mirror of
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415 lines
8.9 KiB
Plaintext
415 lines
8.9 KiB
Plaintext
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// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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[JavaPackage="org.chromium.mojo.bindings.test.mojom.test_structs"]
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module mojo.test;
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import "mojo/public/interfaces/bindings/tests/rect.mojom";
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struct NamedRegion {
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string? name;
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array<Rect>? rects;
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};
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struct RectPair {
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Rect? first;
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Rect? second;
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};
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struct EmptyStruct {
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};
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[Native]
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struct UnmappedNativeStruct;
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// Used to verify that struct fields which don't specify a default are
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// initialized to: false for bool, 0 for numbers, and null for strings,
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// handles, and structs. The "?" nullable suffix shouldn't have any
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// impact on initial field values.
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struct NoDefaultFieldValues {
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bool f0;
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int8 f1;
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uint8 f2;
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int16 f3;
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uint16 f4;
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int32 f5;
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uint32 f6;
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int64 f7;
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uint64 f8;
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float f9;
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double f10;
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string f11;
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string? f12;
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handle<message_pipe> f13;
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handle<data_pipe_consumer> f14;
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handle<data_pipe_producer> f15;
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handle<message_pipe>? f16;
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handle<data_pipe_consumer>? f17;
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handle<data_pipe_producer>? f18;
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handle f19;
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handle? f20;
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handle<shared_buffer> f21;
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handle<shared_buffer>? f22;
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array<string> f23;
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array<string?> f24;
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array<string>? f25;
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array<string?>? f26;
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EmptyStruct f27;
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EmptyStruct? f28;
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};
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// Used to verify that struct fields with an explicit default value
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// are initialized correctly. The "?" nullable suffix shouldn't have any
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// impact on initial field values.
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struct DefaultFieldValues {
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const string kFoo = "foo";
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bool f0 = true;
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int8 f1 = 100;
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uint8 f2 = 100;
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int16 f3 = 100;
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uint16 f4 = 100;
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int32 f5 = 100;
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uint32 f6 = 100;
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int64 f7 = 100;
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uint64 f8 = 100;
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float f9 = 100;
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float f10 = 100.0;
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double f11 = 100;
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double f12 = 100.0;
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string f13 = kFoo;
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string? f14 = kFoo;
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Rect f15 = default;
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Rect? f16 = default;
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};
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// Used to verify that the code generated for enum and const values defined
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// within a struct is correct. Assuming that a constant's value can be a literal
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// or another constant and that enum values can either be an integer constant or
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// another value from the same enum type.
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struct ScopedConstants {
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const int32 TEN = 10;
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const int32 ALSO_TEN = TEN;
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enum EType {
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E0,
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E1,
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E2 = 10,
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E3 = E2,
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E4,
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};
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EType f0 = E0; // 0
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EType f1 = E1; // 1
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EType f2 = E2; // 10
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EType f3 = E3; // 10
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EType f4 = E4; // 11
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int32 f5 = TEN;
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int32 f6 = ALSO_TEN;
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};
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// Used to verify that all possible Map key field types can be encoded and
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// decoded successfully.
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struct MapKeyTypes {
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// TODO(yzshen): WTF::HashMap doesn't support bool as key.
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// map<bool, bool> f0;
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map<int8, int8> f1;
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map<uint8, uint8> f2;
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map<int16, int16> f3;
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map<uint16, uint16> f4;
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map<int32, int32> f5;
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map<uint32, uint32> f6;
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map<int64, int64> f7;
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map<uint64, uint64> f8;
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map<float, float> f9;
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map<double, double> f10;
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map<string, string> f11;
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// TODO(crbug.com/628104): JS doesn't support struct as key. map<Rect, Rect>
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// f12;
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};
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// Used to verify that various map value types can be encoded and decoded
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// successfully.
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struct MapValueTypes {
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map<string, array<string>> f0;
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map<string, array<string>?> f1;
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map<string, array<string?>> f2;
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map<string, array<string, 2>> f3;
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map<string, array<array<string, 2>?>> f4;
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map<string, array<array<string, 2>, 1>> f5;
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map<string, Rect?> f6;
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map<string, map<string, string>> f7;
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map<string, array<map<string, string>>> f8;
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map<string, handle> f9;
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map<string, array<handle>> f10;
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map<string, map<string, handle>> f11;
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};
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// Used to verify that various array types can be encoded and decoded
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// successfully.
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struct ArrayValueTypes {
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array<int8> f0;
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array<int16> f1;
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array<int32> f2;
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array<int64> f3;
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array<float> f4;
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array<double> f5;
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array<SomeInterface> f6;
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array<SomeInterface&> f7;
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};
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// Used to verify that various float and double values can be encoded and
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// decoded correctly.
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struct FloatNumberValues {
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const double V0 = double.INFINITY;
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const double V1 = double.NEGATIVE_INFINITY;
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const double V2 = double.NAN;
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const float V3 = float.INFINITY;
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const float V4 = float.NEGATIVE_INFINITY;
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const float V5 = float.NAN;
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const float V6 = 0;
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const double V7 = 1234567890.123;
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const double V8 = 1.2E+20;
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const double V9 = -1.2E+20;
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double f0 = V0;
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double f1 = V1;
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double f2 = V2;
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float f3 = V3;
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float f4 = V4;
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float f5 = V5;
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float f6 = V6;
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double f7 = V7;
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double f8 = V8;
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double f9 = V9;
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};
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// Used to verify that various signed integer values can be encoded and
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// decoded correctly.
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struct IntegerNumberValues {
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const int8 V0 = -128; // Minimum
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const int8 V1 = -1; // -1
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const int8 V2 = 0; // 0
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const int8 V3 = 42; // An arbitrary valid value.
