naiveproxy/base/threading/thread_id_name_manager.h

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2018-08-11 08:35:24 +03:00
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_THREADING_THREAD_ID_NAME_MANAGER_H_
#define BASE_THREADING_THREAD_ID_NAME_MANAGER_H_
#include <map>
#include <string>
#include "base/base_export.h"
#include "base/callback.h"
#include "base/macros.h"
#include "base/synchronization/lock.h"
#include "base/threading/platform_thread.h"
namespace base {
template <typename T>
struct DefaultSingletonTraits;
class BASE_EXPORT ThreadIdNameManager {
public:
static ThreadIdNameManager* GetInstance();
static const char* GetDefaultInternedString();
// Register the mapping between a thread |id| and |handle|.
void RegisterThread(PlatformThreadHandle::Handle handle, PlatformThreadId id);
// The callback is called on the thread, immediately after the name is set.
// |name| is a pointer to a C string that is guaranteed to remain valid for
// the duration of the process.
using SetNameCallback = base::RepeatingCallback<void(const char* name)>;
void InstallSetNameCallback(SetNameCallback callback);
// Set the name for the current thread.
void SetName(const std::string& name);
// Get the name for the given id.
const char* GetName(PlatformThreadId id);
// Unlike |GetName|, this method using TLS and avoids touching |lock_|.
const char* GetNameForCurrentThread();
// Remove the name for the given id.
void RemoveName(PlatformThreadHandle::Handle handle, PlatformThreadId id);
private:
friend struct DefaultSingletonTraits<ThreadIdNameManager>;
typedef std::map<PlatformThreadId, PlatformThreadHandle::Handle>
ThreadIdToHandleMap;
typedef std::map<PlatformThreadHandle::Handle, std::string*>
ThreadHandleToInternedNameMap;
typedef std::map<std::string, std::string*> NameToInternedNameMap;
ThreadIdNameManager();
~ThreadIdNameManager();
// lock_ protects the name_to_interned_name_, thread_id_to_handle_ and
// thread_handle_to_interned_name_ maps.
Lock lock_;
NameToInternedNameMap name_to_interned_name_;
ThreadIdToHandleMap thread_id_to_handle_;
ThreadHandleToInternedNameMap thread_handle_to_interned_name_;
// Treat the main process specially as there is no PlatformThreadHandle.
std::string* main_process_name_;
PlatformThreadId main_process_id_;
SetNameCallback set_name_callback_;
DISALLOW_COPY_AND_ASSIGN(ThreadIdNameManager);
};
} // namespace base
#endif // BASE_THREADING_THREAD_ID_NAME_MANAGER_H_