mirror of
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1208 lines
49 KiB
C
1208 lines
49 KiB
C
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_SPDY_CHROMIUM_SPDY_SESSION_H_
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#define NET_SPDY_CHROMIUM_SPDY_SESSION_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <map>
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#include <memory>
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#include <set>
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#include <vector>
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#include "base/compiler_specific.h"
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#include "base/containers/circular_deque.h"
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#include "base/gtest_prod_util.h"
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#include "base/macros.h"
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#include "base/memory/ref_counted.h"
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#include "base/memory/weak_ptr.h"
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#include "base/time/time.h"
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#include "net/base/host_port_pair.h"
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#include "net/base/io_buffer.h"
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#include "net/base/load_states.h"
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#include "net/base/net_errors.h"
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#include "net/base/net_export.h"
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#include "net/base/request_priority.h"
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#include "net/log/net_log_source.h"
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#include "net/socket/client_socket_handle.h"
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#include "net/socket/client_socket_pool.h"
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#include "net/socket/next_proto.h"
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#include "net/socket/ssl_client_socket.h"
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#include "net/socket/stream_socket.h"
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#include "net/spdy/chromium/buffered_spdy_framer.h"
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#include "net/spdy/chromium/http2_priority_dependencies.h"
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#include "net/spdy/chromium/multiplexed_session.h"
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#include "net/spdy/chromium/server_push_delegate.h"
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#include "net/spdy/chromium/spdy_buffer.h"
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#include "net/spdy/chromium/spdy_session_pool.h"
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#include "net/spdy/chromium/spdy_stream.h"
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#include "net/spdy/chromium/spdy_write_queue.h"
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#include "net/spdy/core/spdy_alt_svc_wire_format.h"
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#include "net/spdy/core/spdy_framer.h"
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#include "net/spdy/core/spdy_header_block.h"
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#include "net/spdy/core/spdy_protocol.h"
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#include "net/spdy/platform/api/spdy_string.h"
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#include "net/spdy/platform/api/spdy_string_piece.h"
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#include "net/ssl/ssl_config_service.h"
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#include "url/gurl.h"
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#include "url/scheme_host_port.h"
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namespace net {
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namespace test {
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class SpdyStreamTest;
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}
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// This is somewhat arbitrary and not really fixed, but it will always work
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// reasonably with ethernet. Chop the world into 2-packet chunks. This is
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// somewhat arbitrary, but is reasonably small and ensures that we elicit
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// ACKs quickly from TCP (because TCP tries to only ACK every other packet).
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const int kMss = 1430;
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// The 8 is the size of the SPDY frame header.
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const int kMaxSpdyFrameChunkSize = (2 * kMss) - 8;
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// Default value of SETTINGS_INITIAL_WINDOW_SIZE per protocol specification.
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// A session is always created with this initial window size.
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const int32_t kDefaultInitialWindowSize = 65535;
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// Maximum number of concurrent streams we will create, unless the server
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// sends a SETTINGS frame with a different value.
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const size_t kInitialMaxConcurrentStreams = 100;
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// If more than this many bytes have been read or more than that many
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// milliseconds have passed, return ERR_IO_PENDING from ReadLoop.
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const int kYieldAfterBytesRead = 32 * 1024;
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const int kYieldAfterDurationMilliseconds = 20;
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// First and last valid stream IDs. As we always act as the client,
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// start at 1 for the first stream id.
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const SpdyStreamId kFirstStreamId = 1;
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const SpdyStreamId kLastStreamId = 0x7fffffff;
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struct LoadTimingInfo;
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class NetLog;
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class ProxyDelegate;
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class SpdyStream;
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class SSLInfo;
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class TransportSecurityState;
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// NOTE: There's an enum of the same name (also with numeric suffixes)
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// in histograms.xml. Be sure to add new values there also.
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enum SpdyProtocolErrorDetails {
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// Http2DecoderAdapter::SpdyFramerError mappings.
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SPDY_ERROR_NO_ERROR = 0,
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SPDY_ERROR_INVALID_STREAM_ID = 38,
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SPDY_ERROR_INVALID_CONTROL_FRAME = 1,
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SPDY_ERROR_CONTROL_PAYLOAD_TOO_LARGE = 2,
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SPDY_ERROR_ZLIB_INIT_FAILURE = 3,
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SPDY_ERROR_UNSUPPORTED_VERSION = 4,
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SPDY_ERROR_DECOMPRESS_FAILURE = 5,
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SPDY_ERROR_COMPRESS_FAILURE = 6,
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SPDY_ERROR_GOAWAY_FRAME_CORRUPT = 29,
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SPDY_ERROR_RST_STREAM_FRAME_CORRUPT = 30,
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SPDY_ERROR_INVALID_PADDING = 39,
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SPDY_ERROR_INVALID_DATA_FRAME_FLAGS = 8,
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SPDY_ERROR_INVALID_CONTROL_FRAME_FLAGS = 9,
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SPDY_ERROR_UNEXPECTED_FRAME = 31,
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SPDY_ERROR_INTERNAL_FRAMER_ERROR = 41,
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SPDY_ERROR_INVALID_CONTROL_FRAME_SIZE = 37,
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SPDY_ERROR_OVERSIZED_PAYLOAD = 40,
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// SpdyErrorCode mappings.
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STATUS_CODE_NO_ERROR = 41,
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STATUS_CODE_PROTOCOL_ERROR = 11,
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STATUS_CODE_INTERNAL_ERROR = 16,
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STATUS_CODE_FLOW_CONTROL_ERROR = 17,
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STATUS_CODE_SETTINGS_TIMEOUT = 32,
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STATUS_CODE_STREAM_CLOSED = 12,
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STATUS_CODE_FRAME_SIZE_ERROR = 21,
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STATUS_CODE_REFUSED_STREAM = 13,
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STATUS_CODE_CANCEL = 15,
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STATUS_CODE_COMPRESSION_ERROR = 42,
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STATUS_CODE_CONNECT_ERROR = 33,
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STATUS_CODE_ENHANCE_YOUR_CALM = 34,
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STATUS_CODE_INADEQUATE_SECURITY = 35,
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STATUS_CODE_HTTP_1_1_REQUIRED = 36,
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// Deprecated SpdyRstStrreamStatus mappings.
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STATUS_CODE_UNSUPPORTED_VERSION = 14,
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STATUS_CODE_STREAM_IN_USE = 18,
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STATUS_CODE_STREAM_ALREADY_CLOSED = 19,
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// SpdySession errors
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PROTOCOL_ERROR_UNEXPECTED_PING = 22,
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PROTOCOL_ERROR_RST_STREAM_FOR_NON_ACTIVE_STREAM = 23,
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PROTOCOL_ERROR_SPDY_COMPRESSION_FAILURE = 24,
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PROTOCOL_ERROR_REQUEST_FOR_SECURE_CONTENT_OVER_INSECURE_SESSION = 25,
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PROTOCOL_ERROR_SYN_REPLY_NOT_RECEIVED = 26,
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PROTOCOL_ERROR_INVALID_WINDOW_UPDATE_SIZE = 27,
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PROTOCOL_ERROR_RECEIVE_WINDOW_VIOLATION = 28,
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// Next free value.
