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165 lines
4.5 KiB
Plaintext
165 lines
4.5 KiB
Plaintext
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# Copyright 2015 The Chromium Authors. All rights reserved.
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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import("//build/config/sanitizers/sanitizers.gni")
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import("//third_party/openh264/openh264_args.gni")
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import("//third_party/openh264/openh264_sources.gni")
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import("//third_party/yasm/yasm_assemble.gni")
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# Config shared by all openh264 targets.
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config("config") {
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cflags = []
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defines = []
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# GCC and clang flags. MSVS (is_win && !is_clang) does not use cflags.
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if (!is_win || is_clang) {
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cflags += [
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"-Wno-format",
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"-Wno-header-hygiene",
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"-Wno-unused-function",
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"-Wno-unused-value",
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]
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}
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# Platform-specific defines.
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if (is_android) {
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# Android NDK is necessary for its cpufeatures and this define is what
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# OpenH264 code uses to check if it should be used.
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defines += [ "ANDROID_NDK" ]
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}
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}
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# YASM assembly is only checked to be working on Windows and Linux.
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# Mac is known to fail certain tests when building, but actual assembly
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# is believed to work.
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# MSAN builds are flaky with assembler. crbug.com/685168
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use_assembler = (is_win || is_linux) &&
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(target_cpu == "x86" || target_cpu == "x64") && !is_msan
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# This IF statement will make the targets visible only on specific builds,
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# which will lead to failures on other platforms if accidentally invoked.
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if (use_assembler) {
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yasm_assemble("openh264_common_yasm") {
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include_dirs = openh264_common_include_dirs
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sources = openh264_common_sources_asm_x86
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if (target_cpu == "x86") {
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defines = [ "X86_32" ]
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} else { # x64
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if (is_mac) {
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defines = [
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"PREFIX",
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"UNIX64",
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]
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} else if (is_win) {
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defines = [ "WIN64" ]
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} else if (is_linux) {
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defines = [ "UNIX64" ]
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}
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}
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}
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yasm_assemble("openh264_processing_yasm") {
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include_dirs = openh264_processing_include_dirs
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include_dirs += [ "./src/codec/common/x86" ]
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sources = openh264_processing_sources_asm_x86
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if (target_cpu == "x86") {
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defines = [ "X86_32" ]
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} else { # x64
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if (is_mac) {
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defines = [
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"PREFIX",
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"UNIX64",
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]
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} else if (is_win) {
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defines = [ "WIN64" ]
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} else if (is_linux) {
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defines = [ "UNIX64" ]
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}
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}
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}
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yasm_assemble("openh264_encoder_yasm") {
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include_dirs = openh264_encoder_include_dirs
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include_dirs += [ "./src/codec/common/x86" ]
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sources = openh264_encoder_sources_asm_x86
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if (target_cpu == "x86") {
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defines = [ "X86_32" ]
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} else { # x64
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if (is_mac) {
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defines = [
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"PREFIX",
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"UNIX64",
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]
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} else if (is_win) {
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defines = [ "WIN64" ]
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} else if (is_linux) {
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defines = [ "UNIX64" ]
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}
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}
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}
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} # if (is_win || is_linux)
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source_set("common") {
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sources = openh264_common_sources
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include_dirs = openh264_common_include_dirs
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configs -= [ "//build/config/compiler:chromium_code" ]
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configs += [ "//build/config/compiler:no_chromium_code" ]
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configs += [ ":config" ]
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deps = []
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if (use_assembler) {
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defines = [ "X86_ASM" ]
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deps += [ ":openh264_common_yasm" ]
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}
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if (is_android) {
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deps += [
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# Defines "android_get/setCpu..." functions. The original OpenH264 build
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# files replaces these using macros for "wels_..." versions of the same
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# functions. We do not have access to these and use the <cpu-features.h>
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# ones instead.
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"//third_party/android_tools:cpu_features",
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]
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}
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}
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source_set("processing") {
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sources = openh264_processing_sources
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include_dirs = openh264_processing_include_dirs
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configs -= [ "//build/config/compiler:chromium_code" ]
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configs += [ "//build/config/compiler:no_chromium_code" ]
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configs += [ ":config" ]
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deps = [
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":common",
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]
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if (use_assembler) {
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defines = [ "X86_ASM" ]
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deps += [ ":openh264_processing_yasm" ]
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}
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}
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source_set("encoder") {
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sources = openh264_encoder_sources
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include_dirs = openh264_encoder_include_dirs
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configs -= [ "//build/config/compiler:chromium_code" ]
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configs += [ "//build/config/compiler:no_chromium_code" ]
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configs += [ ":config" ]
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# TODO: Remove after fixing always-true condition
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# third_party/openh264/src/codec/encoder/core/src/encoder_ext.cpp:142.
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if (is_clang) {
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configs -= [ "//build/config/clang:extra_warnings" ]
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}
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deps = [
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":common",
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":processing",
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]
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if (use_assembler) {
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defines = [ "X86_ASM" ]
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deps += [ ":openh264_encoder_yasm" ]
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}
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}
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