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187 lines
7.1 KiB
C++
187 lines
7.1 KiB
C++
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/base/backoff_entry.h"
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#include <algorithm>
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#include <cmath>
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#include <limits>
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#include "base/logging.h"
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#include "base/numerics/safe_math.h"
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#include "base/rand_util.h"
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#include "base/time/tick_clock.h"
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namespace net {
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BackoffEntry::BackoffEntry(const BackoffEntry::Policy* policy)
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: BackoffEntry(policy, nullptr) {}
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BackoffEntry::BackoffEntry(const BackoffEntry::Policy* policy,
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base::TickClock* clock)
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: policy_(policy), clock_(clock) {
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DCHECK(policy_);
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Reset();
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}
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BackoffEntry::~BackoffEntry() {
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// TODO(joi): Enable this once our clients (e.g. URLRequestThrottlerManager)
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// always destroy from the I/O thread.
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// DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
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}
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void BackoffEntry::InformOfRequest(bool succeeded) {
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if (!succeeded) {
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++failure_count_;
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exponential_backoff_release_time_ = CalculateReleaseTime();
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} else {
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// We slowly decay the number of times delayed instead of
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// resetting it to 0 in order to stay stable if we receive
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// successes interleaved between lots of failures. Note that in
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// the normal case, the calculated release time (in the next
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// statement) will be in the past once the method returns.
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if (failure_count_ > 0)
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--failure_count_;
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// The reason why we are not just cutting the release time to
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// GetTimeTicksNow() is on the one hand, it would unset a release
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// time set by SetCustomReleaseTime and on the other we would like
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// to push every request up to our "horizon" when dealing with
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// multiple in-flight requests. Ex: If we send three requests and
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// we receive 2 failures and 1 success. The success that follows
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// those failures will not reset the release time, further
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// requests will then need to wait the delay caused by the 2
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// failures.
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base::TimeDelta delay;
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if (policy_->always_use_initial_delay)
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delay = base::TimeDelta::FromMilliseconds(policy_->initial_delay_ms);
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exponential_backoff_release_time_ = std::max(
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GetTimeTicksNow() + delay, exponential_backoff_release_time_);
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}
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}
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bool BackoffEntry::ShouldRejectRequest() const {
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return exponential_backoff_release_time_ > GetTimeTicksNow();
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}
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base::TimeDelta BackoffEntry::GetTimeUntilRelease() const {
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base::TimeTicks now = GetTimeTicksNow();
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if (exponential_backoff_release_time_ <= now)
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return base::TimeDelta();
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return exponential_backoff_release_time_ - now;
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}
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base::TimeTicks BackoffEntry::GetReleaseTime() const {
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return exponential_backoff_release_time_;
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}
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void BackoffEntry::SetCustomReleaseTime(const base::TimeTicks& release_time) {
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exponential_backoff_release_time_ = release_time;
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}
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bool BackoffEntry::CanDiscard() const {
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if (policy_->entry_lifetime_ms == -1)
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return false;
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base::TimeTicks now = GetTimeTicksNow();
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int64_t unused_since_ms =
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(now - exponential_backoff_release_time_).InMilliseconds();
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// Release time is further than now, we are managing it.
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if (unused_since_ms < 0)
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return false;
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if (failure_count_ > 0) {
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// Need to keep track of failures until maximum back-off period
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// has passed (since further failures can add to back-off).
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return unused_since_ms >= std::max(policy_->maximum_backoff_ms,
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policy_->entry_lifetime_ms);
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}
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// Otherwise, consider the entry is outdated if it hasn't been used for the
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// specified lifetime period.
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return unused_since_ms >= policy_->entry_lifetime_ms;
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}
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void BackoffEntry::Reset() {
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failure_count_ = 0;
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// For legacy reasons, we reset exponential_backoff_release_time_ to the
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// uninitialized state. It would also be reasonable to reset it to
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// GetTimeTicksNow(). The effects are the same, i.e. ShouldRejectRequest()
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// will return false right after Reset().
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exponential_backoff_release_time_ = base::TimeTicks();
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}
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base::TimeTicks BackoffEntry::GetTimeTicksNow() const {
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return clock_ ? clock_->NowTicks() : base::TimeTicks::Now();
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}
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base::TimeTicks BackoffEntry::CalculateReleaseTime() const {
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int effective_failure_count =
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std::max(0, failure_count_ - policy_->num_errors_to_ignore);
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// If always_use_initial_delay is true, it's equivalent to
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// the effective_failure_count always being one greater than when it's false.
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if (policy_->always_use_initial_delay)
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++effective_failure_count;
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if (effective_failure_count == 0) {
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// Never reduce previously set release horizon, e.g. due to Retry-After
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// header.
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return std::max(GetTimeTicksNow(), exponential_backoff_release_time_);
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}
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// The delay is calculated with this formula:
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// delay = initial_backoff * multiply_factor^(
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// effective_failure_count - 1) * Uniform(1 - jitter_factor, 1]
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// Note: if the failure count is too high, |delay_ms| will become infinity
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// after the exponential calculation, and then NaN after the jitter is
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// accounted for. Both cases are handled by using CheckedNumeric<int64_t> to
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// perform the conversion to integers.
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double delay_ms = policy_->initial_delay_ms;
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delay_ms *= pow(policy_->multiply_factor, effective_failure_count - 1);
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delay_ms -= base::RandDouble() * policy_->jitter_factor * delay_ms;
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// Do overflow checking in microseconds, the internal unit of TimeTicks.
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base::internal::CheckedNumeric<int64_t> backoff_duration_us = delay_ms + 0.5;
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backoff_duration_us *= base::Time::kMicrosecondsPerMillisecond;
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base::TimeDelta backoff_duration = base::TimeDelta::FromMicroseconds(
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backoff_duration_us.ValueOrDefault(std::numeric_limits<int64_t>::max()));
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base::TimeTicks release_time = BackoffDurationToReleaseTime(backoff_duration);
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// Never reduce previously set release horizon, e.g. due to Retry-After
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// header.
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return std::max(release_time, exponential_backoff_release_time_);
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}
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base::TimeTicks BackoffEntry::BackoffDurationToReleaseTime(
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base::TimeDelta backoff_duration) const {
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const int64_t kTimeTicksNowUs =
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(GetTimeTicksNow() - base::TimeTicks()).InMicroseconds();
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// Do overflow checking in microseconds, the internal unit of TimeTicks.
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base::internal::CheckedNumeric<int64_t> calculated_release_time_us =
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backoff_duration.InMicroseconds();
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calculated_release_time_us += kTimeTicksNowUs;
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base::internal::CheckedNumeric<int64_t> maximum_release_time_us =
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std::numeric_limits<int64_t>::max();
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if (policy_->maximum_backoff_ms >= 0) {
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maximum_release_time_us = policy_->maximum_backoff_ms;
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maximum_release_time_us *= base::Time::kMicrosecondsPerMillisecond;
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maximum_release_time_us += kTimeTicksNowUs;
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}
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// Decide between maximum release time and calculated release time, accounting
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// for overflow with both.
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int64_t release_time_us = std::min(calculated_release_time_us.ValueOrDefault(
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std::numeric_limits<int64_t>::max()),
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maximum_release_time_us.ValueOrDefault(
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std::numeric_limits<int64_t>::max()));
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return base::TimeTicks() + base::TimeDelta::FromMicroseconds(release_time_us);
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}
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} // namespace net
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