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51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/socket/client_socket_pool.h"
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#include "base/logging.h"
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namespace {
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// The maximum duration, in seconds, to keep unused idle persistent sockets
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// alive.
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// TODO(ziadh): Change this timeout after getting histogram data on how long it
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// should be.
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int64_t g_unused_idle_socket_timeout_s = 10;
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// The maximum duration, in seconds, to keep used idle persistent sockets alive.
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int64_t g_used_idle_socket_timeout_s = 300; // 5 minutes
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} // namespace
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namespace net {
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// static
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base::TimeDelta ClientSocketPool::unused_idle_socket_timeout() {
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return base::TimeDelta::FromSeconds(g_unused_idle_socket_timeout_s);
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}
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// static
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void ClientSocketPool::set_unused_idle_socket_timeout(base::TimeDelta timeout) {
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DCHECK_GT(timeout.InSeconds(), 0);
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g_unused_idle_socket_timeout_s = timeout.InSeconds();
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}
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// static
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base::TimeDelta ClientSocketPool::used_idle_socket_timeout() {
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return base::TimeDelta::FromSeconds(g_used_idle_socket_timeout_s);
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}
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// static
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void ClientSocketPool::set_used_idle_socket_timeout(base::TimeDelta timeout) {
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DCHECK_GT(timeout.InSeconds(), 0);
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g_used_idle_socket_timeout_s = timeout.InSeconds();
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}
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ClientSocketPool::ClientSocketPool() = default;
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ClientSocketPool::~ClientSocketPool() = default;
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} // namespace net
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