naiveproxy/services/viz/privileged/interfaces/compositing/frame_sink_manager.mojom

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2018-02-02 13:49:39 +03:00
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
module viz.mojom;
import "gpu/ipc/common/surface_handle.mojom";
import "mojo/common/time.mojom";
import "services/viz/privileged/interfaces/compositing/display_private.mojom";
import "services/viz/privileged/interfaces/compositing/renderer_settings.mojom";
import "services/viz/public/interfaces/compositing/compositor_frame_sink.mojom";
import "services/viz/public/interfaces/compositing/frame_sink_id.mojom";
import "services/viz/public/interfaces/compositing/local_surface_id.mojom";
import "services/viz/public/interfaces/compositing/surface_id.mojom";
import "services/viz/public/interfaces/compositing/surface_info.mojom";
import "ui/gfx/geometry/mojo/geometry.mojom";
import "services/viz/public/interfaces/compositing/video_detector_observer.mojom";
// The FrameSinkManager interface is a privileged interface that allows the
// frame sink manager host (browser or window server) to create
// CompositorFrameSinks. Clients acquire a CompositorFrameSink connection
// through the frame sink manager host. Clients request a CompositorFrameSink
// interface, and implement a CompositorFrameSinkClient interface. The frame
// sink manager host holds one or more display CompositorFrameSinks that are
// tied to a valid |surface_handle| and Display. All other
// CompositorFrameSinks must be parented by another CompositorFrameSink.
// FrameSinkIds are fixed for a given client and are determined ahead of time.
// Thus, a client will typically simply request a CompositorFrameSink from the
// frame sink manager host which will forward the request to the frame sink
// manager.
interface FrameSinkManager {
// Starts the scope of temporary references tied to this |frame_sink_id|.
// Temporary references tied to this |frame_sink_id| will be dropped on
// InvalidateFrameSinkId.This must be called before Create(Root)
// CompositorFrameSink() is called.
RegisterFrameSinkId(FrameSinkId frame_sink_id);
// Invalidates |frame_sink_id| which cleans up any unsatisified surface
// sequences or dangling temporary references assigned to it. If there is a
// CompositorFrameSink for |frame_sink_id| then it will be destroyed and the
// message pipe to the client will be closed.
InvalidateFrameSinkId(FrameSinkId frame_sink_id);
// |debug_label| is used when printing out the surface hierarchy so we know
// which clients are contributing which surfaces.
SetFrameSinkDebugLabel(FrameSinkId frame_sink_id, string debug_label);
// Create a CompositorFrameSink for a privileged client (e.g. WindowServer).
// This is only used by privileged clients. The client can call methods that
// talks to the Display (e.g. ResizeDisplay(), SetDisplayVisible(), etc)
CreateRootCompositorFrameSink(
FrameSinkId frame_sink_id,
gpu.mojom.SurfaceHandle widget,
RendererSettings renderer_settings,
associated CompositorFrameSink& compositor_frame_sink,
CompositorFrameSinkClient compositor_frame_sink_client,
associated DisplayPrivate& display_private);
// CreateCompositorFrameSink is used by unprivileged clients. This
// CompositorFrameSink is not a root, and has to be parented by another
// CompositorFrameSink in order to appear on screen.
CreateCompositorFrameSink(
FrameSinkId frame_sink_id,
CompositorFrameSink& compositor_frame_sink,
CompositorFrameSinkClient compositor_frame_sink_client);
// Set up a BeginFrame relationship between two FrameSinkIds. In this case,
// the child inherits the viz::BeginFrameSource from the parent if it doesn't
// already have a viz::BeginFrameSource.
RegisterFrameSinkHierarchy(FrameSinkId parent_frame_sink_id,
FrameSinkId child_frame_sink_id);
// Removes a BeginFrame relationship between two FrameSinkIds.
UnregisterFrameSinkHierarchy(FrameSinkId parent_frame_sink_id,
FrameSinkId child_frame_sink_id);
// Assigns the temporary reference for |surface_id| to FrameSinkId |owner|.
// If |owner| is invalidated before it converts the temporary reference to a
// surface reference then the temporary reference will be dropped.
AssignTemporaryReference(SurfaceId surface_id,
FrameSinkId owner);
// Drops the temporary reference for |surface_id|. This will get called when
// the FrameSinkManagerClient doesn't think |surface_id| will be embedded.
DropTemporaryReference(SurfaceId surface_id);
// Requests viz to notify |observer| whenever video activity is detected in
// one of the clients. See viz::VideoDetector.
AddVideoDetectorObserver(VideoDetectorObserver observer);
};
// The FrameSinkManagerClient interface is implemented by the Display
// Compositor Host, a stable, and privileged peer service to the display
// compositor. The frame sink manager host is either the browser process in
// Chrome or the window server process.
interface FrameSinkManagerClient {
// Called by the frame sink manager when a CompositorFrame with a new
// SurfaceId activates for the first time.
OnFirstSurfaceActivation(SurfaceInfo surface_info);
// The CompositorFrameSink pipe for |frame_sink_id| was closed. The client
// cannot submit any CompositorFrames to viz after this occurs.
OnClientConnectionClosed(FrameSinkId frame_sink_id);
// Sends |active_handle| and |idle_handle| along with their sizes to the
// client when they are allocated or resized.
OnAggregatedHitTestRegionListUpdated(FrameSinkId frame_sink_id,
handle<shared_buffer> active_handle,
uint32 active_handle_size,
handle<shared_buffer> idle_handle,
uint32 idle_handle_size);
// Tells the client to update the currently active handle.
SwitchActiveAggregatedHitTestRegionList(FrameSinkId frame_sink_id,
uint8 active_handle_index);
// Sends |frame_sink_id| and |frame_token| to the client when a surface
// of the provided |frame_sink_id| activates.
OnFrameTokenChanged(FrameSinkId frame_sink_id, uint32 frame_token);
};