and even patched systems such as Jaunty appear to need calls
|
||
|
// to res_ninit to reload the nameserver information in different threads.
|
||
|
//
|
||
|
// To fix this, on systems with FilePathWatcher support, we use
|
||
|
// NetworkChangeNotifier::DNSObserver to monitor /etc/resolv.conf to
|
||
|
// enable us to respond to DNS changes and reload the resolver state.
|
||
|
//
|
||
|
// OpenBSD does not have thread-safe res_ninit/res_nclose so we can't do
|
||
|
// the same trick there and most *BSD's don't yet have support for
|
||
|
// FilePathWatcher (but perhaps the new kqueue mac code just needs to be
|
||
|
// ported to *BSD to support that).
|
||
|
//
|
||
|
// Android does not have /etc/resolv.conf. The system takes care of nameserver
|
||
|
// changes, so none of this is needed.
|
||
|
|
||
|
class DnsReloader : public NetworkChangeNotifier::DNSObserver {
|
||
|
public:
|
||
|
struct ReloadState {
|
||
|
int resolver_generation;
|
||
|
};
|
||
|
|
||
|
// NetworkChangeNotifier::DNSObserver:
|
||
|
void OnDNSChanged() override {
|
||
|
DCHECK(base::MessageLoopForIO::IsCurrent());
|
||
|
base::AutoLock lock(lock_);
|
||
|
resolver_generation_++;
|
||
|
}
|
||
|
|
||
|
void MaybeReload() {
|
||
|
ReloadState* reload_state = static_cast<ReloadState*>(tls_index_.Get());
|
||
|
base::AutoLock lock(lock_);
|
||
|
|
||
|
if (!reload_state) {
|
||
|
reload_state = new ReloadState();
|
||
|
reload_state->resolver_generation = resolver_generation_;
|
||
|
res_ninit(&_res);
|
||
|
tls_index_.Set(reload_state);
|
||
|
} else if (reload_state->resolver_generation != resolver_generation_) {
|
||
|
reload_state->resolver_generation = resolver_generation_;
|
||
|
// It is safe to call res_nclose here since we know res_ninit will have
|
||
|
// been called above.
|
||
|
res_nclose(&_res);
|
||
|
res_ninit(&_res);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Free the allocated state.
|
||
|
static void SlotReturnFunction(void* data) {
|
||
|
ReloadState* reload_state = static_cast<ReloadState*>(data);
|
||
|
if (reload_state)
|
||
|
res_nclose(&_res);
|
||
|
delete reload_state;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
DnsReloader() : resolver_generation_(0) {
|
||
|
tls_index_.Initialize(SlotReturnFunction);
|
||
|
NetworkChangeNotifier::AddDNSObserver(this);
|
||
|
}
|
||
|
|
||
|
~DnsReloader() override {
|
||
|
NOTREACHED(); // LeakyLazyInstance is not destructed.
|
||
|
}
|
||
|
|
||
|
base::Lock lock_; // Protects resolver_generation_.
|
||
|
int resolver_generation_;
|
||
|
friend struct base::LazyInstanceTraitsBase<DnsReloader>;
|
||
|
|
||
|
// We use thread local storage to identify which ReloadState to interact with.
|
||
|
static base::ThreadLocalStorage::StaticSlot tls_index_;
|
||
|
|
||
|
DISALLOW_COPY_AND_ASSIGN(DnsReloader);
|
||
|
};
|
||
|
|
||
|
// A TLS slot to the ReloadState for the current thread.
|
||
|
// static
|
||
|
base::ThreadLocalStorage::StaticSlot DnsReloader::tls_index_ = TLS_INITIALIZER;
|
||
|
|
||
|
base::LazyInstance<DnsReloader>::Leaky
|
||
|
g_dns_reloader = LAZY_INSTANCE_INITIALIZER;
|
||
|
|
||
|
} // namespace
|
||
|
|
||
|
void EnsureDnsReloaderInit() {
|
||
|
g_dns_reloader.Pointer();
|
||
|
}
|
||
|
|
||
|
void DnsReloaderMaybeReload() {
|
||
|
// This routine can be called by any of the DNS worker threads.
|
||
|
DnsReloader* dns_reloader = g_dns_reloader.Pointer();
|
||
|
dns_reloader->MaybeReload();
|
||
|
}
|
||
|
|
||
|
} // namespace net
|
||
|
|
||
|
#endif // defined(OS_POSIX) && !defined(OS_MACOSX) && !defined(OS_OPENBSD) &&
|
||
|
// !defined(OS_ANDROID)
|