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NUM_SPDY_PROTOCOL_ERROR_DETAILS = 43,
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};
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SpdyProtocolErrorDetails NET_EXPORT_PRIVATE
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MapFramerErrorToProtocolError(Http2DecoderAdapter::SpdyFramerError error);
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Error NET_EXPORT_PRIVATE
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MapFramerErrorToNetError(Http2DecoderAdapter::SpdyFramerError error);
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SpdyProtocolErrorDetails NET_EXPORT_PRIVATE
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MapRstStreamStatusToProtocolError(SpdyErrorCode error_code);
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SpdyErrorCode NET_EXPORT_PRIVATE MapNetErrorToGoAwayStatus(Error err);
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// If these compile asserts fail then SpdyProtocolErrorDetails needs
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// to be updated with new values, as do the mapping functions above.
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static_assert(17 == Http2DecoderAdapter::LAST_ERROR,
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"SpdyProtocolErrorDetails / Spdy Errors mismatch");
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static_assert(13 == SpdyErrorCode::ERROR_CODE_MAX,
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"SpdyProtocolErrorDetails / SpdyErrorCode mismatch");
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// A helper class used to manage a request to create a stream.
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class NET_EXPORT_PRIVATE SpdyStreamRequest {
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public:
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SpdyStreamRequest();
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// Calls CancelRequest().
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~SpdyStreamRequest();
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// Starts the request to create a stream. If OK is returned, then
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// ReleaseStream() may be called. If ERR_IO_PENDING is returned,
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// then when the stream is created, |callback| will be called, at
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// which point ReleaseStream() may be called. Otherwise, the stream
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// is not created, an error is returned, and ReleaseStream() may not
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// be called.
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//
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// If OK is returned, must not be called again without
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// ReleaseStream() being called first. If ERR_IO_PENDING is
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// returned, must not be called again without CancelRequest() or
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// ReleaseStream() being called first. Otherwise, in case of an
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// immediate error, this may be called again.
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int StartRequest(SpdyStreamType type,
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const base::WeakPtr<SpdySession>& session,
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const GURL& url,
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RequestPriority priority,
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const NetLogWithSource& net_log,
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const CompletionCallback& callback);
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// Cancels any pending stream creation request. May be called
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// repeatedly.
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void CancelRequest();
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// Transfers the created stream (guaranteed to not be NULL) to the
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// caller. Must be called at most once after StartRequest() returns
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// OK or |callback| is called with OK. The caller must immediately
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// set a delegate for the returned stream (except for test code).
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base::WeakPtr<SpdyStream> ReleaseStream();
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// Returns the estimate of dynamically allocated memory in bytes.
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size_t EstimateMemoryUsage() const;
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private:
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friend class SpdySession;
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// Called by |session_| when the stream attempt has finished
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// successfully.
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void OnRequestCompleteSuccess(const base::WeakPtr<SpdyStream>& stream);
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// Called by |session_| when the stream attempt has finished with an
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// error. Also called with ERR_ABORTED if |session_| is destroyed
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// while the stream attempt is still pending.
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void OnRequestCompleteFailure(int rv);
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// Accessors called by |session_|.
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SpdyStreamType type() const { return type_; }
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const GURL& url() const { return url_; }
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RequestPriority priority() const { return priority_; }
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const NetLogWithSource& net_log() const { return net_log_; }
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void Reset();
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SpdyStreamType type_;
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base::WeakPtr<SpdySession> session_;
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base::WeakPtr<SpdyStream> stream_;
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GURL url_;
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RequestPriority priority_;
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NetLogWithSource net_log_;
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CompletionCallback callback_;
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base::WeakPtrFactory<SpdyStreamRequest> weak_ptr_factory_;
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DISALLOW_COPY_AND_ASSIGN(SpdyStreamRequest);
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};
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class NET_EXPORT SpdySession : public BufferedSpdyFramerVisitorInterface,
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public SpdyFramerDebugVisitorInterface,
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public MultiplexedSession,
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public HigherLayeredPool {
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public:
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// TODO(akalin): Use base::TickClock when it becomes available.
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typedef base::TimeTicks (*TimeFunc)(void);
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// Container class for unclaimed pushed streams on a SpdySession. Guarantees
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// that |spdy_session_.pool_| gets notified every time a stream is pushed or
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// an unclaimed pushed stream is claimed.
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class UnclaimedPushedStreamContainer {
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public:
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struct PushedStreamInfo {
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PushedStreamInfo() : stream_id(0) {}
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PushedStreamInfo(SpdyStreamId stream_id, base::TimeTicks creation_time)
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: stream_id(stream_id), creation_time(creation_time) {}
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~PushedStreamInfo() {}
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size_t EstimateMemoryUsage() const { return 0; }
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SpdyStreamId stream_id;
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base::TimeTicks creation_time;
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};
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using PushedStreamMap = std::map<GURL, PushedStreamInfo>;
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using iterator = PushedStreamMap::iterator;
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using const_iterator = PushedStreamMap::const_iterator;
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UnclaimedPushedStreamContainer() = delete;
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explicit UnclaimedPushedStreamContainer(SpdySession* spdy_session);
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~UnclaimedPushedStreamContainer();
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bool empty() const { return streams_.empty(); }
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size_t size() const { return streams_.size(); }
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const_iterator begin() const { return streams_.begin(); }
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const_iterator end() const { return streams_.end(); }
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const_iterator find(const GURL& url) const { return streams_.find(url); }
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size_t count(const GURL& url) const { return streams_.count(url); }
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const_iterator lower_bound(const GURL& url) const {
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return streams_.lower_bound(url);
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}
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size_t erase(const GURL& url);
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iterator erase(const_iterator it);
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// Return true if there was not already an entry with |url|,
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// in which case the insertion was successful.
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bool insert(const GURL& url,
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SpdyStreamId stream_id,
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const base::TimeTicks& creation_time) WARN_UNUSED_RESULT;
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size_t EstimateMemoryUsage() const;
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private:
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SpdySession* spdy_session_;
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// (Bijective) map from the URL to the ID of the streams that have
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// already started to be pushed by the server, but do not have
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// consumers yet. Contains a subset of |active_streams_|.
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PushedStreamMap streams_;
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};
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// Returns true if |new_hostname| can be pooled into an existing connection to
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// |old_hostname| associated with |ssl_info|.
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static bool CanPool(TransportSecurityState* transport_security_state,
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const SSLInfo& ssl_info,
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const SpdyString& old_hostname,
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const SpdyString& new_hostname);
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// Create a new SpdySession.
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// |spdy_session_key| is the host/port that this session connects to, privacy
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// and proxy configuration settings that it's using.
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// |session| is the HttpNetworkSession. |net_log| is the NetLog that we log
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// network events to.
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SpdySession(const SpdySessionKey& spdy_session_key,
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HttpServerProperties* http_server_properties,
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TransportSecurityState* transport_security_state,
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const QuicTransportVersionVector& quic_supported_versions,
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bool enable_sending_initial_data,
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bool enable_ping_based_connection_checking,
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size_t session_max_recv_window_size,
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const SettingsMap& initial_settings,
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TimeFunc time_func,
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ServerPushDelegate* push_delegate,
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ProxyDelegate* proxy_delegate,
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NetLog* net_log);
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~SpdySession() override;
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const HostPortPair& host_port_pair() const {
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return spdy_session_key_.host_port_proxy_pair().first;
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}
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const HostPortProxyPair& host_port_proxy_pair() const {
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return spdy_session_key_.host_port_proxy_pair();
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}
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const SpdySessionKey& spdy_session_key() const {
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return spdy_session_key_;
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}
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// Get a pushed stream for a given |url|. If the server initiates a
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// stream, it might already exist for a given path. The server
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// might also not have initiated the stream yet, but indicated it
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// will via X-Associated-Content. Returns OK if a stream was found
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// and put into |spdy_stream|, or if one was not found but it is
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// okay to create a new stream (in which case |spdy_stream| is
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// reset). Returns an error (not ERR_IO_PENDING) otherwise, and
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// resets |spdy_stream|.
