naiveproxy/net/nqe/network_id.h

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2018-02-02 13:49:39 +03:00
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_NQE_NETWORK_ID_H_
#define NET_NQE_NETWORK_ID_H_
#include <string>
#include "net/base/net_export.h"
#include "net/base/network_change_notifier.h"
namespace net {
namespace nqe {
namespace internal {
// NetworkID is used to uniquely identify a network.
// For the purpose of network quality estimation and caching, a network is
// uniquely identified by a combination of |type| and
// |id|. This approach is unable to distinguish networks with
// same name (e.g., different Wi-Fi networks with same SSID).
// This is a protected member to expose it to tests.
struct NET_EXPORT_PRIVATE NetworkID {
static NetworkID FromString(const std::string& network_id);
NetworkID(NetworkChangeNotifier::ConnectionType type, const std::string& id);
NetworkID(const NetworkID& other);
~NetworkID();
bool operator==(const NetworkID& other) const;
bool operator!=(const NetworkID& other) const;
NetworkID& operator=(const NetworkID& other);
// Overloaded to support ordered collections.
bool operator<(const NetworkID& other) const;
std::string ToString() const;
// Connection type of the network.
NetworkChangeNotifier::ConnectionType type;
// Name of this network. This is set to:
// - Wi-Fi SSID if the device is connected to a Wi-Fi access point and the
// SSID name is available, or
// - MCC/MNC code of the cellular carrier if the device is connected to a
// cellular network, or
// - "Ethernet" in case the device is connected to ethernet.
// - An empty string in all other cases or if the network name is not
// exposed by platform APIs.
std::string id;
};
} // namespace internal
} // namespace nqe
} // namespace net
#endif // NET_NQE_NETWORK_ID_H_