naiveproxy/net/disk_cache/blockfile/rankings.cc

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2018-01-28 21:32:06 +03:00
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/disk_cache/blockfile/rankings.h"
#include <stdint.h>
#include <limits>
#include "base/macros.h"
#include "net/base/net_export.h"
#include "net/disk_cache/blockfile/backend_impl.h"
#include "net/disk_cache/blockfile/disk_format.h"
#include "net/disk_cache/blockfile/entry_impl.h"
#include "net/disk_cache/blockfile/errors.h"
#include "net/disk_cache/blockfile/histogram_macros.h"
#include "net/disk_cache/blockfile/stress_support.h"
// Provide a BackendImpl object to macros from histogram_macros.h.
#define CACHE_UMA_BACKEND_IMPL_OBJ backend_
using base::Time;
using base::TimeTicks;
namespace disk_cache {
// This is used by crash_cache.exe to generate unit test files.
NET_EXPORT_PRIVATE RankCrashes g_rankings_crash = NO_CRASH;
}
namespace {
enum Operation {
INSERT = 1,
REMOVE
};
// This class provides a simple lock for the LRU list of rankings. Whenever an
// entry is to be inserted or removed from the list, a transaction object should
// be created to keep track of the operation. If the process crashes before
// finishing the operation, the transaction record (stored as part of the user
// data on the file header) can be used to finish the operation.
class Transaction {
public:
// addr is the cache addres of the node being inserted or removed. We want to
// avoid having the compiler doing optimizations on when to read or write
// from user_data because it is the basis of the crash detection. Maybe
// volatile is not enough for that, but it should be a good hint.
Transaction(volatile disk_cache::LruData* data, disk_cache::Addr addr,
Operation op, int list);
~Transaction();
private:
volatile disk_cache::LruData* data_;
DISALLOW_COPY_AND_ASSIGN(Transaction);
};
Transaction::Transaction(volatile disk_cache::LruData* data,
disk_cache::Addr addr, Operation op, int list)
: data_(data) {
DCHECK(!data_->transaction);
DCHECK(addr.is_initialized());
data_->operation = op;
data_->operation_list = list;
data_->transaction = addr.value();
}
Transaction::~Transaction() {
DCHECK(data_->transaction);
data_->transaction = 0;
data_->operation = 0;
data_->operation_list = 0;
}
// Code locations that can generate crashes.
enum CrashLocation {
ON_INSERT_1, ON_INSERT_2, ON_INSERT_3, ON_INSERT_4, ON_REMOVE_1, ON_REMOVE_2,
ON_REMOVE_3, ON_REMOVE_4, ON_REMOVE_5, ON_REMOVE_6, ON_REMOVE_7, ON_REMOVE_8
};
#ifndef NDEBUG
void TerminateSelf() {
#if defined(OS_WIN)
// Windows does more work on _exit() than we would like, so we force exit.
TerminateProcess(GetCurrentProcess(), 0);
#elif defined(OS_POSIX)
// On POSIX, _exit() will terminate the process with minimal cleanup,
// and it is cleaner than killing.
_exit(0);
#endif
}
#endif // NDEBUG
// Generates a crash on debug builds, acording to the value of g_rankings_crash.
// This used by crash_cache.exe to generate unit-test files.
