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194 lines
6.6 KiB
C
194 lines
6.6 KiB
C
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// Copyright 2018 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_WEBSOCKETS_WEBSOCKET_HTTP2_HANDSHAKE_STREAM_H_
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#define NET_WEBSOCKETS_WEBSOCKET_HTTP2_HANDSHAKE_STREAM_H_
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#include <stdint.h>
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#include <memory>
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#include <string>
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#include <vector>
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#include "base/macros.h"
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#include "base/memory/weak_ptr.h"
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#include "net/base/completion_once_callback.h"
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#include "net/base/io_buffer.h"
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#include "net/base/net_export.h"
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#include "net/base/request_priority.h"
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#include "net/log/net_log_with_source.h"
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#include "net/ssl/token_binding.h"
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#include "net/third_party/spdy/core/spdy_header_block.h"
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#include "net/websockets/websocket_basic_stream_adapters.h"
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#include "net/websockets/websocket_handshake_stream_base.h"
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#include "net/websockets/websocket_stream.h"
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namespace crypto {
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class ECPrivateKey;
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} // namespace crypto
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namespace net {
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struct LoadTimingInfo;
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class SSLInfo;
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class IOBuffer;
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class SSLCertRequestInfo;
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class IPEndPoint;
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class HttpNetworkSession;
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struct NetErrorDetails;
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class HttpStream;
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class HttpResponseHeaders;
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struct HttpRequestInfo;
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class HttpResponseInfo;
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class SpdySession;
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struct AlternativeService;
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class SpdyStreamRequest;
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struct WebSocketExtensionParams;
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class NET_EXPORT_PRIVATE WebSocketHttp2HandshakeStream
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: public WebSocketHandshakeStreamBase,
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public WebSocketSpdyStreamAdapter::Delegate {
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public:
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// |connect_delegate| and |request| must out-live this object.
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WebSocketHttp2HandshakeStream(
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base::WeakPtr<SpdySession> session,
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WebSocketStream::ConnectDelegate* connect_delegate,
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std::vector<std::string> requested_sub_protocols,
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std::vector<std::string> requested_extensions,
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WebSocketStreamRequest* request);
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~WebSocketHttp2HandshakeStream() override;
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// HttpStream methods.
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int InitializeStream(const HttpRequestInfo* request_info,
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bool can_send_early,
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RequestPriority priority,
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const NetLogWithSource& net_log,
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CompletionOnceCallback callback) override;
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int SendRequest(const HttpRequestHeaders& request_headers,
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HttpResponseInfo* response,
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CompletionOnceCallback callback) override;
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int ReadResponseHeaders(CompletionOnceCallback callback) override;
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int ReadResponseBody(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback) override;
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void Close(bool not_reusable) override;
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bool IsResponseBodyComplete() const override;
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bool IsConnectionReused() const override;
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void SetConnectionReused() override;
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bool CanReuseConnection() const override;
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int64_t GetTotalReceivedBytes() const override;
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int64_t GetTotalSentBytes() const override;
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bool GetAlternativeService(
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AlternativeService* alternative_service) const override;
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bool GetLoadTimingInfo(LoadTimingInfo* load_timing_info) const override;
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void GetSSLInfo(SSLInfo* ssl_info) override;
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void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info) override;
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bool GetRemoteEndpoint(IPEndPoint* endpoint) override;
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Error GetTokenBindingSignature(crypto::ECPrivateKey* key,
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TokenBindingType tb_type,
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std::vector<uint8_t>* out) override;
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void Drain(HttpNetworkSession* session) override;
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void SetPriority(RequestPriority priority) override;
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void PopulateNetErrorDetails(NetErrorDetails* details) override;
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HttpStream* RenewStreamForAuth() override;
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// WebSocketHandshakeStreamBase methods.
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// This is called from the top level once correct handshake response headers
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// have been received. It creates an appropriate subclass of WebSocketStream
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// depending on what extensions were negotiated. This object is unusable after
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// Upgrade() has been called and should be disposed of as soon as possible.
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std::unique_ptr<WebSocketStream> Upgrade() override;
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// WebSocketSpdyStreamAdapter::Delegate methods.
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void OnHeadersSent() override;
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void OnHeadersReceived(
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const spdy::SpdyHeaderBlock& response_headers) override;
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void OnClose(int status) override;
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// Called by |spdy_stream_request_| when requested stream is ready.
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void StartRequestCallback(int rv);
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private:
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// Validates the response and sends the finished handshake event.
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int ValidateResponse();
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// Check that the headers are well-formed and have a 200 status code,
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// in which case returns OK, otherwise returns ERR_INVALID_RESPONSE.
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int ValidateUpgradeResponse(const HttpResponseHeaders* headers);
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void OnFinishOpeningHandshake();
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void OnFailure(const std::string& message);
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HandshakeResult result_;
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// The connection to open the Websocket stream on.
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base::WeakPtr<SpdySession> session_;
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// Owned by another object.
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// |connect_delegate| will live during the lifetime of this object.
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WebSocketStream::ConnectDelegate* const connect_delegate_;
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HttpResponseInfo* http_response_info_;
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spdy::SpdyHeaderBlock http2_request_headers_;
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// The sub-protocols we requested.
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std::vector<std::string> requested_sub_protocols_;
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// The extensions we requested.
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std::vector<std::string> requested_extensions_;
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WebSocketStreamRequest* const stream_request_;
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const HttpRequestInfo* request_info_;
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RequestPriority priority_;
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NetLogWithSource net_log_;
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// SpdyStreamRequest that will create the stream.
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std::unique_ptr<SpdyStreamRequest> spdy_stream_request_;
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// SpdyStream corresponding to the request.
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base::WeakPtr<SpdyStream> stream_;
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// WebSocketSpdyStreamAdapter holding a WeakPtr to |stream_|.
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// This can be passed on to WebSocketBasicStream when created.
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std::unique_ptr<WebSocketSpdyStreamAdapter> stream_adapter_;
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// True if |stream_| has been created then closed.
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bool stream_closed_;
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// The error code corresponding to the reason for closing the stream.
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// Only meaningful if |stream_closed_| is true.
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int stream_error_;
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// True if complete response headers have been received.
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bool response_headers_complete_;
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// Save callback provided in asynchronous HttpStream methods.
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CompletionOnceCallback callback_;
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// The sub-protocol selected by the server.
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std::string sub_protocol_;
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// The extension(s) selected by the server.
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std::string extensions_;
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// The extension parameters. The class is defined in the implementation file
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// to avoid including extension-related header files here.
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std::unique_ptr<WebSocketExtensionParams> extension_params_;
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DISALLOW_COPY_AND_ASSIGN(WebSocketHttp2HandshakeStream);
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};
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} // namespace net
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#endif // NET_WEBSOCKETS_WEBSOCKET_HTTP2_HANDSHAKE_STREAM_H_
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