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//
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// If a stream was found and the stream is still open, the priority
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// of that stream is updated to match |priority|.
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int GetPushStream(const GURL& url,
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RequestPriority priority,
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SpdyStream** spdy_stream,
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const NetLogWithSource& stream_net_log);
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// Called when the pushed stream should be cancelled. If the pushed stream is
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// not claimed and active, sends RST to the server to cancel the stream.
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void CancelPush(const GURL& url);
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// Initialize the session with the given connection.
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//
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// |pool| is the SpdySessionPool that owns us. Its lifetime must
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// strictly be greater than |this|.
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//
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// The session begins reading from |connection| on a subsequent event loop
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// iteration, so the SpdySession may close immediately afterwards if the first
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// read of |connection| fails.
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void InitializeWithSocket(std::unique_ptr<ClientSocketHandle> connection,
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SpdySessionPool* pool);
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// Check to see if this SPDY session can support an additional domain.
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// If the session is un-authenticated, then this call always returns true.
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// For SSL-based sessions, verifies that the server certificate in use by
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// this session provides authentication for the domain and no client
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// certificate or channel ID was sent to the original server during the SSL
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// handshake. NOTE: This function can have false negatives on some
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// platforms.
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// TODO(wtc): rename this function and the Net.SpdyIPPoolDomainMatch
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// histogram because this function does more than verifying domain
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// authentication now.
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bool VerifyDomainAuthentication(const SpdyString& domain);
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// Pushes the given producer into the write queue for
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// |stream|. |stream| is guaranteed to be activated before the
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// producer is used to produce its frame.
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void EnqueueStreamWrite(const base::WeakPtr<SpdyStream>& stream,
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SpdyFrameType frame_type,
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std::unique_ptr<SpdyBufferProducer> producer);
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// Creates and returns a HEADERS frame for |stream_id|.
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std::unique_ptr<SpdySerializedFrame> CreateHeaders(
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||
|
SpdyStreamId stream_id,
|
||
|
RequestPriority priority,
|
||
|
SpdyControlFlags flags,
|
||
|
SpdyHeaderBlock headers,
|
||
|
NetLogSource source_dependency);
|
||
|
|
||
|
// Creates and returns a SpdyBuffer holding a data frame with the
|
||
|
// given data. May return NULL if stalled by flow control.
|
||
|
std::unique_ptr<SpdyBuffer> CreateDataBuffer(SpdyStreamId stream_id,
|
||
|
IOBuffer* data,
|
||
|
int len,
|
||
|
SpdyDataFlags flags);
|
||
|
|
||
|
// Close the stream with the given ID, which must exist and be
|
||
|
// active. Note that that stream may hold the last reference to the
|
||
|
// session.
|
||
|
void CloseActiveStream(SpdyStreamId stream_id, int status);
|
||
|
|
||
|
// Close the given created stream, which must exist but not yet be
|
||
|
// active. Note that |stream| may hold the last reference to the
|
||
|
// session.
|
||
|
void CloseCreatedStream(const base::WeakPtr<SpdyStream>& stream, int status);
|
||
|
|
||
|
// Send a RST_STREAM frame with the given status code and close the
|
||
|
// stream with the given ID, which must exist and be active. Note
|
||
|
// that that stream may hold the last reference to the session.
|
||
|
void ResetStream(SpdyStreamId stream_id,
|
||
|
SpdyErrorCode error_code,
|
||
|
const SpdyString& description);
|
||
|
|
||
|
// Check if a stream is active.
|
||
|
bool IsStreamActive(SpdyStreamId stream_id) const;
|
||
|
|
||
|
// The LoadState is used for informing the user of the current network
|
||
|
// status, such as "resolving host", "connecting", etc.
|
||
|
LoadState GetLoadState() const;
|
||
|
|
||
|
// MultiplexedSession methods:
|
||
|
bool GetRemoteEndpoint(IPEndPoint* endpoint) override;
|
||
|
bool GetSSLInfo(SSLInfo* ssl_info) const override;
|
||
|
Error GetTokenBindingSignature(crypto::ECPrivateKey* key,
|
||
|
TokenBindingType tb_type,
|
||
|
std::vector<uint8_t>* out) override;
|
||
|
|
||
|
// Returns true if ALPN was negotiated for the underlying socket.
|
||
|
bool WasAlpnNegotiated() const;
|
||
|
|
||
|
// Returns the protocol negotiated via ALPN for the underlying socket.
|
||
|
NextProto GetNegotiatedProtocol() const;
|
||
|
|
||
|
// Send a WINDOW_UPDATE frame for a stream. Called by a stream
|
||
|
// whenever receive window size is increased.
|
||
|
void SendStreamWindowUpdate(SpdyStreamId stream_id,
|
||
|
uint32_t delta_window_size);
|
||
|
|
||
|
// Accessors for the session's availability state.
|
||
|
bool IsAvailable() const { return availability_state_ == STATE_AVAILABLE; }
|
||
|
bool IsGoingAway() const { return availability_state_ == STATE_GOING_AWAY; }
|
||
|
bool IsDraining() const { return availability_state_ == STATE_DRAINING; }
|
||
|
|
||
|
// Closes this session. This will close all active streams and mark
|
||
|
// the session as permanently closed. Callers must assume that the
|
||
|
// session is destroyed after this is called. (However, it may not
|
||
|
// be destroyed right away, e.g. when a SpdySession function is
|
||
|
// present in the call stack.)
|
||
|
//
|
||
|
// |err| should be < ERR_IO_PENDING; this function is intended to be
|
||
|
// called on error.
|
||
|
// |description| indicates the reason for the error.
|
||
|
void CloseSessionOnError(Error err, const SpdyString& description);
|
||
|
|
||
|
// Mark this session as unavailable, meaning that it will not be used to
|
||
|
// service new streams. Unlike when a GOAWAY frame is received, this function
|
||
|
// will not close any streams.
|
||
|
void MakeUnavailable();
|
||
|
|
||
|
// Closes all active streams with stream id's greater than
|
||
|
// |last_good_stream_id|, as well as any created or pending
|
||
|
// streams. Must be called only when |availability_state_| >=
|
||
|
// STATE_GOING_AWAY. After this function, DcheckGoingAway() will
|
||
|
// pass. May be called multiple times.
|
||
|
void StartGoingAway(SpdyStreamId last_good_stream_id, Error status);
|
||
|
|
||
|
// Must be called only when going away (i.e., DcheckGoingAway()
|
||
|
// passes). If there are no more active streams and the session
|
||
|
// isn't closed yet, close it.
|
||
|
void MaybeFinishGoingAway();
|
||
|
|
||
|
// Retrieves information on the current state of the SPDY session as a
|
||
|
// Value.
|
||
|
std::unique_ptr<base::Value> GetInfoAsValue() const;
|
||
|
|
||
|
// Indicates whether the session is being reused after having successfully
|
||
|
// used to send/receive data in the past or if the underlying socket was idle
|
||
|
// before being used for a SPDY session.
|
||
|
bool IsReused() const;
|
||
|
|
||
|
// Returns true if the underlying transport socket ever had any reads or
|
||
|
// writes.