void GenerateCrash(CrashLocation location) {
#ifndef NDEBUG
if (disk_cache::NO_CRASH == disk_cache::g_rankings_crash)
return;
switch (location) {
case ON_INSERT_1:
switch (disk_cache::g_rankings_crash) {
case disk_cache::INSERT_ONE_1:
case disk_cache::INSERT_LOAD_1:
TerminateSelf();
default:
break;
}
break;
case ON_INSERT_2:
if (disk_cache::INSERT_EMPTY_1 == disk_cache::g_rankings_crash)
TerminateSelf();
break;
case ON_INSERT_3:
switch (disk_cache::g_rankings_crash) {
case disk_cache::INSERT_EMPTY_2:
case disk_cache::INSERT_ONE_2:
case disk_cache::INSERT_LOAD_2:
TerminateSelf();
default:
break;
}
break;
case ON_INSERT_4:
switch (disk_cache::g_rankings_crash) {
case disk_cache::INSERT_EMPTY_3:
case disk_cache::INSERT_ONE_3:
TerminateSelf();
default:
break;
}
break;
case ON_REMOVE_1:
switch (disk_cache::g_rankings_crash) {
case disk_cache::REMOVE_ONE_1:
case disk_cache::REMOVE_HEAD_1:
case disk_cache::REMOVE_TAIL_1:
case disk_cache::REMOVE_LOAD_1:
TerminateSelf();
default:
break;
}
break;
case ON_REMOVE_2:
if (disk_cache::REMOVE_ONE_2 == disk_cache::g_rankings_crash)
TerminateSelf();
break;
case ON_REMOVE_3:
if (disk_cache::REMOVE_ONE_3 == disk_cache::g_rankings_crash)
TerminateSelf();
break;
case ON_REMOVE_4:
if (disk_cache::REMOVE_HEAD_2 == disk_cache::g_rankings_crash)
TerminateSelf();
break;
case ON_REMOVE_5:
if (disk_cache::REMOVE_TAIL_2 == disk_cache::g_rankings_crash)
TerminateSelf();
break;
case ON_REMOVE_6:
if (disk_cache::REMOVE_TAIL_3 == disk_cache::g_rankings_crash)
TerminateSelf();
break;
case ON_REMOVE_7:
switch (disk_cache::g_rankings_crash) {
case disk_cache::REMOVE_ONE_4:
case disk_cache::REMOVE_LOAD_2:
case disk_cache::REMOVE_HEAD_3:
TerminateSelf();
default:
break;
}
break;
case ON_REMOVE_8:
switch (disk_cache::g_rankings_crash) {
case disk_cache::REMOVE_HEAD_4:
case disk_cache::REMOVE_LOAD_3:
TerminateSelf();
default:
break;
}
break;
default:
NOTREACHED();
return;
}
#endif // NDEBUG
}
// Update the timestamp fields of |node|.
void UpdateTimes(disk_cache::CacheRankingsBlock* node, bool modified) {
base::Time now = base::Time::Now();
node->Data()->last_used = now.ToInternalValue();
if (modified)
node->Data()->last_modified = now.ToInternalValue();
}
} // namespace
namespace disk_cache {
Rankings::ScopedRankingsBlock::ScopedRankingsBlock() : rankings_(NULL) {}
Rankings::ScopedRankingsBlock::ScopedRankingsBlock(Rankings* rankings)
: rankings_(rankings) {}
Rankings::ScopedRankingsBlock::ScopedRankingsBlock(Rankings* rankings,
CacheRankingsBlock* node)
: std::unique_ptr<CacheRankingsBlock>(node), rankings_(rankings) {}
Rankings::Iterator::Iterator() {
memset(this, 0, sizeof(Iterator));
}
void Rankings::Iterator::Reset() {
if (my_rankings) {
for (int i = 0; i < 3; i++)
ScopedRankingsBlock(my_rankings, nodes[i]);
}
memset(this, 0, sizeof(Iterator));
}
Rankings::Rankings() : init_(false) {}
Rankings::~Rankings() = default;
bool Rankings::Init(BackendImpl* backend, bool count_lists) {
DCHECK(!init_);
if (init_)
return false;
backend_ = backend;
control_data_ = backend_->GetLruData();
count_lists_ = count_lists;
ReadHeads();
ReadTails();
if (control_data_->transaction)
CompleteTransaction();
init_ = true;
return true;
}
void Rankings::Reset() {
init_ = false;
for (int i = 0; i < LAST_ELEMENT; i++) {
heads_[i].set_value(0);
tails_[i].set_value(0);
}
control_data_ = NULL;
}
void Rankings::Insert(CacheRankingsBlock* node, bool modified, List list) {
Trace("Insert 0x%x l %d", node->address().value(), list);
DCHECK(node->HasData());
Addr& my_head = heads_[list];
Addr& my_tail = tails_[list];
Transaction lock(control_data_, node->address(), INSERT, list);
CacheRankingsBlock head(backend_->File(my_head), my_head);
if (my_head.is_initialized()) {
if (!GetRanking(&head))
return;
if (head.Data()->prev != my_head.value() && // Normal path.
head.Data()->prev != node->address().value()) { // FinishInsert().
