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192 lines
5.5 KiB
C++
192 lines
5.5 KiB
C++
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// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/socket/unix_domain_client_socket_posix.h"
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <utility>
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#include "base/logging.h"
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#include "net/base/net_errors.h"
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#include "net/base/sockaddr_storage.h"
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#include "net/socket/socket_posix.h"
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#include "net/traffic_annotation/network_traffic_annotation.h"
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namespace net {
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UnixDomainClientSocket::UnixDomainClientSocket(const std::string& socket_path,
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bool use_abstract_namespace)
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: socket_path_(socket_path),
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use_abstract_namespace_(use_abstract_namespace) {
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}
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UnixDomainClientSocket::UnixDomainClientSocket(
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std::unique_ptr<SocketPosix> socket)
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: use_abstract_namespace_(false), socket_(std::move(socket)) {}
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UnixDomainClientSocket::~UnixDomainClientSocket() {
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Disconnect();
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}
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// static
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bool UnixDomainClientSocket::FillAddress(const std::string& socket_path,
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bool use_abstract_namespace,
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SockaddrStorage* address) {
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// Caller should provide a non-empty path for the socket address.
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if (socket_path.empty())
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return false;
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size_t path_max = address->addr_len - offsetof(struct sockaddr_un, sun_path);
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// Non abstract namespace pathname should be null-terminated. Abstract
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// namespace pathname must start with '\0'. So, the size is always greater
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// than socket_path size by 1.
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size_t path_size = socket_path.size() + 1;
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if (path_size > path_max)
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return false;
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struct sockaddr_un* socket_addr =
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reinterpret_cast<struct sockaddr_un*>(address->addr);
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memset(socket_addr, 0, address->addr_len);
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socket_addr->sun_family = AF_UNIX;
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address->addr_len = path_size + offsetof(struct sockaddr_un, sun_path);
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if (!use_abstract_namespace) {
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memcpy(socket_addr->sun_path, socket_path.c_str(), socket_path.size());
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return true;
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}
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#if defined(OS_ANDROID) || defined(OS_LINUX)
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// Convert the path given into abstract socket name. It must start with
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// the '\0' character, so we are adding it. |addr_len| must specify the
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// length of the structure exactly, as potentially the socket name may
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// have '\0' characters embedded (although we don't support this).
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// Note that addr.sun_path is already zero initialized.
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memcpy(socket_addr->sun_path + 1, socket_path.c_str(), socket_path.size());
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return true;
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#else
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return false;
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#endif
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}
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int UnixDomainClientSocket::Connect(CompletionOnceCallback callback) {
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DCHECK(!socket_);
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SockaddrStorage address;
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if (!FillAddress(socket_path_, use_abstract_namespace_, &address))
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return ERR_ADDRESS_INVALID;
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socket_.reset(new SocketPosix);
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int rv = socket_->Open(AF_UNIX);
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DCHECK_NE(ERR_IO_PENDING, rv);
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if (rv != OK)
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return rv;
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return socket_->Connect(address, std::move(callback));
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}
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void UnixDomainClientSocket::Disconnect() {
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socket_.reset();
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}
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bool UnixDomainClientSocket::IsConnected() const {
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return socket_ && socket_->IsConnected();
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}
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bool UnixDomainClientSocket::IsConnectedAndIdle() const {
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return socket_ && socket_->IsConnectedAndIdle();
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}
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int UnixDomainClientSocket::GetPeerAddress(IPEndPoint* address) const {
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// Unix domain sockets have no valid associated addr/port;
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// return either not connected or address invalid.
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DCHECK(address);
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if (!IsConnected())
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return ERR_SOCKET_NOT_CONNECTED;
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return ERR_ADDRESS_INVALID;
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}
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int UnixDomainClientSocket::GetLocalAddress(IPEndPoint* address) const {
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// Unix domain sockets have no valid associated addr/port;
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// return either not connected or address invalid.
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DCHECK(address);
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if (!socket_)
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return ERR_SOCKET_NOT_CONNECTED;
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return ERR_ADDRESS_INVALID;
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}
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const NetLogWithSource& UnixDomainClientSocket::NetLog() const {
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return net_log_;
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}
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bool UnixDomainClientSocket::WasEverUsed() const {
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return true; // We don't care.
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}
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bool UnixDomainClientSocket::WasAlpnNegotiated() const {
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return false;
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}
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NextProto UnixDomainClientSocket::GetNegotiatedProtocol() const {
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return kProtoUnknown;
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}
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bool UnixDomainClientSocket::GetSSLInfo(SSLInfo* ssl_info) {
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return false;
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}
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void UnixDomainClientSocket::GetConnectionAttempts(
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ConnectionAttempts* out) const {
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out->clear();
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}
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int64_t UnixDomainClientSocket::GetTotalReceivedBytes() const {
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NOTIMPLEMENTED();
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return 0;
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}
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void UnixDomainClientSocket::ApplySocketTag(const SocketTag& tag) {
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// Ignore socket tags as Unix domain sockets are local only.
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}
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int UnixDomainClientSocket::Read(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback) {
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DCHECK(socket_);
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return socket_->Read(buf, buf_len, std::move(callback));
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}
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int UnixDomainClientSocket::Write(
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IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback,
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const NetworkTrafficAnnotationTag& traffic_annotation) {
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DCHECK(socket_);
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return socket_->Write(buf, buf_len, std::move(callback), traffic_annotation);
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}
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int UnixDomainClientSocket::SetReceiveBufferSize(int32_t size) {
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NOTIMPLEMENTED();
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return ERR_NOT_IMPLEMENTED;
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}
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int UnixDomainClientSocket::SetSendBufferSize(int32_t size) {
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NOTIMPLEMENTED();
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return ERR_NOT_IMPLEMENTED;
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}
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SocketDescriptor UnixDomainClientSocket::ReleaseConnectedSocket() {
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DCHECK(socket_);
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DCHECK(socket_->IsConnected());
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SocketDescriptor socket_fd = socket_->ReleaseConnectedSocket();
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socket_.reset();
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return socket_fd;
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}
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} // namespace net
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