mirror of
https://github.com/klzgrad/naiveproxy.git
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160 lines
5.6 KiB
C
160 lines
5.6 KiB
C
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// Copyright (c) 2017 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_QUIC_CHROMIUM_QUIC_PROXY_CLIENT_SOCKET_H_
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#define NET_QUIC_CHROMIUM_QUIC_PROXY_CLIENT_SOCKET_H_
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#include <cstdio>
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#include <memory>
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#include <string>
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#include "net/base/completion_once_callback.h"
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#include "net/base/load_timing_info.h"
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#include "net/http/proxy_client_socket.h"
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#include "net/quic/chromium/quic_chromium_client_session.h"
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#include "net/quic/chromium/quic_chromium_client_stream.h"
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#include "net/spdy/spdy_read_queue.h"
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#include "net/traffic_annotation/network_traffic_annotation.h"
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namespace net {
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class HttpAuthController;
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// QuicProxyClientSocket provides a socket interface to an underlying
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// QuicChromiumClientStream. Bytes written to/read from a QuicProxyClientSocket
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// are sent/received via STREAM frames in the underlying QUIC stream.
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class NET_EXPORT_PRIVATE QuicProxyClientSocket : public ProxyClientSocket {
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public:
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// Create a socket on top of the |stream| by sending a HEADERS CONNECT
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// frame for |endpoint|. After the response HEADERS frame is received, any
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// data read/written to the socket will be transferred in STREAM frames.
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QuicProxyClientSocket(
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std::unique_ptr<QuicChromiumClientStream::Handle> stream,
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std::unique_ptr<QuicChromiumClientSession::Handle> session,
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const std::string& user_agent,
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const HostPortPair& endpoint,
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const NetLogWithSource& net_log,
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HttpAuthController* auth_controller);
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// On destruction Disconnect() is called.
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~QuicProxyClientSocket() override;
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// ProxyClientSocket methods:
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const HttpResponseInfo* GetConnectResponseInfo() const override;
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std::unique_ptr<HttpStream> CreateConnectResponseStream() override;
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const scoped_refptr<HttpAuthController>& GetAuthController() const override;
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int RestartWithAuth(CompletionOnceCallback callback) override;
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bool IsUsingSpdy() const override;
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NextProto GetProxyNegotiatedProtocol() const override;
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// StreamSocket implementation.
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int Connect(CompletionOnceCallback callback) override;
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void Disconnect() override;
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bool IsConnected() const override;
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bool IsConnectedAndIdle() const override;
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const NetLogWithSource& NetLog() const override;
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bool WasEverUsed() const override;
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bool WasAlpnNegotiated() const override;
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NextProto GetNegotiatedProtocol() const override;
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bool GetSSLInfo(SSLInfo* ssl_info) override;
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void GetConnectionAttempts(ConnectionAttempts* out) const override;
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void ClearConnectionAttempts() override {}
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void AddConnectionAttempts(const ConnectionAttempts& attempts) override {}
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int64_t GetTotalReceivedBytes() const override;
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void ApplySocketTag(const SocketTag& tag) override;
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// Socket implementation.
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int Read(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback) override;
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int Write(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback,
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const NetworkTrafficAnnotationTag& traffic_annotation) override;
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int SetReceiveBufferSize(int32_t size) override;
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int SetSendBufferSize(int32_t size) override;
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int GetPeerAddress(IPEndPoint* address) const override;
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int GetLocalAddress(IPEndPoint* address) const override;
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private:
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enum State {
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STATE_DISCONNECTED,
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STATE_GENERATE_AUTH_TOKEN,
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STATE_GENERATE_AUTH_TOKEN_COMPLETE,
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STATE_SEND_REQUEST,
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STATE_SEND_REQUEST_COMPLETE,
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STATE_READ_REPLY,
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STATE_READ_REPLY_COMPLETE,
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STATE_CONNECT_COMPLETE
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};
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void OnIOComplete(int result); // Callback used during connecting
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void OnReadComplete(int rv);
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void OnWriteComplete(int rv);
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// Callback for stream_->ReadInitialHeaders()
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void OnReadResponseHeadersComplete(int result);
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int ProcessResponseHeaders(const spdy::SpdyHeaderBlock& headers);
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int DoLoop(int last_io_result);
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int DoGenerateAuthToken();
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int DoGenerateAuthTokenComplete(int result);
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int DoSendRequest();
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int DoSendRequestComplete(int result);
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int DoReadReply();
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int DoReadReplyComplete(int result);
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bool GetLoadTimingInfo(LoadTimingInfo* load_timing_info) const;
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State next_state_;
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// Handle to the QUIC Stream that this sits on top of.
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std::unique_ptr<QuicChromiumClientStream::Handle> stream_;
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// Handle to the session that |stream_| belongs to.
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std::unique_ptr<QuicChromiumClientSession::Handle> session_;
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// Stores the callback for Connect().
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CompletionOnceCallback connect_callback_;
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// Stores the callback for Read().
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CompletionOnceCallback read_callback_;
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// Stores the read buffer pointer for Read().
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IOBuffer* read_buf_;
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// Stores the callback for Write().
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CompletionOnceCallback write_callback_;
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// Stores the write buffer length for Write().
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int write_buf_len_;
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// CONNECT request and response.
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HttpRequestInfo request_;
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HttpResponseInfo response_;
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spdy::SpdyHeaderBlock response_header_block_;
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// The hostname and port of the endpoint. This is not necessarily the one
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// specified by the URL, due to Alternate-Protocol or fixed testing ports.
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const HostPortPair endpoint_;
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scoped_refptr<HttpAuthController> auth_;
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std::string user_agent_;
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// Used only for redirects.
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bool redirect_has_load_timing_info_;
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LoadTimingInfo redirect_load_timing_info_;
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// Session connect timing info.
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LoadTimingInfo::ConnectTiming connect_timing_;
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const NetLogWithSource net_log_;
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// The default weak pointer factory.
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base::WeakPtrFactory<QuicProxyClientSocket> weak_factory_;
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DISALLOW_COPY_AND_ASSIGN(QuicProxyClientSocket);
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};
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} // namespace net
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#endif // NET_QUIC_CHROMIUM_QUIC_PROXY_CLIENT_SOCKET_H_
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