backend_->CriticalError(ERR_INVALID_LINKS);
return;
}
head.Data()->prev = node->address().value();
head.Store();
GenerateCrash(ON_INSERT_1);
UpdateIterators(&head);
}
node->Data()->next = my_head.value();
node->Data()->prev = node->address().value();
my_head.set_value(node->address().value());
if (!my_tail.is_initialized() || my_tail.value() == node->address().value()) {
my_tail.set_value(node->address().value());
node->Data()->next = my_tail.value();
WriteTail(list);
GenerateCrash(ON_INSERT_2);
}
UpdateTimes(node, modified);
node->Store();
GenerateCrash(ON_INSERT_3);
// The last thing to do is move our head to point to a node already stored.
WriteHead(list);
IncrementCounter(list);
GenerateCrash(ON_INSERT_4);
backend_->FlushIndex();
}
// If a, b and r are elements on the list, and we want to remove r, the possible
// states for the objects if a crash happens are (where y(x, z) means for object
// y, prev is x and next is z):
// A. One element:
// 1. r(r, r), head(r), tail(r) initial state
// 2. r(r, r), head(0), tail(r) WriteHead()
// 3. r(r, r), head(0), tail(0) WriteTail()
// 4. r(0, 0), head(0), tail(0) next.Store()
//
// B. Remove a random element:
// 1. a(x, r), r(a, b), b(r, y), head(x), tail(y) initial state
// 2. a(x, r), r(a, b), b(a, y), head(x), tail(y) next.Store()
// 3. a(x, b), r(a, b), b(a, y), head(x), tail(y) prev.Store()
// 4. a(x, b), r(0, 0), b(a, y), head(x), tail(y) node.Store()
//
// C. Remove head:
// 1. r(r, b), b(r, y), head(r), tail(y) initial state
// 2. r(r, b), b(r, y), head(b), tail(y) WriteHead()
// 3. r(r, b), b(b, y), head(b), tail(y) next.Store()
// 4. r(0, 0), b(b, y), head(b), tail(y) prev.Store()
//
// D. Remove tail:
// 1. a(x, r), r(a, r), head(x), tail(r) initial state
// 2. a(x, r), r(a, r), head(x), tail(a) WriteTail()
// 3. a(x, a), r(a, r), head(x), tail(a) prev.Store()
// 4. a(x, a), r(0, 0), head(x), tail(a) next.Store()
void Rankings::Remove(CacheRankingsBlock* node, List list, bool strict) {
Trace("Remove 0x%x (0x%x 0x%x) l %d", node->address().value(),
node->Data()->next, node->Data()->prev, list);
DCHECK(node->HasData());
if (strict)
InvalidateIterators(node);
Addr next_addr(node->Data()->next);
Addr prev_addr(node->Data()->prev);
if (!next_addr.is_initialized() || next_addr.is_separate_file() ||
!prev_addr.is_initialized() || prev_addr.is_separate_file()) {
if (next_addr.is_initialized() || prev_addr.is_initialized()) {
LOG(ERROR) << "Invalid rankings info.";
STRESS_NOTREACHED();
}
return;
}
CacheRankingsBlock next(backend_->File(next_addr), next_addr);
CacheRankingsBlock prev(backend_->File(prev_addr), prev_addr);
if (!GetRanking(&next) || !GetRanking(&prev)) {
STRESS_NOTREACHED();
return;
}
if (!CheckLinks(node, &prev, &next, &list))
return;
Transaction lock(control_data_, node->address(), REMOVE, list);
prev.Data()->next = next.address().value();
next.Data()->prev = prev.address().value();
GenerateCrash(ON_REMOVE_1);
CacheAddr node_value = node->address().value();
Addr& my_head = heads_[list];
Addr& my_tail = tails_[list];
if (node_value == my_head.value() || node_value == my_tail.value()) {
if (my_head.value() == my_tail.value()) {
my_head.set_value(0);
my_tail.set_value(0);
WriteHead(list);
GenerateCrash(ON_REMOVE_2);
WriteTail(list);
GenerateCrash(ON_REMOVE_3);
} else if (node_value == my_head.value()) {
my_head.set_value(next.address().value());
next.Data()->prev = next.address().value();
WriteHead(list);
GenerateCrash(ON_REMOVE_4);
} else if (node_value == my_tail.value()) {
my_tail.set_value(prev.address().value());
prev.Data()->next = prev.address().value();
WriteTail(list);
GenerateCrash(ON_REMOVE_5);
// Store the new tail to make sure we can undo the operation if we crash.
