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74 lines
2.5 KiB
C
74 lines
2.5 KiB
C
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// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_CREATE_HELPER_H_
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#define NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_CREATE_HELPER_H_
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#include <memory>
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#include <string>
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#include <vector>
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#include "base/macros.h"
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#include "net/base/net_export.h"
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#include "net/websockets/websocket_handshake_stream_base.h"
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#include "net/websockets/websocket_stream.h"
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namespace net {
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class WebSocketStreamRequestAPI;
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class SpdySession;
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class WebSocketBasicHandshakeStream;
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class WebSocketEndpointLockManager;
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// Implementation of WebSocketHandshakeStreamBase::CreateHelper. This class is
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// used in the implementation of WebSocketStream::CreateAndConnectStream() and
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// is not intended to be used by itself.
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//
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// Holds the information needed to construct a
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// WebSocketBasicHandshakeStreamBase.
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class NET_EXPORT_PRIVATE WebSocketHandshakeStreamCreateHelper
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: public WebSocketHandshakeStreamBase::CreateHelper {
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public:
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// |connect_delegate| must out-live this object.
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explicit WebSocketHandshakeStreamCreateHelper(
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WebSocketStream::ConnectDelegate* connect_delegate,
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const std::vector<std::string>& requested_subprotocols);
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~WebSocketHandshakeStreamCreateHelper() override;
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// WebSocketHandshakeStreamBase::CreateHelper methods
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// Creates a WebSocketBasicHandshakeStream over a TCP/IP or TLS socket.
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std::unique_ptr<WebSocketHandshakeStreamBase> CreateBasicStream(
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std::unique_ptr<ClientSocketHandle> connection,
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bool using_proxy,
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WebSocketEndpointLockManager* websocket_endpoint_lock_manager) override;
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// Creates a WebSocketHttp2HandshakeStream over an HTTP/2 connection.
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std::unique_ptr<WebSocketHandshakeStreamBase> CreateHttp2Stream(
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base::WeakPtr<SpdySession> session) override;
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// WebSocketHandshakeStreamCreateHelper methods
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// This method must be called before calling CreateBasicStream()
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// or CreateHttp2Stream().
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// The |request| pointer must remain valid as long as this object exists.
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void set_stream_request(WebSocketStreamRequestAPI* request) {
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request_ = request;
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}
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private:
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const std::vector<std::string> requested_subprotocols_;
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WebSocketStream::ConnectDelegate* connect_delegate_;
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WebSocketStreamRequestAPI* request_;
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DISALLOW_COPY_AND_ASSIGN(WebSocketHandshakeStreamCreateHelper);
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};
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} // namespace net
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#endif // NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_CREATE_HELPER_H_
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