|
||
|
bool WasEverUsed() const {
|
||
|
return connection_->socket()->WasEverUsed();
|
||
|
}
|
||
|
|
||
|
// Returns the load timing information from the perspective of the given
|
||
|
// stream. If it's not the first stream, the connection is considered reused
|
||
|
// for that stream.
|
||
|
//
|
||
|
// This uses a different notion of reuse than IsReused(). This function
|
||
|
// sets |socket_reused| to false only if |stream_id| is the ID of the first
|
||
|
// stream using the session. IsReused(), on the other hand, indicates if the
|
||
|
// session has been used to send/receive data at all.
|
||
|
bool GetLoadTimingInfo(SpdyStreamId stream_id,
|
||
|
LoadTimingInfo* load_timing_info) const;
|
||
|
|
||
|
// Returns true if session is not currently active
|
||
|
bool is_active() const {
|
||
|
return !active_streams_.empty() || !created_streams_.empty();
|
||
|
}
|
||
|
|
||
|
// Access to the number of active and pending streams. These are primarily
|
||
|
// available for testing and diagnostics.
|
||
|
size_t num_active_streams() const { return active_streams_.size(); }
|
||
|
size_t num_unclaimed_pushed_streams() const;
|
||
|
size_t num_created_streams() const { return created_streams_.size(); }
|
||
|
size_t count_unclaimed_pushed_streams_for_url(const GURL& url) const;
|
||
|
|
||
|
size_t num_pushed_streams() const { return num_pushed_streams_; }
|
||
|
size_t num_active_pushed_streams() const {
|
||
|
return num_active_pushed_streams_;
|
||
|
}
|
||
|
|
||
|
size_t pending_create_stream_queue_size(RequestPriority priority) const {
|
||
|
DCHECK_GE(priority, MINIMUM_PRIORITY);
|
||
|
DCHECK_LE(priority, MAXIMUM_PRIORITY);
|
||
|
return pending_create_stream_queues_[priority].size();
|
||
|
}
|
||
|
|
||
|
// Returns the current |stream_initial_send_window_size_|.
|
||
|
int32_t stream_initial_send_window_size() const {
|
||
|
return stream_initial_send_window_size_;
|
||
|
}
|
||
|
|
||
|
// Returns true if no stream in the session can send data due to
|
||
|
// session flow control.
|
||
|
bool IsSendStalled() const { return session_send_window_size_ == 0; }
|
||
|
|
||
|
const NetLogWithSource& net_log() const { return net_log_; }
|
||
|
|
||
|
int GetPeerAddress(IPEndPoint* address) const;
|
||
|
int GetLocalAddress(IPEndPoint* address) const;
|
||
|
|
||
|
// Adds |alias| to set of aliases associated with this session.
|
||
|
void AddPooledAlias(const SpdySessionKey& alias_key);
|
||
|
|
||
|
// Removes |alias| from set of aliases associated with this session.
|
||
|
void RemovePooledAlias(const SpdySessionKey& alias_key);
|
||
|
|
||
|
// Returns the set of aliases associated with this session.
|
||
|
const std::set<SpdySessionKey>& pooled_aliases() const {
|
||
|
return pooled_aliases_;
|
||
|
}
|
||
|
|
||
|
// https://http2.github.io/http2-spec/#TLSUsage mandates minimum security
|
||
|
// standards for TLS.
|
||
|
bool HasAcceptableTransportSecurity() const;
|
||
|
|
||
|
// Must be used only by |pool_|.
|
||
|
base::WeakPtr<SpdySession> GetWeakPtr();
|
||
|
|
||
|
// HigherLayeredPool implementation:
|
||
|
bool CloseOneIdleConnection() override;
|
||
|
|
||
|
// Dumps memory allocation stats to |stats|. Sets |*is_session_active| to
|
||
|
// indicate whether session is active.
|
||
|
// |stats| can be assumed as being default initialized upon entry.
|
||
|
// Implementation overrides fields in |stats|.
|
||
|
// Returns the estimate of dynamically allocated memory in bytes, which
|
||
|
// includes the size attributed to the underlying socket.
|
||
|
size_t DumpMemoryStats(StreamSocket::SocketMemoryStats* stats,
|
||
|
bool* is_session_active) const;
|
||
|
|
||
|
private:
|
||
|
friend class test::SpdyStreamTest;
|
||
|
friend class base::RefCounted<SpdySession>;
|
||
|
friend class HttpNetworkTransactionTest;
|
||
|
friend class HttpProxyClientSocketPoolTest;
|
||
|
friend class SpdyHttpStreamTest;
|
||
|
friend class SpdyNetworkTransactionTest;
|
||
|
friend class SpdyProxyClientSocketTest;
|
||
|
friend class SpdySessionTest;
|
||
|
friend class SpdyStreamRequest;
|
||
|
|
||
|
// Allow tests to access our innards for testing purposes.
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, ClientPing);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, FailedPing);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, GetActivePushStream);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, DeleteExpiredPushStreams);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, MetricsCollectionOnPushStreams);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, CancelPushBeforeClaimed);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, CancelPushAfterSessionGoesAway);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, CancelPushAfterExpired);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, ProtocolNegotiation);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, ClearSettings);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, AdjustRecvWindowSize);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, AdjustSendWindowSize);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, SessionFlowControlInactiveStream);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, SessionFlowControlPadding);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest,
|
||
|
SessionFlowControlTooMuchDataTwoDataFrames);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest,
|
||
|
StreamFlowControlTooMuchDataTwoDataFrames);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, SessionFlowControlNoReceiveLeaks);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, SessionFlowControlNoSendLeaks);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, SessionFlowControlEndToEnd);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, StreamIdSpaceExhausted);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, MaxConcurrentStreamsZero);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, UnstallRacesWithStreamCreation);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, GoAwayOnSessionFlowControlError);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest,
|
||
|
RejectPushedStreamExceedingConcurrencyLimit);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, IgnoreReservedRemoteStreamsCount);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest,
|
||
|
CancelReservedStreamOnHeadersReceived);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, RejectInvalidUnknownFrames);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdySessionPoolTest, IPAddressChanged);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdyNetworkTransactionTest,
|
||
|
ServerPushValidCrossOrigin);
|
||
|
FRIEND_TEST_ALL_PREFIXES(SpdyNetworkTransactionTest,
|
||
|
ServerPushValidCrossOriginWithOpenSession);
|
||
|
|
||
|
using PendingStreamRequestQueue =
|
||
|
base::circular_deque<base::WeakPtr<SpdyStreamRequest>>;
|
||
|
using ActiveStreamMap = std::map<SpdyStreamId, SpdyStream*>;
|
||
|
using CreatedStreamSet = std::set<SpdyStream*>;
|
||
|
|
||
|
enum AvailabilityState {
|
||
|
// The session is available in its socket pool and can be used
|
||
|
// freely.
|
||
|
STATE_AVAILABLE,
|
||
|
// The session can process data on existing streams but will
|
||
|
// refuse to create new ones.
|
||
|
STATE_GOING_AWAY,
|
||
|
// The session is draining its write queue in preparation of closing.
|
||
|
// Further writes will not be queued, and further reads will not be issued
|
||
|
// (though the remainder of a current read may be processed). The session
|
||
|
// will be destroyed by its write loop once the write queue is drained.
|
||
|
STATE_DRAINING,
|
||
|
};
|
||
|
|
||
|
enum ReadState {
|
||
|
READ_STATE_DO_READ,
|
||
|
READ_STATE_DO_READ_COMPLETE,
|
||
|
};
|
||
|
|
||
|
enum WriteState {
|
||
|
// There is no in-flight write and the write queue is empty.