prev.Store();
GenerateCrash(ON_REMOVE_6);
}
}
// Nodes out of the list can be identified by invalid pointers.
node->Data()->next = 0;
node->Data()->prev = 0;
// The last thing to get to disk is the node itself, so before that there is
// enough info to recover.
next.Store();
GenerateCrash(ON_REMOVE_7);
prev.Store();
GenerateCrash(ON_REMOVE_8);
node->Store();
DecrementCounter(list);
UpdateIterators(&next);
UpdateIterators(&prev);
backend_->FlushIndex();
}
// A crash in between Remove and Insert will lead to a dirty entry not on the
// list. We want to avoid that case as much as we can (as while waiting for IO),
// but the net effect is just an assert on debug when attempting to remove the
// entry. Otherwise we'll need reentrant transactions, which is an overkill.
void Rankings::UpdateRank(CacheRankingsBlock* node, bool modified, List list) {
Addr& my_head = heads_[list];
if (my_head.value() == node->address().value()) {
UpdateTimes(node, modified);
node->set_modified();
return;
}
TimeTicks start = TimeTicks::Now();
Remove(node, list, true);
Insert(node, modified, list);
CACHE_UMA(AGE_MS, "UpdateRank", 0, start);
}
CacheRankingsBlock* Rankings::GetNext(CacheRankingsBlock* node, List list) {
ScopedRankingsBlock next(this);
if (!node) {
Addr& my_head = heads_[list];
if (!my_head.is_initialized())
return NULL;
next.reset(new CacheRankingsBlock(backend_->File(my_head), my_head));
} else {
if (!node->HasData())
node->Load();
Addr& my_tail = tails_[list];
if (!my_tail.is_initialized())
return NULL;
if (my_tail.value() == node->address().value())
return NULL;
Addr address(node->Data()->next);
if (address.value() == node->address().value())
return NULL; // Another tail? fail it.
next.reset(new CacheRankingsBlock(backend_->File(address), address));
}
TrackRankingsBlock(next.get(), true);
if (!GetRanking(next.get()))
return NULL;
ConvertToLongLived(next.get());
if (node && !CheckSingleLink(node, next.get()))
return NULL;
return next.release();
}
CacheRankingsBlock* Rankings::GetPrev(CacheRankingsBlock* node, List list) {
ScopedRankingsBlock prev(this);
if (!node) {
Addr& my_tail = tails_[list];
if (!my_tail.is_initialized())
return NULL;
prev.reset(new CacheRankingsBlock(backend_->File(my_tail), my_tail));
} else {
if (!node->HasData())
node->Load();
Addr& my_head = heads_[list];
if (!my_head.is_initialized())
return NULL;
if (my_head.value() == node->address().value())
return NULL;
Addr address(node->Data()->prev);
if (address.value() == node->address().value())
return NULL; // Another head? fail it.
prev.reset(new CacheRankingsBlock(backend_->File(address), address));
}
TrackRankingsBlock(prev.get(), true);
if (!GetRanking(prev.get()))
return NULL;
ConvertToLongLived(prev.get());
if (node && !CheckSingleLink(prev.get(), node))
return NULL;
return prev.release();
}
void Rankings::FreeRankingsBlock(CacheRankingsBlock* node) {
TrackRankingsBlock(node, false);
}
void Rankings::TrackRankingsBlock(CacheRankingsBlock* node,
bool start_tracking) {
if (!node)
return;
IteratorPair current(node->address().value(), node);
if (start_tracking)
iterators_.push_back(current);
else
iterators_.remove(current);
}
int Rankings::SelfCheck() {
int total = 0;
int error = 0;
for (int i = 0; i < LAST_ELEMENT; i++) {
int partial = CheckList(static_cast<List>(i));
if (partial < 0 && !error)
error = partial;
else if (partial > 0)
total += partial;
}
return error ? error : total;
}
bool Rankings::SanityCheck(CacheRankingsBlock* node, bool from_list) const {
if (!node->VerifyHash())
return false;
const RankingsNode* data = node->Data();
if ((!data->next && data->prev) || (data->next && !data->prev))
return false;
// Both pointers on zero is a node out of the list.
