naiveproxy/base/process/kill_win.cc

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2018-08-15 01:19:20 +03:00
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/process/kill.h"
#include <algorithm>
#include <windows.h>
#include <io.h>
#include <stdint.h>
#include "base/logging.h"
#include "base/macros.h"
#include "base/process/memory.h"
#include "base/process/process_iterator.h"
namespace base {
TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code) {
DCHECK(exit_code);
DWORD tmp_exit_code = 0;
if (!::GetExitCodeProcess(handle, &tmp_exit_code)) {
DPLOG(FATAL) << "GetExitCodeProcess() failed";
// This really is a random number. We haven't received any
// information about the exit code, presumably because this
// process doesn't have permission to get the exit code, or
// because of some other cause for GetExitCodeProcess to fail
// (MSDN docs don't give the possible failure error codes for
// this function, so it could be anything). But we don't want
// to leave exit_code uninitialized, since that could cause
// random interpretations of the exit code. So we assume it
// terminated "normally" in this case.
*exit_code = win::kNormalTerminationExitCode;
// Assume the child has exited normally if we can't get the exit
// code.
return TERMINATION_STATUS_NORMAL_TERMINATION;
}
if (tmp_exit_code == STILL_ACTIVE) {
DWORD wait_result = WaitForSingleObject(handle, 0);
if (wait_result == WAIT_TIMEOUT) {
*exit_code = wait_result;
return TERMINATION_STATUS_STILL_RUNNING;
}
if (wait_result == WAIT_FAILED) {
DPLOG(ERROR) << "WaitForSingleObject() failed";
} else {
DCHECK_EQ(WAIT_OBJECT_0, wait_result);
// Strange, the process used 0x103 (STILL_ACTIVE) as exit code.
NOTREACHED();
}
return TERMINATION_STATUS_ABNORMAL_TERMINATION;
}
*exit_code = tmp_exit_code;
switch (tmp_exit_code) {
case win::kNormalTerminationExitCode:
return TERMINATION_STATUS_NORMAL_TERMINATION;
case win::kDebuggerInactiveExitCode: // STATUS_DEBUGGER_INACTIVE.
case win::kKeyboardInterruptExitCode: // Control-C/end session.
case win::kDebuggerTerminatedExitCode: // Debugger terminated process.
case win::kProcessKilledExitCode: // Task manager kill.
return TERMINATION_STATUS_PROCESS_WAS_KILLED;
case win::kSandboxFatalMemoryExceeded: // Terminated process due to
// exceeding the sandbox job
// object memory limits.
case win::kOomExceptionCode: // Ran out of memory.
return TERMINATION_STATUS_OOM;
default:
// All other exit codes indicate crashes.
return TERMINATION_STATUS_PROCESS_CRASHED;
}
}
bool WaitForProcessesToExit(const FilePath::StringType& executable_name,
TimeDelta wait,
const ProcessFilter* filter) {
bool result = true;
DWORD start_time = GetTickCount();
NamedProcessIterator iter(executable_name, filter);
for (const ProcessEntry* entry = iter.NextProcessEntry(); entry;
entry = iter.NextProcessEntry()) {
DWORD remaining_wait = static_cast<DWORD>(
std::max(static_cast<int64_t>(0),
wait.InMilliseconds() - (GetTickCount() - start_time)));
HANDLE process = OpenProcess(SYNCHRONIZE,
FALSE,
entry->th32ProcessID);
DWORD wait_result = WaitForSingleObject(process, remaining_wait);
CloseHandle(process);
result &= (wait_result == WAIT_OBJECT_0);
}
return result;
}
bool CleanupProcesses(const FilePath::StringType& executable_name,
TimeDelta wait,
int exit_code,
const ProcessFilter* filter) {
if (WaitForProcessesToExit(executable_name, wait, filter))
return true;
KillProcesses(executable_name, exit_code, filter);
return false;
}
} // namespace base