naiveproxy/net/quic/platform/api/quic_reconstruct_object.h

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2018-01-28 21:32:06 +03:00
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_QUIC_PLATFORM_API_QUIC_RECONSTRUCT_OBJECT_H_
#define NET_QUIC_PLATFORM_API_QUIC_RECONSTRUCT_OBJECT_H_
#include <utility>
#include "net/quic/platform/impl/quic_reconstruct_object_impl.h"
namespace net {
namespace test {
// Reconstruct an object so that it is initialized as when it was first
// constructed. Runs the destructor to handle objects that might own resources,
// and runs the constructor with the provided arguments, if any.
template <class T, class... Args>
void QuicReconstructObject(T* ptr, QuicTestRandomBase* rng, Args&&... args) {
QuicReconstructObjectImpl(ptr, rng, std::forward<Args>(args)...);
}
// This version applies default-initialization to the object.
template <class T>
void QuicDefaultReconstructObject(T* ptr, QuicTestRandomBase* rng) {
QuicDefaultReconstructObjectImpl(ptr, rng);
}
} // namespace test
} // namespace net
#endif // NET_QUIC_PLATFORM_API_QUIC_RECONSTRUCT_OBJECT_H_