mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-12-11 06:36:11 +03:00
294 lines
13 KiB
C
294 lines
13 KiB
C
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style license that can be
|
||
|
// found in the LICENSE file.
|
||
|
|
||
|
#ifndef NET_WEBSOCKETS_WEBSOCKET_STREAM_H_
|
||
|
#define NET_WEBSOCKETS_WEBSOCKET_STREAM_H_
|
||
|
|
||
|
#include <memory>
|
||
|
#include <string>
|
||
|
#include <vector>
|
||
|
|
||
|
#include "base/callback_forward.h"
|
||
|
#include "base/memory/scoped_refptr.h"
|
||
|
#include "base/time/time.h"
|
||
|
#include "net/base/completion_once_callback.h"
|
||
|
#include "net/base/isolation_info.h"
|
||
|
#include "net/base/net_export.h"
|
||
|
#include "net/cookies/site_for_cookies.h"
|
||
|
#include "net/log/net_log_with_source.h"
|
||
|
#include "net/websockets/websocket_event_interface.h"
|
||
|
#include "net/websockets/websocket_handshake_request_info.h"
|
||
|
#include "net/websockets/websocket_handshake_response_info.h"
|
||
|
#include "third_party/abseil-cpp/absl/types/optional.h"
|
||
|
|
||
|
class GURL;
|
||
|
|
||
|
namespace base {
|
||
|
class OneShotTimer;
|
||
|
}
|
||
|
|
||
|
namespace url {
|
||
|
class Origin;
|
||
|
} // namespace url
|
||
|
|
||
|
namespace net {
|
||
|
|
||
|
class AuthChallengeInfo;
|
||
|
class AuthCredentials;
|
||
|
class HttpRequestHeaders;
|
||
|
class HttpResponseHeaders;
|
||
|
class IPEndPoint;
|
||
|
class NetLogWithSource;
|
||
|
class URLRequest;
|
||
|
class URLRequestContext;
|
||
|
struct WebSocketFrame;
|
||
|
class WebSocketBasicHandshakeStream;
|
||
|
class WebSocketHttp2HandshakeStream;
|
||
|
struct NetworkTrafficAnnotationTag;
|
||
|
|
||
|
// WebSocketStreamRequest is the caller's handle to the process of creation of a
|
||
|
// WebSocketStream. Deleting the object before the ConnectDelegate OnSuccess or
|
||
|
// OnFailure callbacks are called will cancel the request (and neither callback
|
||
|
// will be called). After OnSuccess or OnFailure have been called, this object
|
||
|
// may be safely deleted without side-effects.
|
||
|
class NET_EXPORT_PRIVATE WebSocketStreamRequest {
|
||
|
public:
|
||
|
virtual ~WebSocketStreamRequest();
|
||
|
};
|
||
|
|
||
|
// A subclass of WebSocketStreamRequest that exposes methods that are used as
|
||
|
// part of the handshake.
|
||
|
class NET_EXPORT_PRIVATE WebSocketStreamRequestAPI
|
||
|
: public WebSocketStreamRequest {
|
||
|
public:
|
||
|
virtual void OnBasicHandshakeStreamCreated(
|
||
|
WebSocketBasicHandshakeStream* handshake_stream) = 0;
|
||
|
virtual void OnHttp2HandshakeStreamCreated(
|
||
|
WebSocketHttp2HandshakeStream* handshake_stream) = 0;
|
||
|
virtual void OnFailure(const std::string& message,
|
||
|
int net_error,
|
||
|
absl::optional<int> response_code) = 0;
|
||
|
};
|
||
|
|
||
|
// WebSocketStream is a transport-agnostic interface for reading and writing
|
||
|
// WebSocket frames. This class provides an abstraction for WebSocket streams
|
||
|
// based on various transport layers, such as normal WebSocket connections
|
||
|
// (WebSocket protocol upgraded from HTTP handshake), SPDY transports, or
|
||
|
// WebSocket connections with multiplexing extension. Subtypes of
|
||
|
// WebSocketStream are responsible for managing the underlying transport
|
||
|
// appropriately.
