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102 lines
4.3 KiB
C
102 lines
4.3 KiB
C
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// Copyright (c) 2017 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_QUIC_QUARTC_QUARTC_FACTORY_INTERFACE_H_
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#define NET_QUIC_QUARTC_QUARTC_FACTORY_INTERFACE_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <memory>
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#include "net/quic/platform/api/quic_export.h"
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#include "net/quic/quartc/quartc_clock_interface.h"
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#include "net/quic/quartc/quartc_session_interface.h"
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#include "net/quic/quartc/quartc_task_runner_interface.h"
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namespace net {
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// Algorithm to use for congestion control.
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enum class QuartcCongestionControl {
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kDefault, // Use an arbitrary algorithm chosen by QUIC.
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kBBR, // Use BBR.
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};
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// Options that control the BBR algorithm.
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enum class QuartcBbrOptions {
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kSlowerStartup, // Once a loss is encountered in STARTUP,
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// switches startup to a 1.5x pacing gain.
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kFullyDrainQueue, // Fully drains the queue once per cycle.
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kReduceProbeRtt, // Probe RTT reduces CWND to 0.75 * BDP instead of 4
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// packets.
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kSkipProbeRtt, // Skip Probe RTT and extend the existing min_rtt if a
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// recent min_rtt is within 12.5% of the current min_rtt.
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kSkipProbeRttAggressively, // Skip ProbeRTT and extend the existing min_rtt
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// as long as you've been app limited at least
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// once.
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kFillUpLinkDuringProbing, // Sends probing retransmissions whenever we
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// become application limited.
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};
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// Used to create instances for Quartc objects such as QuartcSession.
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class QUIC_EXPORT_PRIVATE QuartcFactoryInterface {
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public:
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virtual ~QuartcFactoryInterface() {}
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struct QuartcSessionConfig {
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QuartcSessionConfig();
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~QuartcSessionConfig();
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// When using Quartc, there are two endpoints. The QuartcSession on one
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// endpoint must act as a server and the one on the other side must act as a
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// client.
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bool is_server = false;
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// This is only needed when is_server = false. It must be unique
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// for each endpoint the local endpoint may communicate with. For example,
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// a WebRTC client could use the remote endpoint's crypto fingerprint
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std::string unique_remote_server_id;
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// The way the QuicConnection will send and receive packets, like a virtual
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// UDP socket. For WebRTC, this will typically be an IceTransport.
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QuartcSessionInterface::PacketTransport* packet_transport = nullptr;
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// The maximum size of the packet can be written with the packet writer.
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// 1200 bytes by default.
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uint64_t max_packet_size = 1200;
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// Algorithm to use for congestion control. By default, uses an arbitrary
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// congestion control algorithm chosen by QUIC.
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QuartcCongestionControl congestion_control =
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QuartcCongestionControl::kDefault;
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// Options to control the BBR algorithm. In case the congestion control is
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// set to anything but BBR, these options are ignored.
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std::vector<QuartcBbrOptions> bbr_options;
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// Timeouts for the crypto handshake. Set them to higher values to
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// prevent closing the session before it started on a slow network.
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// Zero entries are ignored and QUIC defaults are used in that case.
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uint32_t max_idle_time_before_crypto_handshake_secs = 0;
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uint32_t max_time_before_crypto_handshake_secs = 0;
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};
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virtual std::unique_ptr<QuartcSessionInterface> CreateQuartcSession(
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const QuartcSessionConfig& quartc_config) = 0;
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};
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// The configuration for creating a QuartcFactory.
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struct QuartcFactoryConfig {
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// The task runner used by the QuartcAlarm. Implemented by the Quartc user
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// with different mechanism. For example in WebRTC, it is implemented with
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// rtc::Thread. Owned by the user, and needs to stay alive for as long
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// as the QuartcFactory exists.
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QuartcTaskRunnerInterface* task_runner = nullptr;
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// The clock used by QuartcAlarms. Implemented by the Quartc user. Owned by
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// the user, and needs to stay alive for as long as the QuartcFactory exists.
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QuartcClockInterface* clock = nullptr;
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};
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// Creates a new instance of QuartcFactoryInterface.
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std::unique_ptr<QuartcFactoryInterface> CreateQuartcFactory(
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const QuartcFactoryConfig& factory_config);
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} // namespace net
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#endif // NET_QUIC_QUARTC_QUARTC_FACTORY_INTERFACE_H_
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