|
||
|
WRITE_STATE_IDLE,
|
||
|
WRITE_STATE_DO_WRITE,
|
||
|
WRITE_STATE_DO_WRITE_COMPLETE,
|
||
|
};
|
||
|
|
||
|
// Called by SpdyStreamRequest to start a request to create a
|
||
|
// stream. If OK is returned, then |stream| will be filled in with a
|
||
|
// valid stream. If ERR_IO_PENDING is returned, then
|
||
|
// |request->OnRequestComplete{Success,Failure}()| will be called
|
||
|
// when the stream is created (unless it is cancelled). Otherwise,
|
||
|
// no stream is created and the error is returned.
|
||
|
int TryCreateStream(const base::WeakPtr<SpdyStreamRequest>& request,
|
||
|
base::WeakPtr<SpdyStream>* stream);
|
||
|
|
||
|
// Actually create a stream into |stream|. Returns OK if successful;
|
||
|
// otherwise, returns an error and |stream| is not filled.
|
||
|
int CreateStream(const SpdyStreamRequest& request,
|
||
|
base::WeakPtr<SpdyStream>* stream);
|
||
|
|
||
|
// Called by SpdyStreamRequest to remove |request| from the stream
|
||
|
// creation queue.
|
||
|
void CancelStreamRequest(const base::WeakPtr<SpdyStreamRequest>& request);
|
||
|
|
||
|
// Returns the next pending stream request to process, or NULL if
|
||
|
// there is none.
|
||
|
base::WeakPtr<SpdyStreamRequest> GetNextPendingStreamRequest();
|
||
|
|
||
|
// Called when there is room to create more streams (e.g., a stream
|
||
|
// was closed). Processes as many pending stream requests as
|
||
|
// possible.
|
||
|
void ProcessPendingStreamRequests();
|
||
|
|
||
|
void TryCreatePushStream(SpdyStreamId stream_id,
|
||
|
SpdyStreamId associated_stream_id,
|
||
|
SpdyHeaderBlock headers);
|
||
|
|
||
|
// Close the stream pointed to by the given iterator. Note that that
|
||
|
// stream may hold the last reference to the session.
|
||
|
void CloseActiveStreamIterator(ActiveStreamMap::iterator it, int status);
|
||
|
|
||
|
// Close the stream pointed to by the given iterator. Note that that
|
||
|
// stream may hold the last reference to the session.
|
||
|
void CloseCreatedStreamIterator(CreatedStreamSet::iterator it, int status);
|
||
|
|
||
|
// Calls EnqueueResetStreamFrame() and then
|
||
|
// CloseActiveStreamIterator().
|
||
|
void ResetStreamIterator(ActiveStreamMap::iterator it,
|
||
|
SpdyErrorCode error_code,
|
||
|
const SpdyString& description);
|
||
|
|
||
|
// Send a RST_STREAM frame with the given parameters. There should
|
||
|
// either be no active stream with the given ID, or that active
|
||
|
// stream should be closed shortly after this function is called.
|
||
|
void EnqueueResetStreamFrame(SpdyStreamId stream_id,
|
||
|
RequestPriority priority,
|
||
|
SpdyErrorCode error_code,
|
||
|
const SpdyString& description);
|
||
|
|
||
|
// Send a PRIORITY frame with the given parameters.
|
||
|
void EnqueuePriorityFrame(SpdyStreamId stream_id,
|
||
|
SpdyStreamId dependency_id,
|
||
|
int weight,
|
||
|
bool exclusive);
|
||
|
|
||
|
// Calls DoReadLoop. Use this function instead of DoReadLoop when
|
||
|
// posting a task to pump the read loop.
|
||
|
void PumpReadLoop(ReadState expected_read_state, int result);
|
||
|
|
||
|
// Advance the ReadState state machine. |expected_read_state| is the
|
||
|
// expected starting read state.
|
||
|
//
|
||
|
// This function must always be called via PumpReadLoop().
|
||
|
int DoReadLoop(ReadState expected_read_state, int result);
|
||
|
// The implementations of the states of the ReadState state machine.
|
||
|
int DoRead();
|
||
|
int DoReadComplete(int result);
|
||
|
|
||
|
// Calls DoWriteLoop. If |availability_state_| is STATE_DRAINING and no
|
||
|
// writes remain, the session is removed from the session pool and
|
||
|
// destroyed.
|
||
|
//
|
||
|
// Use this function instead of DoWriteLoop when posting a task to
|
||
|
// pump the write loop.
|
||
|
void PumpWriteLoop(WriteState expected_write_state, int result);
|
||
|
|
||
|
// Iff the write loop is not currently active, posts a callback into
|
||
|
// PumpWriteLoop().
|
||
|
void MaybePostWriteLoop();
|
||
|
|
||
|
// Advance the WriteState state machine. |expected_write_state| is
|
||
|
// the expected starting write state.
|
||
|
//
|
||
|
// This function must always be called via PumpWriteLoop().
|
||
|
int DoWriteLoop(WriteState expected_write_state, int result);
|
||
|
// The implementations of the states of the WriteState state machine.
|
||
|
int DoWrite();
|
||
|
int DoWriteComplete(int result);
|
||
|
|
||
|
// TODO(akalin): Rename the Send* and Write* functions below to
|
||
|
// Enqueue*.
|
||
|
|
||
|
// Send initial data. Called when a connection is successfully
|
||
|
// established in InitializeWithSocket() and
|
||
|
// |enable_sending_initial_data_| is true.
|
||
|
void SendInitialData();
|
||
|
|
||
|
// Handle SETTING. Either when we send settings, or when we receive a
|
||
|
// SETTINGS control frame, update our SpdySession accordingly.
|
||
|
void HandleSetting(uint32_t id, uint32_t value);
|
||
|
|
||
|
// Adjust the send window size of all ActiveStreams and PendingStreamRequests.
|
||
|
void UpdateStreamsSendWindowSize(int32_t delta_window_size);
|
||
|
|
||
|
// Send the PING (preface-PING) frame.
|
||
|
void SendPrefacePingIfNoneInFlight();
|
||
|
|
||
|
// Send PING if there are no PINGs in flight and we haven't heard from server.
|
||
|
void SendPrefacePing();
|
||
|
|
||
|
// Send a single WINDOW_UPDATE frame.
|
||
|
void SendWindowUpdateFrame(SpdyStreamId stream_id,
|
||
|
uint32_t delta_window_size,
|
||
|
RequestPriority priority);
|
||
|
|
||
|
// Send the PING frame.
|
||
|
void WritePingFrame(SpdyPingId unique_id, bool is_ack);
|
||
|
|
||
|
// Post a CheckPingStatus call after delay. Don't post if there is already
|
||
|
// CheckPingStatus running.
|
||
|
void PlanToCheckPingStatus();
|
||
|
|
||
|
// Check the status of the connection. It calls |CloseSessionOnError| if we
|
||
|
// haven't received any data in |kHungInterval| time period.
|
||
|
void CheckPingStatus(base::TimeTicks last_check_time);
|
||
|
|
||
|
// Get a new stream id.
|
||
|
SpdyStreamId GetNewStreamId();
|
||
|
|
||
|
// Pushes the given frame with the given priority into the write
|
||
|
// queue for the session.
