mirror of
https://github.com/klzgrad/naiveproxy.git
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173 lines
5.8 KiB
C++
173 lines
5.8 KiB
C++
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// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/socket/websocket_endpoint_lock_manager.h"
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#include <utility>
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#include "base/bind.h"
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#include "base/location.h"
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#include "base/logging.h"
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#include "base/single_thread_task_runner.h"
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#include "base/threading/thread_task_runner_handle.h"
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#include "net/base/net_errors.h"
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namespace net {
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namespace {
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// This delay prevents DoS attacks.
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// TODO(ricea): Replace this with randomised truncated exponential backoff.
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// See crbug.com/377613.
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const int kUnlockDelayInMs = 10;
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base::LazyInstance<WebSocketEndpointLockManager>::Leaky manager_instance =
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LAZY_INSTANCE_INITIALIZER;
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} // namespace
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WebSocketEndpointLockManager::Waiter::~Waiter() {
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if (next()) {
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DCHECK(previous());
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RemoveFromList();
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}
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}
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WebSocketEndpointLockManager* WebSocketEndpointLockManager::GetInstance() {
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return manager_instance.Pointer();
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}
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int WebSocketEndpointLockManager::LockEndpoint(const IPEndPoint& endpoint,
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Waiter* waiter) {
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LockInfoMap::value_type insert_value(endpoint, LockInfo());
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std::pair<LockInfoMap::iterator, bool> rv =
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lock_info_map_.insert(insert_value);
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LockInfo& lock_info_in_map = rv.first->second;
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if (rv.second) {
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DVLOG(3) << "Locking endpoint " << endpoint.ToString();
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lock_info_in_map.queue.reset(new LockInfo::WaiterQueue);
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return OK;
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}
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DVLOG(3) << "Waiting for endpoint " << endpoint.ToString();
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lock_info_in_map.queue->Append(waiter);
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return ERR_IO_PENDING;
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}
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void WebSocketEndpointLockManager::RememberSocket(StreamSocket* socket,
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const IPEndPoint& endpoint) {
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LockInfoMap::iterator lock_info_it = lock_info_map_.find(endpoint);
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CHECK(lock_info_it != lock_info_map_.end());
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bool inserted =
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socket_lock_info_map_.insert(SocketLockInfoMap::value_type(
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socket, lock_info_it)).second;
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DCHECK(inserted);
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DCHECK(!lock_info_it->second.socket);
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lock_info_it->second.socket = socket;
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DVLOG(3) << "Remembered (StreamSocket*)" << socket << " for "
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<< endpoint.ToString() << " (" << socket_lock_info_map_.size()
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<< " socket(s) remembered)";
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}
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void WebSocketEndpointLockManager::UnlockSocket(StreamSocket* socket) {
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SocketLockInfoMap::iterator socket_it = socket_lock_info_map_.find(socket);
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if (socket_it == socket_lock_info_map_.end())
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return;
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LockInfoMap::iterator lock_info_it = socket_it->second;
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DVLOG(3) << "Unlocking (StreamSocket*)" << socket << " for "
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<< lock_info_it->first.ToString() << " ("
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<< socket_lock_info_map_.size() << " socket(s) left)";
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socket_lock_info_map_.erase(socket_it);
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DCHECK_EQ(socket, lock_info_it->second.socket);
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lock_info_it->second.socket = nullptr;
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UnlockEndpointAfterDelay(lock_info_it->first);
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}
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void WebSocketEndpointLockManager::UnlockEndpoint(const IPEndPoint& endpoint) {
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LockInfoMap::iterator lock_info_it = lock_info_map_.find(endpoint);
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if (lock_info_it == lock_info_map_.end())
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return;
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if (lock_info_it->second.socket)
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EraseSocket(lock_info_it);
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UnlockEndpointAfterDelay(endpoint);
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}
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bool WebSocketEndpointLockManager::IsEmpty() const {
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return lock_info_map_.empty() && socket_lock_info_map_.empty();
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}
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base::TimeDelta WebSocketEndpointLockManager::SetUnlockDelayForTesting(
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base::TimeDelta new_delay) {
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base::TimeDelta old_delay = unlock_delay_;
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unlock_delay_ = new_delay;
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return old_delay;
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}
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WebSocketEndpointLockManager::LockInfo::LockInfo() : socket(nullptr) {}
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WebSocketEndpointLockManager::LockInfo::~LockInfo() {
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DCHECK(!socket);
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}
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WebSocketEndpointLockManager::LockInfo::LockInfo(const LockInfo& rhs)
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: socket(rhs.socket) {
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DCHECK(!rhs.queue);
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}
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WebSocketEndpointLockManager::WebSocketEndpointLockManager()
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: unlock_delay_(base::TimeDelta::FromMilliseconds(kUnlockDelayInMs)),
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pending_unlock_count_(0) {}
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WebSocketEndpointLockManager::~WebSocketEndpointLockManager() {
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DCHECK_EQ(lock_info_map_.size(), pending_unlock_count_);
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DCHECK(socket_lock_info_map_.empty());
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}
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void WebSocketEndpointLockManager::UnlockEndpointAfterDelay(
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const IPEndPoint& endpoint) {
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DVLOG(3) << "Delaying " << unlock_delay_.InMilliseconds()
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<< "ms before unlocking endpoint " << endpoint.ToString();
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++pending_unlock_count_;
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base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
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FROM_HERE,
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base::Bind(&WebSocketEndpointLockManager::DelayedUnlockEndpoint,
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base::Unretained(this), endpoint),
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unlock_delay_);
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}
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void WebSocketEndpointLockManager::DelayedUnlockEndpoint(
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const IPEndPoint& endpoint) {
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LockInfoMap::iterator lock_info_it = lock_info_map_.find(endpoint);
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DCHECK_GT(pending_unlock_count_, 0U);
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--pending_unlock_count_;
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if (lock_info_it == lock_info_map_.end())
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return;
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DCHECK(!lock_info_it->second.socket);
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LockInfo::WaiterQueue* queue = lock_info_it->second.queue.get();
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DCHECK(queue);
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if (queue->empty()) {
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DVLOG(3) << "Unlocking endpoint " << lock_info_it->first.ToString();
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lock_info_map_.erase(lock_info_it);
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return;
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}
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DVLOG(3) << "Unlocking endpoint " << lock_info_it->first.ToString()
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<< " and activating next waiter";
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Waiter* next_job = queue->head()->value();
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next_job->RemoveFromList();
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next_job->GotEndpointLock();
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}
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void WebSocketEndpointLockManager::EraseSocket(
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LockInfoMap::iterator lock_info_it) {
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DVLOG(3) << "Removing (StreamSocket*)" << lock_info_it->second.socket
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<< " for " << lock_info_it->first.ToString() << " ("
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<< socket_lock_info_map_.size() << " socket(s) left)";
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size_t erased = socket_lock_info_map_.erase(lock_info_it->second.socket);
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DCHECK_EQ(1U, erased);
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lock_info_it->second.socket = nullptr;
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}
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} // namespace net
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