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const int8 V4 = 127; // Maximum
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const int16 V5 = -32768; // ...
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const int16 V6 = -1;
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const int16 V7 = 0;
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const int16 V8 = 12345;
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const int16 V9 = 32767;
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const int32 V10 = -2147483648;
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const int32 V11 = -1;
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const int32 V12 = 0;
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const int32 V13 = 1234567890;
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const int32 V14 = 2147483647;
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// The limits for JavaScript integers are +/- (2^53 - 1).
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const int64 V15 = -9007199254740991; // Number.MIN_SAFE_INTEGER
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const int64 V16 = -1;
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const int64 V17 = 0;
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const int64 V18 = 1234567890123456;
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const int64 V19 = 9007199254740991; // Number.MAX_SAFE_INTEGER
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int8 f0 = V0;
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int8 f1 = V1;
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int8 f2 = V2;
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int8 f3 = V3;
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int8 f4 = V4;
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int16 f5 = V5;
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int16 f6 = V6;
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int16 f7 = V7;
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int16 f8 = V8;
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int16 f9 = V9;
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int32 f10 = V10;
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int32 f11 = V11;
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int32 f12 = V12;
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int32 f13 = V13;
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int32 f14 = V14;
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int64 f15 = V15;
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int64 f16 = V16;
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int64 f17 = V17;
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int64 f18 = V18;
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int64 f19 = V19;
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};
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// Used to verify that various unsigned integer values can be encoded and
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// decoded correctly.
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struct UnsignedNumberValues {
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const uint8 V0 = 0; // Minimum = 0.
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const uint8 V1 = 42; // An arbitrary valid value.
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const uint8 V2 = 0xFF; // Maximum
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const uint16 V3 = 0; // ...
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const uint16 V4 = 12345;
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const uint16 V5 = 0xFFFF;
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const uint32 V6 = 0;
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const uint32 V7 = 1234567890;
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const uint32 V8 = 0xFFFFFFFF;
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// The limits for JavaScript integers are +/- (2^53 - 1).
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const uint64 V9 = 0;
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const uint64 V10 = 1234567890123456;
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const uint64 V11 = 9007199254740991; // Number.MAX_SAFE_INTEGER
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uint8 f0 = V0;
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uint8 f1 = V1;
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uint8 f2 = V2;
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uint16 f3 = V3;
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uint16 f4 = V4;
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uint16 f5 = V5;
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uint32 f6 = V6;
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uint32 f7 = V7;
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uint32 f8 = V8;
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uint64 f9 = V9;
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uint64 f10 = V10;
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uint64 f11 = V11;
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};
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// Used to verify that various (packed) boolean array values can be encoded
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// and decoded correctly.
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struct BitArrayValues {
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array<bool, 1> f0;
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array<bool, 7> f1;
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array<bool, 9> f2;
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array<bool> f3;
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array<array<bool>> f4;
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array<array<bool>?> f5;
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array<array<bool, 2>?> f6;
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};
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// Used to verify that different versions can be decoded correctly.
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struct MultiVersionStruct {
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[MinVersion=0]
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int32 f_int32;
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[MinVersion=1]
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Rect? f_rect;
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[MinVersion=3]
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string? f_string;
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[MinVersion=5]
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array<int8>? f_array;
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[MinVersion=7]
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handle<message_pipe>? f_message_pipe;
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[MinVersion=7]
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bool f_bool;
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[MinVersion=9]
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int16 f_int16;
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};
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struct MultiVersionStructV0 {
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[MinVersion=0]
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int32 f_int32;
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};
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struct MultiVersionStructV1 {
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[MinVersion=0]
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int32 f_int32;
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[MinVersion=1]
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Rect? f_rect;
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};
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struct MultiVersionStructV3 {
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[MinVersion=0]
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int32 f_int32;
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[MinVersion=1]
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Rect? f_rect;
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[MinVersion=3]
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string? f_string;
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};
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struct MultiVersionStructV5 {
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[MinVersion=0]
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int32 f_int32;
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[MinVersion=1]
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Rect? f_rect;
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[MinVersion=3]
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string? f_string;
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[MinVersion=5]
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array<int8>? f_array;
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};
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struct MultiVersionStructV7 {
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[MinVersion=0]
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int32 f_int32;
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[MinVersion=1]
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Rect? f_rect;
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[MinVersion=3]
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string? f_string;
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[MinVersion=5]
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array<int8>? f_array;
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[MinVersion=7]
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handle<message_pipe>? f_message_pipe;
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[MinVersion=7]
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bool f_bool;
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};
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// A struct where the fields are not sorted by their ordinals.
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struct ReorderedStruct {
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[MinVersion=2]
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int32 a@3 = 3;
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[MinVersion=4]
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int32 b@6 = 6;
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[MinVersion=1]
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int32 c@1 = 1;
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};
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// Used to verify that interfaces that are struct members can be defined in the
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// same file.
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interface SomeInterface {
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SomeMethod(RectPair pair) => (RectPair other_pair);
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};
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struct ContainsInterface {
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SomeInterface some_interface;
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};
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// Verify that a field can be called |other|.
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struct ContainsOther {
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int32 other;
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};
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// Used to verify that structs can contain interface requests.
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struct ContainsInterfaceRequest {
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SomeInterface& request;
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};
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// Used to verify that boolean fields are correctly serialized/deserialized.
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struct SingleBoolStruct {
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bool value;
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};
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// Used to verify that structs containing typemapped types can be hashed (if the
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// typemapped type itself is hashable).
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struct ContainsHashable {
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TypemappedRect rect;
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};
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// Used to test that nested structs can be hashed. The nested struct mustn't be
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// nullable.
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struct SimpleNestedStruct {
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ContainsOther nested;
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};
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