if (!data->next && !data->prev && from_list)
return false;
List list = NO_USE; // Initialize it to something.
if ((node->address().value() == data->prev) && !IsHead(data->prev, &list))
return false;
if ((node->address().value() == data->next) && !IsTail(data->next, &list))
return false;
if (!data->next && !data->prev)
return true;
Addr next_addr(data->next);
Addr prev_addr(data->prev);
if (!next_addr.SanityCheck() || next_addr.file_type() != RANKINGS ||
!prev_addr.SanityCheck() || prev_addr.file_type() != RANKINGS)
return false;
return true;
}
bool Rankings::DataSanityCheck(CacheRankingsBlock* node, bool from_list) const {
const RankingsNode* data = node->Data();
if (!data->contents)
return false;
// It may have never been inserted.
if (from_list && (!data->last_used || !data->last_modified))
return false;
return true;
}
void Rankings::SetContents(CacheRankingsBlock* node, CacheAddr address) {
node->Data()->contents = address;
node->Store();
}
void Rankings::ReadHeads() {
for (int i = 0; i < LAST_ELEMENT; i++)
heads_[i] = Addr(control_data_->heads[i]);
}
void Rankings::ReadTails() {
for (int i = 0; i < LAST_ELEMENT; i++)
tails_[i] = Addr(control_data_->tails[i]);
}
void Rankings::WriteHead(List list) {
control_data_->heads[list] = heads_[list].value();
}
void Rankings::WriteTail(List list) {
control_data_->tails[list] = tails_[list].value();
}
bool Rankings::GetRanking(CacheRankingsBlock* rankings) {
if (!rankings->address().is_initialized())
return false;
TimeTicks start = TimeTicks::Now();
if (!rankings->Load())
return false;
if (!SanityCheck(rankings, true)) {
backend_->CriticalError(ERR_INVALID_LINKS);
return false;
}
backend_->OnEvent(Stats::OPEN_RANKINGS);
// Note that if the cache is in read_only mode, open entries are not marked
// as dirty, except when an entry is doomed. We have to look for open entries.
if (!backend_->read_only() && !rankings->Data()->dirty)
return true;
EntryImpl* entry = backend_->GetOpenEntry(rankings);
if (!entry) {
if (backend_->read_only())
return true;
// We cannot trust this entry, but we cannot initiate a cleanup from this
// point (we may be in the middle of a cleanup already). The entry will be
// deleted when detected from a regular open/create path.
rankings->Data()->dirty = backend_->GetCurrentEntryId() - 1;
if (!rankings->Data()->dirty)
rankings->Data()->dirty--;
return true;
}
// Note that we should not leave this module without deleting rankings first.
rankings->SetData(entry->rankings()->Data());
CACHE_UMA(AGE_MS, "GetRankings", 0, start);
return true;
}
void Rankings::ConvertToLongLived(CacheRankingsBlock* rankings) {
if (rankings->own_data())
return;
// We cannot return a shared node because we are not keeping a reference
// to the entry that owns the buffer. Make this node a copy of the one that
// we have, and let the iterator logic update it when the entry changes.
CacheRankingsBlock temp(NULL, Addr(0));
*temp.Data() = *rankings->Data();
rankings->StopSharingData();
*rankings->Data() = *temp.Data();
}
void Rankings::CompleteTransaction() {
Addr node_addr(static_cast<CacheAddr>(control_data_->transaction));
if (!node_addr.is_initialized() || node_addr.is_separate_file()) {
NOTREACHED();
LOG(ERROR) << "Invalid rankings info.";
return;
}
Trace("CompleteTransaction 0x%x", node_addr.value());
CacheRankingsBlock node(backend_->File(node_addr), node_addr);
if (!node.Load())
return;
node.Store();
Addr& my_head = heads_[control_data_->operation_list];
Addr& my_tail = tails_[control_data_->operation_list];
// We want to leave the node inside the list. The entry must me marked as
// dirty, and will be removed later. Otherwise, we'll get assertions when
// attempting to remove the dirty entry.