|
||
|
//
|
||
|
// All functions except Close() can be asynchronous. If an operation cannot
|
||
|
// be finished synchronously, the function returns ERR_IO_PENDING, and
|
||
|
// |callback| will be called when the operation is finished. Non-null |callback|
|
||
|
// must be provided to these functions.
|
||
|
|
||
|
class NET_EXPORT_PRIVATE WebSocketStream {
|
||
|
public:
|
||
|
// A concrete object derived from ConnectDelegate is supplied by the caller to
|
||
|
// CreateAndConnectStream() to receive the result of the connection.
|
||
|
class NET_EXPORT_PRIVATE ConnectDelegate {
|
||
|
public:
|
||
|
virtual ~ConnectDelegate();
|
||
|
// Called when the URLRequest is created.
|
||
|
virtual void OnCreateRequest(URLRequest* url_request) = 0;
|
||
|
|
||
|
// Called on successful connection. The parameter is an object derived from
|
||
|
// WebSocketStream.
|
||
|
virtual void OnSuccess(
|
||
|
std::unique_ptr<WebSocketStream> stream,
|
||
|
std::unique_ptr<WebSocketHandshakeResponseInfo> response) = 0;
|
||
|
|
||
|
// Called on failure to connect.
|
||
|
// |message| contains defails of the failure.
|
||
|
virtual void OnFailure(const std::string& message,
|
||
|
int net_error,
|
||
|
absl::optional<int> response_code) = 0;
|
||
|
|
||
|
// Called when the WebSocket Opening Handshake starts.
|
||
|
virtual void OnStartOpeningHandshake(
|
||
|
std::unique_ptr<WebSocketHandshakeRequestInfo> request) = 0;
|
||
|
|
||
|
// Called when there is an SSL certificate error. Should call
|
||
|
// ssl_error_callbacks->ContinueSSLRequest() or
|
||
|
// ssl_error_callbacks->CancelSSLRequest().
|
||
|
virtual void OnSSLCertificateError(
|
||
|
std::unique_ptr<WebSocketEventInterface::SSLErrorCallbacks>
|
||
|
ssl_error_callbacks,
|
||
|
int net_error,
|
||
|
const SSLInfo& ssl_info,
|
||
|
bool fatal) = 0;
|
||
|
|
||
|
// Called when authentication is required. Returns a net error. The opening
|
||
|
// handshake is blocked when this function returns ERR_IO_PENDING.
|
||
|
// In that case calling |callback| resumes the handshake. |callback| can be
|
||
|
// called during the opening handshake. An implementation can rewrite
|
||
|
// |*credentials| (in the sync case) or provide new credentials (in the
|
||
|
// async case).
|
||
|
// Providing null credentials (nullopt in the sync case and nullptr in the
|
||
|
// async case) cancels authentication. Otherwise the new credentials are set
|
||
|
// and the opening handshake will be retried with the credentials.
|
||
|
virtual int OnAuthRequired(
|
||
|
const AuthChallengeInfo& auth_info,
|
||
|
scoped_refptr<HttpResponseHeaders> response_headers,
|
||
|
const IPEndPoint& remote_endpoint,
|
||
|
base::OnceCallback<void(const AuthCredentials*)> callback,
|
||
|
absl::optional<AuthCredentials>* credentials) = 0;
|
||
|
};
|
||
|
|
||
|
// Create and connect a WebSocketStream of an appropriate type. The actual
|
||
|
// concrete type returned depends on whether multiplexing or SPDY are being
|
||
|
// used to communicate with the remote server. If the handshake completed
|
||
|
// successfully, then connect_delegate->OnSuccess() is called with a
|
||
|
// WebSocketStream instance. If it failed, then connect_delegate->OnFailure()
|
||
|
// is called with a WebSocket result code corresponding to the error. Deleting
|
||
|
// the returned WebSocketStreamRequest object will cancel the connection, in
|
||
|
// which case the |connect_delegate| object that the caller passed will be
|
||
|
// deleted without any of its methods being called. Unless cancellation is
|
||
|
// required, the caller should keep the WebSocketStreamRequest object alive
|
||
|
// until connect_delegate->OnSuccess() or OnFailure() have been called, then
|
||
|
// it is safe to delete.