|
||
|
void EnqueueSessionWrite(RequestPriority priority,
|
||
|
SpdyFrameType frame_type,
|
||
|
std::unique_ptr<SpdySerializedFrame> frame);
|
||
|
|
||
|
// Puts |producer| associated with |stream| onto the write queue
|
||
|
// with the given priority.
|
||
|
void EnqueueWrite(RequestPriority priority,
|
||
|
SpdyFrameType frame_type,
|
||
|
std::unique_ptr<SpdyBufferProducer> producer,
|
||
|
const base::WeakPtr<SpdyStream>& stream);
|
||
|
|
||
|
// Inserts a newly-created stream into |created_streams_|.
|
||
|
void InsertCreatedStream(std::unique_ptr<SpdyStream> stream);
|
||
|
|
||
|
// Activates |stream| (which must be in |created_streams_|) by
|
||
|
// assigning it an ID and returns it.
|
||
|
std::unique_ptr<SpdyStream> ActivateCreatedStream(SpdyStream* stream);
|
||
|
|
||
|
// Inserts a newly-activated stream into |active_streams_|.
|
||
|
void InsertActivatedStream(std::unique_ptr<SpdyStream> stream);
|
||
|
|
||
|
// Remove all internal references to |stream|, call OnClose() on it,
|
||
|
// and process any pending stream requests before deleting it. Note
|
||
|
// that |stream| may hold the last reference to the session.
|
||
|
void DeleteStream(std::unique_ptr<SpdyStream> stream, int status);
|
||
|
|
||
|
// Check if we have a pending pushed-stream for this url
|
||
|
// Returns the stream if found (and returns it from the pending
|
||
|
// list). Returns NULL otherwise.
|
||
|
SpdyStream* GetActivePushStream(const GURL& url);
|
||
|
|
||
|
void RecordPingRTTHistogram(base::TimeDelta duration);
|
||
|
void RecordHistograms();
|
||
|
void RecordProtocolErrorHistogram(SpdyProtocolErrorDetails details);
|
||
|
|
||
|
// DCHECKs that |availability_state_| >= STATE_GOING_AWAY, that
|
||
|
// there are no pending stream creation requests, and that there are
|
||
|
// no created streams.
|
||
|
void DcheckGoingAway() const;
|
||
|
|
||
|
// Calls DcheckGoingAway(), then DCHECKs that |availability_state_|
|
||
|
// == STATE_DRAINING, |error_on_close_| has a valid value, and that there
|
||
|
// are no active streams or unclaimed pushed streams.
|
||
|
void DcheckDraining() const;
|
||
|
|
||
|
// If the session is already draining, does nothing. Otherwise, moves
|
||
|
// the session to the draining state.
|
||
|
void DoDrainSession(Error err, const SpdyString& description);
|
||
|
|
||
|
// Called right before closing a (possibly-inactive) stream for a
|
||
|
// reason other than being requested to by the stream.
|
||
|
void LogAbandonedStream(SpdyStream* stream, Error status);
|
||
|
|
||
|
// Called right before closing an active stream for a reason other
|
||
|
// than being requested to by the stream.
|
||
|
void LogAbandonedActiveStream(ActiveStreamMap::const_iterator it,
|
||
|
Error status);
|
||
|
|
||
|
// Invokes a user callback for stream creation. We provide this method so it
|
||
|
// can be deferred to the MessageLoop, so we avoid re-entrancy problems.
|
||
|
void CompleteStreamRequest(
|
||
|
const base::WeakPtr<SpdyStreamRequest>& pending_request);
|
||
|
|
||
|
// Remove old unclaimed pushed streams.
|
||
|
void DeleteExpiredPushedStreams();
|
||
|
|
||
|
// BufferedSpdyFramerVisitorInterface:
|
||
|
void OnError(Http2DecoderAdapter::SpdyFramerError spdy_framer_error) override;
|
||
|
void OnStreamError(SpdyStreamId stream_id,
|
||
|
const SpdyString& description) override;
|
||
|
void OnPing(SpdyPingId unique_id, bool is_ack) override;
|
||
|
void OnRstStream(SpdyStreamId stream_id, SpdyErrorCode error_code) override;
|
||
|
void OnGoAway(SpdyStreamId last_accepted_stream_id,
|
||
|
SpdyErrorCode error_code,
|
||
|
SpdyStringPiece debug_data) override;
|
||
|
void OnDataFrameHeader(SpdyStreamId stream_id,
|
||
|
size_t length,
|
||
|
bool fin) override;
|
||
|
void OnStreamFrameData(SpdyStreamId stream_id,
|
||
|
const char* data,
|
||
|
size_t len) override;
|
||
|
void OnStreamEnd(SpdyStreamId stream_id) override;
|
||
|
void OnStreamPadding(SpdyStreamId stream_id, size_t len) override;
|
||
|
void OnSettings() override;
|
||
|
void OnSettingsAck() override;
|
||
|
void OnSetting(SpdySettingsIds id, uint32_t value) override;
|
||
|
void OnSettingsEnd() override {}
|
||
|
void OnWindowUpdate(SpdyStreamId stream_id, int delta_window_size) override;
|
||
|
void OnPushPromise(SpdyStreamId stream_id,
|
||
|
SpdyStreamId promised_stream_id,
|
||
|
SpdyHeaderBlock headers) override;
|
||
|
void OnHeaders(SpdyStreamId stream_id,
|
||
|
bool has_priority,
|
||
|
int weight,
|
||
|
SpdyStreamId parent_stream_id,
|
||
|
bool exclusive,
|
||
|
bool fin,
|
||
|
SpdyHeaderBlock headers) override;
|
||
|
void OnAltSvc(SpdyStreamId stream_id,
|
||
|
SpdyStringPiece origin,
|
||
|
const SpdyAltSvcWireFormat::AlternativeServiceVector&
|
||
|
altsvc_vector) override;
|
||
|
bool OnUnknownFrame(SpdyStreamId stream_id, uint8_t frame_type) override;
|
||
|
|
||
|
// SpdyFramerDebugVisitorInterface
|
||
|
void OnSendCompressedFrame(SpdyStreamId stream_id,
|
||
|
SpdyFrameType type,
|
||
|
size_t payload_len,
|
||
|
size_t frame_len) override;
|
||
|
void OnReceiveCompressedFrame(SpdyStreamId stream_id,
|
||
|
SpdyFrameType type,
|
||
|
size_t frame_len) override;
|
||
|
|
||
|
// Called when bytes are consumed from a SpdyBuffer for a DATA frame
|
||
|
// that is to be written or is being written. Increases the send
|
||
|
// window size accordingly if some or all of the SpdyBuffer is being
|
||
|
// discarded.
|
||
|
//
|
||
|
// If session flow control is turned off, this must not be called.
|
||
|
void OnWriteBufferConsumed(size_t frame_payload_size,
|
||
|
size_t consume_size,
|
||
|
SpdyBuffer::ConsumeSource consume_source);
|
||
|
|
||
|
// Called by OnWindowUpdate() (which is in turn called by the
|
||
|
// framer) to increase this session's send window size by
|
||
|
// |delta_window_size| from a WINDOW_UPDATE frome, which must be at
|
||
|
// least 1. If |delta_window_size| would cause this session's send
|
||
|
// window size to overflow, does nothing.
|
||
|
//
|
||
|
// If session flow control is turned off, this must not be called.
