mirror of
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272 lines
8.0 KiB
C++
272 lines
8.0 KiB
C++
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// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/task_scheduler/scheduler_worker.h"
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#include <stddef.h>
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#include <utility>
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#include "base/logging.h"
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#include "base/memory/ptr_util.h"
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#include "base/task_scheduler/task_tracker.h"
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#if defined(OS_MACOSX)
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#include "base/mac/scoped_nsautorelease_pool.h"
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#elif defined(OS_WIN)
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#include "base/win/com_init_check_hook.h"
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#include "base/win/scoped_com_initializer.h"
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#endif
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namespace base {
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namespace internal {
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class SchedulerWorker::Thread : public PlatformThread::Delegate {
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public:
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~Thread() override = default;
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static std::unique_ptr<Thread> Create(scoped_refptr<SchedulerWorker> outer) {
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std::unique_ptr<Thread> thread(new Thread(std::move(outer)));
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thread->Initialize();
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if (thread->thread_handle_.is_null())
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return nullptr;
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return thread;
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}
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// PlatformThread::Delegate.
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void ThreadMain() override {
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outer_->delegate_->OnMainEntry(outer_.get());
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// A SchedulerWorker starts out waiting for work.
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outer_->delegate_->WaitForWork(&wake_up_event_);
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// When defined(COM_INIT_CHECK_HOOK_ENABLED), ignore
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// SchedulerBackwardCompatibility::INIT_COM_STA to find incorrect uses of
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// COM that should be running in a COM STA Task Runner.
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#if defined(OS_WIN) && !defined(COM_INIT_CHECK_HOOK_ENABLED)
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std::unique_ptr<win::ScopedCOMInitializer> com_initializer;
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if (outer_->backward_compatibility_ ==
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SchedulerBackwardCompatibility::INIT_COM_STA) {
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com_initializer = std::make_unique<win::ScopedCOMInitializer>();
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}
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#endif
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while (!outer_->ShouldExit()) {
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DCHECK(outer_);
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#if defined(OS_MACOSX)
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mac::ScopedNSAutoreleasePool autorelease_pool;
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#endif
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UpdateThreadPriority(GetDesiredThreadPriority());
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// Get the sequence containing the next task to execute.
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scoped_refptr<Sequence> sequence =
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outer_->delegate_->GetWork(outer_.get());
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if (!sequence) {
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outer_->delegate_->WaitForWork(&wake_up_event_);
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continue;
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}
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sequence = outer_->task_tracker_->RunNextTask(std::move(sequence),
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outer_->delegate_.get());
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outer_->delegate_->DidRunTask();
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// Re-enqueue |sequence| if allowed by RunNextTask().
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if (sequence)
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outer_->delegate_->ReEnqueueSequence(std::move(sequence));
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// Calling WakeUp() guarantees that this SchedulerWorker will run
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// Tasks from Sequences returned by the GetWork() method of |delegate_|
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// until it returns nullptr. Resetting |wake_up_event_| here doesn't break
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// this invariant and avoids a useless loop iteration before going to
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// sleep if WakeUp() is called while this SchedulerWorker is awake.
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wake_up_event_.Reset();
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}
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outer_->delegate_->OnMainExit(outer_.get());
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// Break the ownership circle between SchedulerWorker and Thread.
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// This can result in deleting |this| and as such no more member accesses
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// should be made after this point.
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outer_ = nullptr;
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}
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void Join() { PlatformThread::Join(thread_handle_); }
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void Detach() { PlatformThread::Detach(thread_handle_); }
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void WakeUp() { wake_up_event_.Signal(); }
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private:
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Thread(scoped_refptr<SchedulerWorker> outer)
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: outer_(std::move(outer)),
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wake_up_event_(WaitableEvent::ResetPolicy::MANUAL,
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WaitableEvent::InitialState::NOT_SIGNALED),
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current_thread_priority_(GetDesiredThreadPriority()) {
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DCHECK(outer_);
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}
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void Initialize() {
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constexpr size_t kDefaultStackSize = 0;
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PlatformThread::CreateWithPriority(kDefaultStackSize, this, &thread_handle_,
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current_thread_priority_);
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}
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// Returns the priority for which the thread should be set based on the
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// priority hint, current shutdown state, and platform capabilities.
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ThreadPriority GetDesiredThreadPriority() {
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DCHECK(outer_);
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// All threads have a NORMAL priority when Lock doesn't handle multiple
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// thread priorities.
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if (!Lock::HandlesMultipleThreadPriorities())
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return ThreadPriority::NORMAL;
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// To avoid shutdown hangs, disallow a priority below NORMAL during
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// shutdown. If thread priority cannot be increased, never allow a priority
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// below NORMAL.
