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90 lines
3.4 KiB
C
90 lines
3.4 KiB
C
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// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef TOOLS_GN_XCODE_WRITER_H_
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#define TOOLS_GN_XCODE_WRITER_H_
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#include <iosfwd>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "base/macros.h"
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class Builder;
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class BuildSettings;
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class Err;
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class Target;
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using PBXAttributes = std::map<std::string, std::string>;
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class PBXProject;
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class XcodeWriter {
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public:
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enum TargetOsType {
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WRITER_TARGET_OS_IOS,
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WRITER_TARGET_OS_MACOS,
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};
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// Writes Xcode workspace and project files.
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//
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// |workspace_name| is the optional name of the workspace file name ("all"
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// is used if not specified). |root_target_name| is the name of the main
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// target corresponding to building "All" (for example "gn_all" in Chromium).
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// |ninja_extra_args| are additional arguments to pass to ninja invocation
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// (can be used to increase limit of concurrent processes when using goma).
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// |dir_filters_string| is optional semicolon-separated list of label patterns
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// used to limit the set of generated projects. Only matching targets will be
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// included to the workspace. On failure will populate |err| and return false.
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static bool RunAndWriteFiles(const std::string& workspace_name,
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const std::string& root_target_name,
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const std::string& ninja_extra_args,
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const std::string& dir_filters_string,
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const BuildSettings* build_settings,
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const Builder& builder,
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Err* err);
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private:
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XcodeWriter(const std::string& name);
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~XcodeWriter();
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// Filters the list of targets to only return the targets with artifacts
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// usable from Xcode (mostly application bundles). On failure populate |err|
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// and return false.
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static bool FilterTargets(const BuildSettings* build_settings,
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const std::vector<const Target*>& all_targets,
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const std::string& dir_filters_string,
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std::vector<const Target*>* targets,
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Err* err);
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// Generate the "products.xcodeproj" project that reference all products
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// (i.e. targets that have a build artefact usable from Xcode, mostly
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// application bundles).
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void CreateProductsProject(const std::vector<const Target*>& targets,
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const std::vector<const Target*>& all_targets,
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const PBXAttributes& attributes,
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const std::string& source_path,
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const std::string& config_name,
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const std::string& root_target,
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const std::string& ninja_extra_args,
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const BuildSettings* build_settings,
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TargetOsType target_os);
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bool WriteFiles(const BuildSettings* build_settings, Err* err);
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bool WriteProjectFile(const BuildSettings* build_settings,
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PBXProject* project,
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Err* err);
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void WriteWorkspaceContent(std::ostream& out);
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void WriteProjectContent(std::ostream& out, PBXProject* project);
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std::string name_;
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std::vector<std::unique_ptr<PBXProject>> projects_;
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DISALLOW_COPY_AND_ASSIGN(XcodeWriter);
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};
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#endif // TOOLS_GN_XCODE_WRITER_H_
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