|
||
|
void IncreaseSendWindowSize(int delta_window_size);
|
||
|
|
||
|
// If session flow control is turned on, called by CreateDataFrame()
|
||
|
// (which is in turn called by a stream) to decrease this session's
|
||
|
// send window size by |delta_window_size|, which must be at least 1
|
||
|
// and at most kMaxSpdyFrameChunkSize. |delta_window_size| must not
|
||
|
// cause this session's send window size to go negative.
|
||
|
//
|
||
|
// If session flow control is turned off, this must not be called.
|
||
|
void DecreaseSendWindowSize(int32_t delta_window_size);
|
||
|
|
||
|
// Called when bytes are consumed by the delegate from a SpdyBuffer
|
||
|
// containing received data. Increases the receive window size
|
||
|
// accordingly.
|
||
|
//
|
||
|
// If session flow control is turned off, this must not be called.
|
||
|
void OnReadBufferConsumed(size_t consume_size,
|
||
|
SpdyBuffer::ConsumeSource consume_source);
|
||
|
|
||
|
// Called by OnReadBufferConsume to increase this session's receive
|
||
|
// window size by |delta_window_size|, which must be at least 1 and
|
||
|
// must not cause this session's receive window size to overflow,
|
||
|
// possibly also sending a WINDOW_UPDATE frame. Also called during
|
||
|
// initialization to set the initial receive window size.
|
||
|
//
|
||
|
// If session flow control is turned off, this must not be called.
|
||
|
void IncreaseRecvWindowSize(int32_t delta_window_size);
|
||
|
|
||
|
// Called by OnStreamFrameData (which is in turn called by the
|
||
|
// framer) to decrease this session's receive window size by
|
||
|
// |delta_window_size|, which must be at least 1 and must not cause
|
||
|
// this session's receive window size to go negative.
|
||
|
//
|
||
|
// If session flow control is turned off, this must not be called.
|
||
|
void DecreaseRecvWindowSize(int32_t delta_window_size);
|
||
|
|
||
|
// Queue a send-stalled stream for possibly resuming once we're not
|
||
|
// send-stalled anymore.
|
||
|
void QueueSendStalledStream(const SpdyStream& stream);
|
||
|
|
||
|
// Go through the queue of send-stalled streams and try to resume as
|
||
|
// many as possible.
|
||
|
void ResumeSendStalledStreams();
|
||
|
|
||
|
// Returns the next stream to possibly resume, or 0 if the queue is
|
||
|
// empty.
|
||
|
SpdyStreamId PopStreamToPossiblyResume();
|
||
|
|
||
|
// --------------------------
|
||
|
// Helper methods for testing
|
||
|
// --------------------------
|
||
|
|
||
|
void set_connection_at_risk_of_loss_time(base::TimeDelta duration) {
|
||
|
connection_at_risk_of_loss_time_ = duration;
|
||
|
}
|
||
|
|
||
|
void set_hung_interval(base::TimeDelta duration) {
|
||
|
hung_interval_ = duration;
|
||
|
}
|
||
|
|
||
|
void set_max_concurrent_pushed_streams(size_t value) {
|
||
|
max_concurrent_pushed_streams_ = value;
|
||
|
}
|
||
|
|
||
|
int64_t pings_in_flight() const { return pings_in_flight_; }
|
||
|
|
||
|
SpdyPingId next_ping_id() const { return next_ping_id_; }
|
||
|
|
||
|
base::TimeTicks last_activity_time() const { return last_activity_time_; }
|
||
|
|
||
|
bool check_ping_status_pending() const { return check_ping_status_pending_; }
|
||
|
|
||
|
// Whether Do{Read,Write}Loop() is in the call stack. Useful for
|
||
|
// making sure we don't destroy ourselves prematurely in that case.
|
||
|
bool in_io_loop_;
|
||
|
|
||
|
// The key used to identify this session.
|
||
|
const SpdySessionKey spdy_session_key_;
|
||
|
|
||
|
// Set set of SpdySessionKeys for which this session has serviced
|
||
|
// requests.
|
||
|
std::set<SpdySessionKey> pooled_aliases_;
|
||
|
|
||
|
// |pool_| owns us, therefore its lifetime must exceed ours.
|
||
|
SpdySessionPool* pool_;
|
||
|
HttpServerProperties* http_server_properties_;
|
||
|
|
||
|
TransportSecurityState* transport_security_state_;
|
||
|
|
||
|
// The socket handle for this session.
|
||
|
std::unique_ptr<ClientSocketHandle> connection_;
|
||
|
|
||
|
// The read buffer used to read data from the socket.
|
||
|
// Non-null if there is a Read() pending.
|
||
|
scoped_refptr<IOBuffer> read_buffer_;
|
||
|
|
||
|
SpdyStreamId stream_hi_water_mark_; // The next stream id to use.
|
||
|
|
||
|
// Used to ensure the server increments push stream ids correctly.
|
||
|
SpdyStreamId last_accepted_push_stream_id_;
|
||
|
|
||
|
// Queue, for each priority, of pending stream requests that have
|
||
|
// not yet been satisfied.
|
||
|
PendingStreamRequestQueue pending_create_stream_queues_[NUM_PRIORITIES];
|
||
|
|
||
|
// Map from stream id to all active streams. Streams are active in the sense
|
||
|
// that they have a consumer (typically SpdyNetworkTransaction and regardless
|
||
|
// of whether or not there is currently any ongoing IO [might be waiting for
|
||
|
// the server to start pushing the stream]) or there are still network events
|
||
|
// incoming even though the consumer has already gone away (cancellation).
|
||
|
//
|
||
|
// |active_streams_| owns all its SpdyStream objects.
|
||
|
//
|
||
|
// TODO(willchan): Perhaps we should separate out cancelled streams and move
|
||
|
// them into a separate ActiveStreamMap, and not deliver network events to
|
||
|
// them?
|
||
|
ActiveStreamMap active_streams_;
|
||
|
|
||
|
UnclaimedPushedStreamContainer unclaimed_pushed_streams_;
|
||
|
|
||
|
// Not owned. |push_delegate_| outlives the session and handles server pushes
|
||
|
// received by session.
|
||
|
ServerPushDelegate* push_delegate_;
|
||
|
|
||
|
// Set of all created streams but that have not yet sent any frames.
|
||
|
//
|
||
|
// |created_streams_| owns all its SpdyStream objects.
|
||
|
CreatedStreamSet created_streams_;
|
||
|
|
||
|
// Number of pushed streams. All active streams are stored in
|
||
|
// |active_streams_|, but it's better to know the number of push streams
|
||
|
// without traversing the whole collection.
|
||
|
size_t num_pushed_streams_;
|
||
|
|
||
|
// Number of active pushed streams in |active_streams_|, i.e. not in reserved
|
||
|
// remote state. Streams in reserved state are not counted towards any
|
||
|
// concurrency limits.
|
||
|
size_t num_active_pushed_streams_;
|
||
|
|
||
|
// Number of bytes that has been pushed by the server.
|
||
|
uint64_t bytes_pushed_count_;
|
||
|
|
||
|
// Number of bytes that has been pushed by the server but never claimed.
|
||
|
uint64_t bytes_pushed_and_unclaimed_count_;
|
||
|
|
||
|
// The write queue.
|
||
|
SpdyWriteQueue write_queue_;
|
||
|
|
||
|
// Data for the frame we are currently sending.
|
||
|
|
||
|
// The buffer we're currently writing.
|
||
|
std::unique_ptr<SpdyBuffer> in_flight_write_;
|
||
|
// The type of the frame in |in_flight_write_|.