if (INSERT == control_data_->operation) {
Trace("FinishInsert h:0x%x t:0x%x", my_head.value(), my_tail.value());
FinishInsert(&node);
} else if (REMOVE == control_data_->operation) {
Trace("RevertRemove h:0x%x t:0x%x", my_head.value(), my_tail.value());
RevertRemove(&node);
} else {
NOTREACHED();
LOG(ERROR) << "Invalid operation to recover.";
}
}
void Rankings::FinishInsert(CacheRankingsBlock* node) {
control_data_->transaction = 0;
control_data_->operation = 0;
Addr& my_head = heads_[control_data_->operation_list];
Addr& my_tail = tails_[control_data_->operation_list];
if (my_head.value() != node->address().value()) {
if (my_tail.value() == node->address().value()) {
// This part will be skipped by the logic of Insert.
node->Data()->next = my_tail.value();
}
Insert(node, true, static_cast<List>(control_data_->operation_list));
}
// Tell the backend about this entry.
backend_->RecoveredEntry(node);
}
void Rankings::RevertRemove(CacheRankingsBlock* node) {
Addr next_addr(node->Data()->next);
Addr prev_addr(node->Data()->prev);
if (!next_addr.is_initialized() || !prev_addr.is_initialized()) {
// The operation actually finished. Nothing to do.
control_data_->transaction = 0;
return;
}
if (next_addr.is_separate_file() || prev_addr.is_separate_file()) {
NOTREACHED();
LOG(WARNING) << "Invalid rankings info.";
control_data_->transaction = 0;
return;
}
CacheRankingsBlock next(backend_->File(next_addr), next_addr);
CacheRankingsBlock prev(backend_->File(prev_addr), prev_addr);
if (!next.Load() || !prev.Load())
return;
CacheAddr node_value = node->address().value();
DCHECK(prev.Data()->next == node_value ||
prev.Data()->next == prev_addr.value() ||
prev.Data()->next == next.address().value());
DCHECK(next.Data()->prev == node_value ||
next.Data()->prev == next_addr.value() ||
next.Data()->prev == prev.address().value());
if (node_value != prev_addr.value())
prev.Data()->next = node_value;
if (node_value != next_addr.value())
next.Data()->prev = node_value;
List my_list = static_cast<List>(control_data_->operation_list);
Addr& my_head = heads_[my_list];
Addr& my_tail = tails_[my_list];
if (!my_head.is_initialized() || !my_tail.is_initialized()) {
my_head.set_value(node_value);
my_tail.set_value(node_value);
WriteHead(my_list);
WriteTail(my_list);
} else if (my_head.value() == next.address().value()) {
my_head.set_value(node_value);
prev.Data()->next = next.address().value();
WriteHead(my_list);
} else if (my_tail.value() == prev.address().value()) {
my_tail.set_value(node_value);
next.Data()->prev = prev.address().value();
WriteTail(my_list);
}
next.Store();
prev.Store();
control_data_->transaction = 0;
control_data_->operation = 0;
backend_->FlushIndex();
}
bool Rankings::CheckLinks(CacheRankingsBlock* node, CacheRankingsBlock* prev,
CacheRankingsBlock* next, List* list) {
CacheAddr node_addr = node->address().value();
if (prev->Data()->next == node_addr &&
next->Data()->prev == node_addr) {
// A regular linked node.
return true;
}
Trace("CheckLinks 0x%x (0x%x 0x%x)", node_addr,
prev->Data()->next, next->Data()->prev);
if (node_addr != prev->address().value() &&
node_addr != next->address().value() &&
prev->Data()->next == next->address().value() &&
next->Data()->prev == prev->address().value()) {
// The list is actually ok, node is wrong.