|
||
|
static std::unique_ptr<WebSocketStreamRequest> CreateAndConnectStream(
|
||
|
const GURL& socket_url,
|
||
|
const std::vector<std::string>& requested_subprotocols,
|
||
|
const url::Origin& origin,
|
||
|
const SiteForCookies& site_for_cookies,
|
||
|
const IsolationInfo& isolation_info,
|
||
|
const HttpRequestHeaders& additional_headers,
|
||
|
URLRequestContext* url_request_context,
|
||
|
const NetLogWithSource& net_log,
|
||
|
NetworkTrafficAnnotationTag traffic_annotation,
|
||
|
std::unique_ptr<ConnectDelegate> connect_delegate);
|
||
|
|
||
|
// Alternate version of CreateAndConnectStream() for testing use only. It
|
||
|
// takes |timer| as the handshake timeout timer, and for methods on
|
||
|
// WebSocketStreamRequestAPI calls the |api_delegate| object before the
|
||
|
// in-built behaviour if non-null.
|
||
|
static std::unique_ptr<WebSocketStreamRequest>
|
||
|
CreateAndConnectStreamForTesting(
|
||
|
const GURL& socket_url,
|
||
|
const std::vector<std::string>& requested_subprotocols,
|
||
|
const url::Origin& origin,
|
||
|
const SiteForCookies& site_for_cookies,
|
||
|
const IsolationInfo& isolation_info,
|
||
|
const HttpRequestHeaders& additional_headers,
|
||
|
URLRequestContext* url_request_context,
|
||
|
const NetLogWithSource& net_log,
|
||
|
NetworkTrafficAnnotationTag traffic_annotation,
|
||
|
std::unique_ptr<ConnectDelegate> connect_delegate,
|
||
|
std::unique_ptr<base::OneShotTimer> timer,
|
||
|
std::unique_ptr<WebSocketStreamRequestAPI> api_delegate);
|
||
|
|
||
|
WebSocketStream(const WebSocketStream&) = delete;
|
||
|
WebSocketStream& operator=(const WebSocketStream&) = delete;
|
||
|
|
||
|
// Derived classes must make sure Close() is called when the stream is not
|
||
|
// closed on destruction.
|
||
|
virtual ~WebSocketStream();
|
||
|
|
||
|
// Reads WebSocket frame data. This operation finishes when new frame data
|
||
|
// becomes available.
|
||
|
//
|
||
|
// |frames| remains owned by the caller and must be valid until the
|
||
|
// operation completes or Close() is called. |frames| must be empty on
|
||
|
// calling.
|
||
|
//
|
||
|
// This function should not be called while the previous call of ReadFrames()
|
||
|
// is still pending.
|
||
|
//
|
||
|
// Returns net::OK or one of the net::ERR_* codes.
|
||
|
//
|
||
|
// frames->size() >= 1 if the result is OK.
|
||
|
//
|
||
|
// Only frames with complete header information are inserted into |frames|. If
|
||
|
// the currently available bytes of a new frame do not form a complete frame
|
||
|
// header, then the implementation will buffer them until all the fields in
|
||
|
// the WebSocketFrameHeader object can be filled. If ReadFrames() is freshly
|
||
|
// called in this situation, it will return ERR_IO_PENDING exactly as if no
|
||
|
// data was available.
|
||
|
//
|
||
|
// Original frame boundaries are not preserved. In particular, if only part of
|
||
|
// a frame is available, then the frame will be split, and the available data
|
||
|
// will be returned immediately.
|
||
|
//
|
||
|
// When the socket is closed on the remote side, this method will return
|
||
|
// ERR_CONNECTION_CLOSED. It will not return OK with an empty vector.
|
||
|
//
|
||
|
// If the connection is closed in the middle of receiving an incomplete frame,
|
||
|
// ReadFrames may discard the incomplete frame. Since the renderer will
|
||
|
// discard any incomplete messages when the connection is closed, this makes
|
||
|
// no difference to the overall semantics.