|
||
|
SpdyFrameType in_flight_write_frame_type_;
|
||
|
// The size of the frame in |in_flight_write_|.
|
||
|
size_t in_flight_write_frame_size_;
|
||
|
// The stream to notify when |in_flight_write_| has been written to
|
||
|
// the socket completely.
|
||
|
base::WeakPtr<SpdyStream> in_flight_write_stream_;
|
||
|
|
||
|
// Spdy Frame state.
|
||
|
std::unique_ptr<BufferedSpdyFramer> buffered_spdy_framer_;
|
||
|
|
||
|
// The state variables.
|
||
|
AvailabilityState availability_state_;
|
||
|
ReadState read_state_;
|
||
|
WriteState write_state_;
|
||
|
|
||
|
// If the session is closing (i.e., |availability_state_| is STATE_DRAINING),
|
||
|
// then |error_on_close_| holds the error with which it was closed, which
|
||
|
// may be OK (upon a polite GOAWAY) or an error < ERR_IO_PENDING otherwise.
|
||
|
// Initialized to OK.
|
||
|
Error error_on_close_;
|
||
|
|
||
|
// Settings that are sent in the initial SETTINGS frame
|
||
|
// (if |enable_sending_initial_data_| is true),
|
||
|
// and also control SpdySession parameters like initial receive window size
|
||
|
// and maximum HPACK dynamic table size.
|
||
|
const SettingsMap initial_settings_;
|
||
|
|
||
|
// Limits
|
||
|
size_t max_concurrent_streams_;
|
||
|
size_t max_concurrent_pushed_streams_;
|
||
|
|
||
|
// Some statistics counters for the session.
|
||
|
int streams_initiated_count_;
|
||
|
int streams_pushed_count_;
|
||
|
int streams_pushed_and_claimed_count_;
|
||
|
int streams_abandoned_count_;
|
||
|
|
||
|
// Count of all pings on the wire, for which we have not gotten a response.
|
||
|
int64_t pings_in_flight_;
|
||
|
|
||
|
// This is the next ping_id (unique_id) to be sent in PING frame.
|
||
|
SpdyPingId next_ping_id_;
|
||
|
|
||
|
// This is the last time we have sent a PING.
|
||
|
base::TimeTicks last_ping_sent_time_;
|
||
|
|
||
|
// This is the last time we had activity in the session.
|
||
|
base::TimeTicks last_activity_time_;
|
||
|
|
||
|
// This is the length of the last compressed frame.
|
||
|
size_t last_compressed_frame_len_;
|
||
|
|
||
|
// This is the next time that unclaimed push streams should be checked for
|
||
|
// expirations.
|
||
|
base::TimeTicks next_unclaimed_push_stream_sweep_time_;
|
||
|
|
||
|
// Indicate if we have already scheduled a delayed task to check the ping
|
||
|
// status.
|
||
|
bool check_ping_status_pending_;
|
||
|
|
||
|
// Current send window size. Zero unless session flow control is turned on.
|
||
|
int32_t session_send_window_size_;
|
||
|
|
||
|
// Maximum receive window size. Each time a WINDOW_UPDATE is sent, it
|
||
|
// restores the receive window size to this value. Zero unless session flow
|
||
|
// control is turned on.
|
||
|
int32_t session_max_recv_window_size_;
|
||
|
|
||
|
// Sum of |session_unacked_recv_window_bytes_| and current receive window
|
||
|
// size. Zero unless session flow control is turned on.
|
||
|
// TODO(bnc): Rename or change semantics so that |window_size_| is actual
|
||
|
// window size.
|
||
|
int32_t session_recv_window_size_;
|
||
|
|
||
|
// When bytes are consumed, SpdyIOBuffer destructor calls back to SpdySession,
|
||
|
// and this member keeps count of them until the corresponding WINDOW_UPDATEs
|
||
|
// are sent. Zero unless session flow control is turned on.
|
||
|
int32_t session_unacked_recv_window_bytes_;
|
||
|
|
||
|
// Initial send window size for this session's streams. Can be
|
||
|
// changed by an arriving SETTINGS frame. Newly created streams use
|
||
|
// this value for the initial send window size.
|
||
|
int32_t stream_initial_send_window_size_;
|
||
|
|
||
|
// The maximum HPACK dynamic table size the server is allowed to set.
|
||
|
uint32_t max_header_table_size_;
|
||
|
|
||
|
// Initial receive window size for this session's streams. There are
|
||
|
// plans to add a command line switch that would cause a SETTINGS
|
||
|
// frame with window size announcement to be sent on startup. Newly
|
||
|
// created streams will use this value for the initial receive
|
||
|
// window size.
|
||
|
int32_t stream_max_recv_window_size_;
|
||
|
|
||
|
// A queue of stream IDs that have been send-stalled at some point
|
||
|
// in the past.
|
||
|
base::circular_deque<SpdyStreamId> stream_send_unstall_queue_[NUM_PRIORITIES];
|
||
|
|
||
|
NetLogWithSource net_log_;
|
||
|
|
||
|
// Versions of QUIC which may be used.
|
||
|
const QuicTransportVersionVector quic_supported_versions_;
|
||
|
|
||
|
// Outside of tests, these should always be true.
|
||
|
bool enable_sending_initial_data_;
|
||
|
bool enable_ping_based_connection_checking_;
|
||
|
|
||
|
// |connection_at_risk_of_loss_time_| is an optimization to avoid sending
|
||
|
// wasteful preface pings (when we just got some data).
|
||
|
//
|
||
|
// If it is zero (the most conservative figure), then we always send the
|
||
|
// preface ping (when none are in flight).
|
||
|
//
|
||
|
// It is common for TCP/IP sessions to time out in about 3-5 minutes.
|
||
|
// Certainly if it has been more than 3 minutes, we do want to send a preface
|
||
|
// ping.
|
||
|
//
|
||
|
// We don't think any connection will time out in under about 10 seconds. So
|
||
|
// this might as well be set to something conservative like 10 seconds. Later,
|
||
|
// we could adjust it to send fewer pings perhaps.
|
||
|
base::TimeDelta connection_at_risk_of_loss_time_;
|
||
|
|
||
|
// The amount of time that we are willing to tolerate with no activity (of any
|
||
|
// form), while there is a ping in flight, before we declare the connection to
|
||
|
// be hung. TODO(rtenneti): When hung, instead of resetting connection, race
|
||
|
// to build a new connection, and see if that completes before we (finally)
|
||
|
// get a PING response (http://crbug.com/127812).
|
||
|
base::TimeDelta hung_interval_;
|
||
|
|
||
|
// The |proxy_delegate_| verifies that a given proxy is a trusted SPDY proxy,
|
||
|
// which is allowed to push resources from origins that are different from
|
||
|
// those of their associated streams. May be nullptr.
|
||
|
ProxyDelegate* proxy_delegate_;
|
||
|
|
||
|
TimeFunc time_func_;
|
||
|
|
||
|
Http2PriorityDependencies priority_dependency_state_;
|
||
|
|
||
|
// Used for posting asynchronous IO tasks. We use this even though
|
||
|
// SpdySession is refcounted because we don't need to keep the SpdySession
|
||
|
// alive if the last reference is within a RunnableMethod. Just revoke the
|
||
|
// method.
|
||
|
base::WeakPtrFactory<SpdySession> weak_factory_;
|
||
|
};
|
||
|
|
||
|
} // namespace net
|
||
|
|
||
|
#endif // NET_SPDY_CHROMIUM_SPDY_SESSION_H_
|