Trace("node 0x%x out of list %d", node_addr, list);
node->Data()->next = 0;
node->Data()->prev = 0;
node->Store();
return false;
}
if (prev->Data()->next == node_addr ||
next->Data()->prev == node_addr) {
// Only one link is weird, lets double check.
if (prev->Data()->next != node_addr && IsHead(node_addr, list))
return true;
if (next->Data()->prev != node_addr && IsTail(node_addr, list))
return true;
}
LOG(ERROR) << "Inconsistent LRU.";
STRESS_NOTREACHED();
backend_->CriticalError(ERR_INVALID_LINKS);
return false;
}
bool Rankings::CheckSingleLink(CacheRankingsBlock* prev,
CacheRankingsBlock* next) {
if (prev->Data()->next != next->address().value() ||
next->Data()->prev != prev->address().value()) {
LOG(ERROR) << "Inconsistent LRU.";
backend_->CriticalError(ERR_INVALID_LINKS);
return false;
}
return true;
}
int Rankings::CheckList(List list) {
Addr last1, last2;
int head_items;
int rv = CheckListSection(list, last1, last2, true, // Head to tail.
&last1, &last2, &head_items);
if (rv == ERR_NO_ERROR)
return head_items;
return rv;
}
// Note that the returned error codes assume a forward walk (from head to tail)
// so they have to be adjusted accordingly by the caller. We use two stop values
// to be able to detect a corrupt node at the end that is not linked going back.
int Rankings::CheckListSection(List list, Addr end1, Addr end2, bool forward,
Addr* last, Addr* second_last, int* num_items) {
Addr current = forward ? heads_[list] : tails_[list];
*last = *second_last = current;
*num_items = 0;
if (!current.is_initialized())
return ERR_NO_ERROR;
if (!current.SanityCheckForRankings())
return ERR_INVALID_HEAD;
std::unique_ptr<CacheRankingsBlock> node;
Addr prev_addr(current);
do {
node.reset(new CacheRankingsBlock(backend_->File(current), current));
node->Load();
if (!SanityCheck(node.get(), true))
return ERR_INVALID_ENTRY;
CacheAddr next = forward ? node->Data()->next : node->Data()->prev;
CacheAddr prev = forward ? node->Data()->prev : node->Data()->next;
if (prev != prev_addr.value())
return ERR_INVALID_PREV;
Addr next_addr(next);
if (!next_addr.SanityCheckForRankings())
return ERR_INVALID_NEXT;
prev_addr = current;
current = next_addr;
*second_last = *last;
*last = current;
(*num_items)++;
if (next_addr == prev_addr) {
Addr last = forward ? tails_[list] : heads_[list];
if (next_addr == last)
return ERR_NO_ERROR;
return ERR_INVALID_TAIL;
}
} while (current != end1 && current != end2);
return ERR_NO_ERROR;
}
bool Rankings::IsHead(CacheAddr addr, List* list) const {
for (int i = 0; i < LAST_ELEMENT; i++) {
if (addr == heads_[i].value()) {
if (*list != i)
Trace("Changing list %d to %d", *list, i);
*list = static_cast<List>(i);
return true;
}
}
return false;
}
bool Rankings::IsTail(CacheAddr addr, List* list) const {
for (int i = 0; i < LAST_ELEMENT; i++) {
if (addr == tails_[i].value()) {
if (*list != i)
Trace("Changing list %d to %d", *list, i);
*list = static_cast<List>(i);
return true;
}
}
return false;
}
// We expect to have just a few iterators at any given time, maybe two or three,
// But we could have more than one pointing at the same mode. We walk the list
// of cache iterators and update all that are pointing to the given node.
void Rankings::UpdateIterators(CacheRankingsBlock* node) {
CacheAddr address = node->address().value();
for (IteratorList::iterator it = iterators_.begin(); it != iterators_.end();
++it) {
if (it->first == address && it->second->HasData()) {
CacheRankingsBlock* other = it->second;
*other->Data() = *node->Data();
}
}
}
void Rankings::InvalidateIterators(CacheRankingsBlock* node) {
CacheAddr address = node->address().value();
for (IteratorList::iterator it = iterators_.begin(); it != iterators_.end();
++it) {
if (it->first == address)
it->second->Discard();
}
}
void Rankings::IncrementCounter(List list) {
if (!count_lists_)
return;
DCHECK(control_data_->sizes[list] < std::numeric_limits<int32_t>::max());
if (control_data_->sizes[list] < std::numeric_limits<int32_t>::max())
control_data_->sizes[list]++;
}
void Rankings::DecrementCounter(List list) {
if (!count_lists_)
return;
DCHECK(control_data_->sizes[list] > 0);
if (control_data_->sizes[list] > 0)
control_data_->sizes[list]--;
}
} // namespace disk_cache