|
||
|
//
|
||
|
// Implementations of ReadFrames() must be able to handle being deleted during
|
||
|
// the execution of callback.Run(). In practice this means that the method
|
||
|
// calling callback.Run() (and any calling methods in the same object) must
|
||
|
// return immediately without any further method calls or access to member
|
||
|
// variables. Implementors should write test(s) for this case.
|
||
|
//
|
||
|
// Extensions which use reserved header bits should clear them when they are
|
||
|
// set correctly. If the reserved header bits are set incorrectly, it is okay
|
||
|
// to leave it to the caller to report the error.
|
||
|
//
|
||
|
// Each WebSocketFrame.data is owned by WebSocketStream and must be valid
|
||
|
// until next ReadFrames() call.
|
||
|
virtual int ReadFrames(std::vector<std::unique_ptr<WebSocketFrame>>* frames,
|
||
|
CompletionOnceCallback callback) = 0;
|
||
|
|
||
|
// Writes WebSocket frame data.
|
||
|
//
|
||
|
// |frames| must be valid until the operation completes or Close() is called.
|
||
|
//
|
||
|
// This function must not be called while a previous call of WriteFrames() is
|
||
|
// still pending.
|
||
|
//
|
||
|
// This method will only return OK if all frames were written completely.
|
||
|
// Otherwise it will return an appropriate net error code.
|
||
|
//
|
||
|
// The callback implementation is permitted to delete this
|
||
|
// object. Implementations of WriteFrames() should be robust against
|
||
|
// this. This generally means returning to the event loop immediately after
|
||
|
// calling the callback.
|
||
|
virtual int WriteFrames(std::vector<std::unique_ptr<WebSocketFrame>>* frames,
|
||
|
CompletionOnceCallback callback) = 0;
|
||
|
|
||
|
// Closes the stream. All pending I/O operations (if any) are cancelled
|
||
|
// at this point, so |frames| can be freed.
|
||
|
virtual void Close() = 0;
|
||
|
|
||
|
// The subprotocol that was negotiated for the stream. If no protocol was
|
||
|
// negotiated, then the empty string is returned.
|
||
|
virtual std::string GetSubProtocol() const = 0;
|
||
|
|
||
|
// The extensions that were negotiated for the stream. Since WebSocketStreams
|
||
|
// can be layered, this may be different from what this particular
|
||
|
// WebSocketStream implements. The primary purpose of this accessor is to make
|
||
|
// the data available to Javascript. The format of the string is identical to
|
||
|
// the contents of the Sec-WebSocket-Extensions header supplied by the server,
|
||
|
// with some canonicalisations applied (leading and trailing whitespace
|
||
|
// removed, multiple headers concatenated into one comma-separated list). See
|
||
|
// RFC6455 section 9.1 for the exact format specification. If no
|
||
|
// extensions were negotiated, the empty string is returned.
|
||
|
virtual std::string GetExtensions() const = 0;
|
||
|
|
||
|
virtual const NetLogWithSource& GetNetLogWithSource() const = 0;
|
||
|
|
||
|
protected:
|
||
|
WebSocketStream();
|
||
|
};
|
||
|
|
||
|
// A helper function used in the implementation of CreateAndConnectStream() and
|
||
|
// WebSocketBasicHandshakeStream. It creates a WebSocketHandshakeResponseInfo
|
||
|
// object and dispatches it to the OnFinishOpeningHandshake() method of the
|
||
|
// supplied |connect_delegate|.
|
||
|
void WebSocketDispatchOnFinishOpeningHandshake(
|
||
|
WebSocketStream::ConnectDelegate* connect_delegate,
|
||
|
const GURL& gurl,
|
||
|
const scoped_refptr<HttpResponseHeaders>& headers,
|
||
|
const IPEndPoint& remote_endpoint,
|
||
|
base::Time response_time);
|
||
|
|
||
|
} // namespace net
|
||
|
|
||
|
#endif // NET_WEBSOCKETS_WEBSOCKET_STREAM_H_
|