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if (static_cast<int>(outer_->priority_hint_) <
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static_cast<int>(ThreadPriority::NORMAL) &&
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(outer_->task_tracker_->HasShutdownStarted() ||
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!PlatformThread::CanIncreaseCurrentThreadPriority())) {
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return ThreadPriority::NORMAL;
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}
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return outer_->priority_hint_;
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}
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void UpdateThreadPriority(ThreadPriority desired_thread_priority) {
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if (desired_thread_priority == current_thread_priority_)
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return;
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PlatformThread::SetCurrentThreadPriority(desired_thread_priority);
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current_thread_priority_ = desired_thread_priority;
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}
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PlatformThreadHandle thread_handle_;
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scoped_refptr<SchedulerWorker> outer_;
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// Event signaled to wake up this thread.
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WaitableEvent wake_up_event_;
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// Current priority of this thread. May be different from
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// |outer_->priority_hint_|.
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ThreadPriority current_thread_priority_;
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DISALLOW_COPY_AND_ASSIGN(Thread);
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};
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void SchedulerWorker::Delegate::WaitForWork(WaitableEvent* wake_up_event) {
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DCHECK(wake_up_event);
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const TimeDelta sleep_time = GetSleepTimeout();
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if (sleep_time.is_max()) {
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// Calling TimedWait with TimeDelta::Max is not recommended per
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// http://crbug.com/465948.
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wake_up_event->Wait();
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} else {
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wake_up_event->TimedWait(sleep_time);
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}
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wake_up_event->Reset();
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}
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SchedulerWorker::SchedulerWorker(
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ThreadPriority priority_hint,
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std::unique_ptr<Delegate> delegate,
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TaskTracker* task_tracker,
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const SchedulerLock* predecessor_lock,
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SchedulerBackwardCompatibility backward_compatibility)
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: thread_lock_(predecessor_lock),
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priority_hint_(priority_hint),
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delegate_(std::move(delegate)),
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task_tracker_(task_tracker)
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#if defined(OS_WIN) && !defined(COM_INIT_CHECK_HOOK_ENABLED)
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,
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backward_compatibility_(backward_compatibility)
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#endif
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{
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DCHECK(delegate_);
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DCHECK(task_tracker_);
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}
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bool SchedulerWorker::Start() {
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AutoSchedulerLock auto_lock(thread_lock_);
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DCHECK(!thread_);
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if (should_exit_.IsSet())
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return true;
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thread_ = Thread::Create(WrapRefCounted(this));
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return !!thread_;
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}
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void SchedulerWorker::WakeUp() {
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AutoSchedulerLock auto_lock(thread_lock_);
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DCHECK(!join_called_for_testing_.IsSet());
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// Calling WakeUp() after Cleanup() is wrong because the SchedulerWorker
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// cannot run more tasks.
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DCHECK(!should_exit_.IsSet());
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if (thread_)
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thread_->WakeUp();
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}
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void SchedulerWorker::JoinForTesting() {
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DCHECK(!join_called_for_testing_.IsSet());
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join_called_for_testing_.Set();
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std::unique_ptr<Thread> thread;
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{
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AutoSchedulerLock auto_lock(thread_lock_);
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if (thread_) {
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// Make sure the thread is awake. It will see that
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// |join_called_for_testing_| is set and exit shortly after.
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thread_->WakeUp();
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thread = std::move(thread_);
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}
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}
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if (thread)
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thread->Join();
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}
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bool SchedulerWorker::ThreadAliveForTesting() const {
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AutoSchedulerLock auto_lock(thread_lock_);
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return !!thread_;
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}
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SchedulerWorker::~SchedulerWorker() {
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if (thread_) {
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if (join_called_for_testing_.IsSet())
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return;
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DCHECK(should_exit_.IsSet());
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thread_->Detach();
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}
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}
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void SchedulerWorker::Cleanup() {
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AutoSchedulerLock auto_lock(thread_lock_);
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DCHECK(!should_exit_.IsSet());
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should_exit_.Set();
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if (thread_)
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thread_->WakeUp();
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}
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bool SchedulerWorker::ShouldExit() const {
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// The ordering of the checks is important below. This SchedulerWorker may be
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// released and outlive |task_tracker_| in unit tests. However, when the
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// SchedulerWorker is released, |should_exit_| will be set, so check that
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// first.
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return should_exit_.IsSet() || join_called_for_testing_.IsSet() ||
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task_tracker_->IsShutdownComplete();
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}
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} // namespace internal
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} // namespace base
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